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1 | /////////////////////////////////////////////////////////////////////////////// |
2 | // Name: motif/evtloop.cpp | |
3 | // Purpose: implements wxEventLoop for Motif | |
4 | // Author: Mattia Barbon | |
5 | // Modified by: | |
6 | // Created: 01.11.02 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2002 Mattia Barbon | |
65571936 | 9 | // License: wxWindows licence |
7e1bcfa8 MB |
10 | /////////////////////////////////////////////////////////////////////////////// |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
14f355c2 | 20 | #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) |
7e1bcfa8 MB |
21 | #pragma implementation "evtloop.h" |
22 | #endif | |
23 | ||
24 | #ifdef __VMS | |
25 | #define XtParent XTPARENT | |
26 | #define XtDisplay XTDISPLAY | |
27 | #endif | |
28 | ||
29 | // For compilers that support precompilation, includes "wx.h". | |
30 | #include "wx/wxprec.h" | |
31 | ||
32 | #ifndef WX_PRECOMP | |
33 | #endif //WX_PRECOMP | |
34 | ||
35 | #include "wx/evtloop.h" | |
36 | #include "wx/event.h" | |
37 | #include "wx/app.h" | |
d8d18184 | 38 | #include "wx/window.h" |
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39 | |
40 | #ifdef __VMS__ | |
41 | #pragma message disable nosimpint | |
42 | #endif | |
43 | #include <Xm/Xm.h> | |
44 | #include <X11/Xlib.h> | |
45 | #ifdef __VMS__ | |
46 | #pragma message enable nosimpint | |
47 | #endif | |
48 | ||
49 | #include "wx/motif/private.h" | |
50 | ||
51 | static bool CheckForKeyUp(XEvent* event); | |
52 | static bool CheckForKeyDown(XEvent* event); | |
53 | static bool CheckForAccelerator(XEvent* event); | |
54 | static void ProcessXEvent(XEvent* event); | |
55 | static void wxBreakDispatch(); | |
56 | ||
57 | // ---------------------------------------------------------------------------- | |
58 | // wxEventLoopImpl | |
59 | // ---------------------------------------------------------------------------- | |
60 | ||
61 | class WXDLLEXPORT wxEventLoopImpl | |
62 | { | |
63 | public: | |
64 | // ctor | |
65 | wxEventLoopImpl() { SetExitCode(0); } | |
66 | ||
67 | // set/get the exit code | |
68 | void SetExitCode(int exitcode) { m_exitcode = exitcode; } | |
69 | int GetExitCode() const { return m_exitcode; } | |
70 | ||
71 | bool SendIdleMessage(); | |
72 | bool GetKeepGoing() const { return m_keepGoing; } | |
73 | void SetKeepGoing(bool keepGoing) { m_keepGoing = keepGoing; } | |
74 | private: | |
75 | // the exit code of the event loop | |
76 | int m_exitcode; | |
77 | bool m_keepGoing; | |
78 | }; | |
79 | ||
80 | // ---------------------------------------------------------------------------- | |
81 | // wxEventLoopImpl idle event processing | |
82 | // ---------------------------------------------------------------------------- | |
83 | ||
84 | static bool SendIdleMessage() | |
85 | { | |
df7f0a04 | 86 | return wxTheApp->ProcessIdle(); |
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87 | } |
88 | ||
89 | bool wxEventLoopImpl::SendIdleMessage() | |
90 | { | |
91 | return ::SendIdleMessage(); | |
92 | } | |
93 | ||
94 | // ============================================================================ | |
95 | // wxEventLoop implementation | |
96 | // ============================================================================ | |
97 | ||
98 | // ---------------------------------------------------------------------------- | |
99 | // wxEventLoop running and exiting | |
100 | // ---------------------------------------------------------------------------- | |
101 | ||
3754265e | 102 | wxEventLoop *wxEventLoopBase::ms_activeLoop = NULL; |
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103 | |
104 | wxEventLoop::~wxEventLoop() | |
105 | { | |
106 | wxASSERT_MSG( !m_impl, _T("should have been deleted in Run()") ); | |
107 | } | |
108 | ||
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109 | int wxEventLoop::Run() |
110 | { | |
111 | // event loops are not recursive, you need to create another loop! | |
112 | wxCHECK_MSG( !IsRunning(), -1, _T("can't reenter a message loop") ); | |
113 | ||
114 | wxEventLoop *oldLoop = ms_activeLoop; | |
115 | ms_activeLoop = this; | |
