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c801d85f 1/////////////////////////////////////////////////////////////////////////////
090a6d7a 2// Name: wx/app.h
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3// Purpose: wxAppBase class and macros used for declaration of wxApp
4// derived class in the user code
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5// Author: Julian Smart
6// Modified by:
7// Created: 01/02/97
8// RCS-ID: $Id$
9// Copyright: (c) Julian Smart and Markus Holzem
094637f6 10// Licence: wxWindows licence
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11/////////////////////////////////////////////////////////////////////////////
12
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13#ifndef _WX_APP_H_BASE_
14#define _WX_APP_H_BASE_
c801d85f 15
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16#ifdef __GNUG__
17 #pragma interface "appbase.h"
10b959e3 18#endif
c801d85f 19
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20// ----------------------------------------------------------------------------
21// typedefs
22// ----------------------------------------------------------------------------
23
04ef50df 24#if (defined(__WXMSW__) && !defined(__WXMICROWIN__)) || defined (__WXPM__)
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25 class WXDLLEXPORT wxApp;
26 typedef wxApp* (*wxAppInitializerFunction)();
27#else
28 // returning wxApp* won't work with gcc
29 #include "wx/object.h"
c801d85f 30
094637f6 31 typedef wxObject* (*wxAppInitializerFunction)();
10b959e3 32#endif
c801d85f 33
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34class WXDLLEXPORT wxCmdLineParser;
35
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36// ----------------------------------------------------------------------------
37// headers we have to include here
38// ----------------------------------------------------------------------------
39
40#include "wx/event.h" // for the base class
41
e90c1d2a 42#if wxUSE_GUI
bf188f1a 43 #include "wx/window.h" // for wxTopLevelWindows
e90c1d2a 44#endif // wxUSE_GUI
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45
46#if wxUSE_LOG
47 #include "wx/log.h"
48#endif
49
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50#if WXWIN_COMPATIBILITY_2_2
51 #include "wx/icon.h"
52#endif
53
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54#include "wx/build.h"
55
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56// ----------------------------------------------------------------------------
57// constants
58// ----------------------------------------------------------------------------
59
60static const int wxPRINT_WINDOWS = 1;
61static const int wxPRINT_POSTSCRIPT = 2;
62
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63// ----------------------------------------------------------------------------
64// support for framebuffer ports
65// ----------------------------------------------------------------------------
66
67#if wxUSE_GUI
68// VS: Fullscreen/framebuffer application needs to choose display mode prior
69// to wxWindows initialization. This class holds information about display
55176f44 70// mode. It is used by wxApp::Set/GetDisplayMode.
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71class WXDLLEXPORT wxDisplayModeInfo
72{
73public:
74 wxDisplayModeInfo() : m_ok(FALSE) {}
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75 wxDisplayModeInfo(unsigned width, unsigned height, unsigned depth)
76 : m_width(width), m_height(height), m_depth(depth), m_ok(TRUE) {}
1b4908de 77
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78 unsigned GetWidth() const { return m_width; }
79 unsigned GetHeight() const { return m_height; }
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80 unsigned GetDepth() const { return m_depth; }
81 bool IsOk() const { return m_ok; }
82
83private:
07082b28 84 unsigned m_width, m_height, m_depth;
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85 bool m_ok;
86};
87#endif
88
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89// ----------------------------------------------------------------------------
90// the common part of wxApp implementations for all platforms
91// ----------------------------------------------------------------------------
92
93class WXDLLEXPORT wxAppBase : public wxEvtHandler
94{
95public:
1e6feb95 96 wxAppBase();
799ea011 97 virtual ~wxAppBase();
1e6feb95 98
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99 // the virtual functions which may/must be overridden in the derived class
100 // -----------------------------------------------------------------------
bf188f1a 101
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102 // called during the program initialization, returning FALSE from here
103 // prevents the program from continuing - it's a good place to create
104 // the top level program window and return TRUE.
