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[wxWidgets.git] / src / msw / dcclient.cpp
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2bda0e17 1/////////////////////////////////////////////////////////////////////////////
df91131c 2// Name: src/msw/dcclient.cpp
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3// Purpose: wxClientDC class
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
6c9a19aa 8// Copyright: (c) Julian Smart
65571936 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
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12// ===========================================================================
13// declarations
14// ===========================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
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20// For compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
c6eba8f8 24 #pragma hdrstop
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25#endif
26
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27#include "wx/dcclient.h"
28
29#ifndef WX_PRECOMP
30 #include "wx/string.h"
e4db172a 31 #include "wx/log.h"
cdccdfab 32 #include "wx/window.h"
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33#endif
34
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35#include "wx/msw/private.h"
36
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37// ----------------------------------------------------------------------------
38// array/list types
39// ----------------------------------------------------------------------------
40
41struct WXDLLEXPORT wxPaintDCInfo
42{
43 wxPaintDCInfo(wxWindow *win, wxDC *dc)
44 {
45 hwnd = win->GetHWND();
46 hdc = dc->GetHDC();
47 count = 1;
48 }
49
50 WXHWND hwnd; // window for this DC
51 WXHDC hdc; // the DC handle
52 size_t count; // usage count
53};
54
55#include "wx/arrimpl.cpp"
56
259c43f6 57WX_DEFINE_OBJARRAY(wxArrayDCInfo)
3a5ffa81 58
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59// ----------------------------------------------------------------------------
60// macros
61// ----------------------------------------------------------------------------
2bda0e17 62
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63IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC)
64IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxWindowDC)
1e6feb95 65IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxClientDC)
c6151f2a 66IMPLEMENT_CLASS(wxPaintDCEx, wxPaintDC)
2bda0e17 67
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68// ----------------------------------------------------------------------------
69// global variables
70// ----------------------------------------------------------------------------
71
72static PAINTSTRUCT g_paintStruct;
73
74#ifdef __WXDEBUG__
75 // a global variable which we check to verify that wxPaintDC are only
a0d9c6cb 76 // created in response to WM_PAINT message - doing this from elsewhere is a
77ffb593 77 // common programming error among wxWidgets programmers and might lead to
c6eba8f8 78 // very subtle and difficult to debug refresh/repaint bugs.
edccf428 79 int g_isPainting = 0;
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80#endif // __WXDEBUG__
81
82// ===========================================================================
83// implementation
84// ===========================================================================
e6460682 85
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86// ----------------------------------------------------------------------------
87// wxWindowDC
88// ----------------------------------------------------------------------------
89
90wxWindowDC::wxWindowDC()
2bda0e17 91{
7ba4fbeb 92 m_canvas = NULL;
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93}
94
7ba4fbeb 95wxWindowDC::wxWindowDC(wxWindow *canvas)
2bda0e17 96{
7ba4fbeb 97 wxCHECK_RET( canvas, _T("invalid window in wxWindowDC") );
a91b47e8 98
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99 m_canvas = canvas;
100 m_hDC = (WXHDC) ::GetWindowDC(GetHwndOf(m_canvas));
2bda0e17 101
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102 // m_bOwnsDC was already set to false in the base class ctor, so the DC
103 // will be released (and not deleted) in ~wxDC
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104 InitDC();
105}
edccf428 106
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107void wxWindowDC::InitDC()
108{
109 // the background mode is only used for text background and is set in
110 // DrawText() to OPAQUE as required, otherwise always TRANSPARENT,
111 ::SetBkMode(GetHdc(), TRANSPARENT);
c6eba8f8 112
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113 // default bg colour is pne of the window
114 SetBackground(wxBrush(m_canvas->GetBackgroundColour(), wxSOLID));
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115
