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3808e191 JS |
1 | /////////////////////////////////////////////////////////////////////////////// |
2 | // Name: msw/evtloop.cpp | |
3 | // Purpose: implements wxEventLoop for MSW | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 01.06.01 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr> | |
6c9a19aa | 9 | // License: wxWindows licence |
3808e191 JS |
10 | /////////////////////////////////////////////////////////////////////////////// |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
14f355c2 | 20 | #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) |
3808e191 JS |
21 | #pragma implementation "evtloop.h" |
22 | #endif | |
23 | ||
24 | // For compilers that support precompilation, includes "wx.h". | |
25 | #include "wx/wxprec.h" | |
26 | ||
27 | #ifdef __BORLANDC__ | |
28 | #pragma hdrstop | |
29 | #endif | |
30 | ||
31 | #ifndef WX_PRECOMP | |
6c0e8b4e VZ |
32 | #include "wx/window.h" |
33 | #include "wx/app.h" | |
3808e191 JS |
34 | #endif //WX_PRECOMP |
35 | ||
36 | #include "wx/evtloop.h" | |
4300caa7 | 37 | |
0cd7d9b2 | 38 | #include "wx/tooltip.h" |
4300caa7 VZ |
39 | #include "wx/except.h" |
40 | #include "wx/ptr_scpd.h" | |
41 | #include "wx/scopeguard.h" | |
3808e191 JS |
42 | |
43 | #include "wx/msw/private.h" | |
44 | ||
0cd7d9b2 | 45 | #if wxUSE_THREADS |
4300caa7 VZ |
46 | #include "wx/thread.h" |
47 | ||
0cd7d9b2 VS |
48 | // define the array of MSG strutures |
49 | WX_DECLARE_OBJARRAY(MSG, wxMsgArray); | |
4300caa7 VZ |
50 | |
51 | #include "wx/arrimpl.cpp" | |
52 | ||
53 | WX_DEFINE_OBJARRAY(wxMsgArray); | |
54 | #endif // wxUSE_THREADS | |
0cd7d9b2 | 55 | |
3808e191 JS |
56 | // ---------------------------------------------------------------------------- |
57 | // wxEventLoopImpl | |
58 | // ---------------------------------------------------------------------------- | |
59 | ||
60 | class WXDLLEXPORT wxEventLoopImpl | |
61 | { | |
62 | public: | |
63 | // ctor | |
64 | wxEventLoopImpl() { SetExitCode(0); } | |
65 | ||
66 | // process a message | |
67 | void ProcessMessage(MSG *msg); | |
68 | ||
69 | // generate an idle message, return TRUE if more idle time requested | |
70 | bool SendIdleMessage(); | |
71 | ||
72 | // set/get the exit code | |
73 | void SetExitCode(int exitcode) { m_exitcode = exitcode; } | |
74 | int GetExitCode() const { return m_exitcode; } | |
75 | ||
76 | private: | |
77 | // preprocess a message, return TRUE if processed (i.e. no further | |
78 | // dispatching required) | |
79 | bool PreProcessMessage(MSG *msg); | |
80 | ||
81 | // the exit code of the event loop | |
82 | int m_exitcode; | |
83 | }; | |
84 | ||
4300caa7 VZ |
85 | // ---------------------------------------------------------------------------- |
86 | // helper class | |
87 | // ---------------------------------------------------------------------------- | |
88 | ||
89 | wxDEFINE_TIED_SCOPED_PTR_TYPE(wxEventLoopImpl); | |
90 | ||
91 | // this object sets the wxEventLoop given to the ctor as the currently active | |
92 | // one and unsets it in its dtor | |
93 | class wxEventLoopActivator | |
94 | { | |
95 | public: | |
96 | wxEventLoopActivator(wxEventLoop **pActive, | |
97 | wxEventLoop *evtLoop) | |
98 | { | |
99 | m_pActive = pActive; | |
100 | m_evtLoopOld = *pActive; | |
101 | *pActive = evtLoop; | |
102 | } | |
103 | ||
104 | ~wxEventLoopActivator() | |
105 | { | |
106 | // restore the previously active event loop | |
107 | *m_pActive = m_evtLoopOld; | |
108 | } | |
109 | ||
110 | private: | |
111 | wxEventLoop *m_evtLoopOld; | |
112 | wxEventLoop **m_pActive; | |
113 | }; | |
114 | ||
3808e191 JS |
115 | // ============================================================================ |
116 | // wxEventLoopImpl implementation | |
117 | // ============================================================================ | |
118 | ||
119 | // ---------------------------------------------------------------------------- | |
120 | // wxEventLoopImpl message processing | |
121 | // ---------------------------------------------------------------------------- | |
122 | ||
123 | void wxEventLoopImpl::ProcessMessage(MSG *msg) | |
124 | { | |
125 | // give us the chance to preprocess the message first | |
