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9bd6a503 1/////////////////////////////////////////////////////////////////////////////
b3402d0d 2// Name: wx/msw/setup.h
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3// Purpose: Configuration for the library
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
3ca6a5f0 9// Licence: wxWindows license
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10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_SETUP_H_
13#define _WX_SETUP_H_
14
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15// ----------------------------------------------------------------------------
16// global settings
17// ----------------------------------------------------------------------------
9bd6a503 18
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19// define this to 0 when building wxBase library - this can also be done from
20// makefile/project file overriding the value here
21#ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23#endif // wxUSE_GUI
1f112209 24
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25// ----------------------------------------------------------------------------
26// compatibility settings
27// ----------------------------------------------------------------------------
28
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29// This setting determines the compatibility with 1.68 API:
30// Level 0: no backward compatibility, all new features
31// Level 1: some extra methods are defined for compatibility.
32//
33// Default is 0.
34//
35// Recommended setting: 0 (in fact the compatibility code is now very minimal
36// so there is little advantage to setting it to 1.
9bd6a503 37#define WXWIN_COMPATIBILITY 0
9bd6a503 38
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39// This setting determines the compatibility with 2.0 API: set it to 1 to
40// enable it
41//
42// Default is 0.
43//
44// Recommended setting: 0 (please update your code instead!)
45#define WXWIN_COMPATIBILITY_2 0
46
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47// This setting determines the compatibility with 2.2 API: set it to 1 to
48// enable it but please consider to update your code instead of doing it.
49//
50// Default is 0
51//
52// Recommended setting: 0 (please update your code)
53#define WXWIN_COMPATIBILITY_2_2 1
54
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55// This setting determines the compatibility with 2.2 API: set it to 0 to
56// flag all cases of using deprecated functions.
874efd13 57//
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58// Default is 1 but please try building your code with 0 as the default will
59// change to 0 in the next version and the deprecated functions will disappear
60// in the version after it completely.
874efd13 61//
2b5f62a0 62// Recommended setting: 0 (please update your code)
134ecc85 63#define WXWIN_COMPATIBILITY_2_4 1
874efd13 64
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65// Define as 1 for font size to be backward compatible to 1.63 and earlier.
66// 1.64 and later define point sizes to be compatible with Windows.
67//
68// Default is 0
69//
70// Recommended setting: 0
71#define wxFONT_SIZE_COMPATIBILITY 0
72
73// Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
74// If migrating between versions, your dialogs may seem to shrink.
75//
76// Default is 1
77//
78// Recommended setting: 0 (the new calculations are more correct!)
79#define wxDIALOG_UNIT_COMPATIBILITY 1
80
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81// ----------------------------------------------------------------------------
82// debugging settings
83// ----------------------------------------------------------------------------
84
85// Generic comment about debugging settings: they are very useful if you don't
86// use any other memory leak detection tools such as Purify/BoundsChecker, but
87// are probably redundant otherwise. Also, Visual C++ CRT has the same features
88// as wxWindows memory debugging subsystem built in since version 5.0 and you
89// may prefer to use it instead of built in memory debugging code because it is
90// faster and more fool proof.
91//
92// Using VC++ CRT memory debugging is enabled by default in debug mode
93// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
94// and if __NO_VC_CRTDBG__ is not defined.
95
96// If 1, enables wxDebugContext, for writing error messages to file, etc. If
62402193 97// __WXDEBUG__ is not defined, will still use the normal memory operators.
3b415ba4 98//
62402193 99// Default is 0
3b415ba4 100//
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101// Recommended setting: 0
102#define wxUSE_DEBUG_CONTEXT 0
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103
104// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
105// __WXDEBUG__ is also defined.
106//
107// WARNING: this code may not work with all architectures, especially if
108// alignment is an issue. This switch is currently ignored for mingw / cygwin
109//
62402193 110// Default is 0
3b415ba4 111//
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112// Recommended setting: 1 if you are not using a memory debugging tool, else 0
113#define wxUSE_MEMORY_TRACING 0
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114
115// In debug mode, cause new and delete to be redefined globally.
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116// If this causes problems (e.g. link errors which is a common problem
117// especially if you use another library which also redefines the global new
118// and delete), set this to 0.
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119// This switch is currently ignored for mingw / cygwin
120//
62402193 121// Default is 0
3b415ba4 122//
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123// Recommended setting: 0
124#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
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125
126// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
127// this causes problems (e.g. link errors), set this to 0. You may need to set
128// this to 0 if using templates (at least for VC++). This switch is currently
ba14d986 129// ignored for mingw / cygwin / CodeWarrior
3b415ba4 130//
62402193 131// Default is 0
3b415ba4 132//
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133// Recommended setting: 0
134#define wxUSE_DEBUG_NEW_ALWAYS 0
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135
136// wxHandleFatalExceptions() may be used to catch the program faults at run
137// time and, instead of terminating the program with a usual GPF message box,
138// call the user-defined wxApp::OnFatalException() function. If you set
139// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
140//
141// This setting is for Win32 only and can only be enabled if your compiler
142// supports Win32 structured exception handling (currently only VC++ does)
143//
144// Default is 1
145//
146// Recommended setting: 1 if your compiler supports it.
147#ifdef _MSC_VER
148 #define wxUSE_ON_FATAL_EXCEPTION 1
149#else
150 #define wxUSE_ON_FATAL_EXCEPTION 0
151#endif
152
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153// ----------------------------------------------------------------------------
154// Unicode support
155// ----------------------------------------------------------------------------
156
157// Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
158// defined as wchar_t, wxString will use Unicode internally. If you set this
159// to 1, you must use wxT() macro for all literal strings in the program.
