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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // File: region.cpp | |
3 | // Purpose: Region class | |
4 | // Author: Markus Holzem/Julian Smart | |
5 | // Created: Fri Oct 24 10:46:34 MET 1997 | |
6 | // RCS-ID: $Id$ | |
7 | // Copyright: (c) 1997 Markus Holzem/Julian Smart | |
8 | // Licence: wxWindows licence | |
9 | ///////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | #ifdef __GNUG__ | |
12 | #pragma implementation "region.h" | |
13 | #endif | |
14 | ||
15 | #include "wx/region.h" | |
16 | #include "wx/gdicmn.h" | |
7266b672 | 17 | #include "wx/window.h" |
83df96d6 JS |
18 | |
19 | #ifdef __VMS__ | |
20 | #pragma message disable nosimpint | |
21 | #endif | |
7266b672 JS |
22 | #include "wx/x11/private.h" |
23 | #include "X11/Xutil.h" | |
83df96d6 JS |
24 | #ifdef __VMS__ |
25 | #pragma message enable nosimpint | |
26 | #endif | |
7266b672 | 27 | |
83df96d6 JS |
28 | |
29 | IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject) | |
30 | IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject) | |
31 | ||
32 | // ---------------------------------------------------------------------------- | |
33 | // list types | |
34 | // ---------------------------------------------------------------------------- | |
35 | ||
36 | #include "wx/listimpl.cpp" | |
37 | ||
38 | WX_DEFINE_LIST(wxRectList); | |
39 | ||
40 | //----------------------------------------------------------------------------- | |
41 | // wxRegionRefData implementation | |
42 | //----------------------------------------------------------------------------- | |
43 | ||
44 | class WXDLLEXPORT wxRegionRefData : public wxGDIRefData { | |
45 | public: | |
46 | wxRegionRefData() | |
47 | { | |
48 | m_region = XCreateRegion(); | |
49 | m_usingRects = FALSE; | |
50 | m_rects = (wxRect*) NULL; | |
51 | m_rectCount = 0; | |
52 | } | |
53 | ||
54 | wxRegionRefData(const wxRegionRefData& data) | |
55 | { | |
56 | m_region = XCreateRegion(); | |
57 | m_rects = (wxRect*) NULL; | |
58 | m_rectCount = 0; | |
59 | XUnionRegion(m_region, data.m_region, m_region); | |
60 | ||
61 | SetRects(data.m_rectCount, data.m_rects); | |
62 | } | |
63 | ||
64 | ~wxRegionRefData() | |
65 | { | |
66 | XDestroyRegion(m_region); | |
67 | DeleteRects(); | |
68 | } | |
69 | ||
70 | wxRect* GetRects() { return m_rects; }; | |
71 | void SetRects(const wxRectList& rectList); | |
72 | void SetRects(int count, const wxRect* rects); | |
73 | bool UsingRects() const { return m_usingRects; } | |
74 | int GetRectCount() const { return m_rectCount; } | |
75 | ||
76 | void DeleteRects(); | |
77 | ||
78 | Region m_region; | |
79 | wxRect* m_rects; | |
80 | int m_rectCount; | |
81 | bool m_usingRects; // TRUE if we're using the above. | |
82 | }; | |
83 | ||
84 | void wxRegionRefData::SetRects(const wxRectList& rectList) | |
85 | { | |
86 | DeleteRects(); | |
87 | m_usingRects = (rectList.Number() > 0); | |
88 | if (m_usingRects) | |
89 | { | |
90 | m_rectCount = rectList.Number(); | |
91 | m_rects = new wxRect[m_rectCount]; | |
92 | } | |
93 | ||
94 | wxRectList::Node* node = rectList.GetFirst(); | |
95 | int i = 0; | |
96 | while (node) { | |
97 | wxRect* rect = node->GetData(); | |
