]> git.saurik.com Git - wxWidgets.git/blame - src/msw/bitmap.cpp
cairo implementation
[wxWidgets.git] / src / msw / bitmap.cpp
CommitLineData
0becd470 1////////////////////////////////////////////////////////////////////////////
8ecff181 2// Name: src/msw/bitmap.cpp
2bda0e17
KB
3// Purpose: wxBitmap
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
6c9a19aa 8// Copyright: (c) Julian Smart
65571936 9// Licence: wxWindows licence
2bda0e17
KB
10/////////////////////////////////////////////////////////////////////////////
11
10fcf31a
VZ
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
2bda0e17
KB
20// For compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
10fcf31a 24 #pragma hdrstop
2bda0e17
KB
25#endif
26
0bca0373
WS
27#include "wx/bitmap.h"
28
2bda0e17 29#ifndef WX_PRECOMP
10fcf31a
VZ
30 #include <stdio.h>
31
32 #include "wx/list.h"
33 #include "wx/utils.h"
34 #include "wx/app.h"
35 #include "wx/palette.h"
36 #include "wx/dcmemory.h"
10fcf31a 37 #include "wx/icon.h"
e4db172a 38 #include "wx/log.h"
155ecd4c 39 #include "wx/image.h"
2bda0e17
KB
40#endif
41
42#include "wx/msw/private.h"
1d792928 43
4676948b 44#if wxUSE_WXDIB
155ecd4c 45 #include "wx/msw/dib.h"
04ef50df
JS
46#endif
47
66e23ad2 48#include "wx/xpmdecod.h"
2bda0e17 49
1e3c12d7 50#ifdef wxHAVE_RAW_BITMAP
155ecd4c 51 #include "wx/rawbmp.h"
1e3c12d7 52#endif
2cf45d69 53
3c1a88d8
VZ
54// missing from mingw32 header
55#ifndef CLR_INVALID
56 #define CLR_INVALID ((COLORREF)-1)
57#endif // no CLR_INVALID
58
8bbbae21
VZ
59// ----------------------------------------------------------------------------
60// Bitmap data
61// ----------------------------------------------------------------------------
62
63class WXDLLEXPORT wxBitmapRefData : public wxGDIImageRefData
64{
65public:
66 wxBitmapRefData();
7ff64980 67 wxBitmapRefData(const wxBitmapRefData& data);
8bbbae21
VZ
68 virtual ~wxBitmapRefData() { Free(); }
69
70 virtual void Free();
71
72 // set the mask object to use as the mask, we take ownership of it
73 void SetMask(wxMask *mask)
74 {
75 delete m_bitmapMask;
76 m_bitmapMask = mask;
77 }
78
79 // set the HBITMAP to use as the mask
80 void SetMask(HBITMAP hbmpMask)
81 {
82 SetMask(new wxMask((WXHBITMAP)hbmpMask));
83 }
84
85 // return the mask
86 wxMask *GetMask() const { return m_bitmapMask; }
87
88public:
8bbbae21
VZ
89#if wxUSE_PALETTE
90 wxPalette m_bitmapPalette;
91#endif // wxUSE_PALETTE
92
93 // MSW-specific
94 // ------------
95
acf8e3d2 96#ifdef __WXDEBUG__
8bbbae21
VZ
97 // this field is solely for error checking: we detect selecting a bitmap
98 // into more than one DC at once or deleting a bitmap still selected into a
99 // DC (both are serious programming errors under Windows)
100 wxDC *m_selectedInto;
acf8e3d2 101#endif // __WXDEBUG__
8bbbae21 102
4676948b 103#if wxUSE_WXDIB
fa275e86
VZ
104 // when GetRawData() is called for a DDB we need to convert it to a DIB
105 // first to be able to provide direct access to it and we cache that DIB
106 // here and convert it back to DDB when UngetRawData() is called
107 wxDIB *m_dib;
4676948b 108#endif
fa275e86 109
acf8e3d2
VZ
110 // true if we have alpha transparency info and can be drawn using
111 // AlphaBlend()
112 bool m_hasAlpha;
8bbbae21 113
fa275e86
VZ
114 // true if our HBITMAP is a DIB section, false if it is a DDB
115 bool m_isDIB;
116
8bbbae21
VZ
117private:
118 // optional mask for transparent drawing
119 wxMask *m_bitmapMask;
120
7ff64980
VZ
121
122 // not implemented
123 wxBitmapRefData& operator=(const wxBitmapRefData&);
8bbbae21
VZ
124};
125
10fcf31a
VZ
126// ----------------------------------------------------------------------------
127// macros
128// ----------------------------------------------------------------------------
129
4b7f2165
VZ
130IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject)
131IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject)
6d167489 132
4b7f2165 133IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject)
2bda0e17 134
10fcf31a
VZ
135// ============================================================================
136// implementation
137// ============================================================================
138
2cf45d69
VZ
139// ----------------------------------------------------------------------------
140// helper functions
141// ----------------------------------------------------------------------------
142
143// decide whether we should create a DIB or a DDB for the given parameters
be69f971
VZ
144//
145// NB: we always use DIBs under Windows CE as this is much simpler (even if
146// also less efficient...) and we obviously can't use them if there is no
147// DIB support compiled in at all
148#ifdef __WXWINCE__
149 static inline bool wxShouldCreateDIB(int, int, int, WXHDC) { return true; }
150
151 #define ALWAYS_USE_DIB
152#elif !wxUSE_WXDIB
153 // no sense in defining wxShouldCreateDIB() as we can't compile code
154 // executed if it is true, so we have to use #if's anyhow
155 #define NEVER_USE_DIB
156#else // wxUSE_WXDIB && !__WXWINCE__
157 static inline bool wxShouldCreateDIB(int w, int h, int d, WXHDC hdc)
158 {
159 // here is the logic:
160 //
161 // (a) if hdc is specified, the caller explicitly wants DDB
162 // (b) otherwise, create a DIB if depth >= 24 (we don't support 16bpp
163 // or less DIBs anyhow)
164 // (c) finally, create DIBs under Win9x even if the depth hasn't been
165 // explicitly specified but the current display depth is 24 or
166 // more and the image is "big", i.e. > 16Mb which is the
167 // theoretical limit for DDBs under Win9x
168 //
169 // consequences (all of which seem to make sense):
170 //
171 // (i) by default, DDBs are created (depth == -1 usually)
172 // (ii) DIBs can be created by explicitly specifying the depth
173 // (iii) using a DC always forces creating a DDB
174 return !hdc &&
175 (d >= 24 ||
176 (d == -1 &&
177 wxDIB::GetLineSize(w, wxDisplayDepth())*h > 16*1024*1024));
178 }
179
180 #define SOMETIMES_USE_DIB
181#endif // different DIB usage scenarious
2cf45d69 182
10fcf31a
VZ
183// ----------------------------------------------------------------------------
184// wxBitmapRefData
185// ----------------------------------------------------------------------------
186
187wxBitmapRefData::wxBitmapRefData()
2bda0e17 188{
3ca22d5e 189#ifdef __WXDEBUG__
6d167489 190 m_selectedInto = NULL;
3ca22d5e 191#endif
6d167489 192 m_bitmapMask = NULL;
fa275e86 193
340196c0 194 m_hBitmap = (WXHBITMAP) NULL;
4676948b 195#if wxUSE_WXDIB
fa275e86 196 m_dib = NULL;
4676948b 197#endif
fa275e86
VZ
198
199 m_isDIB =
fcf90ee1 200 m_hasAlpha = false;
2bda0e17
KB
201}
202
7ff64980
VZ
203wxBitmapRefData::wxBitmapRefData(const wxBitmapRefData& data)
204 : wxGDIImageRefData(data)
205{
206#ifdef __WXDEBUG__
207 m_selectedInto = NULL;
208#endif
209
210 // can't copy the mask as the other bitmap destroys it
211 m_bitmapMask = NULL;
212
213 wxASSERT_MSG( !data.m_isDIB,
214 _T("can't copy bitmap locked for raw access!") );
fcf90ee1 215 m_isDIB = false;
7ff64980
VZ
216
217 m_hasAlpha = data.m_hasAlpha;
218}
219
6d167489 220void wxBitmapRefData::Free()
2bda0e17 221{
d59ceba5
VZ
222 wxASSERT_MSG( !m_selectedInto,
223 wxT("deleting bitmap still selected into wxMemoryDC") );
2bda0e17 224
4676948b 225#if wxUSE_WXDIB
fa275e86 226 wxASSERT_MSG( !m_dib, _T("forgot to call wxBitmap::UngetRawData()!") );
4676948b 227#endif
fa275e86 228
d59ceba5 229 if ( m_hBitmap)
6d167489
VZ
230 {
231 if ( !::DeleteObject((HBITMAP)m_hBitmap) )
232 {
f6bcfd97 233 wxLogLastError(wxT("DeleteObject(hbitmap)"));
6d167489
VZ
234 }
235 }
e7003166 236
6d167489
VZ
237 delete m_bitmapMask;
238 m_bitmapMask = NULL;
2bda0e17
KB
239}
240
10fcf31a 241// ----------------------------------------------------------------------------
6d167489 242// wxBitmap creation
10fcf31a
VZ
243// ----------------------------------------------------------------------------
244
8bbbae21
VZ
245wxGDIImageRefData *wxBitmap::CreateData() const
246{
247 return new wxBitmapRefData;
248}
249
7ff64980
VZ
250wxObjectRefData *wxBitmap::CloneRefData(const wxObjectRefData *dataOrig) const
251{
252 const wxBitmapRefData *
253 data = wx_static_cast(const wxBitmapRefData *, dataOrig);
254 if ( !data )
255 return NULL;
256
257 wxBitmap *self = wx_const_cast(wxBitmap *, this);
7ff64980
VZ
258
259#if wxUSE_WXDIB
260 // copy the other bitmap
261 if ( data->m_hBitmap )
262 {
263 wxDIB dib((HBITMAP)(data->m_hBitmap));
264 self->CopyFromDIB(dib);
265 }
7b24e975 266 else
7ff64980 267#endif // wxUSE_WXDIB
7b24e975
VZ
268 {
269 // don't copy the bitmap data, but do copy the size, depth, ...