105 //
e90c1d2a 106 // Override: always in GUI application, rarely in console ones.
bf188f1a 107 virtual bool OnInit();
094637f6 108
e90c1d2a 109#if wxUSE_GUI
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110 // a platform-dependent version of OnInit(): the code here is likely to
111 // depend on the toolkit. default version does nothing.
112 //
113 // Override: rarely.
1e6feb95 114 virtual bool OnInitGui();
e90c1d2a 115#endif // wxUSE_GUI
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116
117 // called to start program execution - the default version just enters
118 // the main GUI loop in which events are received and processed until
119 // the last window is not deleted (if GetExitOnFrameDelete) or
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120 // ExitMainLoop() is called. In console mode programs, the execution
121 // of the program really starts here
094637f6 122 //
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123 // Override: rarely in GUI applications, always in console ones.
124#if wxUSE_GUI
094637f6 125 virtual int OnRun() { return MainLoop(); };
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126#else // !GUI
127 virtual int OnRun() = 0;
128#endif // wxUSE_GUI
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129
130 // called after the main loop termination. This is a good place for
131 // cleaning up (it may be too late in dtor) and is also useful if you
132 // want to return some non-default exit code - this is just the return
133 // value of this method.
134 //
135 // Override: often.
7beba2fc 136 virtual int OnExit();
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137
138 // called when a fatal exception occurs, this function should take care
139 // not to do anything which might provoke a nested exception! It may be
140 // overridden if you wish to react somehow in non-default way (core
141 // dump under Unix, application crash under Windows) to fatal program
142 // errors, however extreme care should be taken if you don't want this
143 // function to crash.
144 //
145 // Override: rarely.
146 virtual void OnFatalException() { }
147
148 // the worker functions - usually not used directly by the user code
149 // -----------------------------------------------------------------
150
e90c1d2a 151#if wxUSE_GUI
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152 // execute the main GUI loop, the function returns when the loop ends
153 virtual int MainLoop() = 0;
154
155 // exit the main GUI loop during the next iteration (i.e. it does not
156 // stop the program immediately!)
157 virtual void ExitMainLoop() = 0;
158
159 // returns TRUE if the program is initialized
160 virtual bool Initialized() = 0;
161
162 // returns TRUE if there are unprocessed events in the event queue
163 virtual bool Pending() = 0;
164
165 // process the first event in the event queue (blocks until an event
166 // apperas if there are none currently)
167 virtual void Dispatch() = 0;
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168
169 // process all currently pending events right now
170 //
171 // it is an error to call Yield() recursively unless the value of
172 // onlyIfNeeded is TRUE
173 //
174 // WARNING: this function is dangerous as it can lead to unexpected
175 // reentrancies (i.e. when called from an event handler it
176 // may result in calling the same event handler again), use
177 // with _extreme_ care or, better, don't use at all!
178 virtual bool Yield(bool onlyIfNeeded = FALSE) = 0;
e90c1d2a 179#endif // wxUSE_GUI
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180
181 // application info: name, description, vendor
182 // -------------------------------------------
183
184 // NB: all these should be set by the application itself, there are no
185 // reasonable default except for the application name which is taken to
186 // be argv[0]
187
188 // set/get the application name
189 wxString GetAppName() const
190 {
191 if ( !m_appName )
192 return m_className;
193 else
194 return m_appName;
195 }
196 void SetAppName(const wxString& name) { m_appName = name; }
197
198 // set/get the app class name
199 wxString GetClassName() const { return m_className; }
200 void SetClassName(const wxString& name) { m_className = name; }
201
202 // set/get the vendor name
203 const wxString& GetVendorName() const { return m_vendorName; }
204 void SetVendorName(const wxString& name) { m_vendorName = name; }
205
e90c1d2a 206#if wxUSE_GUI
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207 // top level window functions
208 // --------------------------
209
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210 // return TRUE if our app has focus
211 virtual bool IsActive() const { return m_isActive; }
212
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213 // set the "main" top level window
214 void SetTopWindow(wxWindow *win) { m_topWindow = win; }
215
216 // return the "main" top level window (if it hadn't been set previously
217 // with SetTopWindow(), will return just some top level window and, if
218 // there are none, will return NULL)
83a5b533 219 virtual wxWindow *GetTopWindow() const
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220 {
221 if (m_topWindow)
222 return m_topWindow;
223 else if (wxTopLevelWindows.GetCount() > 0)
224 return wxTopLevelWindows.GetFirst()->GetData();
225 else
226 return (wxWindow *)NULL;
227 }
228
229 // control the exit behaviour: by default, the program will exit the
230 // main loop (and so, usually, terminate) when the last top-level
231 // program window is deleted. Beware that if you disabel this (with
232 // SetExitOnFrameDelete(FALSE)), you'll have to call ExitMainLoop()
233 // explicitly from somewhere.