116 | ||
117 | m_impl = new wxEventLoopImpl; | |
118 | m_impl->SetKeepGoing( true ); | |
119 | ||
120 | for( ;; ) | |
121 | { | |
122 | if( !wxDoEventLoopIteration( *this ) ) | |
123 | break; | |
124 | } | |
125 | ||
126 | int exitcode = m_impl->GetExitCode(); | |
127 | delete m_impl; | |
128 | m_impl = NULL; | |
129 | ||
130 | ms_activeLoop = oldLoop; | |
131 | ||
132 | return exitcode; | |
133 | } | |
134 | ||
135 | void wxEventLoop::Exit(int rc) | |
136 | { | |
137 | wxCHECK_RET( IsRunning(), _T("can't call Exit() if not running") ); | |
138 | ||
139 | m_impl->SetExitCode(rc); | |
140 | m_impl->SetKeepGoing( false ); | |
141 | ||
142 | ::wxBreakDispatch(); | |
143 | } | |
144 | ||
145 | // ---------------------------------------------------------------------------- | |
146 | // wxEventLoop message processing dispatching | |
147 | // ---------------------------------------------------------------------------- | |
148 | ||
149 | bool wxEventLoop::Pending() const | |
150 | { | |
151 | return XtAppPending( (XtAppContext)wxTheApp->GetAppContext() ) != 0; | |
152 | } | |
153 | ||
154 | bool wxEventLoop::Dispatch() | |
155 | { | |
156 | XEvent event; | |
157 | XtAppContext context = (XtAppContext)wxTheApp->GetAppContext(); | |
158 | ||
159 | if( XtAppPeekEvent( context, &event ) != 0 ) | |
160 | { | |
161 | XtAppNextEvent( context, &event ); | |
162 | ProcessXEvent( &event ); | |
163 | } | |
164 | else | |
bf91e652 JJ |
165 | #ifdef __VMS |
166 | XtAppProcessEvent( context, XtIMTimer|XtIMAlternateInput ); | |
167 | #else | |
168 | XtAppProcessEvent( context, XtIMTimer|XtIMAlternateInput|XtIMSignal ); | |
169 | #endif | |
369da724 | 170 | |
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171 | return m_impl ? m_impl->GetKeepGoing() : true; |
172 | } | |
173 | ||
174 | // ---------------------------------------------------------------------------- | |
175 | // Static functions (originally in app.cpp) | |
176 | // ---------------------------------------------------------------------------- | |
177 | ||
178 | void ProcessXEvent(XEvent* event) | |
179 | { | |
180 | if (event->type == KeyPress) | |
181 | { | |
182 | if (CheckForAccelerator(event)) | |
183 | { | |
184 | // Do nothing! We intercepted and processed the event as an | |
185 | // accelerator. | |
186 | return; | |
187 | } | |
188 | // It seemed before that this hack was redundant and | |
189 | // key down events were being generated by wxCanvasInputEvent. | |
190 | // But no longer - why ??? | |
191 | // | |
192 | else if (CheckForKeyDown(event)) | |
193 | { | |
194 | // We intercepted and processed the key down event | |
195 | return; | |
196 | } | |
197 | else | |
198 | { | |
199 | XtDispatchEvent(event); | |
200 | return; | |
201 | } | |
202 | } | |
203 | else if (event->type == KeyRelease) | |
204 | { | |
205 | // TODO: work out why we still need this ! -michael | |
206 | // | |
207 | if (::CheckForKeyUp(event)) | |
208 | { | |
209 | // We intercepted and processed the key up event | |
210 | return; | |
211 | } | |
212 | else | |
213 | { | |
214 | XtDispatchEvent(event); | |
215 | return; | |
216 | } | |
217 | } | |
218 | else if (event->type == PropertyNotify) | |
219 | { | |
220 | wxTheApp->HandlePropertyChange(event); | |
221 | return; | |
222 | } | |
223 | else if (event->type == ResizeRequest) | |
224 | { | |
225 | /* Terry Gitnick <terryg@scientech.com> - 1/21/98 | |
226 | * If resize event, don't resize until the last resize event for this | |
227 | * window is recieved. Prevents flicker as windows are resized. | |
228 | */ | |
229 | ||
eb6fa4b4 | 230 | Display *disp = event->xany.display; |
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231 | Window win = event->xany.window; |
232 | XEvent report; | |
233 | ||
234 | // to avoid flicker | |
235 | report = * event; | |
236 | while( XCheckTypedWindowEvent (disp, win, ResizeRequest, &report)); | |
237 | ||
238 | // TODO: when implementing refresh optimization, we can use | |
239 | // XtAddExposureToRegion to expand the window's paint region. | |
240 | ||
241 | XtDispatchEvent(event); | |
242 | } | |
243 | else | |
244 | { | |
245 | XtDispatchEvent(event); | |
246 | } | |
247 | } | |
248 | ||