160//
db3272a0 161// Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x
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162// doesn't support it and the programs compiled in Unicode mode will not run
163// under 9x).
164//
165// Default is 0
166//
db3272a0 167// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
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168#ifndef wxUSE_UNICODE
169 #define wxUSE_UNICODE 0
170#endif
f6bcfd97 171
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172// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
173// and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
174// setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
175// http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
176// will have to modify the makefiles to include unicows.lib import library as the first
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177// library (if you use MSVC, you can run the makefile with "nmake MSLU=1 UNICODE=1"
178// command).
db3272a0 179//
7841e80f 180// If your compiler doesn't have unicows.lib, you can get a version of it at
d0f9a3e5 181// http://libunicows.sourceforge.net
7841e80f 182//
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183// Default is 0
184//
185// Recommended setting: 0
186#define wxUSE_UNICODE_MSLU 0
187
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188// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
189// compiling the program in Unicode mode. More precisely, it will be possible
190// to construct wxString from a wide (Unicode) string and convert any wxString
191// to Unicode.
192//
193// Default is 1
194//
195// Recommended setting: 1
196#define wxUSE_WCHAR_T 1
197
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198// ----------------------------------------------------------------------------
199// global features
200// ----------------------------------------------------------------------------
201
202// Support for message/error logging. This includes wxLogXXX() functions and
203// wxLog and derived classes. Don't set this to 0 unless you really know what
204// you are doing.
205//
206// Default is 1
207//
208// Recommended setting: 1 (always)
209#define wxUSE_LOG 1
210
874efd13 211// Recommended setting: 1
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212#define wxUSE_LOGWINDOW 1
213
874efd13 214// Recommended setting: 1
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215#define wxUSE_LOGGUI 1
216
874efd13 217// Recommended setting: 1
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218#define wxUSE_LOG_DIALOG 1
219
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220// Support for command line parsing using wxCmdLineParser class.
221//
222// Default is 1
223//
224// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
225#define wxUSE_CMDLINE_PARSER 1
226
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227// Support for multithreaded applications: if 1, compile in thread classes
228// (thread.h) and make the library a bit more thread safe. Although thread
229// support is quite stable by now, you may still consider recompiling the
230// library without it if you have no use for it - this will result in a
231// somewhat smaller and faster operation.
232//
233// This is ignored under Win16, threads are only supported under Win32.
234//
235// Default is 1
236//
237// Recommended setting: 0 unless you do plan to develop MT applications
238#define wxUSE_THREADS 1
239
240// If enabled (1), compiles wxWindows streams classes
241#define wxUSE_STREAMS 1
242
243// Use standard C++ streams if 1. If 0, use wxWin streams implementation.
244#define wxUSE_STD_IOSTREAM 0
245
73974df1 246// ----------------------------------------------------------------------------
40973ea5 247// non GUI features selection
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248// ----------------------------------------------------------------------------
249
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250// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
251// integer which is implemented in terms of native 64 bit integers if any or
252// uses emulation otherwise.
253//
254// This class is required by wxDateTime and so you should enable it if you want
255// to use wxDateTime. For most modern platforms, it will use the native 64 bit
256// integers in which case (almost) all of its functions are inline and it
257// almost does not take any space, so there should be no reason to switch it
258// off.
259//
260// Recommended setting: 1
261#define wxUSE_LONGLONG 1
262
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263// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
264// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
265//
266// Default is 1
267//
268// Recommended setting: 1 (wxFile is highly recommended as it is required by
269// i18n code, wxFileConfig and others)
270#define wxUSE_FILE 1
271#define wxUSE_FFILE 1
272
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273// Use wxFSVolume class providing access to the configured/active mount points
274//
275// Default is 1
276//
277// Recommended setting: 1 (but may be safely disabled if you don't use it)
278#define wxUSE_FSVOLUME 1
279
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280// use wxTextBuffer class: required by wxTextFile
281#define wxUSE_TEXTBUFFER 1
282
283// use wxTextFile class: requires wxFile and wxTextBuffer, required by
284// wxFileConfig
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285#define wxUSE_TEXTFILE 1
286
287// i18n support: _() macro, wxLocale class. Requires wxTextFile.
288#define wxUSE_INTL 1
289
874efd13 290// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
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291// allow to manipulate dates, times and time intervals. wxDateTime replaces the
292// old wxTime and wxDate classes which are still provided for backwards
293// compatibility (and implemented in terms of wxDateTime).
294//
295// Note that this class is relatively new and is still officially in alpha
296// stage because some features are not yet (fully) implemented. It is already
297// quite useful though and should only be disabled if you are aiming at
298// absolutely minimal version of the library.
299//
300// Requires: wxUSE_LONGLONG
301//
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302// Default is 1
303//
40973ea5 304// Recommended setting: 1
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305#define wxUSE_DATETIME 1
306
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307// wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
308// the same as wxDateTime!). These classes are obsolete and shouldn't be used
309// in new code
310//
311// Default is 0
312//
313// Recommended setting: 0 unless you have legacy code which uses these classes
314#define wxUSE_TIMEDATE 0
315
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316// Set wxUSE_TIMER to 1 to compile wxTimer class
317//
318// Default is 1
319//
320// Recommended setting: 1
321#define wxUSE_TIMER 1
322
323// Use wxStopWatch clas.