234 void SetExitOnFrameDelete(bool flag) { m_exitOnFrameDelete = flag; }
235 bool GetExitOnFrameDelete() const { return m_exitOnFrameDelete; }
236
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237#endif // wxUSE_GUI
238
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239 // cmd line parsing stuff
240 // ----------------------
241
242 // all of these methods may be overridden in the derived class to
243 // customize the command line parsing (by default only a few standard
244 // options are handled)
245 //
246 // you also need to call wxApp::OnInit() from YourApp::OnInit() for all
247 // this to work
248
249#if wxUSE_CMDLINE_PARSER
250 // this one is called from OnInit() to add all supported options
251 // to the given parser
252 virtual void OnInitCmdLine(wxCmdLineParser& parser);
253
254 // called after successfully parsing the command line, return TRUE
255 // to continue and FALSE to exit
256 virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
257
258 // called if "--help" option was specified, return TRUE to continue
259 // and FALSE to exit
260 virtual bool OnCmdLineHelp(wxCmdLineParser& parser);
261
262 // called if incorrect command line options were given, return
263 // FALSE to abort and TRUE to continue
264 virtual bool OnCmdLineError(wxCmdLineParser& parser);
265#endif // wxUSE_CMDLINE_PARSER
266
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267 // miscellaneous customization functions
268 // -------------------------------------
269
270#if wxUSE_LOG
271 // override this function to create default log target of arbitrary
272 // user-defined class (default implementation creates a wxLogGui
273 // object) - this log object is used by default by all wxLogXXX()
274 // functions.
e90c1d2a 275 virtual wxLog *CreateLogTarget()
54800df8 276 #if wxUSE_GUI && wxUSE_LOGGUI && !defined(__WXMICROWIN__)
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277 { return new wxLogGui; }
278 #else // !GUI
279 { return new wxLogStderr; }
280 #endif // wxUSE_GUI
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281#endif // wxUSE_LOG
282
e90c1d2a 283#if wxUSE_GUI
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284
285 #if WXWIN_COMPATIBILITY_2_2
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286 // get the standard icon used by wxWin dialogs - this allows the user
287 // to customize the standard dialogs. The 'which' parameter is one of
288 // wxICON_XXX values
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289 virtual wxIcon GetStdIcon(int WXUNUSED(which)) const { return wxNullIcon; }
290 #endif
094637f6 291
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292 // Get display mode that is used use. This is only used in framebuffer wxWin ports
293 // (such as wxMGL).
1b4908de 294 virtual wxDisplayModeInfo GetDisplayMode() const { return wxDisplayModeInfo(); }
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295 // Set display mode to use. This is only used in framebuffer wxWin ports
296 // (such as wxMGL). This method should be called from wxApp:OnInitGui
297 virtual bool SetDisplayMode(const wxDisplayModeInfo& WXUNUSED(info)) { return TRUE; }
1b4908de 298
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299 // set use of best visual flag (see below)
300 void SetUseBestVisual( bool flag ) { m_useBestVisual = flag; }
301 bool GetUseBestVisual() const { return m_useBestVisual; }
75acb532 302
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303 // set/get printing mode: see wxPRINT_XXX constants.
