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Fix to MDI to restore 3D border; kludge to OGL Studio sample to redraw
[wxWidgets.git] / src / msw / app.cpp
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1/////////////////////////////////////////////////////////////////////////////
2// Name: app.cpp
3// Purpose: wxApp
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart and Markus Holzem
a5e0e655 9// Licence: wxWindows license
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10/////////////////////////////////////////////////////////////////////////////
11
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12// ===========================================================================
13// declarations
14// ===========================================================================
15
16// ---------------------------------------------------------------------------
17// headers
18// ---------------------------------------------------------------------------
19
2bda0e17 20#ifdef __GNUG__
e5c0b16a 21 #pragma implementation "app.h"
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22#endif
23
24// For compilers that support precompilation, includes "wx.h".
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25#include "wx/wxprec.h"
26
27#if defined(__BORLANDC__)
e5c0b16a 28 #pragma hdrstop
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29#endif
30
31#ifndef WX_PRECOMP
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32 #include "wx/frame.h"
33 #include "wx/app.h"
34 #include "wx/utils.h"
35 #include "wx/gdicmn.h"
36 #include "wx/pen.h"
37 #include "wx/brush.h"
38 #include "wx/cursor.h"
39 #include "wx/icon.h"
40 #include "wx/palette.h"
41 #include "wx/dc.h"
42 #include "wx/dialog.h"
43 #include "wx/msgdlg.h"
44 #include "wx/intl.h"
45 #include "wx/dynarray.h"
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46 #include "wx/wxchar.h"
47 #include "wx/icon.h"
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48#endif
49
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50#include "wx/log.h"
51#include "wx/module.h"
4bf78aae 52
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53#include "wx/msw/private.h"
54
4bf78aae 55#if wxUSE_THREADS
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56 #include "wx/thread.h"
57
58 // define the array of MSG strutures
59 WX_DECLARE_OBJARRAY(MSG, wxMsgArray);
60
61 #include "wx/arrimpl.cpp"
62
63 WX_DEFINE_OBJARRAY(wxMsgArray);
64#endif // wxUSE_THREADS
2bda0e17 65
47d67540 66#if wxUSE_WX_RESOURCES
e5c0b16a 67 #include "wx/resource.h"
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68#endif
69
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70#if wxUSE_TOOLTIPS
71 #include "wx/tooltip.h"
72#endif // wxUSE_TOOLTIPS
73
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74// OLE is used for drag-and-drop, clipboard, OLE Automation..., but some
75// compilers don't support it (missing headers, libs, ...)
76#if defined(__GNUWIN32_OLD__) || defined(__SC__) || defined(__SALFORDC__)
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77 #undef wxUSE_OLE
78
79 #define wxUSE_OLE 0
80#endif // broken compilers
81
82#if wxUSE_OLE
6e0d9d43 83 #include <ole2.h>
d05237ea 84#endif
ce3ed50d 85
2bda0e17 86#include <string.h>
a5e0e655 87#include <ctype.h>
2bda0e17 88
c42404a5 89#if defined(__WIN95__) && !(defined(__GNUWIN32_OLD__) || defined(__TWIN32__))
e5c0b16a 90 #include <commctrl.h>
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91#endif
92
6e0d9d43 93#include "wx/msw/msvcrt.h"
370382c7 94
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95// ----------------------------------------------------------------------------
96// conditional compilation
97// ----------------------------------------------------------------------------
98
99// The macro _WIN32_IE is defined by commctrl.h (unless it had already been
100// defined before) and shows us what common control features are available
101// during the compile time (it doesn't mean that they will be available during
102// the run-time, use GetComCtl32Version() to test for them!). The possible
103// values are:
104//
105// 0x0200 for comctl32.dll 4.00 shipped with Win95/NT 4.0
106// 0x0300 4.70 IE 3.x
107// 0x0400 4.71 IE 4.0
108// 0x0401 4.72 IE 4.01 and Win98
109// 0x0500 5.00 IE 5.x and NT 5.0 (Win2000)
110
111#ifndef _WIN32_IE
112 // minimal set of features by default
113 #define _WIN32_IE 0x0200
114#endif
115
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116#if _WIN32_IE >= 0x0300
117 #include <shlwapi.h>
118#endif
119
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120// ---------------------------------------------------------------------------
121// global variables
122// ---------------------------------------------------------------------------
123
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124extern wxChar *wxBuffer;
125extern wxChar *wxOsVersion;
2bda0e17 126extern wxList *wxWinHandleList;
cde9f08e 127extern wxList WXDLLEXPORT wxPendingDelete;
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128extern void wxSetKeyboardHook(bool doIt);
129extern wxCursor *g_globalCursor;
130
42e69d6b 131MSG s_currentMsg;
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132wxApp *wxTheApp = NULL;
133
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134// NB: all "NoRedraw" classes must have the same names as the "normal" classes
135// with NR suffix - wxWindow::MSWCreate() supposes this
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136const wxChar *wxFrameClassName = wxT("wxFrameClass");
137const wxChar *wxFrameClassNameNoRedraw = wxT("wxFrameClassNR");
138const wxChar *wxMDIFrameClassName = wxT("wxMDIFrameClass");
139const wxChar *wxMDIFrameClassNameNoRedraw = wxT("wxMDIFrameClassNR");
140const wxChar *wxMDIChildFrameClassName = wxT("wxMDIChildFrameClass");
141const wxChar *wxMDIChildFrameClassNameNoRedraw = wxT("wxMDIChildFrameClassNR");
142const wxChar *wxPanelClassName = wxT("wxPanelClass");
143const wxChar *wxCanvasClassName = wxT("wxCanvasClass");
2bda0e17 144
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145HICON wxSTD_FRAME_ICON = (HICON) NULL;
146HICON wxSTD_MDICHILDFRAME_ICON = (HICON) NULL;
147HICON wxSTD_MDIPARENTFRAME_ICON = (HICON) NULL;
2bda0e17 148
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149HICON wxDEFAULT_FRAME_ICON = (HICON) NULL;
150HICON wxDEFAULT_MDICHILDFRAME_ICON = (HICON) NULL;
151HICON wxDEFAULT_MDIPARENTFRAME_ICON = (HICON) NULL;
2bda0e17 152
57c208c5 153HBRUSH wxDisableButtonBrush = (HBRUSH) 0;
2bda0e17 154
3135f4a7 155LRESULT WXDLLEXPORT APIENTRY wxWndProc(HWND, UINT, WPARAM, LPARAM);
2bda0e17 156
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157// ===========================================================================
158// implementation
159// ===========================================================================
589f0e3e 160
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161// ---------------------------------------------------------------------------
162// wxApp
163// ---------------------------------------------------------------------------
164
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165 IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
166
167 BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
168 EVT_IDLE(wxApp::OnIdle)
169 EVT_END_SESSION(wxApp::OnEndSession)
170 EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession)
171 END_EVENT_TABLE()
e5c0b16a 172
e5c0b16a 173//// Initialize
589f0e3e 174bool wxApp::Initialize()
2bda0e17 175{
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176 // Some people may wish to use this, but
177 // probably it shouldn't be here by default.
