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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: layout.cpp | |
3 | // Purpose: Constraint layout system classes | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart and Markus Holzem | |
f03fc89f | 9 | // Licence: wxWindows license |
c801d85f KB |
10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
f03fc89f VZ |
12 | // ============================================================================= |
13 | // declarations | |
14 | // ============================================================================= | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
d427503c | 19 | |
c801d85f | 20 | #ifdef __GNUG__ |
f03fc89f | 21 | #pragma implementation "layout.h" |
c801d85f KB |
22 | #endif |
23 | ||
24 | // For compilers that support precompilation, includes "wx.h". | |
25 | #include "wx/wxprec.h" | |
26 | ||
27 | #ifdef __BORLANDC__ | |
ce4169a4 | 28 | #pragma hdrstop |
c801d85f KB |
29 | #endif |
30 | ||
ce4169a4 RR |
31 | #ifndef WX_PRECOMP |
32 | #include "wx/defs.h" | |
33 | #endif | |
c801d85f | 34 | |
d427503c VZ |
35 | #if wxUSE_CONSTRAINTS |
36 | ||
c801d85f | 37 | #ifndef WX_PRECOMP |
ce4169a4 RR |
38 | #include "wx/window.h" |
39 | #include "wx/utils.h" | |
40 | #include "wx/dialog.h" | |
41 | #include "wx/msgdlg.h" | |
42 | #include "wx/intl.h" | |
c801d85f KB |
43 | #endif |
44 | ||
45 | #include "wx/layout.h" | |
46 | ||
f03fc89f VZ |
47 | IMPLEMENT_DYNAMIC_CLASS(wxIndividualLayoutConstraint, wxObject) |
48 | IMPLEMENT_DYNAMIC_CLASS(wxLayoutConstraints, wxObject) | |
c801d85f | 49 | |
c801d85f | 50 | |
a3622daa | 51 | wxIndividualLayoutConstraint::wxIndividualLayoutConstraint() |
c801d85f | 52 | { |
f03fc89f VZ |
53 | myEdge = wxTop; |
54 | relationship = wxUnconstrained; | |
55 | margin = 0; | |
56 | value = 0; | |
57 | percent = 0; | |
58 | otherEdge = wxTop; | |
59 | done = FALSE; | |
60 | otherWin = (wxWindowBase *) NULL; | |
c801d85f KB |
61 | } |
62 | ||
a3622daa | 63 | wxIndividualLayoutConstraint::~wxIndividualLayoutConstraint() |
c801d85f KB |
64 | { |
65 | } | |
66 | ||
f03fc89f | 67 | void wxIndividualLayoutConstraint::Set(wxRelationship rel, wxWindowBase *otherW, wxEdge otherE, int val, int marg) |
c801d85f | 68 | { |
f03fc89f VZ |
69 | relationship = rel; |
70 | otherWin = otherW; | |
71 | otherEdge = otherE; | |
72 | value = val; | |
73 | margin = marg; | |
c801d85f KB |
74 | } |
75 | ||
f03fc89f VZ |
76 | void wxIndividualLayoutConstraint::LeftOf(wxWindowBase *sibling, int marg) |
77 | { | |
78 | Set(wxLeftOf, sibling, wxLeft, 0, marg); | |
79 | } | |
c801d85f | 80 | |
f03fc89f VZ |
81 | void wxIndividualLayoutConstraint::RightOf(wxWindowBase *sibling, int marg) |
82 | { | |
83 | Set(wxRightOf, sibling, wxRight, 0, marg); | |
84 | } | |
c801d85f | 85 | |
f03fc89f VZ |
86 | void wxIndividualLayoutConstraint::Above(wxWindowBase *sibling, int marg) |
87 | { | |
88 | Set(wxAbove, sibling, wxTop, 0, marg); | |
89 | } | |
c801d85f | 90 | |
f03fc89f VZ |
91 | void wxIndividualLayoutConstraint::Below(wxWindowBase *sibling, int marg) |
92 | { | |
93 | Set(wxBelow, sibling, wxBottom, 0, marg); | |
94 | } | |
c801d85f KB |
95 | |
96 | // | |
97 | // 'Same edge' alignment | |
98 | // | |
f03fc89f VZ |
99 | void wxIndividualLayoutConstraint::SameAs(wxWindowBase *otherW, wxEdge edge, int marg) |
100 | { | |
101 | Set(wxPercentOf, otherW, edge, 0, marg); | |
102 | percent = 100; | |
103 | } | |
c801d85f KB |
104 | |
105 | // The edge is a percentage of the other window's edge | |
f03fc89f VZ |
106 | void wxIndividualLayoutConstraint::PercentOf(wxWindowBase *otherW, wxEdge wh, int per) |
107 | { | |
108 | otherWin = otherW; | |
109 | relationship = wxPercentOf; | |
110 | percent = per; | |
111 | ||
112 | otherEdge = wh; | |
c801d85f KB |
113 | } |
114 | ||
115 | // | |
116 | // Edge has absolute value | |
117 | // | |
118 | void wxIndividualLayoutConstraint::Absolute(int val) | |
f03fc89f VZ |
119 | { |
120 | value = val; relationship = wxAbsolute; | |
121 | } | |
c801d85f KB |
122 | |
123 | // Reset constraint if it mentions otherWin | |
f03fc89f | 124 | bool wxIndividualLayoutConstraint::ResetIfWin(wxWindowBase *otherW) |
c801d85f | 125 | { |
f03fc89f VZ |
126 | if (otherW == otherWin) |
127 | { | |
128 | myEdge = wxTop; | |
129 | relationship = wxAsIs; | |
130 | margin = 0; | |