304 //
305 // default behaviour is the normal one for Unix: always use PostScript
306 // printing.
307 virtual void SetPrintMode(int WXUNUSED(mode)) { }
308 int GetPrintMode() const { return wxPRINT_POSTSCRIPT; }
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309
310 // called by toolkit-specific code to set the app status: active (we have
311 // focus) or not and also the last window which had focus before we were
312 // deactivated
313 virtual void SetActive(bool isActive, wxWindow *lastFocus);
e90c1d2a 314#endif // wxUSE_GUI
094637f6 315
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316 // debugging support
317 // -----------------
318
319 // this function is called when an assert failure occurs, the base class
320 // version does the normal processing (i.e. shows the usual assert failure
321 // dialog box)
322#ifdef __WXDEBUG__
323 virtual void OnAssert(const wxChar *file, int line, const wxChar *msg);
324#endif // __WXDEBUG__
325
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326 // check that the wxBuildOptions object (constructed in the application
327 // itself, usually the one from IMPLEMENT_APP() macro) matches the build
328 // options of the library and abort if it doesn't
329 static bool CheckBuildOptions(const wxBuildOptions& buildOptions);
330
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331 // deprecated functions, please updae your code to not use them!
332 // -------------------------------------------------------------
333
334#if WXWIN_COMPATIBILITY_2_2
335 // used by obsolete wxDebugMsg only
336 void SetWantDebugOutput( bool flag ) { m_wantDebugOutput = flag; }
337 bool GetWantDebugOutput() const { return m_wantDebugOutput; }
338
339 // TRUE if the application wants to get debug output
340 bool m_wantDebugOutput;
341#endif // WXWIN_COMPATIBILITY_2_2
342
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343 // implementation only from now on
344 // -------------------------------
345
346 // helpers for dynamic wxApp construction
347 static void SetInitializerFunction(wxAppInitializerFunction fn)
348 { m_appInitFn = fn; }
349 static wxAppInitializerFunction GetInitializerFunction()
350 { return m_appInitFn; }
351
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352 // process all events in the wxPendingEvents list
353 virtual void ProcessPendingEvents();
354
094637f6 355 // access to the command line arguments
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356 int argc;
357 wxChar **argv;
094637f6 358
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359protected:
360 // function used for dynamic wxApp creation
361 static wxAppInitializerFunction m_appInitFn;
362
363 // application info (must be set from the user code)
364 wxString m_vendorName, // vendor name (ACME Inc)
365 m_appName, // app name
366 m_className; // class name
367
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368#if wxUSE_GUI
369 // the main top level window - may be NULL
370 wxWindow *m_topWindow;
371
372 // if TRUE, exit the main loop when the last top level window is deleted
373 bool m_exitOnFrameDelete;
374
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375 // TRUE if the apps whats to use the best visual on systems where
376 // more than one are available (Sun, SGI, XFree86 4.0 ?)
377 bool m_useBestVisual;
094637f6 378
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379 // does any of our windows has focus?