324//
325// Default is 1
326//
327// Recommended setting: 1 (needed by wxSocket)
328#define wxUSE_STOPWATCH 1
329
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330// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
331// which allow the application to store its settings in the persistent
332// storage. Setting this to 1 will also enable on-demand creation of the
333// global config object in wxApp.
334//
335// See also wxUSE_CONFIG_NATIVE below.
336//
337// Recommended setting: 1
1e6feb95 338#define wxUSE_CONFIG 1
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339
340// If wxUSE_CONFIG is 1, you may choose to use either the native config
341// classes under Windows (using .INI files under Win16 and the registry under
342// Win32) or the portable text file format used by the config classes under
343// Unix.
344//
345// Default is 1 to use native classes. Note that you may still use
346// wxFileConfig even if you set this to 1 - just the config object created by
347// default for the applications needs will be a wxRegConfig or wxIniConfig and
348// not wxFileConfig.
349//
350// Recommended setting: 1
351#define wxUSE_CONFIG_NATIVE 1
352
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353// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
354// to connect/disconnect from the network and be notified whenever the dial-up
0b9ab0bd 355// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
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356//
357// Default is 1.
358//
359// Recommended setting: 1
106f0395 360#define wxUSE_DIALUP_MANAGER 1
bf84b0be 361
0b9ab0bd 362// Compile in classes for run-time DLL loading and function calling.
3ca6a5f0 363// Required by wxUSE_DIALUP_MANAGER.
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364//
365// This setting is for Win32 only
366//
367// Default is 1.
368//
369// Recommended setting: 1
466367be 370#define wxUSE_DYNLIB_CLASS 1
3b415ba4 371
466367be 372// experimental, don't use for now
abad5367 373#define wxUSE_DYNAMIC_LOADER 1
b4a5319e 374
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375// Set to 1 to use socket classes
376#define wxUSE_SOCKETS 1
377
3ca6a5f0 378// Set to 1 to enable virtual file systems (required by wxHTML)
3b415ba4 379#define wxUSE_FILESYSTEM 1
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380
381// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
3b415ba4 382#define wxUSE_FS_ZIP 1
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383
384// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
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385#define wxUSE_FS_INET 1
386
3ca6a5f0 387// Set to 1 to compile wxZipInput/OutputStream classes.
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388#define wxUSE_ZIPSTREAM 1
389
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390// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
391// wxUSE_LIBPNG.
392#define wxUSE_ZLIB 1
393
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394// If enabled, the code written by Apple will be used to write, in a portable
395// way, float on the disk. See extended.c for the license which is different
396// from wxWindows one.
397//
398// Default is 1.
399//
400// Recommended setting: 1 unless you don't like the license terms (unlikely)
3b415ba4 401#define wxUSE_APPLE_IEEE 1
3b415ba4 402
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403// Joystick support class
404#define wxUSE_JOYSTICK 1
405
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406// wxFontMapper class
407#define wxUSE_FONTMAP 1
b9e5acef 408
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409// wxMimeTypesManager class
410#define wxUSE_MIMETYPE 1
29104849 411
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412// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
413// or wxURL you need to set this to 1.
414//
415// Default is 1.
416//
417// Recommended setting: 1
418#define wxUSE_PROTOCOL 1
419
420// The settings for the individual URL schemes
421#define wxUSE_PROTOCOL_FILE 1
422#define wxUSE_PROTOCOL_FTP 1
423#define wxUSE_PROTOCOL_HTTP 1
424
425// Define this to use wxURL class.
426#define wxUSE_URL 1
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427
428// Support for regular expression matching via wxRegEx class: enable this to
429// use POSIX regular expressions in your code. You need to compile regex
430// library from src/regex to use it under Windows.
431//
432// Default is 0
433//
434// Recommended setting: 1 if your compiler supports it, if it doesn't please
435// contribute us a makefile for src/regex for it
5638d705 436#define wxUSE_REGEX 1
874efd13 437
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438// wxSystemOptions class
439#define wxUSE_SYSTEM_OPTIONS 1
440
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441// wxWave class
442#define wxUSE_WAVE 1
443
bf84b0be 444// ----------------------------------------------------------------------------
1e6feb95 445// Individual GUI controls
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446// ----------------------------------------------------------------------------
447
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448// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
449// (without it, wxControl class is not compiled)
450//
451// Default is 1
452//
453// Recommended setting: 1 (don't change except for very special programs)
454#define wxUSE_CONTROLS 1
455
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456// wxPopupWindow class is a top level transient window. It is currently used
457// to implement wxTipWindow
1e6feb95 458//
f38bcae5 459// Default is 1
1e6feb95 460//
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461// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
462#define wxUSE_POPUPWIN 1
463
464// wxTipWindow allows to implement the custom tooltips, it is used by the
465// context help classes. Requires wxUSE_POPUPWIN.
466//
467// Default is 1
468//
469// Recommended setting: 1 (may be set to 0)
470#define wxUSE_TIPWINDOW 1
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471
472// Each of the settings below corresponds to one wxWindows control. They are
473// all switched on by default but may be disabled if you are sure that your
474// program (including any standard dialogs it can show!) doesn't need them and
475// if you desperately want to save some space. If you use any of these you must
476// set wxUSE_CONTROLS as well.