126 | if ( !PreProcessMessage(msg) ) | |
127 | { | |
128 | // if it wasn't done, dispatch it to the corresponding window | |
129 | ::TranslateMessage(msg); | |
130 | ::DispatchMessage(msg); | |
131 | } | |
132 | } | |
133 | ||
134 | bool wxEventLoopImpl::PreProcessMessage(MSG *msg) | |
135 | { | |
ac8d0c11 VZ |
136 | HWND hwnd = msg->hwnd; |
137 | wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hwnd); | |
138 | ||
139 | // this may happen if the event occured in a standard modeless dialog (the | |
140 | // only example of which I know of is the find/replace dialog) - then call | |
141 | // IsDialogMessage() to make TAB navigation in it work | |
142 | if ( !wndThis ) | |
143 | { | |
144 | // we need to find the dialog containing this control as | |
145 | // IsDialogMessage() just eats all the messages (i.e. returns TRUE for | |
146 | // them) if we call it for the control itself | |
147 | while ( hwnd && ::GetWindowLong(hwnd, GWL_STYLE) & WS_CHILD ) | |
148 | { | |
149 | hwnd = ::GetParent(hwnd); | |
150 | } | |
151 | ||
152 | return hwnd && ::IsDialogMessage(hwnd, msg) != 0; | |
153 | } | |
3808e191 JS |
154 | |
155 | #if wxUSE_TOOLTIPS | |
156 | // we must relay WM_MOUSEMOVE events to the tooltip ctrl if we want it to | |
157 | // popup the tooltip bubbles | |
ac8d0c11 | 158 | if ( msg->message == WM_MOUSEMOVE ) |
3808e191 JS |
159 | { |
160 | wxToolTip *tt = wndThis->GetToolTip(); | |
161 | if ( tt ) | |
162 | { | |
163 | tt->RelayEvent((WXMSG *)msg); | |
164 | } | |
165 | } | |
166 | #endif // wxUSE_TOOLTIPS | |
167 | ||
ac8d0c11 VZ |
168 | // allow the window to prevent certain messages from being |
169 | // translated/processed (this is currently used by wxTextCtrl to always | |
170 | // grab Ctrl-C/V/X, even if they are also accelerators in some parent) | |
171 | if ( !wndThis->MSWShouldPreProcessMessage((WXMSG *)msg) ) | |
172 | { | |
173 | return FALSE; | |
174 | } | |
175 | ||
176 | // try translations first: the accelerators override everything | |
3808e191 | 177 | wxWindow *wnd; |
ac8d0c11 | 178 | |
3808e191 JS |
179 | for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) |
180 | { | |
ac8d0c11 | 181 | if ( wnd->MSWTranslateMessage((WXMSG *)msg)) |
3808e191 | 182 | return TRUE; |
ac8d0c11 VZ |
183 | |
184 | // stop at first top level window, i.e. don't try to process the key | |
185 | // strokes originating in a dialog using the accelerators of the parent | |
186 | // frame - this doesn't make much sense | |
187 | if ( wnd->IsTopLevel() ) | |
188 | break; | |
3808e191 JS |
189 | } |
190 | ||
ac8d0c11 VZ |
191 | // now try the other hooks (kbd navigation is handled here): we start from |
192 | // wndThis->GetParent() because wndThis->MSWProcessMessage() was already | |
193 | // called above | |
194 | for ( wnd = wndThis->GetParent(); wnd; wnd = wnd->GetParent() ) | |
3808e191 JS |
195 | { |
196 | if ( wnd->MSWProcessMessage((WXMSG *)msg) ) | |
197 | return TRUE; | |
198 | } | |
199 | ||
ac8d0c11 | 200 | // no special preprocessing for this message, dispatch it normally |
3808e191 JS |
201 | return FALSE; |
202 | } | |
203 | ||
204 | // ---------------------------------------------------------------------------- | |
205 | // wxEventLoopImpl idle event processing | |
206 | // ---------------------------------------------------------------------------- | |
207 | ||
208 | bool wxEventLoopImpl::SendIdleMessage() | |
209 | { | |
e39af974 | 210 | return wxTheApp->ProcessIdle(); |
3808e191 JS |
211 | } |
212 | ||
213 | // ============================================================================ | |
214 | // wxEventLoop implementation | |
215 | // ============================================================================ | |
216 | ||
b9f246f7 VS |
217 | wxEventLoop *wxEventLoop::ms_activeLoop = NULL; |
218 | ||
3808e191 JS |
219 | // ---------------------------------------------------------------------------- |
220 | // wxEventLoop running and exiting | |
221 | // ---------------------------------------------------------------------------- | |
222 | ||
223 | wxEventLoop::~wxEventLoop() | |
224 | { | |
225 | wxASSERT_MSG( !m_impl, _T("should have been deleted in Run()") ); | |
226 | } | |
227 | ||
228 | bool wxEventLoop::IsRunning() const | |
229 | { | |
230 | return m_impl != NULL; | |
