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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: wx/access.h | |
3 | // Purpose: Accessibility classes | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 2003-02-12 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_ACCESSBASE_H_ | |
13 | #define _WX_ACCESSBASE_H_ | |
14 | ||
15 | #if defined(__GNUG__) && !defined(__APPLE__) | |
16 | #pragma interface "accessbase.h" | |
17 | #endif | |
18 | ||
19 | // ---------------------------------------------------------------------------- | |
20 | // headers we have to include here | |
21 | // ---------------------------------------------------------------------------- | |
22 | ||
23 | #include "wx/variant.h" | |
24 | ||
25 | typedef enum | |
26 | { | |
27 | wxACC_FAIL, | |
c6e2af45 | 28 | wxACC_FALSE, |
45a959a3 JS |
29 | wxACC_OK, |
30 | wxACC_NOT_IMPLEMENTED, | |
31 | wxACC_NOT_SUPPORTED | |
32 | } wxAccStatus; | |
33 | ||
34 | // Child ids are integer identifiers from 1 up. | |
35 | // So zero represents 'this' object. | |
36 | #define wxACC_SELF 0 | |
37 | ||
38 | // Navigation constants | |
39 | ||
40 | typedef enum | |
41 | { | |
42 | wxNAVDIR_DOWN, | |
43 | // Navigate to the sibling object located below the starting object. | |
44 | ||
45 | wxNAVDIR_FIRSTCHILD, | |
46 | // Navigate to the first child of this object. When using this flag, | |
47 | // the lVal member of the varStart parameter must be CHILDID_SELF. | |
48 | ||
49 | wxNAVDIR_LASTCHILD, | |
50 | // Navigate to the last child of this object. When using this flag, | |
51 | // the lVal member of the varStart parameter must be CHILDID_SELF. | |
52 | ||
53 | wxNAVDIR_LEFT, | |
54 | // Navigate to the sibling object located to the left of the starting object. | |
55 | ||
56 | wxNAVDIR_NEXT, | |
57 | // Navigate to the next logical object, generally a sibling to the starting object. | |
58 | ||
59 | wxNAVDIR_PREVIOUS, | |
60 | // Navigate to the previous logical object, generally a sibling to the starting object. | |
61 | ||
62 | wxNAVDIR_RIGHT, | |
63 | // Navigate to the sibling object located to the right of the starting object. | |
64 | ||
65 | wxNAVDIR_UP | |
66 | // Navigate to the sibling object located above the starting object. | |
67 | } wxNavDir; | |
68 | ||
69 | // Role constants | |
70 | ||
71 | typedef enum { | |
72 | wxROLE_NONE, | |
73 | // No assigned role. | |
74 | wxROLE_SYSTEM_ALERT, | |
75 | // The object represents an alert or a condition that a user should | |
76 | // be notified about. This role is used only for objects that embody | |
77 | // an alert but are not associated with another user interface element | |
78 | // such as a message box, graphic, text, or sound. | |
79 | wxROLE_SYSTEM_ANIMATION, | |
80 | // The object represents an animation control, which contains content | |
81 | // that changes over time, such as a control that displays a series of | |
82 | // bitmap frames, like a film strip. Animation controls are displayed | |
83 | // when files are copied, or when some other time-consuming task is performed. | |
84 | wxROLE_SYSTEM_APPLICATION, | |
85 | // The object represents a main window for an application. | |
86 | wxROLE_SYSTEM_BORDER, | |
87 | // The object represents a window border. The entire border is | |
88 | // represented by a single object, rather than by separate objects | |
89 | // for each side. | |
90 | wxROLE_SYSTEM_BUTTONDROPDOWN, | |
91 | // The object represents a button that drops down a list of items. | |
92 | wxROLE_SYSTEM_BUTTONDROPDOWNGRID, | |