477//
478// Default is 1
479//
480// Recommended setting: 1
481#define wxUSE_BUTTON 1 // wxButton
482#define wxUSE_BMPBUTTON 1 // wxBitmapButton
483#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
484#define wxUSE_CHECKBOX 1 // wxCheckBox
485#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
486#define wxUSE_CHOICE 1 // wxChoice
487#define wxUSE_COMBOBOX 1 // wxComboBox
488#define wxUSE_GAUGE 1 // wxGauge
489#define wxUSE_LISTBOX 1 // wxListBox
490#define wxUSE_LISTCTRL 1 // wxListCtrl
491#define wxUSE_RADIOBOX 1 // wxRadioBox
492#define wxUSE_RADIOBTN 1 // wxRadioButton
493#define wxUSE_SCROLLBAR 1 // wxScrollBar
494#define wxUSE_SLIDER 1 // wxSlider
495#define wxUSE_SPINBTN 1 // wxSpinButton
496#define wxUSE_SPINCTRL 1 // wxSpinCtrl
497#define wxUSE_STATBOX 1 // wxStaticBox
498#define wxUSE_STATLINE 1 // wxStaticLine
499#define wxUSE_STATTEXT 1 // wxStaticText
500#define wxUSE_STATBMP 1 // wxStaticBitmap
501#define wxUSE_TEXTCTRL 1 // wxTextCtrl
502#define wxUSE_TOGGLEBTN 1 // requires wxButton
503#define wxUSE_TREECTRL 1 // wxTreeCtrl
504
505// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
506// below either wxStatusBar95 or a generic wxStatusBar will be used.
507//
508// Default is 1
509//
510// Recommended setting: 1
511#define wxUSE_STATUSBAR 1
512
513// Two status bar implementations are available under Win32: the generic one
514// or the wrapper around native control. For native look and feel the native
515// version should be used.
516//
517// Default is 1.
518//
519// Recommended setting: 1 (there is no advantage in using the generic one)
520#define wxUSE_NATIVE_STATUSBAR 1
521
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522// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
523// classes at all. Otherwise, use the native toolbar class unless
524// wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
525// supports some features which might not be supported by the native wxToolBar
526// class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
527//
528// Default is 1 for all settings.
529//
530// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
531// wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
532#define wxUSE_TOOLBAR 1
533#define wxUSE_TOOLBAR_NATIVE 1
534#define wxUSE_TOOLBAR_SIMPLE 1
535
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536// this setting is obsolete, value is ignored
537#define wxUSE_BUTTONBAR 1
538
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539// wxNotebook is a control with several "tabs" located on one of its sides. It
540// may be used ot logically organise the data presented to the user instead of
541// putting everything in one huge dialog. It replaces wxTabControl and related
542// classes of wxWin 1.6x.
543//
544// Default is 1.
545//
546// Recommended setting: 1
547#define wxUSE_NOTEBOOK 1
548
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549// wxTabDialog is a generic version of wxNotebook but it is incompatible with
550// the new class. It shouldn't be used in new code.
3b415ba4 551//
1e6feb95 552// Default is 0.
3b415ba4 553//
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554// Recommended setting: 0 (use wxNotebook)
555#define wxUSE_TAB_DIALOG 0
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556
557// wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
558// the new, much imporved and enhanced version. The new version is backwards
559// compatible with the old one and should be used whenever possible, i.e. if
560// you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
561//
562// Default is 1 for both options.
563//
564// Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
3ca6a5f0 565// wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
ff2d113e 566// essential.
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567//
568// WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
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569#define wxUSE_GRID 1
570#define wxUSE_NEW_GRID 1
b3402d0d 571
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572// wxProperty[Value/Form/List] classes, used by Dialog Editor
573#define wxUSE_PROPSHEET 0
574
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575// ----------------------------------------------------------------------------
576// Miscellaneous GUI stuff
577// ----------------------------------------------------------------------------
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578
579// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
580#define wxUSE_ACCEL 1
581
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582// Use wxCaret: a class implementing a "cursor" in a text control (called caret
583// under Windows).
584//
585// Default is 1.
586//
587// Recommended setting: 1 (can be safely set to 0, not used by the library)
588#define wxUSE_CARET 1
589
590// Miscellaneous geometry code: needed for Canvas library
591#define wxUSE_GEOMETRY 1
592
593// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
594// wxListCtrl.
595//
596// Default is 1.
597//
598// Recommended setting: 1 (set it to 0 if you don't use any of the controls
599// enumerated above, then this class is mostly useless too)
600#define wxUSE_IMAGLIST 1
601
602// Use wxMenu, wxMenuBar, wxMenuItem.
603//
604// Default is 1.
605//
606// Recommended setting: 1 (can't be disabled under MSW)
607#define wxUSE_MENUS 1
608
609// Use wxSashWindow class.
610//
611// Default is 1.
612//
613// Recommended setting: 1
614#define wxUSE_SASH 1
615
616// Use wxSplitterWindow class.
617//
618// Default is 1.
619//
620// Recommended setting: 1
621#define wxUSE_SPLITTER 1
622
623// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
624//
625// Default is 1.
626//
627// Recommended setting: 1
628#define wxUSE_TOOLTIPS 1
629
630// wxValidator class and related methods
631#define wxUSE_VALIDATORS 1
632
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633// wxDC cacheing implementation
634#define wxUSE_DC_CACHEING 1
635
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636// Set this to 1 to enable the use of DIB's for wxBitmap to support
637// bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
638#define wxUSE_DIB_FOR_BITMAP 0
639
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640// ----------------------------------------------------------------------------
641// common dialogs
642// ----------------------------------------------------------------------------
643
644// Define 1 to use generic dialogs in Windows, even though they duplicate
645// native common dialog (e.g. wxColourDialog). This is mainly useful for
646// testing.
