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[wxWidgets.git] / src / msw / button.cpp
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2bda0e17 1/////////////////////////////////////////////////////////////////////////////
cd0b1709 2// Name: msw/button.cpp
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3// Purpose: wxButton
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
6c9a19aa 8// Copyright: (c) Julian Smart
65571936 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
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12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
cd0b1709 19
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20// For compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
edccf428 24 #pragma hdrstop
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25#endif
26
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27#if wxUSE_BUTTON
28
2bda0e17 29#ifndef WX_PRECOMP
bac409a0 30 #include "wx/app.h"
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31 #include "wx/button.h"
32 #include "wx/brush.h"
4e938f5b 33 #include "wx/panel.h"
8a4df159 34 #include "wx/bmpbuttn.h"
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35 #include "wx/settings.h"
36 #include "wx/dcscreen.h"
61e6a2ab 37 #include "wx/dcclient.h"
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38#endif
39
5f7bcb48 40#include "wx/stockitem.h"
2376eee2 41#include "wx/tokenzr.h"
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42#include "wx/msw/private.h"
43
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44// ----------------------------------------------------------------------------
45// macros
46// ----------------------------------------------------------------------------
47
51596bcb 48#if wxUSE_EXTENDED_RTTI
067e9be6 49
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50WX_DEFINE_FLAGS( wxButtonStyle )
51
3ff066a4 52wxBEGIN_FLAGS( wxButtonStyle )
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53 // new style border flags, we put them first to
54 // use them for streaming out
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55 wxFLAGS_MEMBER(wxBORDER_SIMPLE)
56 wxFLAGS_MEMBER(wxBORDER_SUNKEN)
57 wxFLAGS_MEMBER(wxBORDER_DOUBLE)
58 wxFLAGS_MEMBER(wxBORDER_RAISED)
59 wxFLAGS_MEMBER(wxBORDER_STATIC)
60 wxFLAGS_MEMBER(wxBORDER_NONE)
fcf90ee1 61
f3291a82 62 // old style border flags
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63 wxFLAGS_MEMBER(wxSIMPLE_BORDER)
64 wxFLAGS_MEMBER(wxSUNKEN_BORDER)
65 wxFLAGS_MEMBER(wxDOUBLE_BORDER)
66 wxFLAGS_MEMBER(wxRAISED_BORDER)
67 wxFLAGS_MEMBER(wxSTATIC_BORDER)
cb0afb26 68 wxFLAGS_MEMBER(wxBORDER)
f3291a82 69
bc9fb572 70 // standard window styles
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71 wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
72 wxFLAGS_MEMBER(wxCLIP_CHILDREN)
73 wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
74 wxFLAGS_MEMBER(wxWANTS_CHARS)
cb0afb26 75 wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE)
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76 wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
77 wxFLAGS_MEMBER(wxVSCROLL)
78 wxFLAGS_MEMBER(wxHSCROLL)
79
80 wxFLAGS_MEMBER(wxBU_LEFT)
81 wxFLAGS_MEMBER(wxBU_RIGHT)
82 wxFLAGS_MEMBER(wxBU_TOP)
83 wxFLAGS_MEMBER(wxBU_BOTTOM)
84 wxFLAGS_MEMBER(wxBU_EXACTFIT)
85wxEND_FLAGS( wxButtonStyle )
067e9be6 86
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87IMPLEMENT_DYNAMIC_CLASS_XTI(wxButton, wxControl,"wx/button.h")
88
3ff066a4 89wxBEGIN_PROPERTIES_TABLE(wxButton)
fcf90ee1 90 wxEVENT_PROPERTY( Click , wxEVT_COMMAND_BUTTON_CLICKED , wxCommandEvent)
067e9be6 91
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92 wxPROPERTY( Font , wxFont , SetFont , GetFont , EMPTY_MACROVALUE, 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
93 wxPROPERTY( Label, wxString , SetLabel, GetLabel, wxString(), 0 /*flags*/ , wxT("Helpstring") , wxT("group") )
067e9be6 94
af498247 95 wxPROPERTY_FLAGS( WindowStyle , wxButtonStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