178#ifdef __WXDEBUG__
e5c0b16a 179 // wxRedirectIOToConsole();
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180#endif
181
837e5743 182 wxBuffer = new wxChar[1500]; // FIXME
589f0e3e 183
aa0b7e1e 184 wxClassInfo::InitializeClasses();
589f0e3e 185
aa0b7e1e 186#if wxUSE_RESOURCES
223d09f6 187 wxGetResource(wxT("wxWindows"), wxT("OsVersion"), &wxOsVersion);
aa0b7e1e 188#endif
589f0e3e 189
4d3a259a 190#if wxUSE_THREADS
8e193f38 191 wxPendingEventsLocker = new wxCriticalSection;
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192#endif
193
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194 wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
195 wxTheColourDatabase->Initialize();
589f0e3e 196
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197 wxInitializeStockLists();
198 wxInitializeStockObjects();
589f0e3e 199
aa0b7e1e 200#if wxUSE_WX_RESOURCES
a5e0e655 201 wxInitializeResourceSystem();
aa0b7e1e 202#endif
2bda0e17 203
aa0b7e1e 204 wxBitmap::InitStandardHandlers();
2bda0e17 205
aa0b7e1e 206#if defined(__WIN95__)
a5e0e655 207 InitCommonControls();
57c208c5 208
e5c0b16a 209#endif // __WIN95__
2bda0e17 210
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211#if wxUSE_OLE
212
213#ifdef __WIN16__
e5c0b16a 214 // for OLE, enlarge message queue to be as large as possible
aa0b7e1e 215 int iMsg = 96;
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216 while (!SetMessageQueue(iMsg) && (iMsg -= 8))
217 ;
218#endif // Win16
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219 // we need to initialize OLE library
220 if ( FAILED(::OleInitialize(NULL)) )
e5c0b16a 221 wxLogError(_("Cannot initialize OLE"));
c49245f8 222#endif // wxUSE_OLE
2bda0e17 223
1f112209 224#if wxUSE_CTL3D
a5e0e655 225 if (!Ctl3dRegister(wxhInstance))
223d09f6 226 wxLogError(wxT("Cannot register CTL3D"));
2bda0e17 227
a5e0e655 228 Ctl3dAutoSubclass(wxhInstance);
aa0b7e1e 229#endif
2bda0e17 230
aa0b7e1e 231 g_globalCursor = new wxCursor;
589f0e3e 232
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233 // VZ: these icons are not in wx.rc anyhow (but should they?)!
234#if 0
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235 wxSTD_FRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_FRAME"));
236 wxSTD_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_MDIPARENTFRAME"));
237 wxSTD_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_MDICHILDFRAME"));
2bda0e17 238
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239 wxDEFAULT_FRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_FRAME"));
240 wxDEFAULT_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_MDIPARENTFRAME"));
241 wxDEFAULT_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_MDICHILDFRAME"));
87a1e308 242#endif // 0
2bda0e17 243
aa0b7e1e 244 RegisterWindowClasses();
2bda0e17 245
aa0b7e1e 246 // Create the brush for disabling bitmap buttons
2bda0e17 247
42e69d6b 248 LOGBRUSH lb;
aa0b7e1e 249 lb.lbStyle = BS_PATTERN;
223d09f6 250 lb.lbHatch = (int)LoadBitmap( wxhInstance, wxT("wxDISABLE_BUTTON_BITMAP") );
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251 if ( lb.lbHatch )
252 {
253 wxDisableButtonBrush = ::CreateBrushIndirect( & lb );
254 ::DeleteObject( (HGDIOBJ)lb.lbHatch );
255 }
256 //else: wxWindows resources are probably not linked in
2bda0e17 257
aa0b7e1e 258#if wxUSE_PENWINDOWS
a5e0e655 259 wxRegisterPenWin();
aa0b7e1e 260#endif
2bda0e17 261
aa0b7e1e 262 wxWinHandleList = new wxList(wxKEY_INTEGER);
2bda0e17 263
6e0d9d43 264 // This is to foil optimizations in Visual C++ that throw out dummy.obj.
8cbd2bde 265 // PLEASE DO NOT ALTER THIS.
3f4a0c5b 266#if defined(__VISUALC__) && !defined(WXMAKINGDLL)
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267 extern char wxDummyChar;
268 if (wxDummyChar) wxDummyChar++;
aa0b7e1e 269#endif
a5e0e655 270
aa0b7e1e 271 wxSetKeyboardHook(TRUE);
2bda0e17 272
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273 wxModule::RegisterModules();
274 if (!wxModule::InitializeModules())
275 return FALSE;
276 return TRUE;
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277}
278
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279// ---------------------------------------------------------------------------
280// RegisterWindowClasses
281// ---------------------------------------------------------------------------
589f0e3e 282
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283// TODO we should only register classes really used by the app. For this it
284// would be enough to just delay the class registration until an attempt
285// to create a window of this class is made.
bb6290e3 286bool wxApp::RegisterWindowClasses()
2bda0e17 287{
42e69d6b 288 WNDCLASS wndclass;
e5c0b16a 289
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290 // for each class we register one with CS_(V|H)REDRAW style and one
291 // without for windows created with wxNO_FULL_REDRAW_ON_REPAINT flag
292 static const long styleNormal = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;
293 static const long styleNoRedraw = CS_DBLCLKS;
294
42e69d6b 295 // the fields which are common to all classes
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296 wndclass.lpfnWndProc = (WNDPROC)wxWndProc;
297 wndclass.cbClsExtra = 0;
193fe989 298 wndclass.cbWndExtra = sizeof( DWORD ); // VZ: what is this DWORD used for?
e5c0b16a 299 wndclass.hInstance = wxhInstance;
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300 wndclass.hIcon = (HICON) NULL;
301 wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW);
e5c0b16a 302 wndclass.lpszMenuName = NULL;
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303
304 // Register the frame window class.