647//
648// Default is 0
649//
650// Recommended setting: 0
651#define wxUSE_GENERIC_DIALOGS_IN_MSW 0
652
653// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
654// file selector, printer dialog). Switching this off also switches off the
655// printing architecture and interactive wxPrinterDC.
656//
657// Default is 1
658//
659// Recommended setting: 1 (unless it really doesn't work)
660#define wxUSE_COMMON_DIALOGS 1
661
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662// wxBusyInfo displays window with message when app is busy. Works in same way
663// as wxBusyCursor
664#define wxUSE_BUSYINFO 1
665
666// Use single/multiple choice dialogs.
667//
668// Default is 1
669//
670// Recommended setting: 1 (used in the library itself)
671#define wxUSE_CHOICEDLG 1
672
673// Use colour picker dialog
674//
675// Default is 1
676//
677// Recommended setting: 1
678#define wxUSE_COLOURDLG 1
679
680// wxDirDlg class for getting a directory name from user
681#define wxUSE_DIRDLG 1
682
683// TODO: setting to choose the generic or native one
684
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685// Use file open/save dialogs.
686//
687// Default is 1
688//
689// Recommended setting: 1 (used in many places in the library itself)
690#define wxUSE_FILEDLG 1
691
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692// Use find/replace dialogs.
693//
694// Default is 1
695//
696// Recommended setting: 1 (but may be safely set to 0)
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697#define wxUSE_FINDREPLDLG 1
698
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699// Use font picker dialog
700//
701// Default is 1
702//
703// Recommended setting: 1 (used in the library itself)
704#define wxUSE_FONTDLG 1
705
e421922f 706// Use wxMessageDialog and wxMessageBox.
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707//
708// Default is 1
709//
710// Recommended setting: 1 (used in the library itself)
e421922f 711#define wxUSE_MSGDLG 1
3b415ba4 712
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713// progress dialog class for lengthy operations
714#define wxUSE_PROGRESSDLG 1
3b415ba4 715
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716// support for startup tips (wxShowTip &c)
717#define wxUSE_STARTUP_TIPS 1
3b415ba4 718
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719// text entry dialog and wxGetTextFromUser function
720#define wxUSE_TEXTDLG 1
721
874efd13 722// number entry dialog
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723#define wxUSE_NUMBERDLG 1
724
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725// splash screen class
726#define wxUSE_SPLASH 1
47606d36 727
874efd13 728// wizards
b1f5d087
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729#define wxUSE_WIZARDDLG 1
730
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731// ----------------------------------------------------------------------------
732// Metafiles support
733// ----------------------------------------------------------------------------
734
735// Windows supports the graphics format known as metafile which is, though not
736// portable, is widely used under Windows and so is supported by wxWin (under
737// Windows only, of course). Win16 (Win3.1) used the so-called "Window
738// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
739// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
740// default, WMFs will be used under Win16 and EMFs under Win32. This may be
741// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
742// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
743// in any metafile related classes at all.
744//
745// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
746//
747// Recommended setting: default or 0 for everything for portable programs.
748#define wxUSE_METAFILE 1
749#define wxUSE_ENH_METAFILE 1
750#define wxUSE_WIN_METAFILES_ALWAYS 0
751
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752// ----------------------------------------------------------------------------
753// Big GUI components
754// ----------------------------------------------------------------------------
755
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756// Set to 0 to disable document/view architecture
757#define wxUSE_DOC_VIEW_ARCHITECTURE 1
758
759// Set to 0 to disable MDI document/view architecture
760#define wxUSE_MDI_ARCHITECTURE 1
761
762// Set to 0 to disable print/preview architecture code
763#define wxUSE_PRINTING_ARCHITECTURE 1
764
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765// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
766// much more.
767//
768// Default is 1.
769//
770// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
771// smaller library.
772#define wxUSE_HTML 1
773
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774// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
775// headers and libraries to be able to compile the library with wxUSE_GLCANVAS
776// set to 1. Note that for some compilers (notably Microsoft Visual C++) you
777// will need to manually add opengl32.lib and glu32.lib to the list of
778// libraries linked with your program if you use OpenGL.
779//
780// Default is 0.
781//
782// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
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783#define wxUSE_GLCANVAS 0
784
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785// wxTreeLayout class
786#define wxUSE_TREELAYOUT 1
787
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788// ----------------------------------------------------------------------------
789// Data transfer
790// ----------------------------------------------------------------------------
791
792// Use wxClipboard class for clipboard copy/paste.
793//
794// Default is 1.
795//
796// Recommended setting: 1
797#define wxUSE_CLIPBOARD 1
798
799// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
800// drop
801//
802// Default is 1.
803//
804// Recommended setting: 1
805#define wxUSE_DATAOBJ 1
806
807// Use wxDropTarget and wxDropSource classes for drag and drop (this is
808// different from "built in" drag and drop in wxTreeCtrl which is always
809// available). Requires wxUSE_DATAOBJ.
810//
811// Default is 1.
812//
813// Recommended setting: 1
814#define wxUSE_DRAG_AND_DROP 1
815
bf84b0be 816// ----------------------------------------------------------------------------
3b415ba4 817// miscellaneous settings
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818// ----------------------------------------------------------------------------
819
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820// wxSingleInstanceChecker class allows to verify at startup if another program
821// instance is running (it is only available under Win32)
822//
823// Default is 1
824//
825// Recommended setting: 1 (the class is tiny, disabling it won't save much
826// space)
827#define wxUSE_SNGLINST_CHECKER 1
828
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829#define wxUSE_DRAGIMAGE 1
830
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831#define wxUSE_IPC 1
832 // 0 for no interprocess comms
9bd6a503
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833#define wxUSE_HELP 1
834 // 0 for no help facility
5a32e182 835#define wxUSE_MS_HTML_HELP 1
f6bcfd97 836 // 0 for no MS HTML Help
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837
838// Use wxHTML-based help controller?