93 | // The object represents a button that drops down a grid. | |
94 | wxROLE_SYSTEM_BUTTONMENU, | |
95 | // The object represents a button that drops down a menu. | |
96 | wxROLE_SYSTEM_CARET, | |
97 | // The object represents the system caret. | |
98 | wxROLE_SYSTEM_CELL, | |
99 | // The object represents a cell within a table. | |
100 | wxROLE_SYSTEM_CHARACTER, | |
101 | // The object represents a cartoon-like graphic object which is | |
102 | // displayed to provide help to users of an application. | |
103 | wxROLE_SYSTEM_CHART, | |
104 | // The object represents a graphical image used to represent data. | |
105 | wxROLE_SYSTEM_CHECKBUTTON, | |
106 | // The object represents a check box control, an option turned on | |
107 | // or off independently of other options. | |
108 | wxROLE_SYSTEM_CLIENT, | |
109 | // The object represents a window's client area. | |
110 | wxROLE_SYSTEM_CLOCK, | |
111 | // The object represents a control that displays time. | |
112 | wxROLE_SYSTEM_COLUMN, | |
113 | // The object represents a column of cells within a table. | |
114 | wxROLE_SYSTEM_COLUMNHEADER, | |
115 | // The object represents a column header, providing a visual label | |
116 | // for a column in a table. | |
117 | wxROLE_SYSTEM_COMBOBOX, | |
118 | // The object represents a combo box; an edit control with an | |
119 | // associated list box that provides a set of predefined choices. | |
120 | wxROLE_SYSTEM_CURSOR, | |
121 | // The object represents the system mouse pointer. | |
122 | wxROLE_SYSTEM_DIAGRAM, | |
123 | // The object represents a graphical image used to diagram data. | |
124 | wxROLE_SYSTEM_DIAL, | |
125 | // The object represents a dial or knob. This is also a read-only | |
126 | // object with like a speedometer. | |
127 | wxROLE_SYSTEM_DIALOG, | |
128 | // The object represents a dialog box or message box. | |
129 | wxROLE_SYSTEM_DOCUMENT, | |
130 | // The object represents a document window. A document window is | |
131 | // always contained within an application window. This role applies | |
132 | // only to multiple-document interface (MDI) windows and refers to | |
133 | // the object that contains the MDI title bar. | |
134 | wxROLE_SYSTEM_DROPLIST, | |
135 | // The object represents a drop-down list box. It shows one item and | |
136 | // allows the user to display and select another from a list of | |
137 | // alternative values. | |
138 | wxROLE_SYSTEM_EQUATION, | |
139 | // The object represents a mathematical equation. | |
140 | wxROLE_SYSTEM_GRAPHIC, | |
141 | // The object represents a picture. | |
142 | wxROLE_SYSTEM_GRIP, | |
143 | // The object represents a special mouse pointer, which allows a user | |
144 | // to manipulate user interface elements such as a window. For | |
145 | // example, a user clicks and drags a sizing grip in the lower-right | |
146 | // corner of a window to resize it. | |
147 | wxROLE_SYSTEM_GROUPING, | |
148 | // The object logically groups other objects. There is not always a | |
149 | // parent-child relationship between the grouping object and the | |
150 | // objects it contains. | |
151 | wxROLE_SYSTEM_HELPBALLOON, | |
152 | // The object displays help in the form of a ToolTip or help balloon. | |
153 | wxROLE_SYSTEM_HOTKEYFIELD, | |
154 | // The object represents a hot-key field that allows the user to | |
155 | // enter a combination or sequence of keystrokes. | |
156 | wxROLE_SYSTEM_INDICATOR, | |
157 | // The object represents an indicator such as a pointer graphic | |