51741307 96
3ff066a4 97wxEND_PROPERTIES_TABLE()
51596bcb 98
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99wxBEGIN_HANDLERS_TABLE(wxButton)
100wxEND_HANDLERS_TABLE()
51596bcb 101
3ff066a4 102wxCONSTRUCTOR_6( wxButton , wxWindow* , Parent , wxWindowID , Id , wxString , Label , wxPoint , Position , wxSize , Size , long , WindowStyle )
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103
104
105#else
cd0b1709 106IMPLEMENT_DYNAMIC_CLASS(wxButton, wxControl)
51596bcb 107#endif
2bda0e17 108
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109// this macro tries to adjust the default button height to a reasonable value
110// using the char height as the base
1c4a764c 111#define BUTTON_HEIGHT_FROM_CHAR_HEIGHT(cy) (11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy)/10)
2bda0e17 112
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113// ============================================================================
114// implementation
115// ============================================================================
116
117// ----------------------------------------------------------------------------
118// creation/destruction
119// ----------------------------------------------------------------------------
120
121bool wxButton::Create(wxWindow *parent,
122 wxWindowID id,
5f7bcb48 123 const wxString& lbl,
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124 const wxPoint& pos,
125 const wxSize& size,
126 long style,
127 const wxValidator& validator,
128 const wxString& name)
2bda0e17 129{
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130 wxString label(lbl);
131 if (label.empty() && wxIsStockID(id))
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132 {
133 // On Windows, some buttons aren't supposed to have
134 // mnemonics, so strip them out.
135
136 label = wxGetStockLabel(id
137#if defined(__WXMSW__) || defined(__WXWINCE__)
138 , ( id != wxID_OK &&
139 id != wxID_CANCEL &&
140 id != wxID_CLOSE )
141#endif
142 );
143 }
5f7bcb48 144
5b2f31eb 145 if ( !CreateControl(parent, id, pos, size, style, validator, name) )
fcf90ee1 146 return false;
edccf428 147
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148 WXDWORD exstyle;
149 WXDWORD msStyle = MSWGetStyle(style, &exstyle);
150
151#ifdef __WIN32__
152 // if the label contains several lines we must explicitly tell the button
153 // about it or it wouldn't draw it correctly ("\n"s would just appear as
154 // black boxes)
155 //
156 // NB: we do it here and not in MSWGetStyle() because we need the label
157 // value and m_label is not set yet when MSWGetStyle() is called;
158 // besides changing BS_MULTILINE during run-time is pointless anyhow
159 if ( label.find(_T('\n')) != wxString::npos )
160 {
161 msStyle |= BS_MULTILINE;
162 }
163#endif // __WIN32__
164
165 return MSWCreateControl(_T("BUTTON"), msStyle, pos, size, label, exstyle);
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166}
167
168wxButton::~wxButton()
169{
170}
edccf428 171
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172// ----------------------------------------------------------------------------
173// flags
174// ----------------------------------------------------------------------------
cd0b1709 175
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176WXDWORD wxButton::MSWGetStyle(long style, WXDWORD *exstyle) const
177{
178 // buttons never have an external border, they draw their own one
179 WXDWORD msStyle = wxControl::MSWGetStyle
180 (
181 (style & ~wxBORDER_MASK) | wxBORDER_NONE, exstyle
182 );
f6bcfd97 183
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184 // we must use WS_CLIPSIBLINGS with the buttons or they would draw over
185 // each other in any resizeable dialog which has more than one button in
186 // the bottom
187 msStyle |= WS_CLIPSIBLINGS;
b0766406 188
f6bcfd97 189#ifdef __WIN32__
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190 // don't use "else if" here: weird as it is, but you may combine wxBU_LEFT
191 // and wxBU_RIGHT to get BS_CENTER!