3379ed37 839#define wxUSE_WXHTML_HELP 1
874efd13 840
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841#define wxUSE_RESOURCES 1
842 // 0 for no wxGetResource/wxWriteResource
843#define wxUSE_CONSTRAINTS 1
844 // 0 for no window layout constraint system
845
9bd6a503 846#define wxUSE_SPLINES 1
83b1bfaa 847 // 0 for no splines
9bd6a503 848
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849#define wxUSE_XPM_IN_MSW 1
850 // 0 for no XPM support in wxBitmap.
851 // Default is 1, as XPM is now fully
852 // supported this makes easier the issue
853 // of portable icons and bitmaps.
9bd6a503 854
9bd6a503 855#define wxUSE_IMAGE_LOADING_IN_MSW 1
83b1bfaa 856 // Use dynamic DIB loading/saving code in utils/dib under MSW.
9bd6a503 857#define wxUSE_RESOURCE_LOADING_IN_MSW 1
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858 // Use dynamic icon/cursor loading/saving code
859 // under MSW.
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860
861// use wxExpr (a.k.a. PrologIO)
862#define wxUSE_PROLOGIO 0
863
864// Use .wxr resource mechanism (requires PrologIO library)
865#define wxUSE_WX_RESOURCES 0
9bd6a503 866
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867#define wxUSE_MOUSEWHEEL 1
868 // Include mouse wheel support
869
3b415ba4 870// ----------------------------------------------------------------------------
3ca6a5f0 871// postscript support settings
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872// ----------------------------------------------------------------------------
873
3ca6a5f0 874// Set to 1 for PostScript device context.
3b415ba4 875#define wxUSE_POSTSCRIPT 0
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876
877// Set to 1 to use font metric files in GetTextExtent
3b415ba4 878#define wxUSE_AFM_FOR_POSTSCRIPT 0
9bd6a503 879
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880// Set to 0 to disable PostScript print/preview architecture code under Windows
881// (just use Windows printing).
9bd6a503 882#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
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883
884// ----------------------------------------------------------------------------
885// database classes
886// ----------------------------------------------------------------------------
9bd6a503 887
3ca6a5f0 888// Define 1 to use ODBC classes
83b1bfaa 889#define wxUSE_ODBC 0
9bd6a503 890
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891// For backward compatibility reasons, this parameter now only controls the
892// default scrolling method used by cursors. This default behavior can be
d2c52078 893// overriden by setting the second param of wxDB::wxDbGetConnection() or
3ca6a5f0 894// wxDb() constructor to indicate whether the connection (and any wxDbTable()s
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895// that use the connection) should support forward only scrolling of cursors,
896// or both forward and backward support for backward scrolling cursors is
3ca6a5f0 897// dependent on the data source as well as the ODBC driver being used.
aeb040bf 898#define wxODBC_FWD_ONLY_CURSORS 1
9695185a 899
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900// Default is 0. Set to 1 to use the deprecated classes, enum types, function,
901// member variables. With a setting of 1, full backward compatability with the
902// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
903// as future development will be done only on the non-deprecated
904// functions/classes/member variables/etc.
f6bcfd97 905#define wxODBC_BACKWARD_COMPATABILITY 0
f6bcfd97 906
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907// ----------------------------------------------------------------------------
908// other compiler (mis)features
909// ----------------------------------------------------------------------------
910
911// Set this to 0 if your compiler can't cope with omission of prototype
912// parameters.
913//
914// Default is 1.
915//
916// Recommended setting: 1 (should never need to set this to 0)
917#define REMOVE_UNUSED_ARG 1
918
919// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
920// them. Set to 1 for <iostream.h>, 0 for <iostream>
921//
922// Default is 1.
923//
924// Recommended setting: whatever your compiler likes more
dbda9e86 925#define wxUSE_IOSTREAMH 1
d4ec5d32 926
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VZ
927// ----------------------------------------------------------------------------
928// image format support
929// ----------------------------------------------------------------------------
930
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931// wxImage supports many different image formats which can be configured at
932// compile-time. BMP is always supported, others are optional and can be safely
933// disabled if you don't plan to use images in such format sometimes saving
934// substantial amount of code in the final library.
935//
936// Some formats require an extra library which is included in wxWin sources
937// which is mentioned if it is the case.
938
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VS
939// Set to 1 for wxImage support (recommended).
940#define wxUSE_IMAGE 1
941
3ca6a5f0 942// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
9bd6a503 943#define wxUSE_LIBPNG 1
3ca6a5f0
BP
944
945// Set to 1 for JPEG format support (requires libjpeg)
83b1bfaa 946#define wxUSE_LIBJPEG 1
3ca6a5f0
BP
947
948// Set to 1 for TIFF format support (requires libtiff)
1ea67089 949#define wxUSE_LIBTIFF 1
3ca6a5f0
BP
950
951// Set to 1 for GIF format support
83b1bfaa 952#define wxUSE_GIF 1
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BP
953
954// Set to 1 for PNM format support
1044a386 955#define wxUSE_PNM 1
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BP
956
957// Set to 1 for PCX format support
1044a386 958#define wxUSE_PCX 1
9bd6a503 959
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VZ
960// Set to 1 for IFF format support (Amiga format)
961#define wxUSE_IFF 0
4b6b4dfc 962
0046ff7c
VS
963// Set to 1 for XPM format support
964#define wxUSE_XPM 1
965
658974ae
VS
966// Set to 1 for MS Icons and Cursors format support
967#define wxUSE_ICO_CUR 1
968
874efd13 969// Set to 1 to compile in wxPalette class
d275c7eb
VZ
970#define wxUSE_PALETTE 1
971
3b415ba4
VZ
972// ----------------------------------------------------------------------------
973// Windows-only settings
974// ----------------------------------------------------------------------------
1318fabe 975
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BP
976// Set this to 1 if you want to use wxWindows and MFC in the same program. This
977// will override some other settings (see below)
978//
979// Default is 0.