305 wndclass.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE + 1);
e5c0b16a 306 wndclass.lpszClassName = wxFrameClassName;
b782f2e0 307 wndclass.style = styleNormal;
e5c0b16a 308
42e69d6b 309 if ( !RegisterClass(&wndclass) )
e5c0b16a 310 {
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311 wxLogLastError("RegisterClass(frame)");
312
313 return FALSE;
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314 }
315
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316 // "no redraw" frame
317 wndclass.lpszClassName = wxFrameClassNameNoRedraw;
318 wndclass.style = styleNoRedraw;
319
320 if ( !RegisterClass(&wndclass) )
321 {
322 wxLogLastError("RegisterClass(no redraw frame)");
323
324 return FALSE;
325 }
326
e5c0b16a 327 // Register the MDI frame window class.
42e69d6b 328 wndclass.hbrBackground = (HBRUSH)NULL; // paint MDI frame ourselves
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329 wndclass.lpszClassName = wxMDIFrameClassName;
330 wndclass.style = styleNormal;
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331
332 if ( !RegisterClass(&wndclass) )
e5c0b16a 333 {
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334 wxLogLastError("RegisterClass(MDI parent)");
335
336 return FALSE;
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337 }
338
193fe989 339 // "no redraw" MDI frame
b782f2e0 340 wndclass.lpszClassName = wxMDIFrameClassNameNoRedraw;
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341 wndclass.style = styleNoRedraw;
342
343 if ( !RegisterClass(&wndclass) )
344 {
345 wxLogLastError("RegisterClass(no redraw MDI parent frame)");
346
347 return FALSE;
348 }
349
e5c0b16a 350 // Register the MDI child frame window class.
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351 wndclass.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
352 wndclass.lpszClassName = wxMDIChildFrameClassName;
b782f2e0 353 wndclass.style = styleNormal;
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354
355 if ( !RegisterClass(&wndclass) )
e5c0b16a 356 {
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357 wxLogLastError("RegisterClass(MDI child)");
358
359 return FALSE;
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360 }
361
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362 // "no redraw" MDI child frame
363 wndclass.lpszClassName = wxMDIChildFrameClassNameNoRedraw;
364 wndclass.style = styleNoRedraw;
365
366 if ( !RegisterClass(&wndclass) )
367 {
368 wxLogLastError("RegisterClass(no redraw MDI child)");
369
370 return FALSE;
371 }
372
e5c0b16a 373 // Register the panel window class.
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374 wndclass.hbrBackground = (HBRUSH) GetStockObject( LTGRAY_BRUSH );
375 wndclass.lpszClassName = wxPanelClassName;
b782f2e0 376 wndclass.style = styleNormal;
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377
378 if ( !RegisterClass(&wndclass) )
e5c0b16a 379 {
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380 wxLogLastError("RegisterClass(panel)");
381
382 return FALSE;
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383 }
384
e5c0b16a 385 // Register the canvas and textsubwindow class name
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386 wndclass.hbrBackground = (HBRUSH)NULL;
387 wndclass.lpszClassName = wxCanvasClassName;
388
389 if ( !RegisterClass(&wndclass) )
e5c0b16a 390 {
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391 wxLogLastError("RegisterClass(canvas)");
392
393 return FALSE;
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394 }
395
396 return TRUE;
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397}
398
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399// ---------------------------------------------------------------------------
400// Convert Windows to argc, argv style
401// ---------------------------------------------------------------------------
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402
403void wxApp::ConvertToStandardCommandArgs(char* lpCmdLine)
404{
da36f544 405 wxStringList args;
589f0e3e 406
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407 wxString cmdLine(lpCmdLine);
408 int count = 0;
589f0e3e 409
da36f544 410 // Get application name
837e5743 411 wxChar name[260]; // 260 is MAX_PATH value from windef.h
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412 ::GetModuleFileName(wxhInstance, name, WXSIZEOF(name));
413
da36f544 414 args.Add(name);
50ef256e 415 count++;
589f0e3e 416
837e5743 417 wxStrcpy(name, wxFileNameFromPath(name));
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418 wxStripExtension(name);
419 wxTheApp->SetAppName(name);
589f0e3e 420
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421 // Break up string
422 // Treat strings enclosed in double-quotes as single arguments
423 int i = 0;
424 int len = cmdLine.Length();
425 while (i < len)
a5e0e655 426 {
da36f544 427 // Skip whitespace
837e5743 428 while ((i < len) && wxIsspace(cmdLine.GetChar(i)))
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429 i ++;
430
431 if (i < len)
432 {
223d09f6 433 if (cmdLine.GetChar(i) == wxT('"')) // We found the start of a string
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434 {
435 i ++;
436 int first = i;
223d09f6 437 while ((i < len) && (cmdLine.GetChar(i) != wxT('"')))
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438 i ++;
439
440 wxString arg(cmdLine.Mid(first, (i - first)));
441
442 args.Add(arg);
443 count ++;
444
445 if (i < len)
446 i ++; // Skip past 2nd quote
447 }
448 else // Unquoted argument
449 {
450 int first = i;
837e5743 451 while ((i < len) && !wxIsspace(cmdLine.GetChar(i)))
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452 i ++;
453
454 wxString arg(cmdLine.Mid(first, (i - first)));
455
456 args.Add(arg);
457 count ++;
458 }
459 }
a5e0e655 460 }
a5e0e655 461
837e5743 462 wxTheApp->argv = new wxChar*[count + 1];
da36f544 463 for (i = 0; i < count; i++)
a5e0e655 464 {
da36f544 465 wxString arg(args[i]);
837e5743 466 wxTheApp->argv[i] = copystring((const wxChar*)arg);
a5e0e655 467 }
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468 wxTheApp->argv[count] = NULL; // argv[] is a NULL-terminated list
469 wxTheApp->argc = count;
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470}
471
472//// Cleans up any wxWindows internal structures left lying around
473
bb6290e3 474void wxApp::CleanUp()
2bda0e17 475{
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476 //// COMMON CLEANUP
477
546db2a8 478#if wxUSE_LOG
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479 // flush the logged messages if any and install a 'safer' log target: the
480 // default one (wxLogGui) can't be used after the resources are freed just
481 // below and the user suppliedo ne might be even more unsafe (using any
482 // wxWindows GUI function is unsafe starting from now)
483 wxLog::DontCreateOnDemand();
f5e5bd66 484
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485 // this will flush the old messages if any
486 delete wxLog::SetActiveTarget(new wxLogStderr);
546db2a8 487#endif // wxUSE_LOG
f5e5bd66 488
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489 // One last chance for pending objects to be cleaned up
490 wxTheApp->DeletePendingObjects();
f5e5bd66 491
e5c0b16a 492 wxModule::CleanUpModules();
2bda0e17 493
47d67540 494#if wxUSE_WX_RESOURCES
e5c0b16a 495 wxCleanUpResourceSystem();
589f0e3e 496
e5c0b16a 497 // wxDefaultResourceTable->ClearTable();
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498#endif
499
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500 // Indicate that the cursor can be freed, so that cursor won't be deleted
501 // by deleting the bitmap list before g_globalCursor goes out of scope
502 // (double deletion of the cursor).