192 if ( style & wxBU_LEFT )
f6bcfd97 193 msStyle |= BS_LEFT;
5b2f31eb 194 if ( style & wxBU_RIGHT )
f6bcfd97 195 msStyle |= BS_RIGHT;
5b2f31eb 196 if ( style & wxBU_TOP )
f6bcfd97 197 msStyle |= BS_TOP;
5b2f31eb 198 if ( style & wxBU_BOTTOM )
f6bcfd97 199 msStyle |= BS_BOTTOM;
8cc4850c 200#ifndef __WXWINCE__
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201 // flat 2d buttons
202 if ( style & wxNO_BORDER )
203 msStyle |= BS_FLAT;
8cc4850c 204#endif // __WXWINCE__
5b2f31eb 205#endif // __WIN32__
edccf428 206
5b2f31eb 207 return msStyle;
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208}
209
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210// ----------------------------------------------------------------------------
211// size management including autosizing
212// ----------------------------------------------------------------------------
213
f68586e5 214wxSize wxButton::DoGetBestSize() const
2bda0e17 215{
c4e28380 216 wxClientDC dc(wx_const_cast(wxButton *, this));
0c8b041f 217 dc.SetFont(GetFont());
4438caf4 218
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219 wxCoord wBtn,
220 hBtn;
9f8130d6 221 dc.GetMultiLineTextExtent(wxStripMenuCodes(GetLabel()), &wBtn, &hBtn);
2376eee2 222
1e023926 223 // add a margin -- the button is wider than just its label
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224 wBtn += 3*GetCharWidth();
225 hBtn = BUTTON_HEIGHT_FROM_CHAR_HEIGHT(hBtn);
4438caf4 226
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227 // all buttons have at least the standard size unless the user explicitly
228 // wants them to be of smaller size and used wxBU_EXACTFIT style when
229 // creating the button
230 if ( !HasFlag(wxBU_EXACTFIT) )
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231 {
232 wxSize sz = GetDefaultSize();
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233 if (wBtn > sz.x)
234 sz.x = wBtn;
235 if (hBtn > sz.y)
236 sz.y = hBtn;
237
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238 return sz;
239 }
a63f2bec 240
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241 wxSize best(wBtn, hBtn);
242 CacheBestSize(best);
243 return best;
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244}
245
e1f36ff8 246/* static */
1e6feb95 247wxSize wxButtonBase::GetDefaultSize()
e1f36ff8 248{
8c3c31d4 249 static wxSize s_sizeBtn;
e1f36ff8 250
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251 if ( s_sizeBtn.x == 0 )
252 {
253 wxScreenDC dc;
a756f210 254 dc.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
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255
256 // the size of a standard button in the dialog units is 50x14,
257 // translate this to pixels
258 // NB1: the multipliers come from the Windows convention
259 // NB2: the extra +1/+2 were needed to get the size be the same as the
260 // size of the buttons in the standard dialog - I don't know how
261 // this happens, but on my system this size is 75x23 in pixels and
262 // 23*8 isn't even divisible by 14... Would be nice to understand
263 // why these constants are needed though!
264 s_sizeBtn.x = (50 * (dc.GetCharWidth() + 1))/4;
265 s_sizeBtn.y = ((14 * dc.GetCharHeight()) + 2)/8;
266 }
e1f36ff8 267
8c3c31d4 268 return s_sizeBtn;
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269}
270
4438caf4 271// ----------------------------------------------------------------------------
036da5e3 272// default button handling
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273// ----------------------------------------------------------------------------
274
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275/*
276 "Everything you ever wanted to know about the default buttons" or "Why do we
277 have to do all this?"
278
279 In MSW the default button should be activated when the user presses Enter
280 and the current control doesn't process Enter itself somehow. This is
281 handled by ::DefWindowProc() (or maybe ::DefDialogProc()) using DM_SETDEFID
282 Another aspect of "defaultness" is that the default button has different
283 appearance: this is due to BS_DEFPUSHBUTTON style which is completely
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284 separate from DM_SETDEFID stuff (!). Also note that BS_DEFPUSHBUTTON should
285 be unset if our parent window is not active so it should be unset whenever
286 we lose activation and set back when we regain it.
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287
288 Final complication is that when a button is active, it should be the default
289 one, i.e. pressing Enter on a button always activates it and not another
290 one.