158 | // that points to the current item. | |
159 | wxROLE_SYSTEM_LINK, | |
160 | // The object represents a link to something else. This object might | |
161 | // look like text or a graphic, but it acts like a button. | |
162 | wxROLE_SYSTEM_LIST, | |
163 | // The object represents a list box, allowing the user to select | |
164 | // one or more items. | |
165 | wxROLE_SYSTEM_LISTITEM, | |
166 | // The object represents an item in a list box or the list portion | |
167 | // of a combo box, drop-down list box, or drop-down combo box. | |
168 | wxROLE_SYSTEM_MENUBAR, | |
169 | // The object represents the menu bar, following (beneath) the title | |
170 | // bar of a window, from which menus are selected by the user. | |
171 | wxROLE_SYSTEM_MENUITEM, | |
172 | // The object represents a menu item, which is an entry in a menu | |
173 | // that a user can choose to carry out a command, select an option, | |
174 | // or display another menu. Functionally, a menu item is equivalent | |
175 | // to a push button, radio button, check box, or menu. | |
176 | wxROLE_SYSTEM_MENUPOPUP, | |
177 | // The object represents a menu, which presents a list of options | |
178 | // from which the user can make a selection to perform an action. | |
179 | // All menu types must have this role, including drop-down menus | |
180 | // that are displayed by selection from a menu bar, and shortcut | |
181 | // menus that are displayed when the right mouse button is clicked. | |
182 | wxROLE_SYSTEM_OUTLINE, | |
183 | // The object represents an outline or tree structure, such as a | |
184 | // tree view control, which displays a hierarchical list and allows | |
185 | // the user to expand and collapse branches. | |
186 | wxROLE_SYSTEM_OUTLINEITEM, | |
187 | // The object represents an item in an outline or tree structure. | |
188 | wxROLE_SYSTEM_PAGETAB, | |
189 | // The object represents a page tab. The only child of a page tab | |
190 | // control is a wxROLE_SYSTEM_GROUPING object that contains the | |
191 | // contents of the associated page. | |
192 | wxROLE_SYSTEM_PAGETABLIST, | |
193 | // The object represents a container of page tab controls. | |
194 | wxROLE_SYSTEM_PANE, | |
195 | // The object represents a pane within a frame or document window. | |
196 | // Users can navigate between panes and within the contents of the | |
197 | // current pane, but cannot navigate between items in different panes. | |
198 | // Thus, panes represent a level of grouping lower than frame windows | |
199 | // or documents, but above individual controls. The user navigates | |
200 | // between panes by pressing TAB, F6, or CTRL+TAB, depending on | |
201 | // the context. | |
202 | wxROLE_SYSTEM_PROGRESSBAR, | |
203 | // The object represents a progress bar, dynamically showing the user | |
204 | // the percent complete of an operation in progress. This control takes no user input. | |
205 | wxROLE_SYSTEM_PROPERTYPAGE, | |
206 | // The object represents a property sheet. | |
207 | wxROLE_SYSTEM_PUSHBUTTON, | |
208 | // The object represents a push button control. | |
209 | wxROLE_SYSTEM_RADIOBUTTON, | |
210 | // The object represents an option button, also called a radio button. | |
211 | // It is one of a group of mutually exclusive options. All objects | |
212 | // sharing a single parent that have this attribute are assumed to | |
213 | // be part of single mutually exclusive group. Use | |
214 | // wxROLE_SYSTEM_GROUPING objects to divide them into separate groups. | |
215 | wxROLE_SYSTEM_ROW, | |