98 | m_rects[i] = * rect; | |
99 | node = node->GetNext(); | |
100 | i ++; | |
101 | } | |
102 | } | |
103 | ||
104 | void wxRegionRefData::SetRects(int count, const wxRect* rects) | |
105 | { | |
106 | DeleteRects(); | |
107 | m_usingRects = (count > 0); | |
108 | if (m_usingRects) | |
109 | { | |
110 | m_rectCount = count; | |
111 | m_rects = new wxRect[m_rectCount]; | |
112 | int i; | |
113 | for (i = 0; i < m_rectCount; i++) | |
114 | m_rects[i] = rects[i]; | |
115 | } | |
116 | } | |
117 | ||
118 | void wxRegionRefData::DeleteRects() | |
119 | { | |
120 | if (m_rects) | |
121 | { | |
122 | delete[] m_rects; | |
123 | m_rects = (wxRect*) NULL; | |
124 | } | |
125 | m_rectCount = 0; | |
126 | m_usingRects = FALSE; | |
127 | } | |
128 | ||
129 | #define M_REGION (((wxRegionRefData*)m_refData)->m_region) | |
130 | ||
131 | //----------------------------------------------------------------------------- | |
132 | // wxRegion | |
133 | //----------------------------------------------------------------------------- | |
134 | ||
135 | /*! | |
136 | * Create an empty region. | |
137 | */ | |
138 | wxRegion::wxRegion() | |
139 | { | |
140 | } | |
141 | ||
142 | wxRegion::wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h) | |
143 | { | |
144 | m_refData = new wxRegionRefData; | |
145 | ||
146 | XRectangle rect; | |
147 | rect.x = x; | |
148 | rect.y = y; | |
149 | rect.width = w; | |
150 | rect.height = h; | |
151 | XUnionRectWithRegion(&rect, M_REGION, M_REGION); | |
152 | } | |
153 | ||
154 | wxRegion::wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight) | |
155 | { | |
156 | m_refData = new wxRegionRefData; | |
157 | ||
158 | XRectangle rect; | |
159 | rect.x = topLeft.x; | |
160 | rect.y = topLeft.y; | |
161 | rect.width = bottomRight.x - topLeft.x; | |
162 | rect.height = bottomRight.y - topLeft.y; | |
163 | XUnionRectWithRegion(&rect, M_REGION, M_REGION); | |
164 | } | |
165 | ||
166 | wxRegion::wxRegion(const wxRect& rect) | |
167 | { | |
168 | m_refData = new wxRegionRefData; | |
169 | ||
170 | XRectangle rect1; | |
171 | rect1.x = rect.x; | |
172 | rect1.y = rect.y; | |
173 | rect1.width = rect.width; | |
174 | rect1.height = rect.height; | |
175 | XUnionRectWithRegion(&rect1, M_REGION, M_REGION); | |
176 | } | |
177 | ||
178 | /*! | |
179 | * Destroy the region. | |
180 | */ | |
181 | wxRegion::~wxRegion() | |
182 | { | |
183 | // m_refData unrefed in ~wxObject | |
184 | } | |
185 | ||
186 | // Get the internal region handle | |
187 | WXRegion wxRegion::GetXRegion() const | |
188 | { | |
189 | wxASSERT( m_refData !=NULL ); | |
190 | ||
191 | return (WXRegion) ((wxRegionRefData*)m_refData)->m_region; | |
192 | } | |
193 | ||
194 | //----------------------------------------------------------------------------- | |
195 | //# Modify region | |
196 | //----------------------------------------------------------------------------- | |
197 | ||
198 | //! Clear current region | |
199 | void wxRegion::Clear() | |
200 | { | |
201 | UnRef(); | |
202 | } | |
203 | ||
204 | //! Combine rectangle (x, y, w, h) with this. | |
205 | bool wxRegion::Combine(wxCoord x, wxCoord y, wxCoord width, wxCoord height, wxRegionOp op) | |
206 | { | |
207 | // Don't change shared data | |