131 | value = 0; | |
132 | percent = 0; | |
133 | otherEdge = wxTop; | |
134 | otherWin = (wxWindowBase *) NULL; | |
135 | return TRUE; | |
136 | } | |
137 | else | |
138 | return FALSE; | |
c801d85f KB |
139 | } |
140 | ||
141 | // Try to satisfy constraint | |
f03fc89f | 142 | bool wxIndividualLayoutConstraint::SatisfyConstraint(wxLayoutConstraints *constraints, wxWindowBase *win) |
c801d85f | 143 | { |
f03fc89f | 144 | if (relationship == wxAbsolute) |
c801d85f | 145 | { |
f03fc89f VZ |
146 | done = TRUE; |
147 | return TRUE; | |
c801d85f | 148 | } |
f03fc89f VZ |
149 | |
150 | switch (myEdge) | |
c801d85f | 151 | { |
f03fc89f | 152 | case wxLeft: |
c801d85f | 153 | { |
f03fc89f VZ |
154 | switch (relationship) |
155 | { | |
156 | case wxLeftOf: | |
157 | { | |
158 | // We can know this edge if: otherWin is win's | |
159 | // parent, or otherWin has a satisfied constraint, | |
160 | // or otherWin has no constraint. | |
161 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
162 | if (edgePos != -1) | |
163 | { | |
164 | value = edgePos - margin; | |
165 | done = TRUE; | |
166 | return TRUE; | |
167 | } | |
168 | else | |
169 | return FALSE; | |
170 | } | |
171 | case wxRightOf: | |
172 | { | |
173 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
174 | if (edgePos != -1) | |
175 | { | |
176 | value = edgePos + margin; | |
177 | done = TRUE; | |
178 | return TRUE; | |
179 | } | |
180 | else | |
181 | return FALSE; | |
182 | } | |
183 | case wxPercentOf: | |
184 | { | |
185 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
186 | if (edgePos != -1) | |
187 | { | |
188 | value = (int)(edgePos*(((float)percent)*0.01) + margin); | |
189 | done = TRUE; | |
190 | return TRUE; | |
191 | } | |
192 | else | |
193 | return FALSE; | |
194 | } | |
195 | case wxUnconstrained: | |
196 | { | |
197 | // We know the left-hand edge position if we know | |
198 | // the right-hand edge and we know the width; OR if | |
199 | // we know the centre and the width. | |
200 | if (constraints->right.GetDone() && constraints->width.GetDone()) | |
201 | { | |
202 | value = (constraints->right.GetValue() - constraints->width.GetValue() + margin); | |
203 | done = TRUE; | |
204 | return TRUE; | |
205 | } | |
206 | else if (constraints->centreX.GetDone() && constraints->width.GetDone()) | |
207 | { | |
208 | value = (int)(constraints->centreX.GetValue() - (constraints->width.GetValue()/2) + margin); | |
209 | done = TRUE; | |
210 | return TRUE; | |
211 | } | |
212 | else | |
213 | return FALSE; | |
214 | } | |
215 | case wxAsIs: | |
216 | { | |
217 | int y; | |
218 | win->GetPosition(&value, &y); | |
219 | done = TRUE; | |
220 | return TRUE; | |
221 | } | |
222 | default: | |
223 | break; | |
224 | } | |
225 | break; | |
c801d85f | 226 | } |
f03fc89f | 227 | case wxRight: |
c801d85f | 228 | { |
f03fc89f VZ |
229 | switch (relationship) |
230 | { | |
231 | case wxLeftOf: | |
232 | { | |
233 | // We can know this edge if: otherWin is win's | |
234 | // parent, or otherWin has a satisfied constraint, | |
235 | // or otherWin has no constraint. | |
236 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
237 | if (edgePos != -1) | |
238 | { | |
239 | value = edgePos - margin; | |
240 | done = TRUE; | |
241 | return TRUE; | |
242 | } | |
243 | else | |
244 | return FALSE; | |
245 | } | |
246 | case wxRightOf: | |
247 | { | |
248 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
249 | if (edgePos != -1) | |
250 | { | |
251 | value = edgePos + margin; | |
252 | done = TRUE; | |
253 | return TRUE; | |
254 | } | |
255 | else | |
256 | return FALSE; | |
257 | } | |
258 | case wxPercentOf: | |
259 | { | |
260 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
261 | if (edgePos != -1) | |
262 | { | |
263 | value = (int)(edgePos*(((float)percent)*0.01) - margin); | |
264 | done = TRUE; | |
265 | return TRUE; | |
266 | } | |
267 | else | |
268 | return FALSE; | |
269 | } | |
270 | case wxUnconstrained: | |
271 | { | |
272 | // We know the right-hand edge position if we know the | |
273 | // left-hand edge and we know the width, OR if we know the | |
274 | // centre edge and the width. | |
275 | if (constraints->left.GetDone() && constraints->width.GetDone()) | |
276 | { | |
277 | value = (constraints->left.GetValue() + constraints->width.GetValue() - margin); | |