216 | // The object represents a row of cells within a table. | |
217 | wxROLE_SYSTEM_ROWHEADER, | |
218 | // The object represents a row header, that provides a visual label | |
219 | // for a table row. | |
220 | wxROLE_SYSTEM_SCROLLBAR, | |
221 | // The object represents a vertical or horizontal scroll bar, which | |
222 | // is part of the client area or used in a control. | |
223 | wxROLE_SYSTEM_SEPARATOR, | |
224 | // The object is used to visually divide a space into two regions, | |
225 | // such as a separator menu item or a bar that divides split panes | |
226 | // within a window. | |
227 | wxROLE_SYSTEM_SLIDER, | |
228 | // The object represents a slider, which allows the user to adjust | |
229 | // a setting in given increments between minimum and maximum values. | |
230 | wxROLE_SYSTEM_SOUND, | |
231 | // The object represents a system sound, which is associated with | |
232 | // various system events. | |
233 | wxROLE_SYSTEM_SPINBUTTON, | |
234 | // The object represents a spin box, which is a control that allows | |
235 | // the user to increment or decrement the value displayed in a | |
236 | // separate "buddy" control associated with the spin box. | |
237 | wxROLE_SYSTEM_STATICTEXT, | |
238 | // The object represents read-only text such as labels for other | |
239 | // controls or instructions in a dialog box. Static text cannot be | |
240 | // modified or selected. | |
241 | wxROLE_SYSTEM_STATUSBAR, | |
242 | // The object represents a status bar, which is an area at the | |
243 | // bottom of a window that displays information about the current | |
244 | // operation, state of the application, or selected object. The | |
245 | // status bar has multiple fields, which display different kinds | |
246 | // of information. | |
247 | wxROLE_SYSTEM_TABLE, | |
248 | // The object represents a table that contains rows and columns of | |
249 | // cells, and optionally, row headers and column headers. | |
250 | wxROLE_SYSTEM_TEXT, | |
251 | // The object represents selectable text that allows edits or is read-only. | |
252 | wxROLE_SYSTEM_TITLEBAR, | |
253 | // The object represents a title or caption bar for a window. | |
254 | wxROLE_SYSTEM_TOOLBAR, | |
255 | // The object represents a toolbar, which is a grouping of controls | |
256 | // that provide easy access to frequently used features. | |
257 | wxROLE_SYSTEM_TOOLTIP, | |
258 | // The object represents a ToolTip that provides helpful hints. | |
259 | wxROLE_SYSTEM_WHITESPACE, | |
260 | // The object represents blank space between other objects. | |
261 | wxROLE_SYSTEM_WINDOW | |
262 | // The object represents the window frame, which contains child objects | |
263 | // such as a title bar, client, and other objects contained in a window. | |
264 | } wxAccRole; | |
265 | ||
266 | // Accessible states | |
267 | ||
268 | #define wxACC_STATE_SYSTEM_ALERT_HIGH 0x0000001 | |
269 | /* | |
270 | Indicates important information to convey to the user | |
271 | immediately. For example, a battery level indicator that | |
272 | reaches a critical low level transitions to this state, | |
273 | in which case a blind access utility announces this | |
274 | information immediately to the user, and a screen | |
275 | magnification program scrolls the screen so the battery | |
276 | indicator is in view. This state is also appropriate for | |
277 | any prompt or operation that must be completed before | |
278 | the user can continue. | |
279 | */ | |
280 | ||
281 | #define wxACC_STATE_SYSTEM_ALERT_MEDIUM 0x00000002 | |