291
292 We handle this by maintaining a permanent and a temporary default items in
293 wxControlContainer (both may be NULL). When a button becomes the current
294 control (i.e. gets focus) it sets itself as the temporary default which
295 ensures that it has the right appearance and that Enter will be redirected
296 to it. When the button loses focus, it unsets the temporary default and so
297 the default item will be the permanent default -- that is the default button
298 if any had been set or none otherwise, which is just what we want.
299
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300 NB: all this is quite complicated by now and the worst is that normally
301 it shouldn't be necessary at all as for the normal Windows programs
302 DefWindowProc() and IsDialogMessage() take care of all this
77ffb593 303 automatically -- however in wxWidgets programs this doesn't work for
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304 nested hierarchies (i.e. a notebook inside a notebook) for unknown
305 reason and so we have to reproduce all this code ourselves. It would be
306 very nice if we could avoid doing it.
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307 */
308
036da5e3 309// set this button as the (permanently) default one in its panel
edccf428 310void wxButton::SetDefault()
2bda0e17 311{
edccf428 312 wxWindow *parent = GetParent();
2bda0e17 313
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314 wxCHECK_RET( parent, _T("button without parent?") );
315
77ffb593 316 // set this one as the default button both for wxWidgets ...
036da5e3 317 wxWindow *winOldDefault = parent->SetDefaultItem(this);
036da5e3 318
7fb1b2b4 319 // ... and Windows
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320 SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), false);
321 SetDefaultStyle(this, true);
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322}
323
7fb1b2b4 324// set this button as being currently default
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325void wxButton::SetTmpDefault()
326{
327 wxWindow *parent = GetParent();
328
329 wxCHECK_RET( parent, _T("button without parent?") );
330
331 wxWindow *winOldDefault = parent->GetDefaultItem();
332 parent->SetTmpDefaultItem(this);
7fb1b2b4 333
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334 SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), false);
335 SetDefaultStyle(this, true);
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336}
337
7fb1b2b4 338// unset this button as currently default, it may still stay permanent default
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339void wxButton::UnsetTmpDefault()
340{
341 wxWindow *parent = GetParent();
342
343 wxCHECK_RET( parent, _T("button without parent?") );
344
345 parent->SetTmpDefaultItem(NULL);
346
347 wxWindow *winOldDefault = parent->GetDefaultItem();
7fb1b2b4 348
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349 SetDefaultStyle(this, false);
350 SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), true);
036da5e3 351}
8ed57d93 352
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353/* static */
354void
7fb1b2b4 355wxButton::SetDefaultStyle(wxButton *btn, bool on)
036da5e3 356{
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357 // we may be called with NULL pointer -- simpler to do the check here than
358 // in the caller which does wxDynamicCast()
359 if ( !btn )
360 return;
361
362 // first, let DefDlgProc() know about the new default button
363 if ( on )
5d1d2d46 364 {
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365 // we shouldn't set BS_DEFPUSHBUTTON for any button if we don't have
366 // focus at all any more
367 if ( !wxTheApp->IsActive() )
368 return;
cd0b1709 369
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370 // look for a panel-like window
371 wxWindow *win = btn->GetParent();
372 while ( win && !win->HasFlag(wxTAB_TRAVERSAL) )
373 win = win->GetParent();
374
375 if ( win )
be4017f8 376 {
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377 ::SendMessage(GetHwndOf(win), DM_SETDEFID, btn->GetId(), 0L);
378
379 // sending DM_SETDEFID also changes the button style to
380 // BS_DEFPUSHBUTTON so there is nothing more to do
be4017f8 381 }
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382 }
383
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384 // then also change the style as needed
385 long style = ::GetWindowLong(GetHwndOf(btn), GWL_STYLE);
386 if ( !(style & BS_DEFPUSHBUTTON) == on )
be4017f8 387 {
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388 // don't do it with the owner drawn buttons because it will
389 // reset BS_OWNERDRAW style bit too (as BS_OWNERDRAW &
390 // BS_DEFPUSHBUTTON != 0)!