278 | done = TRUE; | |
279 | return TRUE; | |
280 | } | |
281 | else if (constraints->centreX.GetDone() && constraints->width.GetDone()) | |
282 | { | |
283 | value = (int)(constraints->centreX.GetValue() + (constraints->width.GetValue()/2) - margin); | |
284 | done = TRUE; | |
285 | return TRUE; | |
286 | } | |
287 | else | |
288 | return FALSE; | |
289 | } | |
290 | case wxAsIs: | |
291 | { | |
292 | int x, y; | |
293 | int w, h; | |
294 | win->GetSize(&w, &h); | |
295 | win->GetPosition(&x, &y); | |
296 | value = x + w; | |
297 | done = TRUE; | |
298 | return TRUE; | |
299 | } | |
300 | default: | |
301 | break; | |
302 | } | |
303 | break; | |
c801d85f | 304 | } |
f03fc89f | 305 | case wxTop: |
c801d85f | 306 | { |
f03fc89f VZ |
307 | switch (relationship) |
308 | { | |
309 | case wxAbove: | |
310 | { | |
311 | // We can know this edge if: otherWin is win's | |
312 | // parent, or otherWin has a satisfied constraint, | |
313 | // or otherWin has no constraint. | |
314 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
315 | if (edgePos != -1) | |
316 | { | |
317 | value = edgePos - margin; | |
318 | done = TRUE; | |
319 | return TRUE; | |
320 | } | |
321 | else | |
322 | return FALSE; | |
323 | } | |
324 | case wxBelow: | |
325 | { | |
326 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
327 | if (edgePos != -1) | |
328 | { | |
329 | value = edgePos + margin; | |
330 | done = TRUE; | |
331 | return TRUE; | |
332 | } | |
333 | else | |
334 | return FALSE; | |
335 | } | |
336 | case wxPercentOf: | |
337 | { | |
338 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
339 | if (edgePos != -1) | |
340 | { | |
341 | value = (int)(edgePos*(((float)percent)*0.01) + margin); | |
342 | done = TRUE; | |
343 | return TRUE; | |
344 | } | |
345 | else | |
346 | return FALSE; | |
347 | } | |
348 | case wxUnconstrained: | |
349 | { | |
350 | // We know the top edge position if we know the bottom edge | |
351 | // and we know the height; OR if we know the centre edge and | |
352 | // the height. | |
353 | if (constraints->bottom.GetDone() && constraints->height.GetDone()) | |
354 | { | |
355 | value = (constraints->bottom.GetValue() - constraints->height.GetValue() + margin); | |
356 | done = TRUE; | |
357 | return TRUE; | |
358 | } | |
359 | else if (constraints->centreY.GetDone() && constraints->height.GetDone()) | |
360 | { | |
361 | value = (constraints->centreY.GetValue() - (constraints->height.GetValue()/2) + margin); | |
362 | done = TRUE; | |
363 | return TRUE; | |
364 | } | |
365 | else | |
366 | return FALSE; | |
367 | } | |
368 | case wxAsIs: | |
369 | { | |
370 | int x; | |
371 | win->GetPosition(&x, &value); | |
372 | done = TRUE; | |
373 | return TRUE; | |
374 | } | |
375 | default: | |
376 | break; | |
377 | } | |
378 | break; | |
c801d85f | 379 | } |
f03fc89f | 380 | case wxBottom: |
c801d85f | 381 | { |
f03fc89f VZ |
382 | switch (relationship) |
383 | { | |
384 | case wxAbove: | |
385 | { | |
386 | // We can know this edge if: otherWin is win's parent, | |
387 | // or otherWin has a satisfied constraint, or | |
388 | // otherWin has no constraint. | |
389 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
390 | if (edgePos != -1) | |
391 | { | |
392 | value = edgePos + margin; | |
393 | done = TRUE; | |
394 | return TRUE; | |
395 | } | |
396 | else | |
397 | return FALSE; | |
398 | } | |
399 | case wxBelow: | |
400 | { | |
401 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
402 | if (edgePos != -1) | |
403 | { | |
404 | value = edgePos - margin; | |
405 | done = TRUE; | |
406 | return TRUE; | |
407 | } | |
408 | else | |
409 | return FALSE; | |
410 | } | |
411 | case wxPercentOf: | |
412 | { | |
413 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
414 | if (edgePos != -1) | |
415 | { | |
416 | value = (int)(edgePos*(((float)percent)*0.01) - margin); | |
417 | done = TRUE; | |
418 | return TRUE; | |
419 | } | |
420 | else | |
421 | return FALSE; | |
422 | } | |
423 | case wxUnconstrained: | |
424 | { | |
425 | // We know the bottom edge position if we know the top edge | |
426 | // and we know the height; OR if we know the centre edge and | |
427 | // the height. | |
428 | if (constraints->top.GetDone() && constraints->height.GetDone()) | |
429 | { | |
430 | value = (constraints->top.GetValue() + constraints->height.GetValue() - margin); | |