980//
981// Recommended setting: 0 unless you really have to use MFC
3f8e5072
JS
982#define wxUSE_MFC 0
983
3ca6a5f0
BP
984// Set this to 1 for generic OLE support: this is required for drag-and-drop,
985// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
986// can't compile/doesn't have the OLE headers.
987//
988// Default is 1.
989//
990// Recommended setting: 1
3aa0e8fa 991#define wxUSE_OLE 1
3aa0e8fa 992
3ca6a5f0
BP
993// Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
994// 3.x. This setting is ignored under Win9x and NT 4.0+.
995//
996// Default is 0 for (most) Win32 (systems), 1 for Win16
997//
998// Recommended setting: same as default
9bd6a503 999#if defined(__WIN95__)
1f112209 1000#define wxUSE_CTL3D 0
9bd6a503 1001#else
1f112209 1002#define wxUSE_CTL3D 1
9bd6a503
VZ
1003#endif
1004
3ca6a5f0
BP
1005// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
1006// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
1007// miniframes support instead.
1008//
1009// Default is 0 for (most) Win32 (systems), 1 for Win16
1010//
1011// Recommended setting: same as default
1012#if defined(__WIN95__)
1013#define wxUSE_ITSY_BITSY 0
1014#else
1015#define wxUSE_ITSY_BITSY 1
1016#endif
1017
1018// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1019// which allows to put more than ~32Kb of text in it even under Win9x (NT
1020// doesn't have such limitation).
1021//
1022// Default is 1 for compilers which support it
1023//
1024// Recommended setting: 1, only set it to 0 if your compiler doesn't have
1025// or can't compile <richedit.h>
6d167489 1026#if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
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RD
1027#define wxUSE_RICHEDIT 1
1028
1029// TODO: This should be ifdef'ed for any compilers that don't support
1030// RichEdit 2.0 but do have RichEdit 1.0...
1031#define wxUSE_RICHEDIT2 1
1032
6d167489 1033#else
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1034#define wxUSE_RICHEDIT 0
1035#define wxUSE_RICHEDIT2 0
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VZ
1036#endif
1037
3ca6a5f0
BP
1038// Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1039// is required by wxUSE_CHECKLISTBOX.
1040//
1041// Default is 1.
1042//
1043// Recommended setting: 1, set to 0 for a small library size reduction
1044#define wxUSE_OWNER_DRAWN 1
1045
1046// ----------------------------------------------------------------------------
1047// obsolete settings
1048// ----------------------------------------------------------------------------
1049
1050// NB: all settings in this section are obsolete and should not be used/changed
1051// at all, they will disappear
1052
1053// Set to 1 to use PenWindows
7fee680b 1054#define wxUSE_PENWINDOWS 0
9bd6a503 1055
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BP
1056// Define 1 to use bitmap messages.
1057#define wxUSE_BITMAP_MESSAGE 1
1058
1059// If 1, enables provision of run-time type information.
1060// NOW MANDATORY: don't change.
1061#define wxUSE_DYNAMIC_CLASSES 1
1062
1063// ----------------------------------------------------------------------------
1064// disable the settings which don't work for some compilers
1065// ----------------------------------------------------------------------------
9bd6a503 1066
1a7f3062 1067#ifndef wxUSE_NORLANDER_HEADERS
4c87eb44 1068#if (defined(__WATCOMC__) && (__WATCOMC__ >= 1200)) || ((defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95))))
1a7f3062 1069# define wxUSE_NORLANDER_HEADERS 1
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RL
1070#else
1071# define wxUSE_NORLANDER_HEADERS 0
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1072#endif
1073#endif
1074
ba14d986
VZ
1075// wxUSE_DEBUG_NEW_ALWAYS doesn't work with CodeWarrior
1076#if defined(__MWERKS__)
1077 #undef wxUSE_DEBUG_NEW_ALWAYS
1078 #define wxUSE_DEBUG_NEW_ALWAYS 0
1079#endif
1080
1ea67089 1081#if defined(__GNUWIN32__)
f6bcfd97 1082// These don't work as expected for mingw32 and cygwin32
1ea67089
GRG
1083#undef wxUSE_MEMORY_TRACING
1084#define wxUSE_MEMORY_TRACING 0
1085
1086#undef wxUSE_GLOBAL_MEMORY_OPERATORS
1087#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1088
1089#undef wxUSE_DEBUG_NEW_ALWAYS
1090#define wxUSE_DEBUG_NEW_ALWAYS 0
f6bcfd97 1091
74afbadc
JS
1092// Cygwin betas don't have wcslen
1093#if defined(__CYGWIN__) || defined(__CYGWIN32__)
1094# if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1095# undef wxUSE_WCHAR_T
1096# define wxUSE_WCHAR_T 0
1097# endif
f6bcfd97
