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Make wxRadioButton::SetValue(true) deselect all other wxRadioButton in its group...
[wxWidgets.git] / include / wx / univ / button.h
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1///////////////////////////////////////////////////////////////////////////////
2// Name: wx/univ/button.h
3// Purpose: wxButton for wxUniversal
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 15.08.00
7// RCS-ID: $Id$
442b35b5 8// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
65571936 9// Licence: wxWindows licence
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10///////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_UNIV_BUTTON_H_
13#define _WX_UNIV_BUTTON_H_
14
b5dbe15d 15class WXDLLIMPEXP_FWD_CORE wxInputHandler;
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16
17#include "wx/bitmap.h"
18
19// ----------------------------------------------------------------------------
20// the actions supported by this control
21// ----------------------------------------------------------------------------
22
23#define wxACTION_BUTTON_TOGGLE _T("toggle") // press/release the button
24#define wxACTION_BUTTON_PRESS _T("press") // press the button
25#define wxACTION_BUTTON_RELEASE _T("release") // release the button
26#define wxACTION_BUTTON_CLICK _T("click") // generate button click event
27
28// ----------------------------------------------------------------------------
29// wxButton: a push button
30// ----------------------------------------------------------------------------
31
32class WXDLLEXPORT wxButton : public wxButtonBase
33{
34public:
6463b9f5 35 wxButton() { Init(); }
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36 wxButton(wxWindow *parent,
37 wxWindowID id,
38 const wxBitmap& bitmap,
5f7bcb48 39 const wxString& label = wxEmptyString,
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40 const wxPoint& pos = wxDefaultPosition,
41 const wxSize& size = wxDefaultSize,
42 long style = 0,
43 const wxValidator& validator = wxDefaultValidator,
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44 const wxString& name = wxButtonNameStr)
45 {
46 Init();
47
48 Create(parent, id, bitmap, label, pos, size, style, validator, name);
49 }
9467bdb7 50
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51 wxButton(wxWindow *parent,
52 wxWindowID id,
5f7bcb48 53 const wxString& label = wxEmptyString,
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54 const wxPoint& pos = wxDefaultPosition,
55 const wxSize& size = wxDefaultSize,
56 long style = 0,
57 const wxValidator& validator = wxDefaultValidator,
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58 const wxString& name = wxButtonNameStr)
59 {
60 Init();
61
62 Create(parent, id, label, pos, size, style, validator, name);
63 }
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64
65 bool Create(wxWindow *parent,
66 wxWindowID id,
5f7bcb48 67 const wxString& label = wxEmptyString,
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68 const wxPoint& pos = wxDefaultPosition,
69 const wxSize& size = wxDefaultSize,
70 long style = 0,
71 const wxValidator& validator = wxDefaultValidator,
72 const wxString& name = wxButtonNameStr)
73 {
74 return Create(parent, id, wxNullBitmap, label,
75 pos, size, style, validator, name);
76 }
9467bdb7 77
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78 bool Create(wxWindow *parent,
79 wxWindowID id,
80 const wxBitmap& bitmap,
5f7bcb48 81 const wxString& label = wxEmptyString,
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82 const wxPoint& pos = wxDefaultPosition,
83 const wxSize& size = wxDefaultSize,
84 long style = 0,
85 const wxValidator& validator = wxDefaultValidator,
86 const wxString& name = wxButtonNameStr);
87
88 virtual ~wxButton();
89
90 virtual void SetImageLabel(const wxBitmap& bitmap);
91 virtual void SetImageMargins(wxCoord x, wxCoord y);
94aff5ff 92 virtual wxWindow *SetDefault();
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93
94 virtual bool IsPressed() const { return m_isPressed; }
95 virtual bool IsDefault() const { return m_isDefault; }
96
97 // wxButton actions
bd88c1fa 98 virtual void Toggle();
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99 virtual void Press();
100 virtual void Release();
101 virtual void Click();
102
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103 virtual bool PerformAction(const wxControlAction& action,
104 long numArg = -1,
105 const wxString& strArg = wxEmptyString);
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106
107 virtual bool CanBeHighlighted() const { return true; }
108
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109 static wxInputHandler *GetStdInputHandler(wxInputHandler *handlerDef);
110 virtual wxInputHandler *DoGetStdInputHandler(wxInputHandler *handlerDef)
111 {
112 return GetStdInputHandler(handlerDef);
113 }
114
115
6f02a879 116protected:
1e6feb95 117 virtual wxSize DoGetBestClientSize() const;
9467bdb7 118
193e19cf 119 virtual bool DoDrawBackground(wxDC& dc);
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120 virtual void DoDraw(wxControlRenderer *renderer);
121
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122 // common part of all ctors
123 void Init();
124
125 // current state
126 bool m_isPressed,
127 m_isDefault;
128
129 // the (optional) image to show and the margins around it
130 wxBitmap m_bitmap;
131 wxCoord m_marginBmpX,
132 m_marginBmpY;
133
134private:
135 DECLARE_DYNAMIC_CLASS(wxButton)
136};
137
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138#endif // _WX_UNIV_BUTTON_H_
139