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391 if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW )
392 {
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393 ::SendMessage(GetHwndOf(btn), BM_SETSTYLE,
394 on ? style | BS_DEFPUSHBUTTON
395 : style & ~BS_DEFPUSHBUTTON,
396 1L /* redraw */);
036da5e3 397 }
7fb1b2b4 398 else // owner drawn
036da5e3 399 {
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400 // redraw the button - it will notice itself that it's
401 // [not] the default one [any longer]
402 btn->Refresh();
036da5e3 403 }
be4017f8 404 }
7fb1b2b4 405 //else: already has correct style
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406}
407
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408// ----------------------------------------------------------------------------
409// helpers
410// ----------------------------------------------------------------------------
411
412bool wxButton::SendClickEvent()
2bda0e17 413{
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414 wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, GetId());
415 event.SetEventObject(this);
416
417 return ProcessCommand(event);
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418}
419
edccf428 420void wxButton::Command(wxCommandEvent & event)
2bda0e17 421{
edccf428 422 ProcessCommand(event);
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423}
424
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425// ----------------------------------------------------------------------------
426// event/message handlers
427// ----------------------------------------------------------------------------
2bda0e17 428
33ac7e6f 429bool wxButton::MSWCommand(WXUINT param, WXWORD WXUNUSED(id))
edccf428 430{
fcf90ee1 431 bool processed = false;
57c0af52 432 switch ( param )
edccf428 433 {
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434 // NOTE: Apparently older versions (NT 4?) of the common controls send
435 // BN_DOUBLECLICKED but not a second BN_CLICKED for owner-drawn
87b6002d 436 // buttons, so in order to send two EVT_BUTTON events we should
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437 // catch both types. Currently (Feb 2003) up-to-date versions of
438 // win98, win2k and winXP all send two BN_CLICKED messages for
439 // all button types, so we don't catch BN_DOUBLECLICKED anymore
440 // in order to not get 3 EVT_BUTTON events. If this is a problem
441 // then we need to figure out which version of the comctl32 changed
442 // this behaviour and test for it.
443
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444 case 1: // message came from an accelerator
445 case BN_CLICKED: // normal buttons send this
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446 processed = SendClickEvent();
447 break;
edccf428 448 }
2bda0e17 449
edccf428 450 return processed;
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451}
452
c140b7e7 453WXLRESULT wxButton::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
678cd6de 454{
87b6002d 455 // when we receive focus, we want to temporarily become the default button in
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456 // our parent panel so that pressing "Enter" would activate us -- and when
457 // losing it we should restore the previous default button as well
be4017f8 458 if ( nMsg == WM_SETFOCUS )
678cd6de 459 {
036da5e3 460 SetTmpDefault();
be4017f8 461
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462 // let the default processing take place too
463 }
464 else if ( nMsg == WM_KILLFOCUS )
465 {
466 UnsetTmpDefault();
678cd6de 467 }
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468 else if ( nMsg == WM_LBUTTONDBLCLK )
469 {
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470 // emulate a click event to force an owner-drawn button to change its
471 // appearance - without this, it won't do it
472 (void)wxControl::MSWWindowProc(WM_LBUTTONDOWN, wParam, lParam);
473
036da5e3 474 // and continue with processing the message normally as well
a95e38c0 475 }
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476
477 // let the base class do all real processing
478 return wxControl::MSWWindowProc(nMsg, wParam, lParam);
479}
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480
481// ----------------------------------------------------------------------------
482// owner-drawn buttons support
483// ----------------------------------------------------------------------------
484
485#ifdef __WIN32__
486
487// drawing helpers
488
489static void DrawButtonText(HDC hdc,
490 RECT *pRect,
491 const wxString& text,
492 COLORREF col)
493{
494 COLORREF colOld = SetTextColor(hdc, col);
495 int modeOld = SetBkMode(hdc, TRANSPARENT);
496
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497 if ( text.find(_T('\n')) != wxString::npos )
498 {
499 // draw multiline label
500
501 // first we need to compute its bounding rect
502 RECT rc;
503 ::CopyRect(&rc, pRect);
504 ::DrawText(hdc, text, text.length(), &rc, DT_CENTER | DT_CALCRECT);
505
506 // now center this rect inside the entire button area
507 const LONG w = rc.right - rc.left;
508 const LONG h = rc.bottom - rc.top;
509 rc.left = (pRect->right - pRect->left)/2 - w/2;
510 rc.right = rc.left+w;
511 rc.top = (pRect->bottom - pRect->top)/2 - h/2;
512 rc.bottom = rc.top+h;
513
514 ::DrawText(hdc, text, text.length(), &rc, DT_CENTER);
515 }
516 else // single line label
517 {
518 // Note: we must have DT_SINGLELINE for DT_VCENTER to work.