282 | /* | |
283 | Indicates important information that is not conveyed to | |
284 | the user immediately. For example, when a battery level | |
285 | indicator is starting to reach a low level, it generates | |
286 | a medium-level alert. Blind access utilities then | |
287 | generate a sound to let the user know that important | |
288 | information is available, without actually interrupting | |
289 | the user's work. The user could then query the alert | |
290 | information at his or her leisure. | |
291 | */ | |
292 | ||
293 | #define wxACC_STATE_SYSTEM_ALERT_LOW 0x00000004 | |
294 | /* | |
295 | Indicates low-priority information that is not important | |
296 | to the user. This state is used, for example, when Word | |
297 | changes the appearance of the TipWizard button on its | |
298 | toolbar to indicate that it has a hint for the user. | |
299 | */ | |
300 | ||
301 | #define wxACC_STATE_SYSTEM_ANIMATED 0x00000008 | |
302 | /* | |
303 | The object's appearance changes rapidly or constantly. | |
304 | Graphics that are occasionally animated are described as | |
305 | wxROLE_SYSTEM_GRAPHIC with the State property set to | |
306 | This state is be used to indicate | |
307 | that the object's location is changing. | |
308 | */ | |
309 | ||
310 | #define wxACC_STATE_SYSTEM_BUSY 0x00000010 | |
311 | /* | |
312 | The control cannot accept input at this time. | |
313 | */ | |
314 | ||
315 | #define wxACC_STATE_SYSTEM_CHECKED 0x00000020 | |
316 | /* | |
317 | The object's check box is selected. | |
318 | */ | |
319 | ||
320 | #define wxACC_STATE_SYSTEM_COLLAPSED 0x00000040 | |
321 | /* | |
322 | Children of this object that have the | |
323 | ROLE_SYSTEM_OUTLINEITEM role are hidden. | |
324 | */ | |
325 | ||
326 | #define wxACC_STATE_SYSTEM_DEFAULT 0x00000080 | |
327 | /* | |
328 | The default button or menu item. | |
329 | */ | |
330 | ||
331 | #define wxACC_STATE_SYSTEM_EXPANDED 0x00000100 | |
332 | /* | |
333 | Children of this object that have the | |
334 | ROLE_SYSTEM_OUTLINEITEM role are displayed. | |
335 | */ | |
336 | ||
337 | #define wxACC_STATE_SYSTEM_EXTSELECTABLE 0x00000200 | |
338 | /* | |
339 | Indicates that an object extends its selection using | |
340 | SELFLAG_EXTENDSELECTION in the IAccessible::accSelect | |
341 | method. | |
342 | */ | |
343 | ||
344 | #define wxACC_STATE_SYSTEM_FLOATING 0x00000400 | |
345 | /* | |
346 | The object is not clipped to the boundary of its parent | |
347 | object and does not move automatically when the parent | |
348 | moves. | |
349 | */ | |
350 | ||
351 | #define wxACC_STATE_SYSTEM_FOCUSABLE 0x00000800 | |
352 | /* | |
353 | The object is on the active window and ready to receive | |
354 | keyboard focus. | |
355 | */ | |
356 | ||
357 | #define wxACC_STATE_SYSTEM_FOCUSED 0x00001000 | |
358 | /* | |
359 | The object has the keyboard focus. Do not confuse object | |
360 | focus with object selection. For more information, see | |
361 | Selection and Focus Properties and Methods. | |
362 | */ | |
363 | ||
364 | #define wxACC_STATE_SYSTEM_HOTTRACKED 0x00002000 | |
365 | /* | |
366 | The object is hot-tracked by the mouse, meaning that its | |
367 | appearance has changed to indicate that the mouse | |
368 | pointer is located over it. | |
369 | */ | |
370 | ||
371 | #define wxACC_STATE_SYSTEM_INVISIBLE 0x00004000 | |
372 | /* | |
373 | Object is hidden or not visible. A list of files names | |
374 | in a list box contain several hundred names, but only a | |
375 | few are visible to the user. The rest are clipped by the | |