431 | done = TRUE; | |
432 | return TRUE; | |
433 | } | |
434 | else if (constraints->centreY.GetDone() && constraints->height.GetDone()) | |
435 | { | |
436 | value = (constraints->centreY.GetValue() + (constraints->height.GetValue()/2) - margin); | |
437 | done = TRUE; | |
438 | return TRUE; | |
439 | } | |
440 | else | |
441 | return FALSE; | |
442 | } | |
443 | case wxAsIs: | |
444 | { | |
445 | int x, y; | |
446 | int w, h; | |
447 | win->GetSize(&w, &h); | |
448 | win->GetPosition(&x, &y); | |
449 | value = h + y; | |
450 | done = TRUE; | |
451 | return TRUE; | |
452 | } | |
453 | default: | |
454 | break; | |
455 | } | |
456 | break; | |
c801d85f | 457 | } |
f03fc89f | 458 | case wxCentreX: |
c801d85f | 459 | { |
f03fc89f VZ |
460 | switch (relationship) |
461 | { | |
462 | case wxLeftOf: | |
463 | { | |
464 | // We can know this edge if: otherWin is win's parent, or | |
465 | // otherWin has a satisfied constraint, or otherWin has no | |
466 | // constraint. | |
467 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
468 | if (edgePos != -1) | |
469 | { | |
470 | value = edgePos - margin; | |
471 | done = TRUE; | |
472 | return TRUE; | |
473 | } | |
474 | else | |
475 | return FALSE; | |
476 | } | |
477 | case wxRightOf: | |
478 | { | |
479 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
480 | if (edgePos != -1) | |
481 | { | |
482 | value = edgePos + margin; | |
483 | done = TRUE; | |
484 | return TRUE; | |
485 | } | |
486 | else | |
487 | return FALSE; | |
488 | } | |
489 | case wxPercentOf: | |
490 | { | |
491 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
492 | if (edgePos != -1) | |
493 | { | |
494 | value = (int)(edgePos*(((float)percent)*0.01) + margin); | |
495 | done = TRUE; | |
496 | return TRUE; | |
497 | } | |
498 | else | |
499 | return FALSE; | |
500 | } | |
501 | case wxUnconstrained: | |
502 | { | |
503 | // We know the centre position if we know | |
504 | // the left-hand edge and we know the width, OR | |
505 | // the right-hand edge and the width | |
506 | if (constraints->left.GetDone() && constraints->width.GetDone()) | |
507 | { | |
508 | value = (int)(constraints->left.GetValue() + (constraints->width.GetValue()/2) + margin); | |
509 | done = TRUE; | |
510 | return TRUE; | |
511 | } | |
512 | else if (constraints->right.GetDone() && constraints->width.GetDone()) | |
513 | { | |
514 | value = (int)(constraints->left.GetValue() - (constraints->width.GetValue()/2) + margin); | |
515 | done = TRUE; | |
516 | return TRUE; | |
517 | } | |
518 | else | |
519 | return FALSE; | |
520 | } | |
521 | default: | |
522 | break; | |
523 | } | |
524 | break; | |
c801d85f | 525 | } |
f03fc89f | 526 | case wxCentreY: |
c801d85f | 527 | { |
f03fc89f VZ |
528 | switch (relationship) |
529 | { | |
530 | case wxAbove: | |
531 | { | |
532 | // We can know this edge if: otherWin is win's parent, | |
533 | // or otherWin has a satisfied constraint, or otherWin | |
534 | // has no constraint. | |
535 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
536 | if (edgePos != -1) | |
537 | { | |
538 | value = edgePos - margin; | |
539 | done = TRUE; | |
540 | return TRUE; | |
541 | } | |
542 | else | |
543 | return FALSE; | |
544 | } | |
545 | case wxBelow: | |
546 | { | |
547 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
548 | if (edgePos != -1) | |
549 | { | |
550 | value = edgePos + margin; | |
551 | done = TRUE; | |
552 | return TRUE; | |
553 | } | |
554 | else | |
555 | return FALSE; | |
556 | } | |
557 | case wxPercentOf: | |
558 | { | |
559 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
560 | if (edgePos != -1) | |
561 | { | |
562 | value = (int)(edgePos*(((float)percent)*0.01) + margin); | |
563 | done = TRUE; | |
564 | return TRUE; | |
565 | } | |
566 | else | |
567 | return FALSE; | |
568 | } | |
569 | case wxUnconstrained: | |
570 | { | |
571 | // We know the centre position if we know | |
572 | // the top edge and we know the height, OR | |
573 | // the bottom edge and the height. | |
574 | if (constraints->bottom.GetDone() && constraints->height.GetDone()) | |
575 | { | |
576 | value = (int)(constraints->bottom.GetValue() - (constraints->height.GetValue()/2) + margin); | |
577 | done = TRUE; | |
578 | return TRUE; | |
579 | } | |
580 | else if (constraints->top.GetDone() && constraints->height.GetDone()) | |
