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23324ae1 FM |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: animate.h | |
f59be7c6 | 3 | // Purpose: interface of wxAnimation* classes |
23324ae1 FM |
4 | // Author: wxWidgets team |
5 | // RCS-ID: $Id$ | |
526954c5 | 6 | // Licence: wxWindows licence |
23324ae1 FM |
7 | ///////////////////////////////////////////////////////////////////////////// |
8 | ||
f59be7c6 FM |
9 | /** |
10 | Supported animation types. | |
11 | */ | |
12 | enum wxAnimationType | |
13 | { | |
14 | wxANIMATION_TYPE_INVALID, | |
15 | ||
16 | /** represents an animated GIF file. */ | |
17 | wxANIMATION_TYPE_GIF, | |
18 | ||
19 | /** represents an ANI file. */ | |
20 | wxANIMATION_TYPE_ANI, | |
21 | ||
22 | /** autodetect the filetype. */ | |
23 | wxANIMATION_TYPE_ANY | |
24 | }; | |
25 | ||
d72927c1 RD |
26 | |
27 | #define wxAC_NO_AUTORESIZE (0x0010) | |
28 | #define wxAC_DEFAULT_STYLE (wxBORDER_NONE) | |
29 | ||
30 | ||
23324ae1 FM |
31 | /** |
32 | @class wxAnimationCtrl | |
7c913512 | 33 | |
23324ae1 | 34 | This is a static control which displays an animation. |
f59be7c6 FM |
35 | wxAnimationCtrl API is as simple as possible and won't give you full control |
36 | on the animation; if you need it then use wxMediaCtrl. | |
7c913512 | 37 | |
23324ae1 FM |
38 | This control is useful to display a (small) animation while doing a long task |
39 | (e.g. a "throbber"). | |
7c913512 | 40 | |
23324ae1 | 41 | It is only available if @c wxUSE_ANIMATIONCTRL is set to 1 (the default). |
7c913512 | 42 | |
23324ae1 | 43 | @beginStyleTable |
8c6791e4 | 44 | @style{wxAC_DEFAULT_STYLE} |
23324ae1 | 45 | The default style: wxBORDER_NONE. |
8c6791e4 | 46 | @style{wxAC_NO_AUTORESIZE} |
23324ae1 FM |
47 | By default, the control will adjust its size to exactly fit to the |
48 | size of the animation when SetAnimation is called. If this style | |
49 | flag is given, the control will not change its size | |
50 | @endStyleTable | |
7c913512 | 51 | |
23324ae1 FM |
52 | @library{wxadv} |
53 | @category{ctrl} | |
f59be7c6 FM |
54 | |
55 | @nativeimpl{wxgtk,wxmsw} | |
56 | ||
ce154616 | 57 | @appearance{animationctrl} |
7c913512 | 58 | |
5d4cca7f | 59 | @see wxAnimation, @sample{animate} |
23324ae1 FM |
60 | */ |
61 | class wxAnimationCtrl : public wxControl | |
62 | { | |
63 | public: | |
64 | /** | |
65 | Initializes the object and calls Create() with | |
66 | all the parameters. | |
67 | */ | |
4cc4bfaf | 68 | wxAnimationCtrl(wxWindow* parent, wxWindowID id, |
3d8662ab | 69 | const wxAnimation& anim = wxNullAnimation, |
23324ae1 FM |
70 | const wxPoint& pos = wxDefaultPosition, |
71 | const wxSize& size = wxDefaultSize, | |
72 | long style = wxAC_DEFAULT_STYLE, | |
d9faa1fe | 73 | const wxString& name = wxAnimationCtrlNameStr); |
23324ae1 FM |
74 | |
75 | /** | |
f59be7c6 | 76 | Creates the control with the given @a anim animation. |
3c4f71cc | 77 | |
4c51a665 | 78 | After control creation you must explicitly call Play() to start to play |
f59be7c6 | 79 | the animation. Until that function won't be called, the first frame |
23324ae1 | 80 | of the animation is displayed. |
3c4f71cc | 81 | |
7c913512 | 82 | @param parent |
4cc4bfaf | 83 | Parent window, must be non-@NULL. |
7c913512 | 84 | @param id |
4cc4bfaf | 85 | The identifier for the control. |
7c913512 | 86 | @param anim |
4cc4bfaf | 87 | The initial animation shown in the control. |
7c913512 | 88 | @param pos |
4cc4bfaf | 89 | Initial position. |
7c913512 | 90 | @param size |
4cc4bfaf | 91 | Initial size. |
7c913512 | 92 | @param style |
4cc4bfaf | 93 | The window style, see wxAC_* flags. |
7c913512 | 94 | @param name |
4cc4bfaf | 95 | Control name. |
3c4f71cc | 96 | |
d29a9a8a BP |
97 | @return @true if the control was successfully created or @false if |
98 | creation failed. | |
23324ae1 | 99 | */ |
4cc4bfaf | 100 | bool Create(wxWindow* parent, wxWindowID id, |
3d8662ab | 101 | const wxAnimation& anim = wxNullAnimation, |
23324ae1 FM |
102 | const wxPoint& pos = wxDefaultPosition, |
103 | const wxSize& size = wxDefaultSize, | |
104 | long style = wxAC_DEFAULT_STYLE, | |
8d483c9b | 105 | const wxString& name = wxAnimationCtrlNameStr); |