376 | parent and have wxACC_STATE_SYSTEM_INVISIBLE set. Objects that | |
377 | are never visible are set as wxACC_STATE_SYSTEM_OFFSCREEN. | |
378 | Note that an object is considered visible when the | |
379 | wxACC_STATE_SYSTEM_INVISIBLE flag is not set, and yet obscured | |
380 | by another application, so is not visible to the user. | |
381 | For example, an object is considered visible if it | |
382 | appears in the main window of an application even though | |
383 | it is obscured by a dialog. | |
384 | */ | |
385 | ||
386 | #define wxACC_STATE_SYSTEM_MARQUEED 0x00008000 | |
387 | /* | |
388 | Indicates scrolling or moving text or graphics. | |
389 | */ | |
390 | ||
391 | #define wxACC_STATE_SYSTEM_MIXED 0x00010000 | |
392 | /* | |
393 | Indicates that the state of a three-state check box or | |
394 | toolbar button is not determined. The check box is | |
395 | neither checked nor unchecked and is therefore in the | |
396 | third or mixed state. | |
397 | */ | |
398 | ||
399 | #define wxACC_STATE_SYSTEM_MULTISELECTABLE 0x00020000 | |
400 | /* | |
401 | Object accepts multiple selected items, | |
402 | SELFLAG_ADDSELECTION for the IAccessible::accSelect | |
403 | method is valid. | |
404 | */ | |
405 | ||
406 | #define wxACC_STATE_SYSTEM_OFFSCREEN 0x00040000 | |
407 | /* | |
408 | Indicates that the object has no on-screen | |
409 | representation. A sound or alert object has this state, | |
410 | or a hidden window that is never made visible. | |
411 | */ | |
412 | ||
413 | #define wxACC_STATE_SYSTEM_PRESSED 0x00080000 | |
414 | /* | |
415 | The object is pressed. | |
416 | */ | |
417 | ||
418 | #define wxACC_STATE_SYSTEM_PROTECTED 0x00100000 | |
419 | /* | |
420 | The object is a password-protected edit control. | |
421 | */ | |
422 | ||
423 | #define wxACC_STATE_SYSTEM_READONLY 0x00200000 | |
424 | /* | |
425 | The object is read-only. | |
426 | */ | |
427 | ||
428 | #define wxACC_STATE_SYSTEM_SELECTABLE 0x00400000 | |
429 | /* | |
430 | The object accepts selection. | |
431 | */ | |
432 | ||
433 | #define wxACC_STATE_SYSTEM_SELECTED 0x00800000 | |
434 | /* | |
435 | The object is selected. | |
436 | */ | |
437 | ||
438 | #define wxACC_STATE_SYSTEM_SELFVOICING 0x01000000 | |
439 | /* | |
440 | The object or child uses text-to-speech (TTS) for | |
441 | description purposes. A speech-based accessibility aid | |
442 | does not announce information when an object with this | |
443 | state has the focus because the object automatically | |
444 | announces information. | |
445 | */ | |
446 | ||
447 | #define wxACC_STATE_SYSTEM_UNAVAILABLE 0x02000000 | |
448 | /* | |
449 | The object is unavailable. | |
450 | */ | |
451 | ||
452 | // Selection flag | |
453 | ||
454 | typedef enum | |
455 | { | |
456 | wxACC_SEL_NONE = 0, | |
457 | wxACC_SEL_TAKEFOCUS = 1, | |
458 | wxACC_SEL_TAKESELECTION = 2, | |
459 | wxACC_SEL_EXTENDSELECTION = 4, | |
460 | wxACC_SEL_ADDSELECTION = 8, | |
461 | wxACC_SEL_REMOVESELECTION = 16 | |
462 | } wxAccSelectionFlags; | |
463 | ||
464 | // ---------------------------------------------------------------------------- | |
465 | // wxAccessible | |
466 | // All functions return an indication of success, failure, or not implemented. | |
467 | // ---------------------------------------------------------------------------- | |
468 | ||
469 | class WXDLLEXPORT wxAccessible; | |
470 | class WXDLLEXPORT wxAccessibleBase : public wxObject | |
471 | { | |
472 | DECLARE_NO_COPY_CLASS(wxAccessibleBase) | |
473 | ||
474 | public: | |