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1098#endif
1099
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JS
1100#endif // __GNUWIN32__
1101
3f8e5072
JS
1102// MFC duplicates these operators
1103#if wxUSE_MFC
1104#undef wxUSE_GLOBAL_MEMORY_OPERATORS
1105#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1106
1107#undef wxUSE_DEBUG_NEW_ALWAYS
1108#define wxUSE_DEBUG_NEW_ALWAYS 0
3b415ba4 1109#endif // wxUSE_MFC
3f8e5072 1110
e06b9569 1111#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
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1112// Can't use OLE drag and drop in Windows 3.1 because we don't know how
1113// to implement UUIDs
1114// GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1115#undef wxUSE_DRAG_AND_DROP
1116#define wxUSE_DRAG_AND_DROP 0
1117#endif
1118
1119// Only WIN32 supports wxStatusBar95
1120#if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1121#undef wxUSE_NATIVE_STATUSBAR
1122#define wxUSE_NATIVE_STATUSBAR 0
1123#endif
1124
f6bcfd97
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1125#if !wxUSE_OWNER_DRAWN
1126#undef wxUSE_CHECKLISTBOX
1127#define wxUSE_CHECKLISTBOX 0
1128#endif
1129
9bd6a503
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1130// Salford C++ doesn't like some of the memory operator definitions
1131#ifdef __SALFORDC__
1132#undef wxUSE_MEMORY_TRACING
1133#define wxUSE_MEMORY_TRACING 0
1134
1135#undef wxUSE_GLOBAL_MEMORY_OPERATORS
1136#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1137
1138#undef wxUSE_DEBUG_NEW_ALWAYS
1139#define wxUSE_DEBUG_NEW_ALWAYS 0
1140
1141#undef wxUSE_THREADS
1142#define wxUSE_THREADS 0
1143
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1144#undef wxUSE_OWNER_DRAWN
1145#define wxUSE_OWNER_DRAWN 0
f6bcfd97 1146#endif // __SALFORDC__
9bd6a503
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1147
1148#ifdef __TWIN32__
1149
1150#undef wxUSE_THREADS
1151#define wxUSE_THREADS 0
1152
9bd6a503
VZ
1153#undef wxUSE_ODBC
1154#define wxUSE_ODBC 0
1155
f6bcfd97 1156#endif // __TWIN32__
9bd6a503 1157
448af9a4
JS
1158// BC++/Win16 can't cope with the amount of data in resource.cpp
1159#if defined(__WIN16__) && defined(__BORLANDC__)
1160#undef wxUSE_WX_RESOURCES
1161#define wxUSE_WX_RESOURCES 0
154f22b3
JS
1162
1163#undef wxUSE_ODBC
1164#define wxUSE_ODBC 0
9c824f29
JS
1165
1166#undef wxUSE_NEW_GRID
1167#define wxUSE_NEW_GRID 0
448af9a4
JS
1168#endif
1169
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JS
1170#if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1171// BC++ 4.0 can't compile JPEG library
1172#undef wxUSE_LIBJPEG
1173#define wxUSE_LIBJPEG 0
1174#endif
1175
3ca6a5f0 1176// wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
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1177#if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1178#undef wxUSE_DEBUG_NEW_ALWAYS
1179#define wxUSE_DEBUG_NEW_ALWAYS 0
1180#endif
b2cf617c 1181
4c87eb44 1182#if defined(__WXMSW__) && (defined(__WATCOMC__) && __WATCOMC__ < 1200)
f6bcfd97 1183/*
b2cf617c
JS
1184#undef wxUSE_GLCANVAS
1185#define wxUSE_GLCANVAS 0
f6bcfd97
BP
1186*/
1187
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BP
1188#undef wxUSE_WCHAR_T
1189#define wxUSE_WCHAR_T 0
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JS
1190#endif
1191
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1192#if defined(__WXMSW__) && !defined(__WIN32__)
1193
8fb3a512
JS
1194#undef wxUSE_SOCKETS
1195#define wxUSE_SOCKETS 0
1196
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1197#undef wxUSE_THREADS
1198#define wxUSE_THREADS 0
1199
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1200#undef wxUSE_TOOLTIPS
1201#define wxUSE_TOOLTIPS 0
1202
0e528b99
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1203#undef wxUSE_SPINCTRL
1204#define wxUSE_SPINCTRL 0
1205
1206#undef wxUSE_SPINBTN
1207#define wxUSE_SPINBTN 0
1208
1044a386
JS
1209#undef wxUSE_LIBPNG
1210#define wxUSE_LIBPNG 0
1211
1212#undef wxUSE_LIBJPEG
1213#define wxUSE_LIBJPEG 0
1214
669f7a11
JS
1215#undef wxUSE_LIBTIFF
1216#define wxUSE_LIBTIFF 0
1217
83b1bfaa
GRG
1218#undef wxUSE_GIF
1219#define wxUSE_GIF 0
1044a386
JS
1220
1221#undef wxUSE_PNM
1222#define wxUSE_PNM 0
1223
1224#undef wxUSE_PCX
1225#define wxUSE_PCX 0
1226
b2cf617c
JS
1227#undef wxUSE_GLCANVAS
1228#define wxUSE_GLCANVAS 0
1229
f6bcfd97
BP
1230#undef wxUSE_MS_HTML_HELP
1231#define wxUSE_MS_HTML_HELP 0
1232
1233#undef wxUSE_WCHAR_T
1234#define wxUSE_WCHAR_T 0
1235
1236#endif // Win16
1237
9bd6a503
VZ
1238#endif
1239 // _WX_SETUP_H_