208 | if (!m_refData) { | |
209 | m_refData = new wxRegionRefData(); | |
210 | } else if (m_refData->GetRefCount() > 1) { | |
211 | wxRegionRefData* ref = (wxRegionRefData*)m_refData; | |
212 | UnRef(); | |
213 | m_refData = new wxRegionRefData(*ref); | |
214 | } | |
215 | // If ref count is 1, that means it's 'ours' anyway so no action. | |
216 | ||
217 | Region rectRegion = XCreateRegion(); | |
218 | ||
219 | XRectangle rect; | |
220 | rect.x = x; | |
221 | rect.y = y; | |
222 | rect.width = width; | |
223 | rect.height = height; | |
224 | XUnionRectWithRegion(&rect, rectRegion, rectRegion); | |
225 | ||
226 | switch (op) | |
227 | { | |
228 | case wxRGN_AND: | |
229 | XIntersectRegion(M_REGION, rectRegion, M_REGION); | |
230 | break ; | |
231 | case wxRGN_OR: | |
232 | XUnionRegion(M_REGION, rectRegion, M_REGION); | |
233 | break ; | |
234 | case wxRGN_XOR: | |
235 | // TODO | |
236 | break ; | |
237 | case wxRGN_DIFF: | |
238 | // TODO | |
239 | break ; | |
240 | case wxRGN_COPY: // Don't have to do this one | |
241 | default: | |
242 | // TODO | |
243 | break ; | |
244 | } | |
245 | ||
246 | return FALSE; | |
247 | } | |
248 | ||
249 | //! Union /e region with this. | |
250 | bool wxRegion::Combine(const wxRegion& region, wxRegionOp op) | |
251 | { | |
252 | if (region.Empty()) | |
253 | return FALSE; | |
254 | ||
255 | // Don't change shared data | |
256 | if (!m_refData) { | |
257 | m_refData = new wxRegionRefData(); | |
258 | } else if (m_refData->GetRefCount() > 1) { | |
259 | wxRegionRefData* ref = (wxRegionRefData*)m_refData; | |
260 | UnRef(); | |
261 | m_refData = new wxRegionRefData(*ref); | |
262 | } | |
263 | ||
264 | switch (op) | |
265 | { | |
266 | case wxRGN_AND: | |
267 | XIntersectRegion(M_REGION, ((wxRegionRefData*)region.m_refData)->m_region, | |
268 | M_REGION); | |
269 | break ; | |
270 | case wxRGN_OR: | |
271 | XUnionRegion(M_REGION, ((wxRegionRefData*)region.m_refData)->m_region, | |
272 | M_REGION); | |
273 | break ; | |
274 | case wxRGN_XOR: | |
275 | // TODO | |
276 | break ; | |
277 | case wxRGN_DIFF: | |
278 | // TODO | |
279 | break ; | |
280 | case wxRGN_COPY: // Don't have to do this one | |
281 | default: | |
282 | // TODO | |
283 | break ; | |
284 | } | |
285 | ||
286 | return FALSE; | |
287 | } | |
288 | ||
289 | bool wxRegion::Combine(const wxRect& rect, wxRegionOp op) | |
290 | { | |
291 | return Combine(rect.GetLeft(), rect.GetTop(), rect.GetWidth(), rect.GetHeight(), op); | |
292 | } | |
293 | ||
294 | //----------------------------------------------------------------------------- | |
295 | //# Information on region | |
296 | //----------------------------------------------------------------------------- | |
297 | ||
298 | // Outer bounds of region | |
299 | void wxRegion::GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const | |
300 | { | |
301 | if (m_refData) { | |
302 | XRectangle rect; | |
303 | XClipBox(M_REGION, &rect); | |
304 | x = rect.x; | |
305 | y = rect.y; | |
306 | w = rect.width; | |
307 | h = rect.height; | |
308 | } else { | |
309 | x = y = w = h = 0; | |
310 | } | |
311 | } | |
312 | ||
313 | wxRect wxRegion::GetBox() const | |
314 | { | |
315 | wxCoord x, y, w, h; | |