503 wxSetCursor(wxNullCursor);
504 delete g_globalCursor;
2a47d3c1 505 g_globalCursor = NULL;
589f0e3e 506
42e69d6b 507 wxDeleteStockObjects();
589f0e3e 508
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509 // Destroy all GDI lists, etc.
510 wxDeleteStockLists();
589f0e3e 511
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512 delete wxTheColourDatabase;
513 wxTheColourDatabase = NULL;
589f0e3e 514
e5c0b16a 515 wxBitmap::CleanUpHandlers();
589f0e3e 516
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517 delete[] wxBuffer;
518 wxBuffer = NULL;
589f0e3e 519
e5c0b16a 520 //// WINDOWS-SPECIFIC CLEANUP
2bda0e17 521
e5c0b16a 522 wxSetKeyboardHook(FALSE);
2bda0e17 523
47d67540 524#if wxUSE_PENWINDOWS
e5c0b16a 525 wxCleanUpPenWin();
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526#endif
527
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528 if (wxSTD_FRAME_ICON)
529 DestroyIcon(wxSTD_FRAME_ICON);
530 if (wxSTD_MDICHILDFRAME_ICON)
531 DestroyIcon(wxSTD_MDICHILDFRAME_ICON);
532 if (wxSTD_MDIPARENTFRAME_ICON)
533 DestroyIcon(wxSTD_MDIPARENTFRAME_ICON);
534
535 if (wxDEFAULT_FRAME_ICON)
536 DestroyIcon(wxDEFAULT_FRAME_ICON);
537 if (wxDEFAULT_MDICHILDFRAME_ICON)
538 DestroyIcon(wxDEFAULT_MDICHILDFRAME_ICON);
539 if (wxDEFAULT_MDIPARENTFRAME_ICON)
540 DestroyIcon(wxDEFAULT_MDIPARENTFRAME_ICON);
541
542 if ( wxDisableButtonBrush )
42e69d6b 543 ::DeleteObject( wxDisableButtonBrush );
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544
545#if wxUSE_OLE
546 ::OleUninitialize();
5de5db0e 547#endif
2bda0e17 548
1f112209 549#if wxUSE_CTL3D
e5c0b16a 550 Ctl3dUnregister(wxhInstance);
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551#endif
552
e5c0b16a 553 if (wxWinHandleList)
42e69d6b 554 delete wxWinHandleList;
d50b2a58 555
3135f4a7 556 // GL: I'm annoyed ... I don't know where to put this and I don't want to
4d3a259a 557 // create a module for that as it's part of the core.
4d3a259a 558 delete wxPendingEvents;
8e193f38 559#if wxUSE_THREADS
4d3a259a 560 delete wxPendingEventsLocker;
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561 // If we don't do the following, we get an apparent memory leak.
562 ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker();
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563#endif
564
e5c0b16a 565 wxClassInfo::CleanUpClasses();
0c32066b 566
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567 delete wxTheApp;
568 wxTheApp = NULL;
184b5d99
JS
569
570#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
e5c0b16a
VZ
571 // At this point we want to check if there are any memory
572 // blocks that aren't part of the wxDebugContext itself,
573 // as a special case. Then when dumping we need to ignore
574 // wxDebugContext, too.
d13c32e9 575 if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
e5c0b16a 576 {
223d09f6 577 wxLogDebug(wxT("There were memory leaks."));
e5c0b16a
VZ
578 wxDebugContext::Dump();
579 wxDebugContext::PrintStatistics();
580 }
581 // wxDebugContext::SetStream(NULL, NULL);
184b5d99
JS
582#endif
583
546db2a8 584#if wxUSE_LOG
e5c0b16a
VZ
585 // do it as the very last thing because everything else can log messages
586 delete wxLog::SetActiveTarget(NULL);
546db2a8 587#endif // wxUSE_LOG
2bda0e17
KB
588}
589
2bda0e17
KB
590#if !defined(_WINDLL) || (defined(_WINDLL) && defined(WXMAKINGDLL))
591
e5c0b16a
VZ
592// temporarily disable this warning which would be generated in release builds
593// because of __try
3f4a0c5b 594#ifdef __VISUALC__
f8a3e080
VZ
595 #pragma warning(disable: 4715) // not all control paths return a value
596#endif // Visual C++
597
589f0e3e 598//// Main wxWindows entry point
a5e0e655
VZ
599int wxEntry(WXHINSTANCE hInstance,
600 WXHINSTANCE WXUNUSED(hPrevInstance),
601 char *lpCmdLine,
602 int nCmdShow,
603 bool enterLoop)
2bda0e17 604{
6e0d9d43
VZ
605 // do check for memory leaks on program exit
606 // (another useful flag is _CRTDBG_DELAY_FREE_MEM_DF which doesn't free
607 // deallocated memory which may be used to simulate low-memory condition)
608 wxCrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF);
6418cb93
SC
609#ifdef __MWERKS__
610#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
611 // This seems to be necessary since there are 'rogue'
612 // objects present at this point (perhaps global objects?)
613 // Setting a checkpoint will ignore them as far as the
614 // memory checking facility is concerned.
615 // Of course you may argue that memory allocated in globals should be
616 // checked, but this is a reasonable compromise.
617 wxDebugContext::SetCheckpoint();
618#endif
619#endif
e5c0b16a
VZ
620 // take everything into a try-except block in release build
621 // FIXME other compilers must support Win32 SEH (structured exception
622 // handling) too, just find the appropriate keyword in their docs!
623 // Please note that it's _not_ the same as C++ exceptions!