270 self->m_refData = new wxBitmapRefData(*data);
271 }
7ff64980
VZ
272
273 return m_refData;
274}
275
6d167489
VZ
276#ifdef __WIN32__
277
278bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon)
279{
4676948b 280#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
6d167489
VZ
281 // it may be either HICON or HCURSOR
282 HICON hicon = (HICON)icon.GetHandle();
283
284 ICONINFO iconInfo;
285 if ( !::GetIconInfo(hicon, &iconInfo) )
286 {
f6bcfd97 287 wxLogLastError(wxT("GetIconInfo"));
6d167489 288
7010702f 289 return false;
6d167489
VZ
290 }
291
292 wxBitmapRefData *refData = new wxBitmapRefData;
293 m_refData = refData;
294
d9c8e68e
VZ
295 int w = icon.GetWidth(),
296 h = icon.GetHeight();
297
298 refData->m_width = w;
299 refData->m_height = h;
6d167489
VZ
300 refData->m_depth = wxDisplayDepth();
301
302 refData->m_hBitmap = (WXHBITMAP)iconInfo.hbmColor;
d9c8e68e 303
5a60b5f0
RD
304#if wxUSE_WXDIB
305 // If the icon is 32 bits per pixel then it may have alpha channel data,
306 // although there are some icons that are 32 bpp but have no alpha... So
307 // convert to a DIB and manually check the 4th byte for each pixel.
308 BITMAP bm;
309 if ( ::GetObject(iconInfo.hbmColor, sizeof(BITMAP), (LPVOID)&bm)
310 && bm.bmBitsPixel == 32)
311 {
312 wxDIB dib(iconInfo.hbmColor);
313 if (dib.IsOk())
314 {
315 unsigned char* pixels = dib.GetData();
316 for (int idx=0; idx<w*h*4; idx+=4)
317 {
d0ee33f5 318 if (pixels[idx+3] != 0)
5a60b5f0
RD
319 {
320 // If there is an alpha byte that is non-zero then set the
321 // alpha flag and bail out of the loop.
322 refData->m_hasAlpha = true;
323 break;
324 }
325 }
326 }
327 }
328#endif
329 if ( !refData->m_hasAlpha )
330 {
3103e8a9 331 // the mask returned by GetIconInfo() is inverted compared to the usual
5a60b5f0
RD
332 // wxWin convention
333 refData->SetMask(wxInvertMask(iconInfo.hbmMask, w, h));
334 }
d0ee33f5 335
68f36a2c
VZ
336 // delete the old one now as we don't need it any more
337 ::DeleteObject(iconInfo.hbmMask);
338
7010702f 339 return true;
04ef50df 340#else
7010702f
WS
341 wxUnusedVar(icon);
342 return false;
04ef50df 343#endif
6d167489
VZ
344}
345
346#endif // Win32
347
348bool wxBitmap::CopyFromCursor(const wxCursor& cursor)
4fe5383d
VZ
349{
350 UnRef();
07cf98cb 351
6d167489 352 if ( !cursor.Ok() )
fcf90ee1 353 return false;
07cf98cb 354
6d167489
VZ
355 return CopyFromIconOrCursor(cursor);
356}
357
358bool wxBitmap::CopyFromIcon(const wxIcon& icon)
359{
360 UnRef();
07cf98cb 361
6d167489 362 if ( !icon.Ok() )
fcf90ee1 363 return false;
4fe5383d 364
6d167489 365 return CopyFromIconOrCursor(icon);
10fcf31a
VZ
366}
367
be69f971
VZ
368#ifndef NEVER_USE_DIB
369
b0ea5d96
VZ
370bool wxBitmap::CopyFromDIB(const wxDIB& dib)
371{
fcf90ee1 372 wxCHECK_MSG( dib.IsOk(), false, _T("invalid DIB in CopyFromDIB") );
b0ea5d96 373
be69f971 374#ifdef SOMETIMES_USE_DIB
b0ea5d96
VZ
375 HBITMAP hbitmap = dib.CreateDDB();
376 if ( !hbitmap )
fcf90ee1 377 return false;
be69f971
VZ
378#else // ALWAYS_USE_DIB
379 HBITMAP hbitmap = ((wxDIB &)dib).Detach(); // const_cast
380#endif // SOMETIMES_USE_DIB/ALWAYS_USE_DIB
b0ea5d96
VZ
381
382 UnRef();
383
384 wxBitmapRefData *refData = new wxBitmapRefData;
385 m_refData = refData;
386
387 refData->m_width = dib.GetWidth();
388 refData->m_height = dib.GetHeight();
389 refData->m_depth = dib.GetDepth();
390
391 refData->m_hBitmap = (WXHBITMAP)hbitmap;
392
393#if wxUSE_PALETTE
394 wxPalette *palette = dib.CreatePalette();
395 if ( palette )
396 {
397 refData->m_bitmapPalette = *palette;
398 }
399
400 delete palette;
401#endif // wxUSE_PALETTE
402
fcf90ee1 403 return true;
b0ea5d96 404}
be69f971
VZ
405
406#endif // NEVER_USE_DIB
b0ea5d96 407
10fcf31a 408wxBitmap::~wxBitmap()
2bda0e17 409{
2bda0e17
KB
410}
411
5bd3a2da 412wxBitmap::wxBitmap(const char bits[], int width, int height, int depth)
2bda0e17 413{
04ef50df 414#ifndef __WXMICROWIN__
6d167489
VZ
415 wxBitmapRefData *refData = new wxBitmapRefData;
416 m_refData = refData;
2bda0e17 417
5bd3a2da
VZ
418 refData->m_width = width;
419 refData->m_height = height;
420 refData->m_depth = depth;
2bda0e17 421
5bd3a2da
VZ
422 char *data;
423 if ( depth == 1 )
424 {
425 // we assume that it is in XBM format which is not quite the same as
426 // the format CreateBitmap() wants because the order of bytes in the
3103e8a9 427 // line is reversed!