519 ::DrawText(hdc, text, text.length(), pRect,
520 DT_SINGLELINE | DT_CENTER | DT_VCENTER);
521 }
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522
523 SetBkMode(hdc, modeOld);
524 SetTextColor(hdc, colOld);
525}
526
527static void DrawRect(HDC hdc, const RECT& r)
528{
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529 wxDrawLine(hdc, r.left, r.top, r.right, r.top);
530 wxDrawLine(hdc, r.right, r.top, r.right, r.bottom);
531 wxDrawLine(hdc, r.right, r.bottom, r.left, r.bottom);
532 wxDrawLine(hdc, r.left, r.bottom, r.left, r.top);
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533}
534
535void wxButton::MakeOwnerDrawn()
536{
537 long style = GetWindowLong(GetHwnd(), GWL_STYLE);
9750fc42 538 if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW )
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539 {
540 // make it so
541 style |= BS_OWNERDRAW;
542 SetWindowLong(GetHwnd(), GWL_STYLE, style);
543 }
544}
545
546bool wxButton::SetBackgroundColour(const wxColour &colour)
547{
548 if ( !wxControl::SetBackgroundColour(colour) )
549 {
550 // nothing to do
fcf90ee1 551 return false;
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552 }
553
554 MakeOwnerDrawn();
555
556 Refresh();
557
fcf90ee1 558 return true;
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559}
560
561bool wxButton::SetForegroundColour(const wxColour &colour)
562{
563 if ( !wxControl::SetForegroundColour(colour) )
564 {
565 // nothing to do
fcf90ee1 566 return false;
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567 }
568
569 MakeOwnerDrawn();
570
571 Refresh();
572
fcf90ee1 573 return true;
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574}
575
576/*
577 The button frame looks like this normally:
578
579 WWWWWWWWWWWWWWWWWWB
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580 WHHHHHHHHHHHHHHHHGB W = white (HILIGHT)
581 WH GB H = light grey (LIGHT)
582 WH GB G = dark grey (SHADOW)
583 WH GB B = black (DKSHADOW)
584 WH GB
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585 WGGGGGGGGGGGGGGGGGB
586 BBBBBBBBBBBBBBBBBBB
587
588 When the button is selected, the button becomes like this (the total button
589 size doesn't change):
590
591 BBBBBBBBBBBBBBBBBBB
592 BWWWWWWWWWWWWWWWWBB
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GRG
593 BWHHHHHHHHHHHHHHGBB
594 BWH GBB
595 BWH GBB
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596 BWGGGGGGGGGGGGGGGBB
597 BBBBBBBBBBBBBBBBBBB
598 BBBBBBBBBBBBBBBBBBB
599
600 When the button is pushed (while selected) it is like:
601
602 BBBBBBBBBBBBBBBBBBB
603 BGGGGGGGGGGGGGGGGGB
604 BG GB
605 BG GB
606 BG GB
16162a64 607 BG GB
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608 BGGGGGGGGGGGGGGGGGB
609 BBBBBBBBBBBBBBBBBBB
610*/
611
612static void DrawButtonFrame(HDC hdc, const RECT& rectBtn,
613 bool selected, bool pushed)
614{
615 RECT r;
616 CopyRect(&r, &rectBtn);
617
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618 HPEN hpenBlack = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DDKSHADOW)),
619 hpenGrey = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DSHADOW)),
620 hpenLightGr = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DLIGHT)),
621 hpenWhite = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DHILIGHT));
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622
623 HPEN hpenOld = (HPEN)SelectObject(hdc, hpenBlack);
624
625 r.right--;
626 r.bottom--;
627
628 if ( pushed )
629 {