249 | // Returns true if an accelerator has been processed | |
250 | bool CheckForAccelerator(XEvent* event) | |
251 | { | |
252 | if (event->xany.type == KeyPress) | |
253 | { | |
254 | // Find a wxWindow for this window | |
255 | // TODO: should get display for the window, not the current display | |
eb6fa4b4 | 256 | Widget widget = XtWindowToWidget(event->xany.display, |
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257 | event->xany.window); |
258 | wxWindow* win = NULL; | |
259 | ||
260 | // Find the first wxWindow that corresponds to this event window | |
261 | while (widget && !(win = wxGetWindowFromTable(widget))) | |
262 | widget = XtParent(widget); | |
263 | ||
264 | if (!widget || !win) | |
265 | return false; | |
266 | ||
267 | wxKeyEvent keyEvent(wxEVT_CHAR); | |
268 | wxTranslateKeyEvent(keyEvent, win, (Widget) 0, event); | |
269 | ||
270 | // Now we have a wxKeyEvent and we have a wxWindow. | |
271 | // Go up the hierarchy until we find a matching accelerator, | |
272 | // or we get to the top. | |
273 | while (win) | |
274 | { | |
275 | if (win->ProcessAccelerator(keyEvent)) | |
276 | return true; | |
277 | win = win->GetParent(); | |
278 | } | |
279 | return false; | |
280 | } | |
281 | return false; | |
282 | } | |
283 | ||
284 | // bool wxApp::CheckForKeyDown(WXEvent* event) { wxFAIL; return false; } | |
285 | ||
286 | bool CheckForKeyDown(XEvent* event) | |
287 | { | |
288 | if (event->xany.type == KeyPress) | |
289 | { | |
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290 | Widget widget = XtWindowToWidget(event->xany.display, |
291 | event->xany.window); | |
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292 | wxWindow* win = NULL; |
293 | ||
294 | // Find the first wxWindow that corresponds to this event window | |
295 | while (widget && !(win = wxGetWindowFromTable(widget))) | |
296 | widget = XtParent(widget); | |
297 | ||
298 | if (!widget || !win) | |
299 | return false; | |
300 | ||
301 | wxKeyEvent keyEvent(wxEVT_KEY_DOWN); | |
302 | wxTranslateKeyEvent(keyEvent, win, (Widget) 0, event); | |
303 | ||
44f5b995 | 304 | return win->GetEventHandler()->ProcessEvent( keyEvent ); |
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305 | } |
306 | ||
307 | return false; | |
308 | } | |
309 | ||
310 | // bool wxApp::CheckForKeyUp(WXEvent* event) { wxFAIL; return false; } | |
311 | ||
312 | bool CheckForKeyUp(XEvent* event) | |
313 | { | |
314 | if (event->xany.type == KeyRelease) | |
315 | { | |
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316 | Widget widget = XtWindowToWidget(event->xany.display, |
317 | event->xany.window); | |
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318 | wxWindow* win = NULL; |
319 | ||
320 | // Find the first wxWindow that corresponds to this event window | |
321 | while (widget && !(win = wxGetWindowFromTable(widget))) | |
322 | widget = XtParent(widget); | |
323 | ||
324 | if (!widget || !win) | |
325 | return false; | |
326 | ||
327 | wxKeyEvent keyEvent(wxEVT_KEY_UP); | |
328 | wxTranslateKeyEvent(keyEvent, win, (Widget) 0, event); | |
329 | ||
44f5b995 | 330 | return win->GetEventHandler()->ProcessEvent( keyEvent ); |
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331 | } |
332 | ||
333 | return false; | |
334 | } | |
335 | ||
336 | // ---------------------------------------------------------------------------- | |
337 | // executes one main loop iteration (declared in include/wx/motif/private.h) | |
338 | // ---------------------------------------------------------------------------- | |
339 | ||
340 | bool wxDoEventLoopIteration( wxEventLoop& evtLoop ) | |
341 | { | |
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342 | bool moreRequested, pendingEvents; |
343 | ||
344 | for(;;) | |
345 | { | |
346 | pendingEvents = evtLoop.Pending(); | |
347 | if( pendingEvents ) break; | |
348 | moreRequested = ::SendIdleMessage(); | |
349 | if( !moreRequested ) break; | |
350 | } | |
351 | ||
7e1bcfa8 | 352 | #if wxUSE_THREADS |
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353 | if( !pendingEvents && !moreRequested ) |
354 | { | |
355 | // leave the main loop to give other threads a chance to | |