116 // since we are a window dc we need to grab the palette from the window
117#if wxUSE_PALETTE
118 InitializePalette();
119#endif
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120}
121
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122void wxWindowDC::DoGetSize(int *width, int *height) const
123{
124 wxCHECK_RET( m_canvas, _T("wxWindowDC without a window?") );
125
126 m_canvas->GetSize(width, height);
127}
128
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129// ----------------------------------------------------------------------------
130// wxClientDC
131// ----------------------------------------------------------------------------
e6460682 132
c6eba8f8 133wxClientDC::wxClientDC()
2bda0e17 134{
7ba4fbeb 135 m_canvas = NULL;
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136}
137
7ba4fbeb 138wxClientDC::wxClientDC(wxWindow *canvas)
2bda0e17 139{
7ba4fbeb 140 wxCHECK_RET( canvas, _T("invalid window in wxClientDC") );
a91b47e8 141
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142 m_canvas = canvas;
143 m_hDC = (WXHDC)::GetDC(GetHwndOf(m_canvas));
2bda0e17 144
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145 // m_bOwnsDC was already set to false in the base class ctor, so the DC
146 // will be released (and not deleted) in ~wxDC
2bda0e17 147
7ba4fbeb 148 InitDC();
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149}
150
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151void wxClientDC::InitDC()
152{
153 wxWindowDC::InitDC();
154
155 // in wxUniv build we must manually do some DC adjustments usually
156 // performed by Windows for us
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157 //
158 // we also need to take the menu/toolbar manually into account under
159 // Windows CE because they're just another control there, not anything
160 // special as usually under Windows
161#if defined(__WXUNIVERSAL__) || defined(__WXWINCE__)
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162 wxPoint ptOrigin = m_canvas->GetClientAreaOrigin();
163 if ( ptOrigin.x || ptOrigin.y )
164 {
165 // no need to shift DC origin if shift is null
166 SetDeviceOrigin(ptOrigin.x, ptOrigin.y);
167 }
168
169 // clip the DC to avoid overwriting the non client area
c47addef 170 SetClippingRegion(wxPoint(0,0), m_canvas->GetClientSize());
1fa6ebf7 171#endif // __WXUNIVERSAL__ || __WXWINCE__
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172}
173
174wxClientDC::~wxClientDC()
175{
176}
177
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178void wxClientDC::DoGetSize(int *width, int *height) const
179{
180 wxCHECK_RET( m_canvas, _T("wxClientDC without a window?") );
181
182 m_canvas->GetClientSize(width, height);
183}
184
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185// ----------------------------------------------------------------------------
186// wxPaintDC
187// ----------------------------------------------------------------------------
e6460682 188
3a5ffa81 189// VZ: initial implementation (by JACS) only remembered the last wxPaintDC
7ba4fbeb 190// created and tried to reuse it - this was supposed to take care of a
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191// situation when a derived class OnPaint() calls base class OnPaint()
192// because in this case ::BeginPaint() shouldn't be called second time.
193//
194// I'm not sure how useful this is, however we must remember the HWND
195// associated with the last HDC as well - otherwise we may (and will!) try
196// to reuse the HDC for another HWND which is a nice recipe for disaster.
197//
198// So we store a list of windows for which we already have the DC and not
199// just one single hDC. This seems to work, but I'm really not sure about
200// the usefullness of the whole idea - IMHO it's much better to not call
85833f5c 201// base class OnPaint() at all, or, if we really want to allow it, add a
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202// "wxPaintDC *" parameter to wxPaintEvent which should be used if it's
203// !NULL instead of creating a new DC.
204
205wxArrayDCInfo wxPaintDC::ms_cache;
2bda0e17 206
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207wxPaintDC::wxPaintDC()
208{
3a5ffa81 209 m_canvas = NULL;
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210}
211
83626bfa 212wxPaintDC::wxPaintDC(wxWindow *canvas)
2bda0e17 213{
223d09f6 214 wxCHECK_RET( canvas, wxT("NULL canvas in wxPaintDC ctor") );
3a5ffa81 215
c455ab93 216#ifdef __WXDEBUG__
edccf428 217 if ( g_isPainting <= 0 )
3a5ffa81 218 {
223d09f6 219 wxFAIL_MSG( wxT("wxPaintDC may be created only in EVT_PAINT handler!") );
2bda0e17 220
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221 return;
222 }
223#endif // __WXDEBUG__
c6eba8f8 224
3a5ffa81 225 m_canvas = canvas;
83626bfa 226
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227 // do we have a DC for this window in the cache?