380 bool m_isActive;
e90c1d2a 381#endif // wxUSE_GUI
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382};
383
384// ----------------------------------------------------------------------------
385// now include the declaration of the real class
386// ----------------------------------------------------------------------------
387
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388#if wxUSE_GUI
389 #if defined(__WXMSW__)
390 #include "wx/msw/app.h"
391 #elif defined(__WXMOTIF__)
392 #include "wx/motif/app.h"
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393 #elif defined(__WXMGL__)
394 #include "wx/mgl/app.h"
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395 #elif defined(__WXGTK__)
396 #include "wx/gtk/app.h"
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397 #elif defined(__WXX11__)
398 #include "wx/x11/app.h"
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399 #elif defined(__WXMAC__)
400 #include "wx/mac/app.h"
401 #elif defined(__WXPM__)
402 #include "wx/os2/app.h"
403 #elif defined(__WXSTUBS__)
404 #include "wx/stubs/app.h"
405 #endif
406#else // !GUI
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407 // can't use typedef because wxApp forward declared as a class
408 class WXDLLEXPORT wxApp : public wxAppBase
409 {
410 };
e90c1d2a 411#endif // GUI/!GUI
c801d85f 412
094637f6 413// ----------------------------------------------------------------------------
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414// the global data
415// ----------------------------------------------------------------------------
416
417// the one and only application object - use of wxTheApp in application code
418// is discouraged, consider using DECLARE_APP() after which you may call
419// wxGetApp() which will return the object of the correct type (i.e. MyApp and
420// not wxApp)
421WXDLLEXPORT_DATA(extern wxApp*) wxTheApp;
422
423// ----------------------------------------------------------------------------
424// global functions
425// ----------------------------------------------------------------------------
426
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427// event loop related functions only work in GUI programs
428// ------------------------------------------------------
429
ee31c392 430// Force an exit from main loop
e90c1d2a 431extern void WXDLLEXPORT wxExit();
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432
433// Yield to other apps/messages
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434extern bool WXDLLEXPORT wxYield();
435
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436// Yield to other apps/messages
437extern void WXDLLEXPORT wxWakeUpIdle();
bf9e3e73 438
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439// Post a message to the given eventhandler which will be processed during the
440// next event loop iteration
6d56eb5c 441inline void wxPostEvent(wxEvtHandler *dest, wxEvent& event)
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442{
443 wxCHECK_RET( dest, wxT("need an object to post event to in wxPostEvent") );
444
52a07708 445#if wxUSE_GUI
8e193f38 446 dest->AddPendingEvent(event);
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447#else
448 dest->ProcessEvent(event);
b568d04f 449#endif // wxUSE_GUI
52a07708 450}
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451
452// console applications may avoid using DECLARE_APP and IMPLEMENT_APP macros
453// and call these functions instead at the program startup and termination
454// -------------------------------------------------------------------------
455
b568d04f 456#if !wxUSE_GUI
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457
458// initialize the library (may be called as many times as needed, but each
459// call to wxInitialize() must be matched by wxUninitialize())
460extern bool WXDLLEXPORT wxInitialize();
461
462// clean up - the library can't be used any more after the last call to
463// wxUninitialize()
464extern void WXDLLEXPORT wxUninitialize();
465
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466// create an object of this class on stack to initialize/cleanup thel ibrary
467// automatically
468class WXDLLEXPORT wxInitializer
469{
470public:
471 // initialize the library
472 wxInitializer() { m_ok = wxInitialize(); }
473
474 // has the initialization been successful? (explicit test)
475 bool IsOk() const { return m_ok; }
476
477 // has the initialization been successful? (implicit test)
478 operator bool() const { return m_ok; }
479
480 // dtor only does clean up if we initialized the library properly
481 ~wxInitializer() { if ( m_ok ) wxUninitialize(); }
482
483private:
484 bool m_ok;
485};
486
b568d04f 487#endif // !wxUSE_GUI
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488
489// ----------------------------------------------------------------------------
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490// macros for dynamic creation of the application object
491// ----------------------------------------------------------------------------
492
493// Having a global instance of this class allows wxApp to be aware of the app
494// creator function. wxApp can then call this function to create a new app
495// object. Convoluted, but necessary.
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496
497class WXDLLEXPORT wxAppInitializer
498{
499public:
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500 wxAppInitializer(wxAppInitializerFunction fn)
501 { wxApp::SetInitializerFunction(fn); }
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502};
503
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504// Here's a macro you can use if your compiler really, really wants main() to
505// be in your main program (e.g. hello.cpp). Now IMPLEMENT_APP should add this
506// code if required.