475 | wxAccessibleBase(wxWindow* win): m_window(win) {}; | |
476 | virtual ~wxAccessibleBase() {}; | |
477 | ||
478 | // Overridables | |
479 | ||
480 | // Can return either a child object, or an integer | |
481 | // representing the child element, starting from 1. | |
482 | virtual wxAccStatus HitTest(const wxPoint& WXUNUSED(pt), int* WXUNUSED(childId), wxAccessible** WXUNUSED(childObject)) | |
483 | { return wxACC_NOT_IMPLEMENTED; } | |
484 | ||
485 | // Returns the rectangle for this object (id = 0) or a child element (id > 0). | |
486 | virtual wxAccStatus GetLocation(wxRect& WXUNUSED(rect), int WXUNUSED(elementId)) | |
487 | { return wxACC_NOT_IMPLEMENTED; } | |
488 | ||
489 | // Navigates from fromId to toId/toObject. | |
490 | virtual wxAccStatus Navigate(wxNavDir WXUNUSED(navDir), int WXUNUSED(fromId), | |
491 | int* WXUNUSED(toId), wxAccessible** WXUNUSED(toObject)) | |
492 | { return wxACC_NOT_IMPLEMENTED; } | |
493 | ||
494 | // Gets the name of the specified object. | |
495 | virtual wxAccStatus GetName(int WXUNUSED(childId), wxString* WXUNUSED(name)) | |
496 | { return wxACC_NOT_IMPLEMENTED; } | |
497 | ||
498 | // Gets the number of children. | |
499 | virtual wxAccStatus GetChildCount(int* WXUNUSED(childId)) | |
500 | { return wxACC_NOT_IMPLEMENTED; } | |
501 | ||
502 | // Gets the specified child (starting from 1). | |
503 | // If *child is NULL and return value is wxACC_OK, | |
504 | // this means that the child is a simple element and | |
505 | // not an accessible object. | |
506 | virtual wxAccStatus GetChild(int WXUNUSED(childId), wxAccessible** WXUNUSED(child)) | |
507 | { return wxACC_NOT_IMPLEMENTED; } | |
508 | ||
509 | // Gets the parent, or NULL. | |
510 | virtual wxAccStatus GetParent(wxAccessible** WXUNUSED(parent)) | |
511 | { return wxACC_NOT_IMPLEMENTED; } | |
512 | ||
513 | // Performs the default action. childId is 0 (the action for this object) | |
514 | // or > 0 (the action for a child). | |
515 | // Return wxACC_NOT_SUPPORTED if there is no default action for this | |
516 | // window (e.g. an edit control). | |
517 | virtual wxAccStatus DoDefaultAction(int WXUNUSED(childId)) | |
518 | { return wxACC_NOT_IMPLEMENTED; } | |
519 | ||
520 | // Gets the default action for this object (0) or > 0 (the action for a child). | |
521 | // Return wxACC_OK even if there is no action. actionName is the action, or the empty | |
522 | // string if there is no action. | |
523 | // The retrieved string describes the action that is performed on an object, | |
524 | // not what the object does as a result. For example, a toolbar button that prints | |
525 | // a document has a default action of "Press" rather than "Prints the current document." | |
526 | virtual wxAccStatus GetDefaultAction(int WXUNUSED(childId), wxString* WXUNUSED(actionName)) | |
527 | { return wxACC_NOT_IMPLEMENTED; } | |
528 | ||
529 | // Returns the description for this object or a child. | |
530 | virtual wxAccStatus GetDescription(int WXUNUSED(childId), wxString* WXUNUSED(description)) | |
531 | { return wxACC_NOT_IMPLEMENTED; } | |
532 | ||
533 | // Returns help text for this object or a child, similar to tooltip text. | |
534 | virtual wxAccStatus GetHelpText(int WXUNUSED(childId), wxString* WXUNUSED(helpText)) | |
535 | { return wxACC_NOT_IMPLEMENTED; } | |
536 | ||
537 | // Returns the keyboard shortcut for this object or child. | |
538 | // Return e.g. ALT+K | |
539 | virtual wxAccStatus GetKeyboardShortcut(int WXUNUSED(childId), wxString* WXUNUSED(shortcut)) | |
