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1542ea39 | 1 | ///////////////////////////////////////////////////////////////////////////// |
f38924e8 | 2 | // Name: src/common/rgncmn.cpp |
1542ea39 RD |
3 | // Purpose: Methods of wxRegion that have a generic implementation |
4 | // Author: Robin Dunn | |
5 | // Modified by: | |
6 | // Created: 27-Mar-2003 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Robin Dunn | |
65571936 | 9 | // Licence: wxWindows licence |
1542ea39 RD |
10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
1542ea39 RD |
12 | // For compilers that support precompilation, includes "wx.h". |
13 | #include "wx/wxprec.h" | |
14 | ||
15 | #ifdef __BORLANDC__ | |
f38924e8 | 16 | #pragma hdrstop |
1542ea39 RD |
17 | #endif |
18 | ||
19 | #include "wx/region.h" | |
f38924e8 WS |
20 | |
21 | #ifndef WX_PRECOMP | |
22 | #include "wx/dcmemory.h" | |
0bca0373 | 23 | #include "wx/bitmap.h" |
f38924e8 WS |
24 | #endif //WX_PRECOMP |
25 | ||
4b316329 | 26 | #if wxUSE_IMAGE |
f38924e8 | 27 | #include "wx/image.h" |
4b316329 | 28 | #endif |
1542ea39 RD |
29 | |
30 | ||
1542ea39 RD |
31 | |
32 | wxBitmap wxRegion::ConvertToBitmap() const | |
33 | { | |
34 | wxRect box = GetBox(); | |
35 | wxBitmap bmp(box.GetRight(), box.GetBottom()); | |
36 | wxMemoryDC dc; | |
37 | dc.SelectObject(bmp); | |
819451b6 | 38 | dc.SetBackground(*wxBLACK_BRUSH); |
1542ea39 RD |
39 | dc.Clear(); |
40 | dc.SetClippingRegion(*this); | |
819451b6 | 41 | dc.SetBackground(*wxWHITE_BRUSH); |
1542ea39 RD |
42 | dc.Clear(); |
43 | dc.SelectObject(wxNullBitmap); | |
44 | return bmp; | |
45 | } | |
46 | ||
47 | //--------------------------------------------------------------------------- | |
48 | ||
1904aa72 | 49 | #if wxUSE_IMAGE |
85f6b408 VS |
50 | static bool DoRegionUnion(wxRegion& region, |
51 | const wxImage& image, | |
52 | unsigned char loR, | |
53 | unsigned char loG, | |
54 | unsigned char loB, | |
55 | int tolerance) | |
1542ea39 | 56 | { |
1542ea39 RD |
57 | unsigned char hiR, hiG, hiB; |
58 | ||
7ac31c42 WS |
59 | hiR = (unsigned char)wxMin(0xFF, loR + tolerance); |
60 | hiG = (unsigned char)wxMin(0xFF, loG + tolerance); | |
61 | hiB = (unsigned char)wxMin(0xFF, loB + tolerance); | |
1542ea39 RD |
62 | |
63 | // Loop through the image row by row, pixel by pixel, building up | |
64 | // rectangles to add to the region. | |
65 | int width = image.GetWidth(); | |
66 | int height = image.GetHeight(); | |
67 | for (int y=0; y < height; y++) | |
68 | { | |
69 | wxRect rect; | |
70 | rect.y = y; | |
71 | rect.height = 1; | |
72 | ||
73 | for (int x=0; x < width; x++) | |
74 | { | |
75 | // search for a continuous range of non-transparent pixels | |
76 | int x0 = x; | |
77 | while ( x < width) | |
78 | { | |
79 | unsigned char R = image.GetRed(x,y); | |
80 | unsigned char G = image.GetGreen(x,y); | |
81 | unsigned char B = image.GetBlue(x,y); | |
82 | if (( R >= loR && R <= hiR) && | |
83 | ( G >= loG && G <= hiG) && | |
84 | ( B >= loB && B <= hiB)) // It's transparent | |
85 | break; | |
86 | x++; | |
87 | } | |
88 | ||
89 | // Add the run of non-transparent pixels (if any) to the region | |
90 | if (x > x0) { | |
91 | rect.x = x0; | |
92 | rect.width = x - x0; | |
85f6b408 | 93 | region.Union(rect); |
1542ea39 RD |
94 | } |
95 | } | |
96 | } | |
97 | ||
1904aa72 | 98 | return true; |
85f6b408 | 99 | } |
701a0b47 | 100 | |
85f6b408 VS |
101 | |
102 | bool wxRegion::Union(const wxBitmap& bmp) | |
103 | { | |
64c288fa | 104 | #if (!defined(__WXMSW__) || wxUSE_WXDIB) |
85f6b408 VS |
105 | if (bmp.GetMask()) |
106 | { | |
107 | wxImage image = bmp.ConvertToImage(); | |
108 | wxASSERT_MSG( image.HasMask(), _T("wxBitmap::ConvertToImage doesn't preserve mask?") ); | |
109 | return DoRegionUnion(*this, image, | |
110 | image.GetMaskRed(), | |
111 | image.GetMaskGreen(), | |
112 | image.GetMaskBlue(), | |
113 | 0); | |
114 | } | |
115 | else | |
64c288fa | 116 | #endif |
85f6b408 VS |
117 | { |
118 | return Union(0, 0, bmp.GetWidth(), bmp.GetHeight()); | |
119 | } | |
120 | } | |
121 | ||
122 | bool wxRegion::Union(const wxBitmap& bmp, | |
123 | const wxColour& transColour, | |
124 | int tolerance) | |
125 | { | |
64c288fa | 126 | #if (!defined(__WXMSW__) || wxUSE_WXDIB) |
85f6b408 VS |
127 | wxImage image = bmp.ConvertToImage(); |
128 | return DoRegionUnion(*this, image, | |
129 | transColour.Red(), | |
130 | transColour.Green(), | |
131 | transColour.Blue(), | |
132 | tolerance); | |
64c288fa JS |
133 | #else |
134 | return false; | |
f38924e8 | 135 | #endif |
85f6b408 VS |
136 | } |
137 | ||
4b316329 | 138 | #else |
85f6b408 VS |
139 | |
140 | bool wxRegion::Union(const wxBitmap& WXUNUSED(bmp)) | |
141 | { | |
142 | // No wxImage support | |
143 | return false; | |
144 | } | |
145 | ||
146 | bool wxRegion::Union(const wxBitmap& WXUNUSED(bmp), | |
147 | const wxColour& WXUNUSED(transColour), | |
148 | int WXUNUSED(tolerance)) | |
149 | { | |
4b316329 | 150 | // No wxImage support |
1904aa72 | 151 | return false; |
1542ea39 RD |
152 | } |
153 | ||
85f6b408 | 154 | #endif |