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e9576ca5 1/////////////////////////////////////////////////////////////////////////////
11dbb4bf 2// Name: src/mac/carbon/dcscreen.cpp
e9576ca5 3// Purpose: wxScreenDC class
a31a5f85 4// Author: Stefan Csomor
e9576ca5 5// Modified by:
a31a5f85 6// Created: 1998-01-01
e9576ca5 7// RCS-ID: $Id$
a31a5f85 8// Copyright: (c) Stefan Csomor
11dbb4bf 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
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12#include "wx/wxprec.h"
13
e9576ca5 14#include "wx/dcscreen.h"
11dbb4bf 15
2f1ae414 16#include "wx/mac/uma.h"
8acd14d1 17#include "wx/graphics.h"
e9576ca5 18
e9576ca5 19IMPLEMENT_DYNAMIC_CLASS(wxScreenDC, wxWindowDC)
e9576ca5 20
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21// TODO : for the Screenshot use case, which doesn't work in Quartz
22// we should do a GetAsBitmap using something like
23// http://www.cocoabuilder.com/archive/message/cocoa/2005/8/13/144256
24
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25// Create a DC representing the whole screen
26wxScreenDC::wxScreenDC()
27{
a2d6d210 28 CGRect cgbounds ;
513b47e9 29 cgbounds = CGDisplayBounds(CGMainDisplayID());
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30 Rect bounds;
31 bounds.top = (short)cgbounds.origin.y;
32 bounds.left = (short)cgbounds.origin.x;
33 bounds.bottom = bounds.top + (short)cgbounds.size.height;
34 bounds.right = bounds.left + (short)cgbounds.size.width;
513b47e9 35 WindowAttributes overlayAttributes = kWindowIgnoreClicksAttribute;
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36 CreateNewWindow( kOverlayWindowClass, overlayAttributes, &bounds, (WindowRef*) &m_overlayWindow );
37 ShowWindow((WindowRef)m_overlayWindow);
513b47e9 38 SetGraphicsContext( wxGraphicsContext::CreateFromNativeWindow( m_overlayWindow ) );
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39 m_width = (wxCoord)cgbounds.size.width;
40 m_height = (wxCoord)cgbounds.size.height;
a2d6d210 41 m_ok = true ;
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42}
43
44wxScreenDC::~wxScreenDC()
11dbb4bf 45{
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46 delete m_graphicContext;
47 m_graphicContext = NULL;
48 DisposeWindow((WindowRef) m_overlayWindow );
e9576ca5 49}