540 | { return wxACC_NOT_IMPLEMENTED; } | |
541 | ||
542 | // Returns a role constant. | |
543 | virtual wxAccStatus GetRole(int WXUNUSED(childId), wxAccRole* WXUNUSED(role)) | |
544 | { return wxACC_NOT_IMPLEMENTED; } | |
545 | ||
546 | // Returns a state constant. | |
547 | virtual wxAccStatus GetState(int WXUNUSED(childId), long* WXUNUSED(state)) | |
548 | { return wxACC_NOT_IMPLEMENTED; } | |
549 | ||
550 | // Returns a localized string representing the value for the object | |
551 | // or child. | |
552 | virtual wxAccStatus GetValue(int WXUNUSED(childId), wxString* WXUNUSED(strValue)) | |
553 | { return wxACC_NOT_IMPLEMENTED; } | |
554 | ||
555 | // Selects the object or child. | |
556 | virtual wxAccStatus Select(int WXUNUSED(childId), wxAccSelectionFlags WXUNUSED(selectFlags)) | |
557 | { return wxACC_NOT_IMPLEMENTED; } | |
558 | ||
559 | // Gets the window with the keyboard focus. | |
560 | // If childId is 0 and child is NULL, no object in | |
561 | // this subhierarchy has the focus. | |
562 | // If this object has the focus, child should be 'this'. | |
563 | virtual wxAccStatus GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child)) | |
564 | { return wxACC_NOT_IMPLEMENTED; } | |
565 | ||
566 | // Gets a variant representing the selected children | |
567 | // of this object. | |
568 | // Acceptable values: | |
569 | // - a null variant (IsNull() returns TRUE) | |
570 | // - a list variant (GetType() == wxT("list")) | |
571 | // - an integer representing the selected child element, | |
572 | // or 0 if this object is selected (GetType() == wxT("long")) | |
573 | // - a "void*" pointer to a wxAccessible child object | |
574 | virtual wxAccStatus GetSelections(wxVariant* WXUNUSED(selections)) | |
575 | { return wxACC_NOT_IMPLEMENTED; } | |
576 | ||
577 | // Accessors | |
578 | ||
579 | // Returns the window associated with this object. | |
580 | ||
581 | wxWindow* GetWindow() { return m_window; } | |
582 | ||
583 | // Sets the window associated with this object. | |
584 | ||
585 | void SetWindow(wxWindow* window) { m_window = window; } | |
586 | ||
587 | private: | |
588 | ||
589 | // Data members | |
590 | ||
591 | wxWindow* m_window; | |
592 | }; | |
593 | ||
594 | ||
595 | /* | |
596 | ||
597 | NOTES | |
598 | Possibly have ways to access other accessible objects. | |
599 | What if they're not explicitly implemented? Should be able to use | |
600 | the accessible API to retrieve info about them. Probably | |
601 | should use a quite different client API, to be able to | |
602 | retrieve info from other apps too. | |
603 | But try to avoid implementing this unless absolutely necessary. | |
604 | ||
605 | */ | |
606 | ||
607 | // ---------------------------------------------------------------------------- | |
608 | // now include the declaration of the real class | |
609 | // ---------------------------------------------------------------------------- | |
610 | ||
611 | #if defined(__WXMSW__) | |
612 | #include "wx/msw/ole/access.h" | |
613 | #elif defined(__WXMOTIF__) | |
614 | #include "wx/generic/access.h" | |
615 | #elif defined(__WXMGL__) | |
616 | #include "wx/generic/access.h" | |
617 | #elif defined(__WXGTK__) | |
618 | #include "wx/generic/access.h" | |
619 | #elif defined(__WXX11__) | |
620 | #include "wx/generic/access.h" | |
621 | #elif defined(__WXMAC__) | |
622 | #include "wx/generic/access.h" | |
623 | #elif defined(__WXPM__) | |
624 | #include "wx/generic/access.h" | |
625 | #endif | |
626 | ||
627 | #endif | |
628 | // _WX_ACCESSBASE_H_ | |
629 |