316 | GetBox(x, y, w, h); | |
317 | return wxRect(x, y, w, h); | |
318 | } | |
319 | ||
320 | // Is region empty? | |
321 | bool wxRegion::Empty() const | |
322 | { | |
323 | return m_refData ? XEmptyRegion(M_REGION) : TRUE; | |
324 | } | |
325 | ||
326 | //----------------------------------------------------------------------------- | |
327 | //# Tests | |
328 | //----------------------------------------------------------------------------- | |
329 | ||
330 | // Does the region contain the point (x,y)? | |
331 | wxRegionContain wxRegion::Contains(wxCoord WXUNUSED(x), wxCoord WXUNUSED(y)) const | |
332 | { | |
333 | if (!m_refData) | |
334 | return wxOutRegion; | |
335 | ||
336 | // TODO. Return wxInRegion if within region. | |
337 | if (0) | |
338 | return wxInRegion; | |
339 | return wxOutRegion; | |
340 | } | |
341 | ||
342 | // Does the region contain the point pt? | |
343 | wxRegionContain wxRegion::Contains(const wxPoint& pt) const | |
344 | { | |
345 | if (!m_refData) | |
346 | return wxOutRegion; | |
347 | ||
348 | return XPointInRegion(M_REGION, pt.x, pt.y) ? wxInRegion : wxOutRegion; | |
349 | } | |
350 | ||
351 | // Does the region contain the rectangle (x, y, w, h)? | |
352 | wxRegionContain wxRegion::Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h) const | |
353 | { | |
354 | if (!m_refData) | |
355 | return wxOutRegion; | |
356 | ||
357 | switch (XRectInRegion(M_REGION, x, y, w, h)) { | |
358 | case RectangleIn: return wxInRegion; | |
359 | case RectanglePart: return wxPartRegion; | |
360 | } | |
361 | return wxOutRegion; | |
362 | } | |
363 | ||
364 | // Does the region contain the rectangle rect | |
365 | wxRegionContain wxRegion::Contains(const wxRect& rect) const | |
366 | { | |
367 | if (!m_refData) | |
368 | return wxOutRegion; | |
369 | ||
370 | wxCoord x, y, w, h; | |
371 | x = rect.x; | |
372 | y = rect.y; | |
373 | w = rect.GetWidth(); | |
374 | h = rect.GetHeight(); | |
375 | return Contains(x, y, w, h); | |
376 | } | |
377 | ||
378 | bool wxRegion::UsingRects() const | |
379 | { | |
380 | return ((wxRegionRefData*)m_refData)->UsingRects(); | |
381 | } | |
382 | ||
383 | /* | |
384 | wxRectList& wxRegion::GetRectList() | |
385 | { | |
386 | return ((wxRegionRefData*)m_refData)->GetRectList(); | |
387 | } | |
388 | */ | |
389 | ||
390 | wxRect* wxRegion::GetRects() | |
391 | { | |
392 | return ((wxRegionRefData*)m_refData)->GetRects(); | |
393 | } | |
394 | ||
395 | int wxRegion::GetRectCount() const | |
396 | { | |
397 | return ((wxRegionRefData*)m_refData)->GetRectCount(); | |
398 | } | |
399 | ||
400 | void wxRegion::SetRects(const wxRectList& rectList) | |
401 | { | |
402 | ((wxRegionRefData*)m_refData)->SetRects(rectList); | |
403 | } | |
404 | ||
405 | void wxRegion::SetRects(int count, const wxRect* rects) | |
406 | { | |
407 | ((wxRegionRefData*)m_refData)->SetRects(count, rects); | |
408 | } | |
409 | ||
410 | /////////////////////////////////////////////////////////////////////////////// | |
411 | // // | |
412 | // wxRegionIterator // | |
413 | // // | |
414 | /////////////////////////////////////////////////////////////////////////////// | |
415 | ||
416 | /*! | |
417 | * Initialize empty iterator | |
418 | */ | |