581 | { | |
582 | value = (int)(constraints->top.GetValue() + (constraints->height.GetValue()/2) + margin); | |
583 | done = TRUE; | |
584 | return TRUE; | |
585 | } | |
586 | else | |
587 | return FALSE; | |
588 | } | |
589 | default: | |
590 | break; | |
591 | } | |
592 | break; | |
c801d85f | 593 | } |
f03fc89f | 594 | case wxWidth: |
c801d85f | 595 | { |
f03fc89f VZ |
596 | switch (relationship) |
597 | { | |
598 | case wxPercentOf: | |
599 | { | |
600 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
601 | if (edgePos != -1) | |
602 | { | |
603 | value = (int)(edgePos*(((float)percent)*0.01)); | |
604 | done = TRUE; | |
605 | return TRUE; | |
606 | } | |
607 | else | |
608 | return FALSE; | |
609 | } | |
610 | case wxAsIs: | |
611 | { | |
612 | if (win) | |
613 | { | |
614 | int h; | |
615 | win->GetSize(&value, &h); | |
616 | done = TRUE; | |
617 | return TRUE; | |
618 | } | |
619 | else return FALSE; | |
620 | } | |
621 | case wxUnconstrained: | |
622 | { | |
623 | // We know the width if we know the left edge and the right edge, OR | |
624 | // if we know the left edge and the centre, OR | |
625 | // if we know the right edge and the centre | |
626 | if (constraints->left.GetDone() && constraints->right.GetDone()) | |
627 | { | |
628 | value = constraints->right.GetValue() - constraints->left.GetValue(); | |
629 | done = TRUE; | |
630 | return TRUE; | |
631 | } | |
632 | else if (constraints->centreX.GetDone() && constraints->left.GetDone()) | |
633 | { | |
634 | value = (int)(2*(constraints->centreX.GetValue() - constraints->left.GetValue())); | |
635 | done = TRUE; | |
636 | return TRUE; | |
637 | } | |
638 | else if (constraints->centreX.GetDone() && constraints->right.GetDone()) | |
639 | { | |
640 | value = (int)(2*(constraints->right.GetValue() - constraints->centreX.GetValue())); | |
641 | done = TRUE; | |
642 | return TRUE; | |
643 | } | |
644 | else | |
645 | return FALSE; | |
646 | } | |
647 | default: | |
648 | break; | |
649 | } | |
650 | break; | |
c801d85f | 651 | } |
f03fc89f | 652 | case wxHeight: |
c801d85f | 653 | { |
f03fc89f VZ |
654 | switch (relationship) |
655 | { | |
656 | case wxPercentOf: | |
657 | { | |
658 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
659 | if (edgePos != -1) | |
660 | { | |
661 | value = (int)(edgePos*(((float)percent)*0.01)); | |
662 | done = TRUE; | |
663 | return TRUE; | |
664 | } | |
665 | else | |
666 | return FALSE; | |
667 | } | |
668 | case wxAsIs: | |
669 | { | |
670 | if (win) | |
671 | { | |
672 | int w; | |
673 | win->GetSize(&w, &value); | |
674 | done = TRUE; | |
675 | return TRUE; | |
676 | } | |
677 | else return FALSE; | |
678 | } | |
679 | case wxUnconstrained: | |
680 | { | |
681 | // We know the height if we know the top edge and the bottom edge, OR | |
682 | // if we know the top edge and the centre, OR | |
683 | // if we know the bottom edge and the centre | |
684 | if (constraints->top.GetDone() && constraints->bottom.GetDone()) | |
685 | { | |
686 | value = constraints->bottom.GetValue() - constraints->top.GetValue(); | |
687 | done = TRUE; | |
688 | return TRUE; | |
689 | } | |
690 | else if (constraints->top.GetDone() && constraints->centreY.GetDone()) | |
691 | { | |
692 | value = (int)(2*(constraints->centreY.GetValue() - constraints->top.GetValue())); | |
693 | done = TRUE; | |
694 | return TRUE; | |
695 | } | |
696 | else if (constraints->bottom.GetDone() && constraints->centreY.GetDone()) | |
697 | { | |
698 | value = (int)(2*(constraints->bottom.GetValue() - constraints->centreY.GetValue())); | |
699 | done = TRUE; | |
700 | return TRUE; | |
701 | } | |
702 | else | |
703 | return FALSE; | |
704 | } | |
705 | default: | |
706 | break; | |
707 | } | |
708 | break; | |
c801d85f KB |
709 | } |
710 | default: | |
f03fc89f | 711 | break; |
c801d85f | 712 | } |
f03fc89f | 713 | return FALSE; |
c801d85f KB |
714 | } |
715 | ||
f03fc89f | 716 | // Get the value of this edge or dimension, or if this is not determinable, -1. |
a3622daa | 717 | int wxIndividualLayoutConstraint::GetEdge(wxEdge which, |
f03fc89f VZ |
718 | wxWindowBase *thisWin, |
719 | wxWindowBase *other) const | |
c801d85f | 720 | { |
f03fc89f VZ |
721 | // If the edge or dimension belongs to the parent, then we know the |
722 | // dimension is obtainable immediately. E.g. a wxExpandSizer may contain a | |