4d24ece7
VZ
428 const size_t bytesPerLine = (width + 7) / 8;
429 const size_t padding = bytesPerLine % 2;
430 const size_t len = height * ( padding + bytesPerLine );
5bd3a2da
VZ
431 data = (char *)malloc(len);
432 const char *src = bits;
433 char *dst = data;
434
435 for ( int rows = 0; rows < height; rows++ )
436 {
0765adca 437 for ( size_t cols = 0; cols < bytesPerLine; cols++ )
5bd3a2da 438 {
0765adca
VZ
439 unsigned char val = *src++;
440 unsigned char reversed = 0;
441
442 for ( int bits = 0; bits < 8; bits++)
443 {
444 reversed <<= 1;
907173e5 445 reversed |= (unsigned char)(val & 0x01);
0765adca
VZ
446 val >>= 1;
447 }
c4d39711 448 *dst++ = ~reversed;
5bd3a2da
VZ
449 }
450
451 if ( padding )
452 *dst++ = 0;
5bd3a2da
VZ
453 }
454 }
455 else
456 {
457 // bits should already be in Windows standard format
458 data = (char *)bits; // const_cast is harmless
459 }
460
461 HBITMAP hbmp = ::CreateBitmap(width, height, 1, depth, data);
6d167489
VZ
462 if ( !hbmp )
463 {
f6bcfd97 464 wxLogLastError(wxT("CreateBitmap"));
6d167489 465 }
2bda0e17 466
5bd3a2da
VZ
467 if ( data != bits )
468 {
469 free(data);
470 }
471
6d167489 472 SetHBITMAP((WXHBITMAP)hbmp);
04ef50df 473#endif
2bda0e17
KB
474}
475
2fd284a4 476// Create from XPM data
4b7f2165 477bool wxBitmap::CreateFromXpm(const char **data)
2fd284a4 478{
64c288fa 479#if wxUSE_IMAGE && wxUSE_XPM && wxUSE_WXDIB
637b7e4f 480 wxCHECK_MSG( data != NULL, false, wxT("invalid bitmap data") );
4d24ece7 481
66e23ad2
VS
482 wxXPMDecoder decoder;
483 wxImage img = decoder.ReadData(data);
637b7e4f 484 wxCHECK_MSG( img.Ok(), false, wxT("invalid bitmap data") );
4d24ece7 485
c59b4b01 486 *this = wxBitmap(img);
fcf90ee1 487 return true;
66e23ad2 488#else
fcf90ee1
WS
489 wxUnusedVar(data);
490 return false;
66e23ad2 491#endif
2fd284a4
JS
492}
493
debe6624 494wxBitmap::wxBitmap(int w, int h, int d)
2bda0e17 495{
4fe5383d 496 (void)Create(w, h, d);
2bda0e17
KB
497}
498
98ea6b7d
VZ
499wxBitmap::wxBitmap(int w, int h, const wxDC& dc)
500{
98ea6b7d
VZ
501 (void)Create(w, h, dc);
502}
503
debe6624 504wxBitmap::wxBitmap(void *data, long type, int width, int height, int depth)
2bda0e17 505{
6d167489 506 (void)Create(data, type, width, height, depth);
2bda0e17
KB
507}
508
2aeec9ec 509wxBitmap::wxBitmap(const wxString& filename, wxBitmapType type)
2bda0e17 510{
4fe5383d 511 LoadFile(filename, (int)type);
2bda0e17
KB
512}
513
2cf45d69
VZ
514bool wxBitmap::Create(int width, int height, int depth)
515{
516 return DoCreate(width, height, depth, 0);
517}
518
519bool wxBitmap::Create(int width, int height, const wxDC& dc)
520{
fcf90ee1 521 wxCHECK_MSG( dc.Ok(), false, _T("invalid HDC in wxBitmap::Create()") );
2cf45d69
VZ
522
523 return DoCreate(width, height, -1, dc.GetHDC());
524}
525
526bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc)
2bda0e17 527{
6d167489
VZ
528 UnRef();
529
530 m_refData = new wxBitmapRefData;
531
2cf45d69
VZ
532 GetBitmapData()->m_width = w;
533 GetBitmapData()->m_height = h;
534
be69f971 535 HBITMAP hbmp wxDUMMY_INITIALIZE(0);
2cf45d69 536
be69f971 537#ifndef NEVER_USE_DIB
2cf45d69 538 if ( wxShouldCreateDIB(w, h, d, hdc) )
6d167489 539 {
2cf45d69
VZ
540 if ( d == -1 )
541 {
542 // create DIBs without alpha channel by default
543 d = 24;
544 }
545
546 wxDIB dib(w, h, d);
547 if ( !dib.IsOk() )
fcf90ee1 548 return false;
2cf45d69
VZ
549
550 // don't delete the DIB section in dib object dtor
551 hbmp = dib.Detach();
552
fcf90ee1 553 GetBitmapData()->m_isDIB = true;
2cf45d69 554 GetBitmapData()->m_depth = d;
6d167489 555 }
2cf45d69 556 else // create a DDB
be69f971 557#endif // NEVER_USE_DIB
6d167489 558 {
be69f971 559#ifndef ALWAYS_USE_DIB
0becd470
VZ
560#ifndef __WXMICROWIN__
561 if ( d > 0 )
6d167489 562 {
0becd470
VZ
563 hbmp = ::CreateBitmap(w, h, 1, d, NULL);
564 if ( !hbmp )
565 {
566 wxLogLastError(wxT("CreateBitmap"));
567 }
be69f971
VZ
568
569 GetBitmapData()->m_depth = d;
6d167489 570 }
be69f971 571 else // d == 0, create bitmap compatible with the screen
0becd470
VZ
572#endif // !__WXMICROWIN__
573 {
574 ScreenHDC dc;
575 hbmp = ::CreateCompatibleBitmap(dc, w, h);
576 if ( !hbmp )
577 {
578 wxLogLastError(wxT("CreateCompatibleBitmap"));
579 }
6d167489 580
0becd470
VZ
581 GetBitmapData()->m_depth = wxDisplayDepth();
582 }
be69f971 583#endif // !ALWAYS_USE_DIB
2cf45d69 584 }
2bda0e17 585
2cf45d69 586 SetHBITMAP((WXHBITMAP)hbmp);
2bda0e17 587
6d167489 588 return Ok();
2bda0e17
KB
589}
590
acf8e3d2 591#if wxUSE_IMAGE
0becd470 592
6d51f220 593// ----------------------------------------------------------------------------
acf8e3d2 594// wxImage to/from conversions for Microwin
6d51f220
VZ
595// ----------------------------------------------------------------------------
596
acf8e3d2
VZ
597// Microwin versions are so different from normal ones that it really doesn't
598// make sense to use #ifdefs inside the function bodies
599#ifdef __WXMICROWIN__
6d51f220 600
2cf45d69 601bool wxBitmap::CreateFromImage(const wxImage& image, int depth, const wxDC& dc)
fec19ea9 602{
acf8e3d2
VZ
603 // Set this to 1 to experiment with mask code,
604 // which currently doesn't work
605 #define USE_MASKS 0
62e1ba75 606
54a96d02 607 m_refData = new wxBitmapRefData();
e640f823
JS
608
609 // Initial attempt at a simple-minded implementation.
610 // The bitmap will always be created at the screen depth,
611 // so the 'depth' argument is ignored.
8e9ff815 612
e640f823
JS
613 HDC hScreenDC = ::GetDC(NULL);
614 int screenDepth = ::GetDeviceCaps(hScreenDC, BITSPIXEL);
615
616 HBITMAP hBitmap = ::CreateCompatibleBitmap(hScreenDC, image.GetWidth(), image.GetHeight());
62e1ba75
JS
617 HBITMAP hMaskBitmap = NULL;
618 HBITMAP hOldMaskBitmap = NULL;
619 HDC hMaskDC = NULL;
620 unsigned char maskR = 0;
621 unsigned char maskG = 0;
622 unsigned char maskB = 0;
623
54a96d02 624 // printf("Created bitmap %d\n", (int) hBitmap);
e640f823
JS
625 if (hBitmap == NULL)
626 {
627 ::ReleaseDC(NULL, hScreenDC);
fcf90ee1 628 return false;
e640f823
JS
629 }
630 HDC hMemDC = ::CreateCompatibleDC(hScreenDC);
e640f823
JS
631
632 HBITMAP hOldBitmap = ::SelectObject(hMemDC, hBitmap);
62e1ba75
JS
633 ::ReleaseDC(NULL, hScreenDC);
634
635 // created an mono-bitmap for the possible mask
636 bool hasMask = image.HasMask();
637
638 if ( hasMask )
639 {
640#if USE_MASKS
641 // FIXME: we should be able to pass bpp = 1, but
642 // GdBlit can't handle a different depth
643#if 0
644 hMaskBitmap = ::CreateBitmap( (WORD)image.GetWidth(), (WORD)image.GetHeight(), 1, 1, NULL );
645#else
646 hMaskBitmap = ::CreateCompatibleBitmap( hMemDC, (WORD)image.GetWidth(), (WORD)image.GetHeight());
647#endif
648 maskR = image.GetMaskRed();
649 maskG = image.GetMaskGreen();
650 maskB = image.GetMaskBlue();
651
652 if (!hMaskBitmap)
653 {
fcf90ee1 654 hasMask = false;
8e9ff815 655 }
62e1ba75
JS
656 else
657 {
658 hScreenDC = ::GetDC(NULL);
659 hMaskDC = ::CreateCompatibleDC(hScreenDC);
660 ::ReleaseDC(NULL, hScreenDC);
661
662 hOldMaskBitmap = ::SelectObject( hMaskDC, hMaskBitmap);
8e9ff815 663 }
62e1ba75 664#else
fcf90ee1 665 hasMask = false;
62e1ba75
JS
666#endif
667 }
e640f823
JS
668
669 int i, j;
670 for (i = 0; i < image.GetWidth(); i++)
671 {
8e9ff815
VZ
672 for (j = 0; j < image.GetHeight(); j++)
673 {
674 unsigned char red = image.GetRed(i, j);
675 unsigned char green = image.GetGreen(i, j);
676 unsigned char blue = image.GetBlue(i, j);
e640f823 677
8e9ff815 678 ::SetPixel(hMemDC, i, j, PALETTERGB(red, green, blue));
62e1ba75
JS
679
680 if (hasMask)
681 {
682 // scan the bitmap for the transparent colour and set the corresponding
683 // pixels in the mask to BLACK and the rest to WHITE
684 if (maskR == red && maskG == green && maskB == blue)
685 ::SetPixel(hMaskDC, i, j, PALETTERGB(0, 0, 0));
686 else
687 ::SetPixel(hMaskDC, i, j, PALETTERGB(255, 255, 255));
8e9ff815
VZ
688 }
689 }
e640f823
JS
690 }
691
692 ::SelectObject(hMemDC, hOldBitmap);
693 ::DeleteDC(hMemDC);
62e1ba75
JS
694 if (hasMask)
695 {
696 ::SelectObject(hMaskDC, hOldMaskBitmap);
8e9ff815 697 ::DeleteDC(hMaskDC);
62e1ba75 698
8bbbae21 699 ((wxBitmapRefData*)m_refData)->SetMask(hMaskBitmap);
62e1ba75 700 }
8e9ff815 701
e640f823
JS
702 SetWidth(image.GetWidth());
703 SetHeight(image.GetHeight());
704 SetDepth(screenDepth);
705 SetHBITMAP( (WXHBITMAP) hBitmap );
8e9ff815 706
e640f823
JS
707#if wxUSE_PALETTE
708 // Copy the palette from the source image
709 SetPalette(image.GetPalette());
710#endif // wxUSE_PALETTE
711
fcf90ee1 712 return true;
fec19ea9
VS
713}
714
715wxImage wxBitmap::ConvertToImage() const
716{
e640f823
JS
717 // Initial attempt at a simple-minded implementation.