356 | // perform their GUI work | |
357 | wxMutexGuiLeave(); | |
358 | wxUsleep(20); | |
359 | wxMutexGuiEnter(); | |
360 | } | |
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361 | #endif |
362 | ||
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363 | if( !evtLoop.Dispatch() ) |
364 | return false; | |
365 | ||
366 | return true; | |
367 | } | |
368 | ||
369 | // ---------------------------------------------------------------------------- | |
370 | // ::wxWakeUpIdle implementation | |
371 | // ---------------------------------------------------------------------------- | |
372 | ||
373 | // As per Vadim's suggestion, we open a pipe, and XtAppAddInputSource it; | |
374 | // writing a single byte to the pipe will cause wxEventLoop::Pending | |
375 | // to return true, and wxEventLoop::Dispatch to dispatch an input handler | |
376 | // that simply removes the byte(s), and to return, which will cause | |
377 | // an idle event to be sent | |
378 | ||
379 | // also wxEventLoop::Exit is implemented that way, so that exiting an | |
380 | // event loop won't require an event being in the queue | |
381 | ||
382 | #include "wx/module.h" | |
383 | ||
384 | #include <sys/types.h> | |
385 | #include <sys/time.h> | |
386 | #include <unistd.h> | |
387 | ||
388 | static XtInputId inputId; | |
389 | static int idleFds[2] = { -1, -1 }; | |
390 | ||
391 | class wxIdlePipeModule : public wxModule | |
392 | { | |
393 | public: | |
394 | wxIdlePipeModule() {}; | |
395 | ||
396 | virtual bool OnInit() | |
397 | { | |
74039d33 JS |
398 | // Must be done before modules are initialized |
399 | #if 0 | |
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400 | if( pipe(idleFds) != 0 ) |
401 | return false; | |
74039d33 | 402 | #endif |
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403 | return true; |
404 | } | |
405 | ||
406 | virtual void OnExit() | |
407 | { | |
408 | close( idleFds[0] ); | |
409 | close( idleFds[1] ); | |
410 | } | |
411 | private: | |
412 | DECLARE_DYNAMIC_CLASS(wxIdlePipeModule); | |
413 | }; | |
414 | ||
415 | IMPLEMENT_DYNAMIC_CLASS(wxIdlePipeModule, wxModule); | |
416 | ||
417 | static void wxInputCallback( XtPointer, int* fd, XtInputId* ) | |
418 | { | |
419 | char buffer[128]; | |
420 | ||
421 | // wxWakeUpIdle may have been called more than once | |
422 | for(;;) | |
423 | { | |
424 | fd_set in; | |
425 | struct timeval timeout; | |
426 | ||
427 | timeout.tv_sec = 0; | |
428 | timeout.tv_usec = 0; | |
429 | ||
430 | FD_ZERO( &in ); | |
431 | FD_SET( *fd, &in ); | |
432 | ||
433 | if( select( *fd + 1, &in, NULL, NULL, &timeout ) <= 0 ) | |
434 | break; | |
435 | if( read( *fd, buffer, sizeof(buffer) - 1 ) != sizeof(buffer) - 1 ) | |
436 | break; | |
437 | } | |
438 | } | |
439 | ||
440 | static void wxBreakDispatch() | |
441 | { | |
d8d18184 | 442 | char dummy = 0; // for valgrind |
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443 | |
444 | // check if wxWakeUpIdle has already been called | |
445 | fd_set in; | |
446 | struct timeval timeout; | |
447 | ||
448 | timeout.tv_sec = 0; | |
449 | timeout.tv_usec = 0; | |
450 | ||
451 | FD_ZERO( &in ); | |
452 | FD_SET( idleFds[0], &in ); | |
453 | ||
454 | if( select( idleFds[0] + 1, &in, NULL, NULL, &timeout ) > 0 ) | |
455 | return; | |
456 | ||
457 | // write a single byte | |
458 | write( idleFds[1], &dummy, 1 ); | |
459 | } | |
460 | ||
e2478fde | 461 | void wxApp::WakeUpIdle() |
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462 | { |
463 | ::wxBreakDispatch(); | |
464 | } | |
465 | ||
74039d33 JS |
466 | bool wxInitIdleFds() |
467 | { | |
468 | if( pipe(idleFds) != 0 ) | |
469 | return false; | |
470 | return true; | |
471 | } | |
472 | ||
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473 | bool wxAddIdleCallback() |
474 | { | |
74039d33 JS |
475 | if (!wxInitIdleFds()) |
476 | return false; | |
477 | ||
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478 | // install input handler for wxWakeUpIdle |
479 | inputId = XtAppAddInput( (XtAppContext) wxTheApp->GetAppContext(), | |
480 | idleFds[0], | |
481 | (XtPointer)XtInputReadMask, | |
482 | wxInputCallback, | |
483 | NULL ); | |
484 | ||
485 | return true; | |
486 | } | |
487 |