630 DrawRect(hdc, r);
631
632 (void)SelectObject(hdc, hpenGrey);
fcf90ee1 633 ::InflateRect(&r, -1, -1);
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634
635 DrawRect(hdc, r);
636 }
637 else // !pushed
638 {
639 if ( selected )
640 {
641 DrawRect(hdc, r);
642
fcf90ee1 643 ::InflateRect(&r, -1, -1);
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644 }
645
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646 wxDrawLine(hdc, r.left, r.bottom, r.right, r.bottom);
647 wxDrawLine(hdc, r.right, r.bottom, r.right, r.top - 1);
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648
649 (void)SelectObject(hdc, hpenWhite);
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650 wxDrawLine(hdc, r.left, r.bottom - 1, r.left, r.top);
651 wxDrawLine(hdc, r.left, r.top, r.right, r.top);
cd0b1709 652
16162a64 653 (void)SelectObject(hdc, hpenLightGr);
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654 wxDrawLine(hdc, r.left + 1, r.bottom - 2, r.left + 1, r.top + 1);
655 wxDrawLine(hdc, r.left + 1, r.top + 1, r.right - 1, r.top + 1);
16162a64 656
cd0b1709 657 (void)SelectObject(hdc, hpenGrey);
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658 wxDrawLine(hdc, r.left + 1, r.bottom - 1, r.right - 1, r.bottom - 1);
659 wxDrawLine(hdc, r.right - 1, r.bottom - 1, r.right - 1, r.top);
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660 }
661
662 (void)SelectObject(hdc, hpenOld);
663 DeleteObject(hpenWhite);
16162a64 664 DeleteObject(hpenLightGr);
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665 DeleteObject(hpenGrey);
666 DeleteObject(hpenBlack);
667}
668
669bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT *wxdis)
670{
671 LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT)wxdis;
672
673 RECT rectBtn;
674 CopyRect(&rectBtn, &lpDIS->rcItem);
675
676 COLORREF colBg = wxColourToRGB(GetBackgroundColour()),
677 colFg = wxColourToRGB(GetForegroundColour());
678
679 HDC hdc = lpDIS->hDC;
680 UINT state = lpDIS->itemState;
681
682 // first, draw the background
683 HBRUSH hbrushBackground = ::CreateSolidBrush(colBg);
684
685 FillRect(hdc, &rectBtn, hbrushBackground);
686
687 // draw the border for the current state
688 bool selected = (state & ODS_SELECTED) != 0;
689 if ( !selected )
690 {
691 wxPanel *panel = wxDynamicCast(GetParent(), wxPanel);
692 if ( panel )
693 {
694 selected = panel->GetDefaultItem() == this;
695 }
696 }
697 bool pushed = (SendMessage(GetHwnd(), BM_GETSTATE, 0, 0) & BST_PUSHED) != 0;
698
699 DrawButtonFrame(hdc, rectBtn, selected, pushed);
700
701 // draw the focus rect if needed
702 if ( state & ODS_FOCUS )
703 {
704 RECT rectFocus;
705 CopyRect(&rectFocus, &rectBtn);
706
707 // I don't know where does this constant come from, but this is how
708 // Windows draws them
709 InflateRect(&rectFocus, -4, -4);
710
711 DrawFocusRect(hdc, &rectFocus);
712 }
713
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714 if ( pushed )
715 {
716 // the label is shifted by 1 pixel to create "pushed" effect
717 OffsetRect(&rectBtn, 1, 1);
718 }
719
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720 DrawButtonText(hdc, &rectBtn, GetLabel(),
721 state & ODS_DISABLED ? GetSysColor(COLOR_GRAYTEXT)
722 : colFg);
723
724 ::DeleteObject(hbrushBackground);
725
fcf90ee1 726 return true;
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727}
728
729#endif // __WIN32__
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730
731#endif // wxUSE_BUTTON
732