718 // The bitmap will always be created at the screen depth,
719 // so the 'depth' argument is ignored.
720 // TODO: transparency (create a mask image)
721
722 if (!Ok())
723 {
724 wxFAIL_MSG( wxT("bitmap is invalid") );
8e9ff815 725 return wxNullImage;
e640f823
JS
726 }
727
728 wxImage image;
729
730 wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
731
732 // create an wxImage object
733 int width = GetWidth();
734 int height = GetHeight();
735 image.Create( width, height );
736 unsigned char *data = image.GetData();
737 if( !data )
738 {
739 wxFAIL_MSG( wxT("could not allocate data for image") );
740 return wxNullImage;
741 }
8e9ff815 742
e640f823
JS
743 HDC hScreenDC = ::GetDC(NULL);
744
745 HDC hMemDC = ::CreateCompatibleDC(hScreenDC);
746 ::ReleaseDC(NULL, hScreenDC);
747
748 HBITMAP hBitmap = (HBITMAP) GetHBITMAP();
8e9ff815 749
e640f823
JS
750 HBITMAP hOldBitmap = ::SelectObject(hMemDC, hBitmap);
751
752 int i, j;
753 for (i = 0; i < GetWidth(); i++)
754 {
8e9ff815
VZ
755 for (j = 0; j < GetHeight(); j++)
756 {
757 COLORREF color = ::GetPixel(hMemDC, i, j);
758 unsigned char red = GetRValue(color);
759 unsigned char green = GetGValue(color);
760 unsigned char blue = GetBValue(color);
761
762 image.SetRGB(i, j, red, green, blue);
763 }
e640f823
JS
764 }
765
766 ::SelectObject(hMemDC, hOldBitmap);
767 ::DeleteDC(hMemDC);
8e9ff815 768
e640f823
JS
769#if wxUSE_PALETTE
770 // Copy the palette from the source image
771 if (GetPalette())
772 image.SetPalette(* GetPalette());
773#endif // wxUSE_PALETTE
774
775 return image;
acf8e3d2
VZ
776}
777
778#endif // __WXMICROWIN__
779
780// ----------------------------------------------------------------------------
781// wxImage to/from conversions
782// ----------------------------------------------------------------------------
783
2cf45d69
VZ
784bool wxBitmap::CreateFromImage(const wxImage& image, int depth)
785{
786 return CreateFromImage(image, depth, 0);
787}
788
789bool wxBitmap::CreateFromImage(const wxImage& image, const wxDC& dc)
790{
fcf90ee1 791 wxCHECK_MSG( dc.Ok(), false,
2cf45d69
VZ
792 _T("invalid HDC in wxBitmap::CreateFromImage()") );
793
794 return CreateFromImage(image, -1, dc.GetHDC());
795}
796
50a9dd77
VZ
797#if wxUSE_WXDIB
798
be69f971 799bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc)
acf8e3d2 800{
fcf90ee1 801 wxCHECK_MSG( image.Ok(), false, wxT("invalid image") );
acf8e3d2
VZ
802
803 UnRef();
804
805 // first convert the image to DIB
806 const int h = image.GetHeight();
807 const int w = image.GetWidth();
808
809 wxDIB dib(image);
810 if ( !dib.IsOk() )
fcf90ee1 811 return false;
511fb92a
VZ
812
813 if ( depth == -1 )
814 depth = dib.GetDepth(); // Get depth from image if none specified
acf8e3d2
VZ
815
816 // store the bitmap parameters
817 wxBitmapRefData *refData = new wxBitmapRefData;
818 refData->m_width = w;
819 refData->m_height = h;
acf8e3d2
VZ
820 refData->m_hasAlpha = image.HasAlpha();
821
822 m_refData = refData;
823
824
825 // next either store DIB as is or create a DDB from it
be69f971 826 HBITMAP hbitmap wxDUMMY_INITIALIZE(0);
acf8e3d2 827
2cf45d69 828 // are we going to use DIB?
4b8ab2f9
VZ
829 //
830 // NB: DDBs don't support alpha so if we have alpha channel we must use DIB
831 if ( image.HasAlpha() || wxShouldCreateDIB(w, h, depth, hdc) )
2cf45d69
VZ
832 {
833 // don't delete the DIB section in dib object dtor
834 hbitmap = dib.Detach();
835
fcf90ee1 836 refData->m_isDIB = true;
7532f691 837 refData->m_depth = depth;
2cf45d69 838 }
be69f971 839#ifndef ALWAYS_USE_DIB
2cf45d69 840 else // we need to convert DIB to DDB
acf8e3d2 841 {
b0ea5d96 842 hbitmap = dib.CreateDDB((HDC)hdc);
2cf45d69 843
7532f691 844 refData->m_depth = depth;
acf8e3d2 845 }
be69f971 846#endif // !ALWAYS_USE_DIB
acf8e3d2
VZ
847
848 // validate this object
849 SetHBITMAP((WXHBITMAP)hbitmap);
850
acf8e3d2
VZ
851 // finally also set the mask if we have one
852 if ( image.HasMask() )
853 {
eabd3333
VZ
854 const size_t len = 2*((w+15)/16);
855 BYTE *src = image.GetData();
856 BYTE *data = new BYTE[h*len];
857 memset(data, 0, h*len);
858 BYTE r = image.GetMaskRed(),
859 g = image.GetMaskGreen(),
860 b = image.GetMaskBlue();
861 BYTE *dst = data;
862 for ( int y = 0; y < h; y++, dst += len )
863 {
864 BYTE *dstLine = dst;
865 BYTE mask = 0x80;
866 for ( int x = 0; x < w; x++, src += 3 )
867 {
868 if (src[0] != r || src[1] != g || src[2] != b)
869 *dstLine |= mask;
870
871 if ( (mask >>= 1) == 0 )
872 {
873 dstLine++;
874 mask = 0x80;
875 }
876 }
877 }
878
879 hbitmap = ::CreateBitmap(w, h, 1, 1, data);
880 if ( !hbitmap )
881 {
882 wxLogLastError(_T("CreateBitmap(mask)"));
883 }
884 else
885 {
886 SetMask(new wxMask((WXHBITMAP)hbitmap));
887 }
888
d0ee33f5 889 delete[] data;
acf8e3d2
VZ
890 }
891
fcf90ee1 892 return true;
acf8e3d2
VZ
893}
894
895wxImage wxBitmap::ConvertToImage() const
896{
6faac21b 897 // convert DDB to DIB
be69f971 898 wxDIB dib(*this);
c8688869 899
003e6c07
DS
900 if ( !dib.IsOk() )
901 {
902 return wxNullImage;
903 }
904
6faac21b 905 // and then DIB to our wxImage
003e6c07
DS
906 wxImage image = dib.ConvertToImage();
907 if ( !image.Ok() )
908 {
909 return wxNullImage;
910 }
911
6faac21b
VZ
912 // now do the same for the mask, if we have any
913 HBITMAP hbmpMask = GetMask() ? (HBITMAP) GetMask()->GetMaskBitmap() : NULL;
914 if ( hbmpMask )
fec19ea9 915 {
6faac21b
VZ
916 wxDIB dibMask(hbmpMask);
917 if ( dibMask.IsOk() )
003e6c07 918 {
6faac21b
VZ
919 // TODO: use wxRawBitmap to iterate over DIB
920
921 // we hard code the mask colour for now but we could also make an
922 // effort (and waste time) to choose a colour not present in the
923 // image already to avoid having to fudge the pixels below --
924 // whether it's worth to do it is unclear however
925 static const int MASK_RED = 1;
926 static const int MASK_GREEN = 2;
927 static const int MASK_BLUE = 3;
928 static const int MASK_BLUE_REPLACEMENT = 2;
929
930 const int h = dibMask.GetHeight();
931 const int w = dibMask.GetWidth();
932 const int bpp = dibMask.GetDepth();
933 const int maskBytesPerPixel = bpp >> 3;
934 const int maskBytesPerLine = wxDIB::GetLineSize(w, bpp);
935 unsigned char *data = image.GetData();
936
937 // remember that DIBs are stored in bottom to top order
938 unsigned char *
939 maskLineStart = dibMask.GetData() + ((h - 1) * maskBytesPerLine);
940
941 for ( int y = 0; y < h; y++, maskLineStart -= maskBytesPerLine )
003e6c07 942 {
6faac21b
VZ
943 // traverse one mask DIB line
944 unsigned char *mask = maskLineStart;
945 for ( int x = 0; x < w; x++, mask += maskBytesPerPixel )
003e6c07 946 {
6faac21b
VZ
947 // should this pixel be transparent?