3f4a0c5b 624#if !defined(__WXDEBUG__) && defined(__VISUALC__)
f8a3e080
VZ
625 #define CATCH_PROGRAM_EXCEPTIONS
626
3f4a0c5b 627 __try {
f8a3e080
VZ
628#else
629 #undef CATCH_PROGRAM_EXCEPTIONS
a5e0e655 630#endif
e5c0b16a 631 wxhInstance = (HINSTANCE) hInstance;
2bda0e17 632
e5c0b16a
VZ
633 if (!wxApp::Initialize())
634 return 0;
2bda0e17 635
e5c0b16a
VZ
636 // create the application object or ensure that one already exists
637 if (!wxTheApp)
638 {
639 // The app may have declared a global application object, but we recommend
640 // the IMPLEMENT_APP macro is used instead, which sets an initializer
641 // function for delayed, dynamic app object construction.
642 wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
223d09f6 643 wxT("No initializer - use IMPLEMENT_APP macro.") );
f8a3e080 644
e5c0b16a
VZ
645 wxTheApp = (*wxApp::GetInitializerFunction()) ();
646 }
647
223d09f6 648 wxCHECK_MSG( wxTheApp, 0, wxT("You have to define an instance of wxApp!") );
e5c0b16a
VZ
649
650 // save the WinMain() parameters
651 wxTheApp->ConvertToStandardCommandArgs(lpCmdLine);
652 wxTheApp->m_nCmdShow = nCmdShow;
a5e0e655 653
e5c0b16a
VZ
654 // GUI-specific initialisation. In fact on Windows we don't have any,
655 // but this call is provided for compatibility across platforms.
42e69d6b 656 wxTheApp->OnInitGui();
f8a3e080 657
36edded9
JS
658 // We really don't want timestamps by default, because it means
659 // we can't simply double-click on the error message and get to that
660 // line in the source. So VC++ at least, let's have a sensible default.
661#ifdef __VISUALC__
662 wxLog::SetTimestamp(NULL);
663#endif
664
e5c0b16a
VZ
665 int retValue = 0;
666
667 if ( wxTheApp->OnInit() )
668 {
669 if ( enterLoop )
670 {
671 retValue = wxTheApp->OnRun();
672 }
673 else
674 // We want to initialize, but not run or exit immediately.
675 return 1;
676 }
677 //else: app initialization failed, so we skipped OnRun()
678
679 wxWindow *topWindow = wxTheApp->GetTopWindow();
680 if ( topWindow )
681 {
682 // Forcibly delete the window.
683 if ( topWindow->IsKindOf(CLASSINFO(wxFrame)) ||
684 topWindow->IsKindOf(CLASSINFO(wxDialog)) )
685 {
686 topWindow->Close(TRUE);
687 wxTheApp->DeletePendingObjects();
688 }
689 else
690 {
691 delete topWindow;
692 wxTheApp->SetTopWindow(NULL);
693 }
694 }
695
696 wxTheApp->OnExit();
697
698 wxApp::CleanUp();
699
700 return retValue;
701
702#ifdef CATCH_PROGRAM_EXCEPTIONS
703 }
704 __except ( EXCEPTION_EXECUTE_HANDLER ) {
705 /*
706 if ( wxTheApp )
707 wxTheApp->OnFatalException();
708 */
709
710 // using wxLog would be unsafe here
711 ::MessageBox(NULL,
712 _("Unrecoverable program error detected: "
713 " the application will terminate."),
714 _("Fatal Error"),
715 MB_APPLMODAL | MB_ICONSTOP | MB_OK);
716
717 ::ExitProcess(3); // the same exit code as abort()
718
719 // NOTREACHED
720 }
f8a3e080 721#endif // CATCH_PROGRAM_EXCEPTIONS
2bda0e17
KB
722}
723
f8a3e080 724// restore warning state
3f4a0c5b 725#ifdef __VISUALC__
f8a3e080
VZ
726 #pragma warning(default: 4715) // not all control paths return a value
727#endif // Visual C++
728
2bda0e17
KB
729#else /* _WINDLL */
730
589f0e3e
JS
731//// Entry point for DLLs
732
2bda0e17
KB
733int wxEntry(WXHINSTANCE hInstance)
734{
e5c0b16a
VZ
735 wxhInstance = (HINSTANCE) hInstance;
736 wxApp::Initialize();
2bda0e17 737
e5c0b16a
VZ
738 // The app may have declared a global application object, but we recommend
739 // the IMPLEMENT_APP macro is used instead, which sets an initializer function
740 // for delayed, dynamic app object construction.
741 if (!wxTheApp)
a5e0e655 742 {
e5c0b16a
VZ
743 wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
744 "No initializer - use IMPLEMENT_APP macro." );
2bda0e17 745
e5c0b16a
VZ
746 wxTheApp = (* wxApp::GetInitializerFunction()) ();
747 }
2bda0e17 748
e5c0b16a 749 wxCHECK_MSG( wxTheApp, 0, "You have to define an instance of wxApp!" );
2bda0e17 750
e5c0b16a
VZ
751 wxTheApp->argc = 0;
752 wxTheApp->argv = NULL;
2bda0e17 753
e5c0b16a 754 wxTheApp->OnInitGui();
2bda0e17 755
e5c0b16a 756 wxTheApp->OnInit();
2bda0e17 757
e5c0b16a
VZ
758 wxWindow *topWindow = wxTheApp->GetTopWindow();
759 if ( topWindow && topWindow->GetHWND())
760 {
761 topWindow->Show(TRUE);
762 }
2bda0e17 763
e5c0b16a 764 return 1;
2bda0e17
KB
765}
766#endif // _WINDLL
767
589f0e3e
JS
768//// Static member initialization
769
c94ad3c3 770wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
2bda0e17 771
bb6290e3 772wxApp::wxApp()
2bda0e17 773{
e5c0b16a
VZ
774 m_topWindow = NULL;
775 wxTheApp = this;
42e69d6b
VZ
776 m_wantDebugOutput = TRUE;
777
e5c0b16a
VZ
778 argc = 0;
779 argv = NULL;
e5c0b16a 780 m_printMode = wxPRINT_WINDOWS;
e5c0b16a
VZ
781 m_exitOnFrameDelete = TRUE;
782 m_auto3D = TRUE;
2bda0e17
KB
783}
784
589f0e3e
JS
785wxApp::~wxApp()
786{
e5c0b16a
VZ
787 // Delete command-line args
788 int i;
789 for (i = 0; i < argc; i++)
790 {
791 delete[] argv[i];
792 }
793 delete[] argv;
589f0e3e
JS
794}
795
bb6290e3 796bool wxApp::Initialized()
2bda0e17
KB
797{
798#ifndef _WINDLL
e5c0b16a
VZ