231 | } | |
232 | ||
233 | int wxEventLoop::Run() | |
234 | { | |
235 | // event loops are not recursive, you need to create another loop! | |
236 | wxCHECK_MSG( !IsRunning(), -1, _T("can't reenter a message loop") ); | |
237 | ||
4300caa7 VZ |
238 | // SendIdleMessage() and Dispatch() below may throw so the code here should |
239 | // be exception-safe, hence we must use local objects for all actions we | |
240 | // should undo | |
241 | wxEventLoopActivator activate(&ms_activeLoop, this); | |
242 | wxEventLoopImplTiedPtr impl(&m_impl, new wxEventLoopImpl); | |
243 | ||
244 | wxON_BLOCK_EXIT_OBJ0(*this, &wxEventLoop::OnExit); | |
3808e191 JS |
245 | |
246 | for ( ;; ) | |
247 | { | |
248 | #if wxUSE_THREADS | |
249 | wxMutexGuiLeaveOrEnter(); | |
250 | #endif // wxUSE_THREADS | |
251 | ||
252 | // generate and process idle events for as long as we don't have | |
253 | // anything else to do | |
254 | while ( !Pending() && m_impl->SendIdleMessage() ) | |
255 | ; | |
256 | ||
4300caa7 VZ |
257 | // a message came or no more idle processing to do, sit in |
258 | // Dispatch() waiting for the next message | |
3808e191 JS |
259 | if ( !Dispatch() ) |
260 | { | |
261 | // we got WM_QUIT | |
262 | break; | |
263 | } | |
264 | } | |
265 | ||
4300caa7 | 266 | return m_impl->GetExitCode(); |
3808e191 JS |
267 | } |
268 | ||
269 | void wxEventLoop::Exit(int rc) | |
270 | { | |
271 | wxCHECK_RET( IsRunning(), _T("can't call Exit() if not running") ); | |
272 | ||
273 | m_impl->SetExitCode(rc); | |
274 | ||
275 | ::PostQuitMessage(rc); | |
276 | } | |
277 | ||
278 | // ---------------------------------------------------------------------------- | |
279 | // wxEventLoop message processing dispatching | |
280 | // ---------------------------------------------------------------------------- | |
281 | ||
282 | bool wxEventLoop::Pending() const | |
283 | { | |
284 | MSG msg; | |
285 | return ::PeekMessage(&msg, 0, 0, 0, PM_NOREMOVE) != 0; | |
286 | } | |
287 | ||
288 | bool wxEventLoop::Dispatch() | |
289 | { | |
290 | wxCHECK_MSG( IsRunning(), FALSE, _T("can't call Dispatch() if not running") ); | |
291 | ||
292 | MSG msg; | |
293 | BOOL rc = ::GetMessage(&msg, (HWND) NULL, 0, 0); | |
294 | ||
295 | if ( rc == 0 ) | |
296 | { | |
297 | // got WM_QUIT | |
298 | return FALSE; | |
299 | } | |
300 | ||
301 | if ( rc == -1 ) | |
302 | { | |
303 | // should never happen, but let's test for it nevertheless | |
304 | wxLogLastError(wxT("GetMessage")); | |
305 | ||
306 | // still break from the loop | |
307 | return FALSE; | |
308 | } | |
309 | ||
310 | #if wxUSE_THREADS | |
311 | wxASSERT_MSG( wxThread::IsMain(), | |
312 | wxT("only the main thread can process Windows messages") ); | |
313 | ||
314 | static bool s_hadGuiLock = TRUE; | |
315 | static wxMsgArray s_aSavedMessages; | |
316 | ||
317 | // if a secondary thread owning the mutex is doing GUI calls, save all | |
318 | // messages for later processing - we can't process them right now because | |
319 | // it will lead to recursive library calls (and we're not reentrant) | |
320 | if ( !wxGuiOwnedByMainThread() ) | |
321 | { | |
322 | s_hadGuiLock = FALSE; | |
323 | ||
324 | // leave out WM_COMMAND messages: too dangerous, sometimes | |
325 | // the message will be processed twice | |
6c0e8b4e | 326 | if ( !wxIsWaitingForThread() || msg.message != WM_COMMAND ) |
3808e191 | 327 | { |
0cd7d9b2 | 328 | s_aSavedMessages.Add(msg); |
3808e191 JS |
329 | } |
330 | ||
331 | return TRUE; | |
332 | } | |
333 | else | |
334 | { | |
335 | // have we just regained the GUI lock? if so, post all of the saved | |
336 | // messages | |
337 | // | |
338 | // FIXME of course, it's not _exactly_ the same as processing the | |
339 | // messages normally - expect some things to break... | |
340 | if ( !s_hadGuiLock ) | |
341 | { | |
342 | s_hadGuiLock = TRUE; | |
343 | ||
344 | size_t count = s_aSavedMessages.Count(); | |
345 | for ( size_t n = 0; n < count; n++ ) | |
346 | { | |
347 | MSG& msg = s_aSavedMessages[n]; | |
348 | m_impl->ProcessMessage(&msg); | |
349 | } | |
350 | ||
351 | s_aSavedMessages.Empty(); | |
352 | } | |
353 | } | |
354 | #endif // wxUSE_THREADS | |
355 | ||
356 | m_impl->ProcessMessage(&msg); | |
357 | ||
358 | return TRUE; | |
359 | } | |
360 |