948 if ( *mask )
003e6c07 949 {
6faac21b
VZ
950 // no, check that it isn't transparent by accident
951 if ( (data[0] == MASK_RED) &&
952 (data[1] == MASK_GREEN) &&
953 (data[2] == MASK_BLUE) )
954 {
955 // we have to fudge the colour a bit to prevent
956 // this pixel from appearing transparent
957 data[2] = MASK_BLUE_REPLACEMENT;
958 }
959
960 data += 3;
961 }
962 else // yes, transparent pixel
963 {
964 *data++ = MASK_RED;
965 *data++ = MASK_GREEN;
966 *data++ = MASK_BLUE;
003e6c07 967 }
003e6c07 968 }
003e6c07 969 }
003e6c07 970
6faac21b
VZ
971 image.SetMaskColour(MASK_RED, MASK_GREEN, MASK_BLUE);
972 }
fec19ea9 973 }
fec19ea9
VS
974
975 return image;
976}
977
50a9dd77
VZ
978#else // !wxUSE_WXDIB
979
980bool
981wxBitmap::CreateFromImage(const wxImage& WXUNUSED(image),
982 int WXUNUSED(depth),
983 WXHDC WXUNUSED(hdc))
984{
985 return false;
986}
987
988wxImage wxBitmap::ConvertToImage() const
989{
990 return wxImage();
991}
992
993#endif // wxUSE_WXDIB/!wxUSE_WXDIB
be69f971 994
6d51f220
VZ
995#endif // wxUSE_IMAGE
996
acf8e3d2
VZ
997// ----------------------------------------------------------------------------
998// loading and saving bitmaps
999// ----------------------------------------------------------------------------
1000
debe6624 1001bool wxBitmap::LoadFile(const wxString& filename, long type)
2bda0e17 1002{
6d167489 1003 UnRef();
2bda0e17 1004
6d167489 1005 wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
2bda0e17 1006
6d167489
VZ
1007 if ( handler )
1008 {
1009 m_refData = new wxBitmapRefData;
2bda0e17 1010
6d167489
VZ
1011 return handler->LoadFile(this, filename, type, -1, -1);
1012 }
64c288fa 1013#if wxUSE_IMAGE && wxUSE_WXDIB
be69f971 1014 else // no bitmap handler found
b75dd496 1015 {
6d167489 1016 wxImage image;
6d51f220
VZ
1017 if ( image.LoadFile( filename, type ) && image.Ok() )
1018 {
368d59f0 1019 *this = wxBitmap(image);
6d167489 1020
fcf90ee1 1021 return true;
6d51f220 1022 }
b75dd496 1023 }
6d51f220
VZ
1024#endif // wxUSE_IMAGE
1025
fcf90ee1 1026 return false;
2bda0e17
KB
1027}
1028
debe6624 1029bool wxBitmap::Create(void *data, long type, int width, int height, int depth)
2bda0e17 1030{
6d167489 1031 UnRef();
2bda0e17 1032
6d167489 1033 wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
2bda0e17 1034
6d167489
VZ
1035 if ( !handler )
1036 {
9b601c24 1037 wxLogDebug(wxT("Failed to create bitmap: no bitmap handler for type %ld defined."), type);
2bda0e17 1038
fcf90ee1 1039 return false;
6d167489 1040 }
1d792928 1041
6d167489 1042 m_refData = new wxBitmapRefData;
1d792928 1043
6d167489 1044 return handler->Create(this, data, type, width, height, depth);
2bda0e17
KB
1045}
1046
d275c7eb
VZ
1047bool wxBitmap::SaveFile(const wxString& filename,
1048 int type,
1049 const wxPalette *palette)
2bda0e17 1050{
6d167489 1051 wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
2bda0e17 1052
6d167489
VZ
1053 if ( handler )
1054 {
1055 return handler->SaveFile(this, filename, type, palette);
1056 }
64c288fa 1057#if wxUSE_IMAGE && wxUSE_WXDIB
be69f971 1058 else // no bitmap handler found
6d167489
VZ
1059 {
1060 // FIXME what about palette? shouldn't we use it?
368d59f0 1061 wxImage image = ConvertToImage();
6d51f220
VZ
1062 if ( image.Ok() )
1063 {
1064 return image.SaveFile(filename, type);
1065 }
6d167489 1066 }
6d51f220
VZ
1067#endif // wxUSE_IMAGE
1068
fcf90ee1 1069 return false;
2bda0e17
KB
1070}
1071
4b7f2165
VZ
1072// ----------------------------------------------------------------------------
1073// sub bitmap extraction
1074// ----------------------------------------------------------------------------
1075
1076wxBitmap wxBitmap::GetSubBitmap( const wxRect& rect) const
1077{
1078 wxCHECK_MSG( Ok() &&
1079 (rect.x >= 0) && (rect.y >= 0) &&
1080 (rect.x+rect.width <= GetWidth()) &&
1081 (rect.y+rect.height <= GetHeight()),
1082 wxNullBitmap, wxT("Invalid bitmap or bitmap region") );
1083
e5d4ef74 1084 wxBitmap ret( rect.width, rect.height, GetDepth() );
4b7f2165
VZ
1085 wxASSERT_MSG( ret.Ok(), wxT("GetSubBitmap error") );
1086
8e9ff815 1087#ifndef __WXMICROWIN__
e5d4ef74
VZ
1088 // handle alpha channel, if any
1089 if (HasAlpha())
92218ce6 1090 ret.UseAlpha();
acf8e3d2 1091
4b7f2165 1092 // copy bitmap data
acf8e3d2
VZ
1093 MemoryHDC dcSrc,
1094 dcDst;
8e9ff815
VZ
1095
1096 {
1097 SelectInHDC selectSrc(dcSrc, GetHbitmap()),
1098 selectDst(dcDst, GetHbitmapOf(ret));
1099
acf8e3d2
VZ
1100 if ( !selectSrc || !selectDst )
1101 {
1102 wxLogLastError(_T("SelectObjct(hBitmap)"));
1103 }
1104
8e9ff815
VZ
1105 if ( !::BitBlt(dcDst, 0, 0, rect.width, rect.height,
1106 dcSrc, rect.x, rect.y, SRCCOPY) )
1107 {
1108 wxLogLastError(_T("BitBlt"));
1109 }
1110 }
4b7f2165
VZ
1111
1112 // copy mask if there is one
8e9ff815 1113 if ( GetMask() )
4b7f2165
VZ
1114 {
1115 HBITMAP hbmpMask = ::CreateBitmap(rect.width, rect.height, 1, 1, 0);
1116
8e9ff815
VZ
1117 SelectInHDC selectSrc(dcSrc, (HBITMAP) GetMask()->GetMaskBitmap()),
1118 selectDst(dcDst, hbmpMask);
1119
1120 if ( !::BitBlt(dcDst, 0, 0, rect.width, rect.height,
1121 dcSrc, rect.x, rect.y, SRCCOPY) )
1122 {
1123 wxLogLastError(_T("BitBlt"));
1124 }
4b7f2165
VZ
1125
1126 wxMask *mask = new wxMask((WXHBITMAP) hbmpMask);
1127 ret.SetMask(mask);
1128 }
8e9ff815 1129#endif // !__WXMICROWIN__
4b7f2165
VZ
1130
1131 return ret;
1132}
1133
6d167489
VZ
1134// ----------------------------------------------------------------------------
1135// wxBitmap accessors
1136// ----------------------------------------------------------------------------
2bda0e17 1137
adf9e099 1138#if wxUSE_PALETTE
8bbbae21 1139wxPalette* wxBitmap::GetPalette() const
2bda0e17 1140{
8bbbae21
VZ
1141 return GetBitmapData() ? &GetBitmapData()->m_bitmapPalette
1142 : (wxPalette *) NULL;
1143}
adf9e099 1144#endif
8bbbae21
VZ
1145
1146wxMask *wxBitmap::GetMask() const
1147{
1148 return GetBitmapData() ? GetBitmapData()->GetMask() : (wxMask *) NULL;
1149}
2bda0e17 1150
ec023a6e
VZ
1151wxBitmap wxBitmap::GetMaskBitmap() const
1152{
1153 wxBitmap bmp;
1154 wxMask *mask = GetMask();
1155 if ( mask )
1156 bmp.SetHBITMAP(mask->GetMaskBitmap());
1157 return bmp;
1158}
1159
3ca22d5e
MB
1160#ifdef __WXDEBUG__
1161
8bbbae21
VZ
1162wxDC *wxBitmap::GetSelectedInto() const
1163{
1164 return GetBitmapData() ? GetBitmapData()->m_selectedInto : (wxDC *) NULL;