723 | // button (but the button's true parent is a panel, not the sizer) | |
724 | if (other->GetChildren().Find(thisWin)) | |
c801d85f | 725 | { |
f03fc89f VZ |
726 | switch (which) |
727 | { | |
728 | case wxLeft: | |
729 | { | |
3417c2cd | 730 | return 0; |
f03fc89f VZ |
731 | } |
732 | case wxTop: | |
733 | { | |
3417c2cd | 734 | return 0; |
f03fc89f VZ |
735 | } |
736 | case wxRight: | |
737 | { | |
738 | int w, h; | |
739 | other->GetClientSizeConstraint(&w, &h); | |
3417c2cd | 740 | return w; |
f03fc89f VZ |
741 | } |
742 | case wxBottom: | |
743 | { | |
744 | int w, h; | |
745 | other->GetClientSizeConstraint(&w, &h); | |
3417c2cd | 746 | return h; |
f03fc89f VZ |
747 | } |
748 | case wxWidth: | |
749 | { | |
750 | int w, h; | |
751 | other->GetClientSizeConstraint(&w, &h); | |
3417c2cd | 752 | return w; |
f03fc89f VZ |
753 | } |
754 | case wxHeight: | |
755 | { | |
756 | int w, h; | |
757 | other->GetClientSizeConstraint(&w, &h); | |
3417c2cd | 758 | return h; |
f03fc89f VZ |
759 | } |
760 | case wxCentreX: | |
761 | case wxCentreY: | |
762 | { | |
763 | int w, h; | |
764 | other->GetClientSizeConstraint(&w, &h); | |
765 | if (which == wxCentreX) | |
766 | return (int)(w/2); | |
767 | else | |
768 | return (int)(h/2); | |
769 | } | |
770 | default: | |
771 | return -1; | |
772 | } | |
c801d85f | 773 | } |
f03fc89f | 774 | switch (which) |
c801d85f | 775 | { |
f03fc89f VZ |
776 | case wxLeft: |
777 | { | |
778 | wxLayoutConstraints *constr = other->GetConstraints(); | |
779 | // If no constraints, it means the window is not dependent | |
780 | // on anything, and therefore we know its value immediately | |
781 | if (constr) | |
782 | { | |
783 | if (constr->left.GetDone()) | |
784 | return constr->left.GetValue(); | |
785 | else | |
786 | return -1; | |
787 | } | |
788 | else | |
789 | { | |
790 | int x, y; | |
791 | other->GetPosition(&x, &y); | |
792 | return x; | |
793 | } | |
794 | } | |
795 | case wxTop: | |
796 | { | |
797 | wxLayoutConstraints *constr = other->GetConstraints(); | |
798 | // If no constraints, it means the window is not dependent | |
799 | // on anything, and therefore we know its value immediately | |
800 | if (constr) | |
801 | { | |
802 | if (constr->top.GetDone()) | |
803 | return constr->top.GetValue(); | |
804 | else | |
805 | return -1; | |
806 | } | |
807 | else | |
808 | { | |
809 | int x, y; | |
810 | other->GetPosition(&x, &y); | |
811 | return y; | |
812 | } | |
813 | } | |
814 | case wxRight: | |
815 | { | |
816 | wxLayoutConstraints *constr = other->GetConstraints(); | |
817 | // If no constraints, it means the window is not dependent | |
818 | // on anything, and therefore we know its value immediately | |
819 | if (constr) | |
820 | { | |
821 | if (constr->right.GetDone()) | |
822 | return constr->right.GetValue(); | |
823 | else | |
824 | return -1; | |
825 | } | |
826 | else | |
827 | { | |
828 | int x, y, w, h; | |
829 | other->GetPosition(&x, &y); | |
830 | other->GetSize(&w, &h); | |
831 | return (int)(x + w); | |
832 | } | |
833 | } | |
834 | case wxBottom: | |
835 | { | |
836 | wxLayoutConstraints *constr = other->GetConstraints(); | |
837 | // If no constraints, it means the window is not dependent | |
838 | // on anything, and therefore we know its value immediately | |
839 | if (constr) | |
840 | { | |
841 | if (constr->bottom.GetDone()) | |
842 | return constr->bottom.GetValue(); | |
843 | else | |
844 | return -1; | |
845 | } | |
846 | else | |
847 | { | |
848 | int x, y, w, h; | |
849 | other->GetPosition(&x, &y); | |
850 | other->GetSize(&w, &h); | |
851 | return (int)(y + h); | |
852 | } | |
853 | } | |
854 | case wxWidth: | |
855 | { | |
856 | wxLayoutConstraints *constr = other->GetConstraints(); | |
857 | // If no constraints, it means the window is not dependent | |
858 | // on anything, and therefore we know its value immediately | |
859 | if (constr) | |
860 | { | |
861 | if (constr->width.GetDone()) | |
862 | return constr->width.GetValue(); | |
863 | else | |
864 | return -1; | |
865 | } | |
866 | else | |
867 | { | |
868 | int w, h; | |
869 | other->GetSize(&w, &h); | |
870 | return w; | |
871 | } | |
872 | } | |
873 | case wxHeight: | |
874 | { | |
875 | wxLayoutConstraints *constr = other->GetConstraints(); | |
876 | // If no constraints, it means the window is not dependent | |