26a87b69 507
f9a3f576 508#if !wxUSE_GUI || defined(__WXMOTIF__) || defined(__WXGTK__) || defined(__WXPM__) || defined(__WXMGL__)
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509 #define IMPLEMENT_WXWIN_MAIN \
510 extern int wxEntry( int argc, char *argv[] ); \
511 int main(int argc, char *argv[]) { return wxEntry(argc, argv); }
d5408e98 512#elif defined(__WXMAC__) && defined(__UNIX__)
bf188f1a 513 // wxMac seems to have a specific wxEntry prototype
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514 #define IMPLEMENT_WXWIN_MAIN \
515 extern int wxEntry( int argc, char *argv[], bool enterLoop = 1 ); \
516 int main(int argc, char *argv[]) { return wxEntry(argc, argv); }
750b78ba 517#elif defined(__WXMSW__) && defined(WXUSINGDLL)
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518 // NT defines APIENTRY, 3.x not
519 #if !defined(WXAPIENTRY)
790ad94f 520 #define WXAPIENTRY WXFAR wxSTDCALL
094637f6 521 #endif
750b78ba 522
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523 #include <windows.h>
524 #include "wx/msw/winundef.h"
525
526 #define IMPLEMENT_WXWIN_MAIN \
527 extern "C" int WXAPIENTRY WinMain(HINSTANCE hInstance,\
528 HINSTANCE hPrevInstance,\
529 LPSTR m_lpCmdLine, int nCmdShow)\
530 {\
531 return wxEntry((WXHINSTANCE) hInstance,\
532 (WXHINSTANCE) hPrevInstance,\
533 m_lpCmdLine, nCmdShow);\
534 }
26a87b69 535#else
094637f6 536 #define IMPLEMENT_WXWIN_MAIN
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537#endif
538
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539#ifdef __WXUNIVERSAL__
540 #include "wx/univ/theme.h"
541
542 #define IMPLEMENT_WX_THEME_SUPPORT \
543 WX_USE_THEME(win32); \
544 WX_USE_THEME(gtk);
545#else
546 #define IMPLEMENT_WX_THEME_SUPPORT
547#endif
c801d85f 548
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549// define the build options object for the application which is compared to the
550// one used for building the library on the program startup
551#define WX_DEFINE_BUILDOPTS() \
552 const wxBuildOptions& wxGetBuildOptions() \
553 { \
554 static wxBuildOptions s_buildOptions; \
555 return s_buildOptions; \
556 }
557
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558// Use this macro if you want to define your own main() or WinMain() function
559// and call wxEntry() from there.
560#define IMPLEMENT_APP_NO_MAIN(appname) \
090a6d7a 561 WX_DEFINE_BUILDOPTS() \
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562 wxApp *wxCreateApp() { return new appname; } \
563 wxAppInitializer wxTheAppInitializer((wxAppInitializerFunction) wxCreateApp); \
564 appname& wxGetApp() { return *(appname *)wxTheApp; }
565
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566// Same as IMPLEMENT_APP() normally but doesn't include themes support in
567// wxUniversal builds
568#define IMPLEMENT_APP_NO_THEMES(appname) \
569 IMPLEMENT_APP_NO_MAIN(appname) \
570 IMPLEMENT_WXWIN_MAIN
571
572// Use this macro exactly once, the argument is the name of the wxApp-derived
573// class which is the class of your application.
574#define IMPLEMENT_APP(appname) \
575 IMPLEMENT_APP_NO_THEMES(appname) \
576 IMPLEMENT_WX_THEME_SUPPORT
577
578// this macro can be used multiple times and just allows you to use wxGetApp()
579// function
094637f6 580#define DECLARE_APP(appname) extern appname& wxGetApp();
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581
582#endif
34138703 583 // _WX_APP_H_BASE_