2bda0e17
KB
1165}
1166
3ca22d5e
MB
1167#endif
1168
8bbbae21
VZ
1169#if WXWIN_COMPATIBILITY_2_4
1170
1171int wxBitmap::GetQuality() const
1172{
1173 return 0;
1174}
1175
1176#endif // WXWIN_COMPATIBILITY_2_4
1177
10b41b53
VZ
1178void wxBitmap::UseAlpha()
1179{
1180 if ( GetBitmapData() )
1181 GetBitmapData()->m_hasAlpha = true;
1182}
1183
acf8e3d2
VZ
1184bool wxBitmap::HasAlpha() const
1185{
1186 return GetBitmapData() && GetBitmapData()->m_hasAlpha;
1187}
1188
8bbbae21
VZ
1189// ----------------------------------------------------------------------------
1190// wxBitmap setters
1191// ----------------------------------------------------------------------------
1192
3ca22d5e
MB
1193#ifdef __WXDEBUG__
1194
8bbbae21
VZ
1195void wxBitmap::SetSelectedInto(wxDC *dc)
1196{
1197 if ( GetBitmapData() )
1198 GetBitmapData()->m_selectedInto = dc;
2bda0e17
KB
1199}
1200
3ca22d5e
MB
1201#endif
1202
d275c7eb
VZ
1203#if wxUSE_PALETTE
1204
2bda0e17
KB
1205void wxBitmap::SetPalette(const wxPalette& palette)
1206{
7ff64980 1207 AllocExclusive();
2bda0e17 1208
6d167489 1209 GetBitmapData()->m_bitmapPalette = palette;
2bda0e17
KB
1210}
1211
d275c7eb
VZ
1212#endif // wxUSE_PALETTE
1213
2bda0e17
KB
1214void wxBitmap::SetMask(wxMask *mask)
1215{
7ff64980 1216 AllocExclusive();
2bda0e17 1217
8bbbae21
VZ
1218 GetBitmapData()->SetMask(mask);
1219}
1220
8bbbae21
VZ
1221#if WXWIN_COMPATIBILITY_2_4
1222
1223void wxBitmap::SetQuality(int WXUNUSED(quality))
1224{
2bda0e17
KB
1225}
1226
8bbbae21
VZ
1227#endif // WXWIN_COMPATIBILITY_2_4
1228
2cf45d69
VZ
1229// ----------------------------------------------------------------------------
1230// raw bitmap access support
1231// ----------------------------------------------------------------------------
1232
1e3c12d7 1233#ifdef wxHAVE_RAW_BITMAP
b9bcaf11 1234void *wxBitmap::GetRawData(wxPixelDataBase& data, int bpp)
2cf45d69 1235{
4676948b 1236#if wxUSE_WXDIB
2cf45d69
VZ
1237 if ( !Ok() )
1238 {
1239 // no bitmap, no data (raw or otherwise)
b9bcaf11 1240 return NULL;
2cf45d69
VZ
1241 }
1242
fa275e86
VZ
1243 // if we're already a DIB we can access our data directly, but if not we
1244 // need to convert this DDB to a DIB section and use it for raw access and
1245 // then convert it back
1246 HBITMAP hDIB;
1247 if ( !GetBitmapData()->m_isDIB )
1248 {
d0ee33f5 1249 wxCHECK_MSG( !GetBitmapData()->m_dib, NULL,
fa275e86
VZ
1250 _T("GetRawData() may be called only once") );
1251
1252 wxDIB *dib = new wxDIB(*this);
1253 if ( !dib->IsOk() )
1254 {
1255 delete dib;
1256
b9bcaf11 1257 return NULL;
fa275e86
VZ
1258 }
1259
1260 // we'll free it in UngetRawData()
1261 GetBitmapData()->m_dib = dib;
1262
1263 hDIB = dib->GetHandle();
1264 }
1265 else // we're a DIB
1266 {
1267 hDIB = GetHbitmap();
1268 }
1269
2cf45d69 1270 DIBSECTION ds;
fa275e86 1271 if ( ::GetObject(hDIB, sizeof(ds), &ds) != sizeof(DIBSECTION) )
2cf45d69 1272 {
fa275e86
VZ
1273 wxFAIL_MSG( _T("failed to get DIBSECTION from a DIB?") );
1274
b9bcaf11
VZ
1275 return NULL;
1276 }
1277
1278 // check that the bitmap is in correct format
1279 if ( ds.dsBm.bmBitsPixel != bpp )
1280 {
1281 wxFAIL_MSG( _T("incorrect bitmap type in wxBitmap::GetRawData()") );
1282
1283 return NULL;
2cf45d69
VZ
1284 }
1285
b9bcaf11 1286 // ok, store the relevant info in wxPixelDataBase
2cf45d69
VZ
1287 const LONG h = ds.dsBm.bmHeight;
1288
b9bcaf11
VZ
1289 data.m_width = ds.dsBm.bmWidth;
1290 data.m_height = h;
2cf45d69
VZ
1291
1292 // remember that DIBs are stored in top to bottom order!
e5d4ef74
VZ
1293 // (We can't just use ds.dsBm.bmWidthBytes here, because it isn't always a
1294 // multiple of 2, as required by the documentation. So we use the official
1295 // formula, which we already use elsewhere.)
1296 const LONG bytesPerRow =
1297 wxDIB::GetLineSize(ds.dsBm.bmWidth, ds.dsBm.bmBitsPixel);
b9bcaf11
VZ
1298 data.m_stride = -bytesPerRow;
1299
1300 char *bits = (char *)ds.dsBm.bmBits;
2cf45d69
VZ
1301 if ( h > 1 )
1302 {
b9bcaf11 1303 bits += (h - 1)*bytesPerRow;
2cf45d69
VZ
1304 }
1305
b9bcaf11 1306 return bits;
4676948b
JS
1307#else
1308 return NULL;
1309#endif
2cf45d69
VZ
1310}
1311
b9bcaf11 1312void wxBitmap::UngetRawData(wxPixelDataBase& dataBase)
13c13ecb 1313{
4676948b 1314#if wxUSE_WXDIB
fa275e86
VZ
1315 if ( !Ok() )
1316 return;
1317
e5d4ef74 1318 if ( !&dataBase )
7af64aac
VZ
1319 {
1320 // invalid data, don't crash -- but don't assert neither as we're
b9bcaf11 1321 // called automatically from wxPixelDataBase dtor and so there is no
7af64aac
VZ
1322 // way to prevent this from happening
1323 return;
1324 }
1325
289307fa
VZ
1326 // if we're a DDB we need to convert DIB back to DDB now to make the
1327 // changes made via raw bitmap access effective
1328 if ( !GetBitmapData()->m_isDIB )
1329 {
1330 wxDIB *dib = GetBitmapData()->m_dib;
1331 GetBitmapData()->m_dib = NULL;
fa275e86 1332
289307fa 1333 // TODO: convert
fa275e86 1334
289307fa 1335 delete dib;
fa275e86 1336 }
289307fa 1337#endif // wxUSE_WXDIB
13c13ecb 1338}
1e3c12d7 1339#endif // #ifdef wxHAVE_RAW_BITMAP
13c13ecb 1340
6d167489
VZ
1341// ----------------------------------------------------------------------------
1342// wxMask
1343// ----------------------------------------------------------------------------
2bda0e17 1344
10fcf31a 1345wxMask::wxMask()
2bda0e17
KB
1346{
1347 m_maskBitmap = 0;
1348}
1349
1350// Construct a mask from a bitmap and a colour indicating
1351// the transparent area
1352wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour)
1353{
1354 m_maskBitmap = 0;
6d167489 1355 Create(bitmap, colour);
2bda0e17
KB
1356}
1357
1358// Construct a mask from a bitmap and a palette index indicating
1359// the transparent area
debe6624 1360wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex)
2bda0e17
KB
1361{
1362 m_maskBitmap = 0;
6d167489 1363 Create(bitmap, paletteIndex);
2bda0e17
KB
1364}
1365
1366// Construct a mask from a mono bitmap (copies the bitmap).
1367wxMask::wxMask(const wxBitmap& bitmap)
1368{
1369 m_maskBitmap = 0;
6d167489 1370 Create(bitmap);
2bda0e17
KB
1371}
1372
10fcf31a 1373wxMask::~wxMask()
2bda0e17
KB
1374{
1375 if ( m_maskBitmap )
1376 ::DeleteObject((HBITMAP) m_maskBitmap);
1377}
1378
1379// Create a mask from a mono bitmap (copies the bitmap).