877 | // on anything, and therefore we know its value immediately | |
878 | if (constr) | |
879 | { | |
880 | if (constr->height.GetDone()) | |
881 | return constr->height.GetValue(); | |
882 | else | |
883 | return -1; | |
884 | } | |
885 | else | |
886 | { | |
887 | int w, h; | |
888 | other->GetSize(&w, &h); | |
889 | return h; | |
890 | } | |
891 | } | |
892 | case wxCentreX: | |
893 | { | |
894 | wxLayoutConstraints *constr = other->GetConstraints(); | |
895 | // If no constraints, it means the window is not dependent | |
896 | // on anything, and therefore we know its value immediately | |
897 | if (constr) | |
898 | { | |
899 | if (constr->centreX.GetDone()) | |
900 | return constr->centreX.GetValue(); | |
901 | else | |
902 | return -1; | |
903 | } | |
904 | else | |
905 | { | |
906 | int x, y, w, h; | |
907 | other->GetPosition(&x, &y); | |
908 | other->GetSize(&w, &h); | |
909 | return (int)(x + (w/2)); | |
910 | } | |
911 | } | |
912 | case wxCentreY: | |
913 | { | |
914 | wxLayoutConstraints *constr = other->GetConstraints(); | |
915 | // If no constraints, it means the window is not dependent | |
916 | // on anything, and therefore we know its value immediately | |
917 | if (constr) | |
918 | { | |
919 | if (constr->centreY.GetDone()) | |
920 | return constr->centreY.GetValue(); | |
921 | else | |
922 | return -1; | |
923 | } | |
924 | else | |
925 | { | |
926 | int x, y, w, h; | |
927 | other->GetPosition(&x, &y); | |
928 | other->GetSize(&w, &h); | |
929 | return (int)(y + (h/2)); | |
930 | } | |
931 | } | |
932 | default: | |
933 | break; | |
c801d85f | 934 | } |
f03fc89f | 935 | return -1; |
c801d85f KB |
936 | } |
937 | ||
a3622daa | 938 | wxLayoutConstraints::wxLayoutConstraints() |
c801d85f | 939 | { |
f03fc89f VZ |
940 | left.SetEdge(wxLeft); |
941 | top.SetEdge(wxTop); | |
942 | right.SetEdge(wxRight); | |
943 | bottom.SetEdge(wxBottom); | |
944 | centreX.SetEdge(wxCentreX); | |
945 | centreY.SetEdge(wxCentreY); | |
946 | width.SetEdge(wxWidth); | |
947 | height.SetEdge(wxHeight); | |
c801d85f KB |
948 | } |
949 | ||
a3622daa | 950 | wxLayoutConstraints::~wxLayoutConstraints() |
c801d85f KB |
951 | { |
952 | } | |
953 | ||
f03fc89f | 954 | bool wxLayoutConstraints::SatisfyConstraints(wxWindowBase *win, int *nChanges) |
c801d85f | 955 | { |
f03fc89f VZ |
956 | int noChanges = 0; |
957 | ||
958 | bool done = width.GetDone(); | |
959 | bool newDone = (done ? TRUE : width.SatisfyConstraint(this, win)); | |
960 | if (newDone != done) | |
961 | noChanges ++; | |
962 | ||
963 | done = height.GetDone(); | |
964 | newDone = (done ? TRUE : height.SatisfyConstraint(this, win)); | |
965 | if (newDone != done) | |
966 | noChanges ++; | |
967 | ||
968 | done = left.GetDone(); | |
969 | newDone = (done ? TRUE : left.SatisfyConstraint(this, win)); | |
970 | if (newDone != done) | |
971 | noChanges ++; | |
972 | ||
973 | done = top.GetDone(); | |
974 | newDone = (done ? TRUE : top.SatisfyConstraint(this, win)); | |
975 | if (newDone != done) | |
976 | noChanges ++; | |
977 | ||
978 | done = right.GetDone(); | |
979 | newDone = (done ? TRUE : right.SatisfyConstraint(this, win)); | |
980 | if (newDone != done) | |
981 | noChanges ++; | |
982 | ||
983 | done = bottom.GetDone(); | |
984 | newDone = (done ? TRUE : bottom.SatisfyConstraint(this, win)); | |
985 | if (newDone != done) | |
986 | noChanges ++; | |
987 | ||
988 | done = centreX.GetDone(); | |
989 | newDone = (done ? TRUE : centreX.SatisfyConstraint(this, win)); | |
990 | if (newDone != done) | |
991 | noChanges ++; | |
992 | ||
993 | done = centreY.GetDone(); | |
994 | newDone = (done ? TRUE : centreY.SatisfyConstraint(this, win)); | |
995 | if (newDone != done) | |
996 | noChanges ++; | |
997 | ||
998 | *nChanges = noChanges; | |
999 | ||
1000 | return AreSatisfied(); | |
c801d85f KB |
1001 | } |
1002 | ||
1003 | /* | |
1004 | * Main constrained layout algorithm. Look at all the child | |
1005 | * windows, and their constraints (if any). | |
1006 | * The idea is to keep iterating through the constraints | |
1007 | * until all left, right, bottom and top edges, and widths and heights, | |
1008 | * are known (or no change occurs and we've failed to resolve all | |
1009 | * constraints). | |
1010 | * | |
1011 | * If the user has not specified a dimension or edge, it will be | |