23324ae1 FM |
106 | |
107 | /** | |
108 | Returns the animation associated with this control. | |
109 | */ | |
e4f1d811 | 110 | virtual wxAnimation GetAnimation() const; |
23324ae1 FM |
111 | |
112 | /** | |
113 | Returns the inactive bitmap shown in this control when the; | |
114 | see SetInactiveBitmap() for more info. | |
115 | */ | |
328f5751 | 116 | wxBitmap GetInactiveBitmap() const; |
23324ae1 FM |
117 | |
118 | /** | |
119 | Returns @true if the animation is being played. | |
120 | */ | |
e4f1d811 | 121 | virtual bool IsPlaying() const; |
23324ae1 FM |
122 | |
123 | /** | |
124 | Loads the animation from the given file and calls SetAnimation(). | |
125 | See wxAnimation::LoadFile for more info. | |
126 | */ | |
e4f1d811 FM |
127 | virtual bool LoadFile(const wxString& file, |
128 | wxAnimationType animType = wxANIMATION_TYPE_ANY); | |
23324ae1 | 129 | |
462167a9 VZ |
130 | /** |
131 | Loads the animation from the given stream and calls SetAnimation(). | |
132 | See wxAnimation::Load() for more info. | |
133 | */ | |
134 | virtual bool Load(wxInputStream& file, | |
135 | wxAnimationType animType = wxANIMATION_TYPE_ANY); | |
136 | ||
23324ae1 FM |
137 | /** |
138 | Starts playing the animation. | |
f59be7c6 | 139 | |
23324ae1 | 140 | The animation is always played in loop mode (unless the last frame of the |
f59be7c6 FM |
141 | animation has an infinite delay time) and always start from the first frame |
142 | even if you @ref Stop "stopped" it while some other frame was displayed. | |
23324ae1 | 143 | */ |
e4f1d811 | 144 | virtual bool Play(); |
23324ae1 FM |
145 | |
146 | /** | |
147 | Sets the animation to play in this control. | |
f59be7c6 FM |
148 | |
149 | If the previous animation is being played, it's @ref Stop() stopped. | |
150 | Until Play() isn't called, a static image, the first frame of the given | |
151 | animation or the background colour will be shown | |
23324ae1 FM |
152 | (see SetInactiveBitmap() for more info). |
153 | */ | |
e4f1d811 | 154 | virtual void SetAnimation(const wxAnimation& anim); |
23324ae1 FM |
155 | |
156 | /** | |
157 | Sets the bitmap to show on the control when it's not playing an animation. | |
f59be7c6 FM |
158 | |
159 | If you set as inactive bitmap ::wxNullBitmap (which is the default), then the | |
160 | first frame of the animation is instead shown when the control is inactive; | |
161 | in this case, if there's no valid animation associated with the control | |
162 | (see SetAnimation()), then the background colour of the window is shown. | |
163 | ||
23324ae1 | 164 | If the control is not playing the animation, the given bitmap will be |
f59be7c6 FM |
165 | immediately shown, otherwise it will be shown as soon as Stop() is called. |
166 | ||
23324ae1 | 167 | Note that the inactive bitmap, if smaller than the control's size, will be |
f59be7c6 | 168 | centered in the control; if bigger, it will be stretched to fit it. |
23324ae1 | 169 | */ |
8d483c9b | 170 | virtual void SetInactiveBitmap(const wxBitmap& bmp); |
23324ae1 FM |
171 | |
172 | /** | |
173 | Stops playing the animation. | |
174 | The control will show the first frame of the animation, a custom static image or | |
f59be7c6 | 175 | the window's background colour as specified by the last SetInactiveBitmap() call. |
23324ae1 | 176 | */ |
e4f1d811 | 177 | virtual void Stop(); |
23324ae1 FM |
178 | }; |
179 | ||
180 | ||
e54c96f1 | 181 | |
23324ae1 FM |
182 | /** |
183 | @class wxAnimation | |
7c913512 | 184 | |
23324ae1 FM |
185 | This class encapsulates the concept of a platform-dependent animation. |
186 | An animation is a sequence of frames of the same size. | |
187 | Sound is not supported by wxAnimation. | |
7c913512 | 188 | |
ab8b305b FM |
189 | Note that on wxGTK wxAnimation is capable of loading the formats supported |
190 | by the internally-used @c gdk-pixbuf library (typically this means only | |
232fdc63 | 191 | @c wxANIMATION_TYPE_GIF). |
ab8b305b FM |
192 | On other platforms wxAnimation is always capable of loading both GIF and ANI |
193 | formats (i.e. both @c wxANIMATION_TYPE_GIF and @c wxANIMATION_TYPE_ANI). | |
194 | ||
23324ae1 | 195 | @library{wxadv} |
f59be7c6 | 196 | @category{gdi} |