228 wxPaintDCInfo *info = FindInCache();
229 if ( info )
230 {
231 m_hDC = info->hdc;
232 info->count++;
233 }
234 else // not in cache, create a new one
235 {
7ba4fbeb 236 m_hDC = (WXHDC)::BeginPaint(GetHwndOf(m_canvas), &g_paintStruct);
1fa6ebf7 237 if (m_hDC)
5adad466 238 ms_cache.Add(new wxPaintDCInfo(m_canvas, this));
3a5ffa81 239 }
a91b47e8 240
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241 // (re)set the DC parameters.
242 // Note: at this point m_hDC can be NULL under MicroWindows, when dragging.
243 if (GetHDC())
244 InitDC();
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245}
246
83626bfa 247wxPaintDC::~wxPaintDC()
2bda0e17 248{
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249 if ( m_hDC )
250 {
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251 SelectOldObjects(m_hDC);
252
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253 size_t index;
254 wxPaintDCInfo *info = FindInCache(&index);
255
223d09f6 256 wxCHECK_RET( info, wxT("existing DC should have a cache entry") );
3a5ffa81 257
8d7eaf91 258 if ( --info->count == 0 )
3a5ffa81 259 {
7ba4fbeb 260 ::EndPaint(GetHwndOf(m_canvas), &g_paintStruct);
3a5ffa81 261
b54e41c5 262 ms_cache.RemoveAt(index);
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263
264 // Reduce the number of bogus reports of non-freed memory
265 // at app exit
266 if (ms_cache.IsEmpty())
267 ms_cache.Clear();
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268 }
269 //else: cached DC entry is still in use
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270
271 // prevent the base class dtor from ReleaseDC()ing it again
272 m_hDC = 0;
1c089c47 273 }
2bda0e17 274}
81d66cf3 275
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276wxPaintDCInfo *wxPaintDC::FindInCache(size_t *index) const
277{
278 wxPaintDCInfo *info = NULL;
279 size_t nCache = ms_cache.GetCount();
280 for ( size_t n = 0; n < nCache; n++ )
281 {
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282 wxPaintDCInfo *info1 = &ms_cache[n];
283 if ( info1->hwnd == m_canvas->GetHWND() )
3a5ffa81 284 {
968bed8c 285 info = info1;
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286 if ( index )
287 *index = n;
288 break;
289 }
290 }
291
292 return info;
293}
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294
295// find the entry for this DC in the cache (keyed by the window)
296WXHDC wxPaintDC::FindDCInCache(wxWindow* win)
297{
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298 size_t nCache = ms_cache.GetCount();
299 for ( size_t n = 0; n < nCache; n++ )
300 {
999836aa 301 wxPaintDCInfo *info = &ms_cache[n];
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302 if ( info->hwnd == win->GetHWND() )
303 {
304 return info->hdc;
305 }
306 }
307 return 0;
308}
309
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310/*
311 * wxPaintDCEx
312 */
d71cc120 313
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314// TODO: don't duplicate wxPaintDC code here!!
315
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316wxPaintDCEx::wxPaintDCEx(wxWindow *canvas, WXHDC dc) : saveState(0)
317{
fbaf7d14 318 wxCHECK_RET( dc, wxT("wxPaintDCEx requires an existing device context") );
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319
320 m_canvas = canvas;
321
322 wxPaintDCInfo *info = FindInCache();
323 if ( info )
324 {
325 m_hDC = info->hdc;
326 info->count++;
327 }
328 else // not in cache, create a new one
329 {
330 m_hDC = dc;
331 ms_cache.Add(new wxPaintDCInfo(m_canvas, this));
332 saveState = SaveDC((HDC) dc);
333 }
334}
335
336wxPaintDCEx::~wxPaintDCEx()
337{
338 size_t index;
339 wxPaintDCInfo *info = FindInCache(&index);
340
341 wxCHECK_RET( info, wxT("existing DC should have a cache entry") );
342
8d7eaf91 343 if ( --info->count == 0 )
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344 {
345 RestoreDC((HDC) m_hDC, saveState);
346 ms_cache.RemoveAt(index);
347
348 // Reduce the number of bogus reports of non-freed memory
349 // at app exit
350 if (ms_cache.IsEmpty())
351 ms_cache.Clear();
352 }
353 //else: cached DC entry is still in use
354
355 // prevent the base class dtor from ReleaseDC()ing it again
356 m_hDC = 0;
357}