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b503b036 SC |
1 | /////////////////////////////////////////////////////////////////////////////// |
2 | // Name: src/osx/cocoa/evtloop.mm | |
3 | // Purpose: implementation of wxEventLoop for OS X | |
4 | // Author: Vadim Zeitlin, Stefan Csomor | |
5 | // Modified by: | |
6 | // Created: 2006-01-12 | |
7 | // RCS-ID: $Id: evtloop.cpp 54845 2008-07-30 14:52:41Z SC $ | |
8 | // Copyright: (c) 2006 Vadim Zeitlin <vadim@wxwindows.org> | |
9 | // Licence: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | // for compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
1e04d2bf | 27 | #include "wx/evtloop.h" |
b503b036 SC |
28 | |
29 | #ifndef WX_PRECOMP | |
30 | #include "wx/app.h" | |
31 | #endif // WX_PRECOMP | |
32 | ||
f965a844 RR |
33 | #include "wx/log.h" |
34 | ||
b503b036 SC |
35 | #include "wx/osx/private.h" |
36 | ||
37 | // ============================================================================ | |
38 | // wxEventLoop implementation | |
39 | // ============================================================================ | |
40 | ||
41 | wxGUIEventLoop::wxGUIEventLoop() | |
42 | { | |
43 | m_sleepTime = 0.0; | |
44 | } | |
45 | ||
46 | void wxGUIEventLoop::WakeUp() | |
47 | { | |
48 | extern void wxMacWakeUp(); | |
49 | ||
50 | wxMacWakeUp(); | |
51 | } | |
52 | ||
53 | bool wxGUIEventLoop::Pending() const | |
54 | { | |
dbeddfb9 | 55 | wxMacAutoreleasePool autoreleasepool; |
b503b036 SC |
56 | // a pointer to the event is returned if there is one, or nil if not |
57 | return [[NSApplication sharedApplication] | |
58 | nextEventMatchingMask: NSAnyEventMask | |
59 | untilDate: nil | |
60 | inMode: NSDefaultRunLoopMode | |
61 | dequeue: NO]; | |
62 | } | |
63 | ||
64 | bool wxGUIEventLoop::Dispatch() | |
65 | { | |
66 | if ( !wxTheApp ) | |
67 | return false; | |
68 | ||
69 | wxMacAutoreleasePool autoreleasepool; | |
70 | ||
71 | if(NSEvent *event = [NSApp | |
72 | nextEventMatchingMask:NSAnyEventMask | |
73 | untilDate:[NSDate dateWithTimeIntervalSinceNow: m_sleepTime] | |
74 | inMode:NSDefaultRunLoopMode | |
75 | dequeue: YES]) | |
76 | { | |
77 | m_sleepTime = 0.0; | |
78 | [NSApp sendEvent: event]; | |
79 | } | |
80 | else | |
81 | { | |
82 | if ( wxTheApp->ProcessIdle() ) | |
83 | m_sleepTime = 0.0 ; | |
84 | else | |
85 | { | |
86 | m_sleepTime = 1.0; | |
87 | #if wxUSE_THREADS | |
88 | wxMutexGuiLeave(); | |
89 | wxMilliSleep(20); | |
90 | wxMutexGuiEnter(); | |
91 | #endif | |
92 | } | |
93 | } | |
94 | ||
95 | return true; | |
96 | } | |
91407318 | 97 | |
f965a844 RR |
98 | bool wxGUIEventLoop::YieldFor(long eventsToProcess) |
99 | { | |
100 | #if wxUSE_THREADS | |
101 | // Yielding from a non-gui thread needs to bail out, otherwise we end up | |
102 | // possibly sending events in the thread too. | |
103 | if ( !wxThread::IsMain() ) | |
104 | { | |
105 | return true; | |
106 | } | |
107 | #endif // wxUSE_THREADS | |
108 | ||
109 | m_isInsideYield = true; | |
110 | m_eventsToProcessInsideYield = eventsToProcess; | |
111 | ||
112 | #if wxUSE_LOG | |
113 | // disable log flushing from here because a call to wxYield() shouldn't | |
114 | // normally result in message boxes popping up &c | |
115 | wxLog::Suspend(); | |
116 | #endif // wxUSE_LOG | |
117 | ||
118 | // process all pending events: | |
119 | while ( Pending() ) | |
120 | Dispatch(); | |
121 | ||
122 | // it's necessary to call ProcessIdle() to update the frames sizes which | |
123 | // might have been changed (it also will update other things set from | |
124 | // OnUpdateUI() which is a nice (and desired) side effect) | |
125 | while ( ProcessIdle() ) {} | |
126 | ||
127 | #if wxUSE_LOG | |
128 | wxLog::Resume(); | |
129 | #endif // wxUSE_LOG | |
130 | m_isInsideYield = false; | |
131 | ||
132 | return true; | |
133 | } | |
134 | ||
91407318 VZ |
135 | int wxGUIEventLoop::DispatchTimeout(unsigned long timeout) |
136 | { | |
137 | wxMacAutoreleasePool autoreleasepool; | |
138 | ||
139 | NSEvent *event = [NSApp | |
140 | nextEventMatchingMask:NSAnyEventMask | |
141 | untilDate:[NSDate dateWithTimeIntervalSinceNow: timeout/1000] | |
142 | inMode:NSDefaultRunLoopMode | |
143 | dequeue: YES]; | |
144 | if ( !event ) | |
145 | return -1; | |
146 | ||
147 | [NSApp sendEvent: event]; | |
148 | ||
149 | return true; | |
150 | } |