]>
Commit | Line | Data |
---|---|---|
48b2fba0 VZ |
1 | /////////////////////////////////////////////////////////////////////////////// |
2 | // Name: wx/generic/aboutdlgg.h | |
3 | // Purpose: generic wxAboutBox() implementation | |
4 | // Author: eranon | |
5 | // Created: 2012-09-25 | |
6 | // RCS-ID: $Id$ | |
7 | // Copyright: (c) 2012 wxWidgets development team | |
8 | // Licence: wxWindows licence | |
9 | /////////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | /** | |
12 | @class wxGenericAboutDialog | |
13 | ||
14 | This class defines a customizable @e About dialog. | |
15 | ||
16 | Note that if you don't need customization, you should use the global | |
17 | wxAboutBox() function that is both easier to use and shows the native | |
18 | dialog if available. | |
19 | ||
20 | To use this class, you need to derive your own class from it and override | |
21 | the virtual method DoAddCustomControls(). | |
22 | ||
23 | To instantiate an object from your wxGenericAboutDialog-based class, you | |
24 | can use either the default constructor followed by a call to Create(), or | |
25 | directly using the alternate constructor. In either case, you have to | |
26 | prepare a wxAboutDialogInfo containing standard informations to display in | |
27 | an about-box. | |
28 | ||
29 | Example of usage, MyAboutDlg being a class derived from wxGenericAboutDialog: | |
30 | @code | |
31 | void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) | |
32 | { | |
33 | wxAboutDialogInfo aboutInfo; | |
34 | ||
35 | aboutInfo.SetName("MyApp"); | |
36 | aboutInfo.SetVersion(MY_APP_VERSION_STRING); | |
37 | aboutInfo.SetDescription(_("My wxWidgets-based application!")); | |
38 | aboutInfo.SetCopyright("(C) 1992-2012"); | |
39 | aboutInfo.SetWebSite("http://myapp.org"); | |
40 | aboutInfo.AddDeveloper("My Self"); | |
41 | ||
42 | MyAboutDlg dlgAbout(aboutInfo, this); | |
43 | dlgAbout.ShowModal(); | |
44 | } | |
45 | @endcode | |
46 | ||
47 | @library{wxadv} | |
48 | @category{cmndlg} | |
49 | ||
50 | @see wxAboutDialogInfo | |
51 | */ | |
52 | class wxGenericAboutDialog | |
53 | { | |
54 | public: | |
55 | /** | |
56 | Default constructor, Create() must be called later. | |
57 | */ | |
58 | wxGenericAboutDialog(); | |
59 | ||
60 | /** | |
61 | Creates the dialog and initializes it with the given information. | |
62 | */ | |
63 | wxGenericAboutDialog(const wxAboutDialogInfo& info, wxWindow* parent = NULL); | |
64 | ||
65 | /** | |
66 | Initializes the dialog created using the default constructor. | |
67 | */ | |
68 | bool Create(const wxAboutDialogInfo& info, wxWindow* parent = NULL); | |
69 | ||
70 | protected: | |
71 | /** | |
72 | This virtual method may be overridden to add more controls to the | |
73 | dialog. | |
74 | ||
75 | Use the protected AddControl(), AddText() and AddCollapsiblePane() | |
76 | methods to add custom controls. | |
77 | ||
78 | This method is called during the dialog creation and you don't need to | |
79 | call it, only to override it. | |
80 | */ | |
81 | virtual void DoAddCustomControls() { } | |
82 | ||
83 | /** | |
84 | Add arbitrary control to the sizer content with the specified flags. | |
85 | ||
86 | For example, here is how to add an expandable line with a border of 3 | |
87 | pixels, then a line of text: | |
88 | @code | |
89 | AddControl(new wxStaticLine(this), wxSizerFlags().Expand().Border(wxALL, 3)); | |
90 | ||
91 | AddText(_("This line is just an example of custom text.")); | |
92 | @endcode | |
93 | */ | |
94 | void AddControl(wxWindow *win, const wxSizerFlags& flags); | |
95 | ||
96 | /** | |
97 | Add arbitrary control to the sizer content and centre it. | |
98 | */ | |
99 | void AddControl(wxWindow *win); | |
100 | ||
101 | /** | |
102 | Add the given (not empty) text to the sizer content. | |
103 | */ | |
104 | void AddText(const wxString& text); | |
105 | ||
106 | /** | |
107 | Add a wxCollapsiblePane containing the given text. | |
108 | */ | |
109 | void AddCollapsiblePane(const wxString& title, const wxString& text); | |
110 | }; | |
111 | ||
112 | /** | |
113 | Show generic about dialog. | |
114 | ||
115 | This function does the same thing as wxAboutBox() except that it always | |
116 | uses the generic wxWidgets version of the dialog instead of the native one. | |
117 | */ | |
118 | void wxGenericAboutBox(const wxAboutDialogInfo& info, wxWindow* parent = NULL); |