799 if (GetTopWindow())
800 return TRUE;
801 else
802 return FALSE;
2bda0e17
KB
803#endif
804#ifdef _WINDLL // Assume initialized if DLL (no way of telling)
e5c0b16a 805 return TRUE;
2bda0e17
KB
806#endif
807}
808
809/*
810 * Get and process a message, returning FALSE if WM_QUIT
bee503b0 811 * received (and also set the flag telling the app to exit the main loop)
2bda0e17
KB
812 *
813 */
bb6290e3 814bool wxApp::DoMessage()
2bda0e17 815{
bee503b0
VZ
816 BOOL rc = ::GetMessage(&s_currentMsg, (HWND) NULL, 0, 0);
817 if ( rc == 0 )
818 {
819 // got WM_QUIT
820 m_keepGoing = FALSE;
4a9968f9 821
bee503b0
VZ
822 return FALSE;
823 }
824 else if ( rc == -1 )
825 {
826 // should never happen, but let's test for it nevertheless
827 wxLogLastError("GetMessage");
828 }
829 else
830 {
831#if wxUSE_THREADS
832 wxASSERT_MSG( wxThread::IsMain(),
223d09f6 833 wxT("only the main thread can process Windows messages") );
d50b2a58 834
bee503b0
VZ
835 static bool s_hadGuiLock = TRUE;
836 static wxMsgArray s_aSavedMessages;
837
838 // if a secondary thread owns is doing GUI calls, save all messages for
839 // later processing - we can't process them right now because it will
840 // lead to recursive library calls (and we're not reentrant)
841 if ( !wxGuiOwnedByMainThread() )
842 {
843 s_hadGuiLock = FALSE;
844
4a9968f9
VZ
845 // leave out WM_COMMAND messages: too dangerous, sometimes
846 // the message will be processed twice
847 if ( !wxIsWaitingForThread() ||
e5c0b16a 848 s_currentMsg.message != WM_COMMAND )
4a9968f9
VZ
849 {
850 s_aSavedMessages.Add(s_currentMsg);
851 }
bee503b0
VZ
852
853 return TRUE;
854 }
855 else
856 {
857 // have we just regained the GUI lock? if so, post all of the saved
858 // messages
859 //
860 // FIXME of course, it's not _exactly_ the same as processing the
861 // messages normally - expect some things to break...
862 if ( !s_hadGuiLock )
863 {
864 s_hadGuiLock = TRUE;
865
866 size_t count = s_aSavedMessages.Count();
867 for ( size_t n = 0; n < count; n++ )
868 {
869 MSG& msg = s_aSavedMessages[n];
870
871 if ( !ProcessMessage((WXMSG *)&msg) )
872 {
873 ::TranslateMessage(&msg);
874 ::DispatchMessage(&msg);
875 }
876 }
877
878 s_aSavedMessages.Empty();
879 }
880 }
881#endif // wxUSE_THREADS
882
883 // Process the message
884 if ( !ProcessMessage((WXMSG *)&s_currentMsg) )
885 {
886 ::TranslateMessage(&s_currentMsg);
bee503b0
VZ
887 ::DispatchMessage(&s_currentMsg);
888 }
889 }
890
891 return TRUE;
2bda0e17
KB
892}
893
894/*
895 * Keep trying to process messages until WM_QUIT
896 * received.
897 *
898 * If there are messages to be processed, they will all be
899 * processed and OnIdle will not be called.
900 * When there are no more messages, OnIdle is called.
901 * If OnIdle requests more time,
902 * it will be repeatedly called so long as there are no pending messages.
903 * A 'feature' of this is that once OnIdle has decided that no more processing
904 * is required, then it won't get processing time until further messages
905 * are processed (it'll sit in DoMessage).
906 */
907
bb6290e3 908int wxApp::MainLoop()
2bda0e17 909{
e5c0b16a 910 m_keepGoing = TRUE;
bee503b0 911
e5c0b16a
VZ
912 while ( m_keepGoing )
913 {
914#if wxUSE_THREADS
bee503b0 915 wxMutexGuiLeaveOrEnter();
e5c0b16a 916#endif // wxUSE_THREADS
bee503b0 917
b6c588e1
VZ
918 while ( !Pending() && ProcessIdle() )
919 ;
7214297d 920
b6c588e1 921 // a message came or no more idle processing to do
e5c0b16a
VZ
922 DoMessage();
923 }
2bda0e17 924
e5c0b16a 925 return s_currentMsg.wParam;
2bda0e17
KB
926}
927
928// Returns TRUE if more time is needed.
bb6290e3 929bool wxApp::ProcessIdle()
2bda0e17
KB
930{
931 wxIdleEvent event;
932 event.SetEventObject(this);
933 ProcessEvent(event);
934
935 return event.MoreRequested();
936}
937
bb6290e3 938void wxApp::ExitMainLoop()
2bda0e17 939{
b6c588e1 940 // VZ: why not ::PostQuitMessage()?
e5c0b16a 941 m_keepGoing = FALSE;
2bda0e17
KB
942}
943
bb6290e3 944bool wxApp::Pending()
2bda0e17 945{
b6c588e1 946 return ::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) != 0;
2bda0e17
KB
947}
948
bb6290e3 949void wxApp::Dispatch()
2bda0e17 950{
bee503b0 951 DoMessage();
2bda0e17
KB
952}
953
954/*
955 * Give all windows a chance to preprocess
956 * the message. Some may have accelerator tables, or have
957 * MDI complications.
958 */
2a47d3c1 959
d3f0a137 960bool wxApp::ProcessMessage(WXMSG *wxmsg)
2bda0e17 961{
d3f0a137
VZ
962 MSG *msg = (MSG *)wxmsg;
963 HWND hWnd = msg->hwnd;
8614c467 964 wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hWnd);
2bda0e17 965
8614c467
VZ
966#if wxUSE_TOOLTIPS
967 // we must relay WM_MOUSEMOVE events to the tooltip ctrl if we want it to
968 // popup the tooltip bubbles
969 if ( wndThis && (msg->message == WM_MOUSEMOVE) )
834362a2 970 {
8614c467
VZ
971 wxToolTip *tt = wndThis->GetToolTip();
972 if ( tt )
973 {
974 tt->RelayEvent(wxmsg);
975 }
834362a2 976 }
8614c467 977#endif // wxUSE_TOOLTIPS
834362a2 978
e5c0b16a
VZ
979 // Try translations first; find the youngest window with
980 // a translation table.