7c913512 | 197 | |
23324ae1 | 198 | @stdobjects |
f59be7c6 | 199 | ::wxNullAnimation |
7c913512 | 200 | |
5d4cca7f | 201 | @see wxAnimationCtrl, @sample{animate} |
23324ae1 FM |
202 | */ |
203 | class wxAnimation : public wxGDIObject | |
204 | { | |
205 | public: | |
d72927c1 RD |
206 | /** |
207 | Default ctor. | |
208 | */ | |
209 | wxAnimation(); | |
210 | ||
3d8662ab FM |
211 | /** |
212 | Copy ctor. | |
213 | */ | |
f59be7c6 FM |
214 | wxAnimation(const wxAnimation& anim); |
215 | ||
23324ae1 FM |
216 | /** |
217 | Loads an animation from a file. | |
3c4f71cc | 218 | |
7c913512 | 219 | @param name |
4cc4bfaf | 220 | The name of the file to load. |
7c913512 | 221 | @param type |
d72f7a9d | 222 | See LoadFile() for more info. |
23324ae1 | 223 | */ |
7c913512 FM |
224 | wxAnimation(const wxString& name, |
225 | wxAnimationType type = wxANIMATION_TYPE_ANY); | |
23324ae1 FM |
226 | |
227 | /** | |
228 | Destructor. | |
f59be7c6 | 229 | See @ref overview_refcount_destruct for more info. |
23324ae1 | 230 | */ |
8d483c9b | 231 | virtual ~wxAnimation(); |
23324ae1 FM |
232 | |
233 | /** | |
234 | Returns the delay for the i-th frame in milliseconds. | |
235 | If @c -1 is returned the frame is to be displayed forever. | |
236 | */ | |
e4f1d811 | 237 | virtual int GetDelay(unsigned int i) const; |
23324ae1 FM |
238 | |
239 | /** | |
240 | Returns the i-th frame as a wxImage. | |
d298f18f VZ |
241 | |
242 | This method is not implemented in the native wxGTK implementation of | |
243 | this class and always returns an invalid image there. | |
23324ae1 | 244 | */ |
e4f1d811 | 245 | virtual wxImage GetFrame(unsigned int i) const; |
23324ae1 FM |
246 | |
247 | /** | |
248 | Returns the number of frames for this animation. | |
d298f18f VZ |
249 | |
250 | This method is not implemented in the native wxGTK implementation of | |
251 | this class and always returns 0 there. | |
23324ae1 | 252 | */ |
e4f1d811 | 253 | virtual unsigned int GetFrameCount() const; |
23324ae1 FM |
254 | |
255 | /** | |
256 | Returns the size of the animation. | |
257 | */ | |
e4f1d811 | 258 | virtual wxSize GetSize() const; |
23324ae1 FM |
259 | |
260 | /** | |
261 | Returns @true if animation data is present. | |
262 | */ | |
e4f1d811 | 263 | virtual bool IsOk() const; |
23324ae1 FM |
264 | |
265 | /** | |
266 | Loads an animation from the given stream. | |
3c4f71cc | 267 | |
7c913512 | 268 | @param stream |
4cc4bfaf | 269 | The stream to use to load the animation. |
d72f7a9d FM |
270 | Under wxGTK may be any kind of stream; under other platforms |
271 | this must be a seekable stream. | |
7c913512 | 272 | @param type |
d72f7a9d | 273 | One of the ::wxAnimationType enumeration values. |
3c4f71cc | 274 | |
d29a9a8a | 275 | @return @true if the operation succeeded, @false otherwise. |
23324ae1 | 276 | */ |
e4f1d811 FM |
277 | virtual bool Load(wxInputStream& stream, |
278 | wxAnimationType type = wxANIMATION_TYPE_ANY); | |
23324ae1 FM |
279 | |
280 | /** | |
281 | Loads an animation from a file. | |
3c4f71cc | 282 | |
7c913512 | 283 | @param name |
4cc4bfaf | 284 | A filename. |
7c913512 | 285 | @param type |
d72f7a9d | 286 | One of the ::wxAnimationType values; wxANIMATION_TYPE_ANY |
f59be7c6 | 287 | means that the function should try to autodetect the filetype. |
3c4f71cc | 288 | |
d29a9a8a | 289 | @return @true if the operation succeeded, @false otherwise. |
23324ae1 | 290 | */ |
e4f1d811 FM |
291 | virtual bool LoadFile(const wxString& name, |
292 | wxAnimationType type = wxANIMATION_TYPE_ANY); | |
23324ae1 FM |
293 | |
294 | /** | |
f59be7c6 | 295 | Assignment operator, using @ref overview_refcount "reference counting". |
23324ae1 | 296 | */ |
3d8662ab | 297 | wxAnimation& operator =(const wxAnimation& brush); |
23324ae1 | 298 | }; |
e54c96f1 | 299 | |
39fb8056 FM |
300 | |
301 | // ============================================================================ | |
302 | // Global functions/macros | |
303 | // ============================================================================ | |
304 | ||
e54c96f1 | 305 | /** |
f59be7c6 | 306 | An empty animation object. |
e54c96f1 FM |
307 | */ |
308 | wxAnimation wxNullAnimation; | |
309 |