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[wxWidgets.git] / samples / resource / resource.cpp
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1/////////////////////////////////////////////////////////////////////////////
2// Name: resource.cpp
3// Purpose: Dialog resource sample
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart and Markus Holzem
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12#ifdef __GNUG__
13// #pragma implementation
14#endif
15
16// For compilers that support precompilation, includes "wx/wx.h".
17#include "wx/wxprec.h"
18
19#ifdef __BORLANDC__
20#pragma hdrstop
21#endif
22
23#ifndef WX_PRECOMP
24#include "wx/wx.h"
25#endif
26
27#include "wx/resource.h"
28
29#include <ctype.h>
30#include "resource.h"
31
32// If we wanted to demonstrate total platform independence,
33// then we'd use the dynamic file loading form for all platforms.
34// But this shows how to embed the wxWindows resources
35// in the program code/executable for UNIX and Windows
36// platforms.
37
38// If you have a Windows compiler that can cope with long strings,
39// then you can always use the #include form for simplicity.
40
41// NOTE: Borland's brc32.exe resource compiler doesn't recognize
42// the TEXT resource, for some reason, so either run-time file loading
43// or file inclusion should be used.
44
2049ba38 45#if defined(__WXMSW__) && !defined(__BORLANDC__) && !defined(__GNUWIN32__)
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46// Under Windows, some compilers can't include
47// a whole .wxr file. So we use a .rc user-defined resource
48// instead. dialog1 will point to the whole .wxr 'file'.
49static char *dialog1 = NULL;
50static char *menu1 = NULL;
51#else
52// Other platforms should have sensible compilers that
53// cope with long strings.
54#include "dialog1.wxr"
55#include "menu1.wxr"
56#endif
57
58// Declare two frames
59MyFrame *frame = NULL;
60
61IMPLEMENT_APP(MyApp)
62
63// Testing of ressources
64MyApp::MyApp()
65{
66}
67
68// The `main program' equivalent, creating the windows and returning the
69// main frame
70bool MyApp::OnInit(void)
71{
2049ba38 72#if defined(__WXMSW__) && !defined(__BORLANDC__)
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73 // Load the .wxr 'file' from a .rc resource, under Windows.
74 dialog1 = wxLoadUserResource("dialog1");
75 menu1 = wxLoadUserResource("menu1");
76 // All resources in the file (only one in this case) get parsed
77 // by this call.
78 wxResourceParseString(dialog1);
79 wxResourceParseString(menu1);
80#else
81 // Simply parse the data pointed to by the variable dialog1.
82 // If there were several resources, there would be several
83 // variables, and this would need to be called several times.
84 wxResourceParseData(dialog1);
85 wxResourceParseData(menu1);
86#endif
87
88 // Create the main frame window
89 frame = new MyFrame(NULL, -1, "wxWindows Resource Sample", wxPoint(0, 0), wxSize(300, 250));
90
91 // Give it a status line
92 frame->CreateStatusBar(2);
93
94/*
95 // Make a menubar
96 wxMenu *file_menu = new wxMenu;
97
98 file_menu->Append(RESOURCE_TEST1, "&Dialog box test", "Test dialog box resource");
99 file_menu->Append(RESOURCE_QUIT, "E&xit", "Quit program");
100
101 wxMenuBar *menu_bar = new wxMenuBar;
102
103 menu_bar->Append(file_menu, "&File");
104*/
105
106 wxMenuBar *menu_bar = wxResourceCreateMenuBar("menu1");
107
108 // Associate the menu bar with the frame
109 frame->SetMenuBar(menu_bar);
110
111 // Make a panel
112 frame->panel = new wxWindow(frame, -1, wxPoint(0, 0), wxSize(400, 400), 0, "MyMainFrame");
113 frame->Show(TRUE);
114
115 SetTopWindow(frame);
116
117 return TRUE;
118}
119
120BEGIN_EVENT_TABLE(MyFrame, wxFrame)
121 EVT_MENU(RESOURCE_QUIT, MyFrame::OnQuit)
122 EVT_MENU(RESOURCE_TEST1, MyFrame::OnTest1)
123END_EVENT_TABLE()
124
125// Define my frame constructor
126MyFrame::MyFrame(wxWindow *parent, const wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size):
127 wxFrame(parent, id, title, pos, size)
128{
129 panel = NULL;
130}
131
132void MyFrame::OnQuit(wxCommandEvent& event)
133{
134 Close(TRUE);
135}
136
137void MyFrame::OnTest1(wxCommandEvent& event)
138{
139 MyDialog *dialog = new MyDialog;
140 if (dialog->LoadFromResource(this, "dialog1"))
141 {
142 wxTextCtrl *text = (wxTextCtrl *)wxFindWindowByName("multitext3", dialog);
143 if (text)
144 text->SetValue("wxWindows resource demo");
145 dialog->SetModal(TRUE);
146 dialog->ShowModal();
147 }
148 dialog->Close(TRUE);
149}
150
151bool MyFrame::OnClose(void)
152{
153 Show(FALSE);
154
155 return TRUE;
156}
157
158BEGIN_EVENT_TABLE(MyDialog, wxDialog)
159 EVT_BUTTON(RESOURCE_OK, MyDialog::OnOk)
160 EVT_BUTTON(RESOURCE_CANCEL, MyDialog::OnCancel)
161END_EVENT_TABLE()
162
163
164void MyDialog::OnOk(wxCommandEvent& event)
165{
166 EndModal(RESOURCE_OK);
167}
168
169void MyDialog::OnCancel(wxCommandEvent& event)
170{
171 EndModal(RESOURCE_CANCEL);
172}
173
174