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fixed virtual function hiding for LoadBitmap()
[wxWidgets.git] / include / wx / wxprec.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: wxprec.h
3// Purpose: Includes the appropriate files for precompiled headers
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
99d80019 8// Copyright: (c) Julian Smart
65571936 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
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12// compiler detection; includes setup.h
13#include "wx/defs.h"
858f7d66 14
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15// check if to use precompiled headers: do it for most Windows compilers unless
16// explicitly disabled by defining NOPCH
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17#if ( defined(__WXMSW__) && \
18 ( defined(__BORLANDC__) || \
19 defined(__VISUALC__) || \
20 defined(__DIGITALMARS__) || \
21 defined(__WATCOMC__) ) ) || \
22 defined(__VISAGECPP__) || \
43a6124f 23 defined(__MWERKS__)
d22004c4 24
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25 // If user did not request NOCPH and we're not building using configure
26 // then assume user wants precompiled headers.
27 #if !defined(NOPCH) && !defined(__WX_SETUP_H__)
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28 #define WX_PRECOMP
29 #endif
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30#endif
31
32// For some reason, this must be defined for common dialogs to work.
33#ifdef __WATCOMC__
d22699b5 34 #define INCLUDE_COMMDLG_H 1
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35#endif
36
c801d85f 37#ifdef WX_PRECOMP
c801d85f 38
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39// include <wx/wxchar.h> first to ensure that UNICODE macro is correctly set
40// _before_ including <windows.h>
41#include "wx/wxchar.h"
42
d22699b5 43// include standard Windows headers
43a6124f 44#if defined(__WXMSW__)
9ed0d735 45 #include "wx/msw/wrapwin.h"
b4277bbc 46#endif
c801d85f 47
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48// include all PalmOS headers at once
49#ifdef __WXPALMOS__
50# include <PalmOS.h>
51#endif
52
d22699b5 53// include the most common wx headers
6bbd3344 54#include "wx/wx.h"
c801d85f 55
ac15e21d 56#endif // WX_PRECOMP