8614c467 981 wxWindow *wnd;
d3f0a137 982 for ( wnd = wndThis; wnd; wnd = wnd->GetParent() )
2bda0e17 983 {
d3f0a137
VZ
984 if ( wnd->MSWTranslateMessage(wxmsg) )
985 return TRUE;
2bda0e17 986 }
2bda0e17 987
e5c0b16a 988 // Anyone for a non-translation message? Try youngest descendants first.
d3f0a137 989 for ( wnd = wndThis; wnd; wnd = wnd->GetParent() )
57a7b7c1 990 {
d3f0a137
VZ
991 if ( wnd->MSWProcessMessage(wxmsg) )
992 return TRUE;
57a7b7c1 993 }
d3f0a137 994
e5c0b16a 995 return FALSE;
2bda0e17
KB
996}
997
998void wxApp::OnIdle(wxIdleEvent& event)
999{
3222fde2 1000 static bool s_inOnIdle = FALSE;
2bda0e17 1001
3222fde2
VZ
1002 // Avoid recursion (via ProcessEvent default case)
1003 if ( s_inOnIdle )
1004 return;
2bda0e17 1005
3222fde2 1006 s_inOnIdle = TRUE;
2bda0e17 1007
52e52bea
GRG
1008 // If there are pending events, we must process them: pending events
1009 // are either events to the threads other than main or events posted
1010 // with wxPostEvent() functions
1011 // GRG: I have moved this here so that all pending events are processed
1012 // before starting to delete any objects. This behaves better (in
1013 // particular, wrt wxPostEvent) and is coherent with wxGTK's current
1014 // behaviour. Changed Feb/2000 before 2.1.14
1015 ProcessPendingEvents();
1016
3222fde2
VZ
1017 // 'Garbage' collection of windows deleted with Close().
1018 DeletePendingObjects();
2bda0e17 1019
546db2a8 1020#if wxUSE_LOG
3222fde2 1021 // flush the logged messages if any
2ed3265e 1022 wxLog::FlushActive();
546db2a8 1023#endif // wxUSE_LOG
c54f78a2 1024
3222fde2
VZ
1025 // Send OnIdle events to all windows
1026 if ( SendIdleEvents() )
1027 {
1028 // SendIdleEvents() returns TRUE if at least one window requested more
1029 // idle events
1030 event.RequestMore(TRUE);
1031 }
2bda0e17 1032
3222fde2 1033 s_inOnIdle = FALSE;
2bda0e17
KB
1034}
1035
1036// Send idle event to all top-level windows
bb6290e3 1037bool wxApp::SendIdleEvents()
2bda0e17
KB
1038{
1039 bool needMore = FALSE;
e146b8c8 1040
f1d534df 1041 wxWindowList::Node* node = wxTopLevelWindows.GetFirst();
3222fde2
VZ
1042 while (node)
1043 {
e146b8c8 1044 wxWindow* win = node->GetData();
3222fde2 1045 if (SendIdleEvents(win))
2bda0e17 1046 needMore = TRUE;
e146b8c8 1047 node = node->GetNext();
3222fde2
VZ
1048 }
1049
2bda0e17
KB
1050 return needMore;
1051}
1052
1053// Send idle event to window and all subwindows
1054bool wxApp::SendIdleEvents(wxWindow* win)
1055{
e5c0b16a 1056 bool needMore = FALSE;
2bda0e17 1057
e5c0b16a
VZ
1058 wxIdleEvent event;
1059 event.SetEventObject(win);
1060 win->GetEventHandler()->ProcessEvent(event);
2bda0e17 1061
e5c0b16a
VZ
1062 if (event.MoreRequested())
1063 needMore = TRUE;
2bda0e17 1064
e5c0b16a
VZ
1065 wxNode* node = win->GetChildren().First();
1066 while (node)
1067 {
1068 wxWindow* win = (wxWindow*) node->Data();
1069 if (SendIdleEvents(win))
1070 needMore = TRUE;
2bda0e17 1071
e5c0b16a
VZ
1072 node = node->Next();
1073 }
42e69d6b 1074 return needMore;
2bda0e17
KB
1075}
1076
bb6290e3 1077void wxApp::DeletePendingObjects()
2bda0e17 1078{
e5c0b16a
VZ
1079 wxNode *node = wxPendingDelete.First();
1080 while (node)
1081 {
1082 wxObject *obj = (wxObject *)node->Data();
d50b2a58 1083
e5c0b16a 1084 delete obj;
2bda0e17 1085
e5c0b16a
VZ
1086 if (wxPendingDelete.Member(obj))
1087 delete node;
2bda0e17 1088
e5c0b16a
VZ
1089 // Deleting one object may have deleted other pending
1090 // objects, so start from beginning of list again.
1091 node = wxPendingDelete.First();
1092 }
2bda0e17
KB
1093}
1094
57c208c5 1095void wxApp::OnEndSession(wxCloseEvent& WXUNUSED(event))
387a3b02
JS
1096{
1097 if (GetTopWindow())
1098 GetTopWindow()->Close(TRUE);
1099}
1100
1101// Default behaviour: close the application with prompts. The
1102// user can veto the close, and therefore the end session.
1103void wxApp::OnQueryEndSession(wxCloseEvent& event)
1104{
1105 if (GetTopWindow())
1106 {
1107 if (!GetTopWindow()->Close(!event.CanVeto()))
1108 event.Veto(TRUE);
1109 }
1110}
1111
6d167489
VZ
1112/* static */
1113int wxApp::GetComCtl32Version()
1114{
6d167489 1115 // cache the result
bdc72a22
VZ
1116 static int s_verComCtl32 = -1;
1117
1118 wxCRIT_SECT_DECLARE(csComCtl32);
1119 wxCRIT_SECT_LOCKER(lock, csComCtl32);
6d167489
VZ
1120
1121 if ( s_verComCtl32 == -1 )
1122 {
bdc72a22 1123 // initally assume no comctl32.dll at all
6d167489
VZ
1124 s_verComCtl32 = 0;
1125
bdc72a22
VZ
1126 // do we have it?