1380bool wxMask::Create(const wxBitmap& bitmap)
1381{
04ef50df 1382#ifndef __WXMICROWIN__
fcf90ee1 1383 wxCHECK_MSG( bitmap.Ok() && bitmap.GetDepth() == 1, false,
a58a12e9
VZ
1384 _T("can't create mask from invalid or not monochrome bitmap") );
1385
2bda0e17 1386 if ( m_maskBitmap )
6d167489
VZ
1387 {
1388 ::DeleteObject((HBITMAP) m_maskBitmap);
1389 m_maskBitmap = 0;
1390 }
a58a12e9 1391
6d167489
VZ
1392 m_maskBitmap = (WXHBITMAP) CreateBitmap(
1393 bitmap.GetWidth(),
1394 bitmap.GetHeight(),
1395 1, 1, 0
1396 );
1397 HDC srcDC = CreateCompatibleDC(0);
1398 SelectObject(srcDC, (HBITMAP) bitmap.GetHBITMAP());
1399 HDC destDC = CreateCompatibleDC(0);
1400 SelectObject(destDC, (HBITMAP) m_maskBitmap);
1401 BitBlt(destDC, 0, 0, bitmap.GetWidth(), bitmap.GetHeight(), srcDC, 0, 0, SRCCOPY);
1402 SelectObject(srcDC, 0);
1403 DeleteDC(srcDC);
1404 SelectObject(destDC, 0);
1405 DeleteDC(destDC);
fcf90ee1 1406 return true;
04ef50df 1407#else
fcf90ee1
WS
1408 wxUnusedVar(bitmap);
1409 return false;
04ef50df 1410#endif
2bda0e17
KB
1411}
1412
1413// Create a mask from a bitmap and a palette index indicating
1414// the transparent area
debe6624 1415bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex)
2bda0e17
KB
1416{
1417 if ( m_maskBitmap )
1d792928 1418 {
6d167489
VZ
1419 ::DeleteObject((HBITMAP) m_maskBitmap);
1420 m_maskBitmap = 0;
1d792928 1421 }
d275c7eb
VZ
1422
1423#if wxUSE_PALETTE
6d167489
VZ
1424 if (bitmap.Ok() && bitmap.GetPalette()->Ok())
1425 {
1426 unsigned char red, green, blue;
1427 if (bitmap.GetPalette()->GetRGB(paletteIndex, &red, &green, &blue))
1428 {
1429 wxColour transparentColour(red, green, blue);
1430 return Create(bitmap, transparentColour);
1431 }
1432 }
d275c7eb
VZ
1433#endif // wxUSE_PALETTE
1434
fcf90ee1 1435 return false;
2bda0e17
KB
1436}
1437
1438// Create a mask from a bitmap and a colour indicating
1439// the transparent area
1440bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour)
1441{
04ef50df 1442#ifndef __WXMICROWIN__
fcf90ee1 1443 wxCHECK_MSG( bitmap.Ok(), false, _T("invalid bitmap in wxMask::Create") );
4b7f2165 1444
2bda0e17 1445 if ( m_maskBitmap )
1d792928 1446 {
6d167489
VZ
1447 ::DeleteObject((HBITMAP) m_maskBitmap);
1448 m_maskBitmap = 0;
1449 }
4b7f2165
VZ
1450
1451 int width = bitmap.GetWidth(),
1452 height = bitmap.GetHeight();
1453
1454 // scan the bitmap for the transparent colour and set the corresponding
1455 // pixels in the mask to BLACK and the rest to WHITE
f423f4db 1456 COLORREF maskColour = wxColourToPalRGB(colour);
4b7f2165
VZ
1457 m_maskBitmap = (WXHBITMAP)::CreateBitmap(width, height, 1, 1, 0);
1458
1459 HDC srcDC = ::CreateCompatibleDC(NULL);
1460 HDC destDC = ::CreateCompatibleDC(NULL);
1461 if ( !srcDC || !destDC )
1462 {
f6bcfd97 1463 wxLogLastError(wxT("CreateCompatibleDC"));
4b7f2165
VZ
1464 }
1465
fcf90ee1 1466 bool ok = true;
0bafad0c 1467
1e6feb95
VZ
1468 // SelectObject() will fail
1469 wxASSERT_MSG( !bitmap.GetSelectedInto(),
1470 _T("bitmap can't be selected in another DC") );
1471
0bafad0c
VZ
1472 HGDIOBJ hbmpSrcOld = ::SelectObject(srcDC, GetHbitmapOf(bitmap));
1473 if ( !hbmpSrcOld )
6d167489 1474 {
f6bcfd97 1475 wxLogLastError(wxT("SelectObject"));
0bafad0c 1476
fcf90ee1 1477 ok = false;
4b7f2165 1478 }
0bafad0c
VZ
1479
1480 HGDIOBJ hbmpDstOld = ::SelectObject(destDC, (HBITMAP)m_maskBitmap);
1481 if ( !hbmpDstOld )
4b7f2165 1482 {
f6bcfd97 1483 wxLogLastError(wxT("SelectObject"));
0bafad0c 1484
fcf90ee1 1485 ok = false;
1d792928 1486 }
2bda0e17 1487
59ff46cb 1488 if ( ok )
2bda0e17 1489 {
59ff46cb
VZ
1490 // this will create a monochrome bitmap with 0 points for the pixels
1491 // which have the same value as the background colour and 1 for the
1492 // others
1493 ::SetBkColor(srcDC, maskColour);
1494 ::BitBlt(destDC, 0, 0, width, height, srcDC, 0, 0, NOTSRCCOPY);
2bda0e17 1495 }
4b7f2165 1496
0bafad0c 1497 ::SelectObject(srcDC, hbmpSrcOld);
6d167489 1498 ::DeleteDC(srcDC);
0bafad0c 1499 ::SelectObject(destDC, hbmpDstOld);
6d167489 1500 ::DeleteDC(destDC);
4b7f2165 1501
0bafad0c 1502 return ok;
59ff46cb 1503#else // __WXMICROWIN__
fcf90ee1
WS
1504 wxUnusedVar(bitmap);
1505 wxUnusedVar(colour);
1506 return false;
59ff46cb 1507#endif // __WXMICROWIN__/!__WXMICROWIN__
6d167489
VZ
1508}
1509
1510// ----------------------------------------------------------------------------
1511// wxBitmapHandler
1512// ----------------------------------------------------------------------------
1d792928 1513
6d167489
VZ
1514bool wxBitmapHandler::Create(wxGDIImage *image,
1515 void *data,
1516 long flags,
1517 int width, int height, int depth)
1518{
1519 wxBitmap *bitmap = wxDynamicCast(image, wxBitmap);
1d792928 1520
fcf90ee1 1521 return bitmap ? Create(bitmap, data, flags, width, height, depth) : false;
2bda0e17
KB
1522}
1523
6d167489
VZ
1524bool wxBitmapHandler::Load(wxGDIImage *image,
1525 const wxString& name,
1526 long flags,
1527 int width, int height)
2bda0e17 1528{
6d167489 1529 wxBitmap *bitmap = wxDynamicCast(image, wxBitmap);
2bda0e17 1530
fcf90ee1 1531 return bitmap ? LoadFile(bitmap, name, flags, width, height) : false;
6d167489 1532}
2bda0e17 1533
6d167489
VZ
1534bool wxBitmapHandler::Save(wxGDIImage *image,
1535 const wxString& name,
1536 int type)
2bda0e17 1537{
6d167489
VZ
1538 wxBitmap *bitmap = wxDynamicCast(image, wxBitmap);
1539
fcf90ee1 1540 return bitmap ? SaveFile(bitmap, name, type) : false;
2bda0e17
KB
1541}
1542
6d167489
VZ
1543bool wxBitmapHandler::Create(wxBitmap *WXUNUSED(bitmap),
1544 void *WXUNUSED(data),
1545 long WXUNUSED(type),
1546 int WXUNUSED(width),
1547 int WXUNUSED(height),
1548 int WXUNUSED(depth))
2bda0e17 1549{
fcf90ee1 1550 return false;
2bda0e17
KB
1551}
1552
6d167489
VZ
1553bool wxBitmapHandler::LoadFile(wxBitmap *WXUNUSED(bitmap),
1554 const wxString& WXUNUSED(name),
1555 long WXUNUSED(type),
1556 int WXUNUSED(desiredWidth),
1557 int WXUNUSED(desiredHeight))
2bda0e17 1558{
fcf90ee1 1559 return false;
2bda0e17
KB
1560}
1561
6d167489
VZ
1562bool wxBitmapHandler::SaveFile(wxBitmap *WXUNUSED(bitmap),
1563 const wxString& WXUNUSED(name),
1564 int WXUNUSED(type),
1565 const wxPalette *WXUNUSED(palette))
2bda0e17 1566{
fcf90ee1 1567 return false;
7b46ecac
JS
1568}
1569
6d167489
VZ
1570// ----------------------------------------------------------------------------
1571// DIB functions