419 | wxRegionIterator::wxRegionIterator() : m_current(0), m_numRects(0), m_rects(NULL) | |
420 | { | |
421 | } | |
422 | ||
423 | wxRegionIterator::~wxRegionIterator() | |
424 | { | |
425 | if (m_rects) | |
426 | delete[] m_rects; | |
427 | } | |
428 | ||
429 | /*! | |
430 | * Initialize iterator for region | |
431 | */ | |
432 | wxRegionIterator::wxRegionIterator(const wxRegion& region) | |
433 | { | |
434 | m_rects = NULL; | |
435 | ||
436 | Reset(region); | |
437 | } | |
438 | ||
439 | /*! | |
440 | * Reset iterator for a new /e region. | |
441 | */ | |
442 | void wxRegionIterator::Reset(const wxRegion& region) | |
443 | { | |
444 | m_current = 0; | |
445 | m_region = region; | |
446 | ||
447 | if (m_rects) | |
448 | delete[] m_rects; | |
449 | ||
450 | m_rects = NULL; | |
451 | ||
452 | if (m_region.Empty()) | |
453 | m_numRects = 0; | |
454 | else | |
455 | { | |
456 | // Create m_rects and fill with rectangles for this region. | |
457 | // Since we can't find the rectangles in a region, we cheat | |
458 | // by retrieving the rectangles explicitly set in wxPaintDC::wxPaintDC | |
459 | // (dcclient.cpp). | |
460 | if (m_region.UsingRects()) | |
461 | { | |
462 | wxRect* rects = m_region.GetRects(); | |
463 | int count = m_region.GetRectCount(); | |
464 | m_numRects = count; | |
465 | m_rects = new wxRect[m_numRects]; | |
466 | ||
467 | for (size_t i = 0; i < m_numRects; i++) | |
468 | m_rects[i] = rects[i]; | |
469 | ||
470 | /* | |
471 | int i = 0; | |
472 | wxRectList::Node* node = rectList.GetFirst(); | |
473 | while (node) { | |
474 | wxRect* rect = node->GetData(); | |
475 | m_rects[i] = * rect; | |
476 | node = node->GetNext(); | |
477 | i ++; | |
478 | } | |
479 | */ | |
480 | } | |
481 | else | |
482 | { | |
483 | // For now, fudge by getting the whole bounding box. | |
484 | m_rects = new wxRect[1]; | |
485 | m_numRects = 1; | |
486 | m_rects[0] = m_region.GetBox(); | |
487 | } | |
488 | } | |
489 | } | |
490 | ||
491 | /*! | |
492 | * Increment iterator. The rectangle returned is the one after the | |
493 | * incrementation. | |
494 | */ | |
495 | void wxRegionIterator::operator ++ () | |
496 | { | |
497 | if (m_current < m_numRects) | |
498 | ++m_current; | |
499 | } | |
500 | ||
501 | /*! | |
502 | * Increment iterator. The rectangle returned is the one before the | |
503 | * incrementation. | |
504 | */ | |
505 | void wxRegionIterator::operator ++ (int) | |
506 | { | |
507 | if (m_current < m_numRects) | |
508 | ++m_current; | |
509 | } | |
510 | ||
511 | wxCoord wxRegionIterator::GetX() const | |
512 | { | |
513 | if (m_current < m_numRects) | |
514 | return m_rects[m_current].x; | |
515 | return 0; | |
516 | } | |
517 | ||
518 | wxCoord wxRegionIterator::GetY() const | |
519 | { | |
520 | if (m_current < m_numRects) | |
521 | return m_rects[m_current].y; | |
522 | return 0; | |
523 | } | |
524 | ||
525 | wxCoord wxRegionIterator::GetW() const | |
526 | { | |
527 | if (m_current < m_numRects) | |
528 | return m_rects[m_current].width ; | |
529 | return 0; | |
530 | } | |
531 | ||
532 | wxCoord wxRegionIterator::GetH() const | |
533 | { | |
534 | if (m_current < m_numRects) | |
535 | return m_rects[m_current].height; | |
536 | return 0; | |
537 | } | |
538 |