1127 HMODULE hModuleComCtl32 = ::GetModuleHandle(wxT("COMCTL32"));
6d167489
VZ
1128
1129 // if so, then we can check for the version
bdc72a22 1130 if ( hModuleComCtl32 )
bb6290e3 1131 {
bdc72a22
VZ
1132 // try to use DllGetVersion() if available in _headers_
1133 #ifdef DLLVER_PLATFORM_WINDOWS // defined in shlwapi.h
1134 DLLGETVERSIONPROC pfnDllGetVersion = (DLLGETVERSIONPROC)
1135 ::GetProcAddress(hModuleComCtl32, _T("DllGetVersion"));
1136 if ( pfnDllGetVersion )
6d167489 1137 {
bdc72a22
VZ
1138 DLLVERSIONINFO dvi;
1139 dvi.cbSize = sizeof(dvi);
1140
1141 HRESULT hr = (*pfnDllGetVersion)(&dvi);
1142 if ( FAILED(hr) )
1143 {
1144 wxLogApiError(_T("DllGetVersion"), hr);
1145 }
1146 else
1147 {
1148 // this is incompatible with _WIN32_IE values, but
1149 // compatible with the other values returned by
1150 // GetComCtl32Version()
1151 s_verComCtl32 = 100*dvi.dwMajorVersion +
1152 dvi.dwMinorVersion;
1153 }
6d167489 1154 }
bdc72a22
VZ
1155 #endif
1156 // DllGetVersion() unavailable either during compile or
1157 // run-time, try to guess the version otherwise
1158 if ( !s_verComCtl32 )
1159 {
1160 // InitCommonControlsEx is unique to 4.70 and later
1161 FARPROC theProc = ::GetProcAddress
1162 (
1163 hModuleComCtl32,
a8ee71c7
OK
1164#if defined(__BORLANDC__) && (__BORLANDC__ <= 0x520)
1165 "InitCommonControlsEx"
1166#else
bdc72a22 1167 _T("InitCommonControlsEx")
a8ee71c7 1168#endif
bdc72a22
VZ
1169 );
1170
1171 if ( !theProc )
1172 {
1173 // not found, must be 4.00
1174 s_verComCtl32 = 400;
1175 }
1176 else
1177 {
1178 // many symbols appeared in comctl32 4.71, could use
1179 // any of them except may be DllInstall
1180 theProc = ::GetProcAddress
1181 (
1182 hModuleComCtl32,
a8ee71c7
OK
1183#if defined(__BORLANDC__) && (__BORLANDC__ <= 0x520)
1184 "InitializeFlatSB"
1185#else
bdc72a22 1186 _T("InitializeFlatSB")
a8ee71c7 1187#endif
bdc72a22
VZ
1188 );
1189 if ( !theProc )
1190 {
1191 // not found, must be 4.70
1192 s_verComCtl32 = 470;
1193 }
1194 else
1195 {
1196 // found, must be 4.71
1197 s_verComCtl32 = 471;
1198 }
1199 }
6d167489 1200 }
bb6290e3
JS
1201 }
1202 }
6d167489
VZ
1203
1204 return s_verComCtl32;
bb6290e3
JS
1205}
1206
1207void wxExit()
2bda0e17 1208{
e5c0b16a
VZ
1209 wxLogError(_("Fatal error: exiting"));
1210
1211 wxApp::CleanUp();
2bda0e17
KB
1212}
1213
1214// Yield to incoming messages
bb6290e3 1215bool wxYield()
2bda0e17 1216{
2ed3265e
VZ
1217 // disable log flushing from here because a call to wxYield() shouldn't
1218 // normally result in message boxes popping up &c
1219 wxLog::Suspend();
1220
8e193f38
VZ
1221 // we don't want to process WM_QUIT from here - it should be processed in
1222 // the main event loop in order to stop it
e5c0b16a 1223 MSG msg;
8e193f38
VZ
1224 while ( PeekMessage(&msg, (HWND)0, 0, 0, PM_NOREMOVE) &&
1225 msg.message != WM_QUIT )
e5c0b16a 1226 {
5b615ed8
VZ
1227#if wxUSE_THREADS
1228 wxMutexGuiLeaveOrEnter();
1229#endif // wxUSE_THREADS
1230
e5c0b16a
VZ
1231 if ( !wxTheApp->DoMessage() )
1232 break;
1233 }
8e193f38 1234
aadbdf11 1235 // If they are pending events, we must process them.
6a2f3103 1236 wxTheApp->ProcessPendingEvents();
e5c0b16a 1237
2ed3265e
VZ
1238 // let the logs be flashed again
1239 wxLog::Resume();
1240
e5c0b16a 1241 return TRUE;
2bda0e17 1242}
094637f6 1243
9779893b
RD
1244//-----------------------------------------------------------------------------
1245// wxWakeUpIdle
1246//-----------------------------------------------------------------------------
1247
1248void wxWakeUpIdle()
1249{
1250 // Send the top window a dummy message so idle handler processing will
1251 // start up again. Doing it this way ensures that the idle handler
b568d04f
VZ
1252 // wakes up in the right thread (see also wxWakeUpMainThread() which does
1253 // the same for the main app thread only)
9779893b 1254 wxWindow *topWindow = wxTheApp->GetTopWindow();
b568d04f
VZ
1255 if ( topWindow )
1256 {
1257 if ( !::PostMessage(GetHwndOf(topWindow), WM_NULL, 0, 0) )
1258 {
1259 // should never happen
1260 wxLogLastError("PostMessage(WM_NULL)");
1261 }
9779893b
RD
1262 }
1263}
1264
1265//-----------------------------------------------------------------------------
1266
ebea0891
KB
1267wxIcon
1268wxApp::GetStdIcon(int which) const
1269{
094637f6
VZ
1270 switch(which)
1271 {
1272 case wxICON_INFORMATION:
1273 return wxIcon("wxICON_INFO");
1274
1275 case wxICON_QUESTION:
1276 return wxIcon("wxICON_QUESTION");
1277
1278 case wxICON_EXCLAMATION:
1279 return wxIcon("wxICON_WARNING");
1280
1281 default:
223d09f6 1282 wxFAIL_MSG(wxT("requested non existent standard icon"));
094637f6
VZ
1283 // still fall through
1284
1285 case wxICON_HAND:
1286 return wxIcon("wxICON_ERROR");
1287 }
ebea0891
KB
1288}
1289
2bda0e17
KB
1290// For some reason, with MSVC++ 1.5, WinMain isn't linked in properly
1291// if in a separate file. So include it here to ensure it's linked.
31e78e0c 1292#if (defined(__VISUALC__) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !defined(__TWIN32__) && !defined(WXMAKINGDLL))
e5c0b16a 1293#include "main.cpp"
2bda0e17 1294#endif