1572// ----------------------------------------------------------------------------
1573
04ef50df 1574#ifndef __WXMICROWIN__
6d167489
VZ
1575bool wxCreateDIB(long xSize, long ySize, long bitsPerPixel,
1576 HPALETTE hPal, LPBITMAPINFO* lpDIBHeader)
7b46ecac
JS
1577{
1578 unsigned long i, headerSize;
7b46ecac
JS
1579
1580 // Allocate space for a DIB header
1581 headerSize = (sizeof(BITMAPINFOHEADER) + (256 * sizeof(PALETTEENTRY)));
999836aa
VZ
1582 LPBITMAPINFO lpDIBheader = (BITMAPINFO *) malloc(headerSize);
1583 LPPALETTEENTRY lpPe = (PALETTEENTRY *)((BYTE*)lpDIBheader + sizeof(BITMAPINFOHEADER));
7b46ecac
JS
1584
1585 GetPaletteEntries(hPal, 0, 256, lpPe);
1586
7b46ecac
JS
1587 memset(lpDIBheader, 0x00, sizeof(BITMAPINFOHEADER));
1588
7b46ecac
JS
1589 // Fill in the static parts of the DIB header
1590 lpDIBheader->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
1591 lpDIBheader->bmiHeader.biWidth = xSize;
1592 lpDIBheader->bmiHeader.biHeight = ySize;
1593 lpDIBheader->bmiHeader.biPlanes = 1;
1594
1595 // this value must be 1, 4, 8 or 24 so PixelDepth can only be
1596 lpDIBheader->bmiHeader.biBitCount = (WORD)(bitsPerPixel);
1597 lpDIBheader->bmiHeader.biCompression = BI_RGB;
d0ee33f5 1598 lpDIBheader->bmiHeader.biSizeImage = (xSize * abs(ySize) * bitsPerPixel) >> 3;
7b46ecac
JS
1599 lpDIBheader->bmiHeader.biClrUsed = 256;
1600
1601
1602 // Initialize the DIB palette
1603 for (i = 0; i < 256; i++) {
1604 lpDIBheader->bmiColors[i].rgbReserved = lpPe[i].peFlags;
1605 lpDIBheader->bmiColors[i].rgbRed = lpPe[i].peRed;
1606 lpDIBheader->bmiColors[i].rgbGreen = lpPe[i].peGreen;
1607 lpDIBheader->bmiColors[i].rgbBlue = lpPe[i].peBlue;
1608 }
1609
1610 *lpDIBHeader = lpDIBheader;
1611
fcf90ee1 1612 return true;
7b46ecac
JS
1613}
1614
6d167489 1615void wxFreeDIB(LPBITMAPINFO lpDIBHeader)
7b46ecac 1616{
6d167489 1617 free(lpDIBHeader);
7b46ecac 1618}
04ef50df 1619#endif
7b46ecac 1620
4b7f2165 1621// ----------------------------------------------------------------------------
211b54b1 1622// global helper functions implemented here
4b7f2165
VZ
1623// ----------------------------------------------------------------------------
1624
211b54b1
VZ
1625// helper of wxBitmapToHICON/HCURSOR
1626static
1627HICON wxBitmapToIconOrCursor(const wxBitmap& bmp,
1628 bool iconWanted,
1629 int hotSpotX,
1630 int hotSpotY)
1631{
1632 if ( !bmp.Ok() )
1633 {
1634 // we can't create an icon/cursor form nothing
1635 return 0;
1636 }
1637
0806fc20
RD
1638 if ( bmp.HasAlpha() )
1639 {
07430847
JS
1640 // Create an empty mask bitmap.
1641 // it doesn't seem to work if we mess with the mask at all.
1642 HBITMAP hMonoBitmap = CreateBitmap(bmp.GetWidth(),bmp.GetHeight(),1,1,NULL);
1643
1644 ICONINFO iconInfo;
1645 wxZeroMemory(iconInfo);
1646 iconInfo.fIcon = iconWanted; // do we want an icon or a cursor?
1647 if ( !iconWanted )
1648 {
1649 iconInfo.xHotspot = hotSpotX;
1650 iconInfo.yHotspot = hotSpotY;
1651 }
1652
1653 iconInfo.hbmMask = hMonoBitmap;
1654 iconInfo.hbmColor = GetHbitmapOf(bmp);
1655
1656 HICON hicon = ::CreateIconIndirect(&iconInfo);
1657
1658 ::DeleteObject(hMonoBitmap);
1659
1660 return hicon;
0806fc20 1661 }
d0ee33f5 1662
07430847
JS
1663 wxMask* mask = bmp.GetMask();
1664
211b54b1
VZ
1665 if ( !mask )
1666 {
1667 // we must have a mask for an icon, so even if it's probably incorrect,
1668 // do create it (grey is the "standard" transparent colour)
1669 mask = new wxMask(bmp, *wxLIGHT_GREY);
1670 }
1671
1672 ICONINFO iconInfo;
4104d2b3 1673 wxZeroMemory(iconInfo);
211b54b1
VZ
1674 iconInfo.fIcon = iconWanted; // do we want an icon or a cursor?
1675 if ( !iconWanted )
1676 {
1677 iconInfo.xHotspot = hotSpotX;
1678 iconInfo.yHotspot = hotSpotY;
1679 }
1680
1681 iconInfo.hbmMask = wxInvertMask((HBITMAP)mask->GetMaskBitmap());
1682 iconInfo.hbmColor = GetHbitmapOf(bmp);
1683
1684 // black out the transparent area to preserve background colour, because
1685 // Windows blits the original bitmap using SRCINVERT (XOR) after applying
1686 // the mask to the dest rect.
1687 {
1688 MemoryHDC dcSrc, dcDst;
1689 SelectInHDC selectMask(dcSrc, (HBITMAP)mask->GetMaskBitmap()),
1690 selectBitmap(dcDst, iconInfo.hbmColor);
1691
1692 if ( !::BitBlt(dcDst, 0, 0, bmp.GetWidth(), bmp.GetHeight(),
1693 dcSrc, 0, 0, SRCAND) )
1694 {
1695 wxLogLastError(_T("BitBlt"));
1696 }
1697 }
1698
1699 HICON hicon = ::CreateIconIndirect(&iconInfo);
1700
0806fc20 1701 if ( !bmp.GetMask() && !bmp.HasAlpha() )
211b54b1
VZ
1702 {
1703 // we created the mask, now delete it
1704 delete mask;
1705 }
1706
1707 // delete the inverted mask bitmap we created as well
1708 ::DeleteObject(iconInfo.hbmMask);
1709
1710 return hicon;
1711}
1712
1713HICON wxBitmapToHICON(const wxBitmap& bmp)
1714{
fcf90ee1 1715 return wxBitmapToIconOrCursor(bmp, true, 0, 0);
211b54b1
VZ
1716}
1717
1718HCURSOR wxBitmapToHCURSOR(const wxBitmap& bmp, int hotSpotX, int hotSpotY)
1719{
fcf90ee1 1720 return (HCURSOR)wxBitmapToIconOrCursor(bmp, false, hotSpotX, hotSpotY);
211b54b1
VZ
1721}
1722
1723HBITMAP wxInvertMask(HBITMAP hbmpMask, int w, int h)
4b7f2165 1724{
04ef50df 1725#ifndef __WXMICROWIN__
4b7f2165
VZ
1726 wxCHECK_MSG( hbmpMask, 0, _T("invalid bitmap in wxInvertMask") );
1727
1728 // get width/height from the bitmap if not given
1729 if ( !w || !h )
1730 {
1731 BITMAP bm;
1732 ::GetObject(hbmpMask, sizeof(BITMAP), (LPVOID)&bm);
1733 w = bm.bmWidth;
1734 h = bm.bmHeight;
1735 }
1736
1737 HDC hdcSrc = ::CreateCompatibleDC(NULL);
1738 HDC hdcDst = ::CreateCompatibleDC(NULL);
1739 if ( !hdcSrc || !hdcDst )
1740 {
f6bcfd97 1741 wxLogLastError(wxT("CreateCompatibleDC"));
4b7f2165
VZ
1742 }
1743
1744 HBITMAP hbmpInvMask = ::CreateBitmap(w, h, 1, 1, 0);
1745 if ( !hbmpInvMask )
1746 {
f6bcfd97 1747 wxLogLastError(wxT("CreateBitmap"));
4b7f2165
VZ
1748 }
1749
e7222d65
JS
1750 HGDIOBJ srcTmp = ::SelectObject(hdcSrc, hbmpMask);
1751 HGDIOBJ dstTmp = ::SelectObject(hdcDst, hbmpInvMask);
4b7f2165
VZ
1752 if ( !::BitBlt(hdcDst, 0, 0, w, h,
1753 hdcSrc, 0, 0,
1754 NOTSRCCOPY) )
1755 {
f6bcfd97 1756 wxLogLastError(wxT("BitBlt"));
4b7f2165 1757 }
7b46ecac 1758
e7222d65
JS
1759 // Deselect objects
1760 SelectObject(hdcSrc,srcTmp);
1761 SelectObject(hdcDst,dstTmp);
fcf90ee1 1762
4b7f2165
VZ
1763 ::DeleteDC(hdcSrc);
1764 ::DeleteDC(hdcDst);
1765
1766 return hbmpInvMask;
04ef50df
JS
1767#else
1768 return 0;
1769#endif
4b7f2165 1770}