1012 | * be calculated from the other known values. E.g. If we know | |
1013 | * the right hand edge and the left hand edge, we now know the width. | |
1014 | * The snag here is that this means we must specify absolute dimensions | |
1015 | * twice (in constructor and in constraint), if we wish to use the | |
1016 | * constraint notation to just set the position, for example. | |
1017 | * Otherwise, if we only set ONE edge and no dimension, it would never | |
1018 | * find the other edge. | |
1019 | * | |
1020 | * Algorithm: | |
1021 | ||
1022 | Mark all constraints as not done. | |
1023 | ||
1024 | iterations = 0; | |
1025 | until no change or iterations >= max iterations | |
1026 | For each child: | |
1027 | { | |
1028 | Calculate all constraints | |
1029 | } | |
1030 | iterations ++; | |
1031 | ||
1032 | For each child | |
1033 | Set each calculated position and size | |
1034 | ||
1035 | */ | |
1036 | ||
f03fc89f VZ |
1037 | #if WXWIN_COMPATIBILITY |
1038 | bool wxOldDoLayout(wxWindowBase *win) | |
c801d85f KB |
1039 | { |
1040 | // Make sure this isn't called recursively from below | |
1041 | static wxList doneSoFar; | |
1042 | ||
1043 | if (doneSoFar.Member(win)) | |
1044 | return TRUE; | |
1045 | ||
1046 | doneSoFar.Append(win); | |
1047 | ||
c0ed460c | 1048 | wxNode *node = win->GetChildren().First(); |
c801d85f KB |
1049 | while (node) |
1050 | { | |
f03fc89f | 1051 | wxWindowBase *child = (wxWindowBase *)node->Data(); |
c801d85f KB |
1052 | wxLayoutConstraints *constr = child->GetConstraints(); |
1053 | if (constr) | |
1054 | { | |
1055 | constr->left.SetDone(FALSE); | |
1056 | constr->top.SetDone(FALSE); | |
1057 | constr->right.SetDone(FALSE); | |
1058 | constr->bottom.SetDone(FALSE); | |
1059 | constr->width.SetDone(FALSE); | |
1060 | constr->height.SetDone(FALSE); | |
1061 | constr->centreX.SetDone(FALSE); | |
1062 | constr->centreY.SetDone(FALSE); | |
1063 | } | |
1064 | node = node->Next(); | |
1065 | } | |
1066 | int noIterations = 0; | |
1067 | int maxIterations = 500; | |
1068 | int noChanges = 1; | |
1069 | ||
1070 | while ((noChanges > 0) && (noIterations < maxIterations)) | |
1071 | { | |
1072 | noChanges = 0; | |
c0ed460c | 1073 | wxNode *node = win->GetChildren().First(); |
c801d85f KB |
1074 | while (node) |
1075 | { | |
f03fc89f | 1076 | wxWindowBase *child = (wxWindowBase *)node->Data(); |
c801d85f KB |
1077 | wxLayoutConstraints *constr = child->GetConstraints(); |
1078 | if (constr) | |
1079 | { | |
1080 | int tempNoChanges = 0; | |
a3622daa | 1081 | (void)constr->SatisfyConstraints(child, &tempNoChanges); |
c801d85f KB |
1082 | noChanges += tempNoChanges; |
1083 | } | |
1084 | node = node->Next(); | |
1085 | } | |
1086 | noIterations ++; | |
1087 | } | |
1088 | /* | |
1089 | // Would be nice to have a test here to see _which_ constraint(s) | |
1090 | // failed, so we can print a specific diagnostic message. | |
1091 | if (noFailures > 0) | |
1092 | { | |
f03fc89f | 1093 | wxDebugMsg(_("wxWindowBase::Layout() failed.\n")); |
c801d85f KB |
1094 | } |
1095 | */ | |
1096 | // Now set the sizes and positions of the children, and | |
1097 | // recursively call Layout(). | |
c0ed460c | 1098 | node = win->GetChildren().First(); |
c801d85f KB |
1099 | while (node) |
1100 | { | |
f03fc89f | 1101 | wxWindowBase *child = (wxWindowBase *)node->Data(); |
c801d85f KB |
1102 | wxLayoutConstraints *constr = child->GetConstraints(); |
1103 | if (constr && constr->left.GetDone() && constr->right.GetDone() && | |
1104 | constr->width.GetDone() && constr->height.GetDone()) | |
1105 | { | |
1106 | int x = constr->left.GetValue(); | |
1107 | int y = constr->top.GetValue(); | |
1108 | int w = constr->width.GetValue(); | |
1109 | int h = constr->height.GetValue(); | |
1110 | ||
1111 | // If we don't want to resize this window, just move it... | |
1112 | if ((constr->width.GetRelationship() != wxAsIs) || | |
1113 | (constr->height.GetRelationship() != wxAsIs)) | |
1114 | { | |
1115 | // _Should_ call Layout() recursively. | |
1116 | child->SetSize(x, y, w, h); | |
1117 | } | |
1118 | else | |
1119 | { | |
1120 | child->Move(x, y); | |
1121 | } | |
1122 | } | |
1123 | else | |
1124 | child->Layout(); | |
1125 | node = node->Next(); | |
1126 | } | |
1127 | doneSoFar.DeleteObject(win); | |
1128 | ||
1129 | return TRUE; | |
1130 | } | |
f03fc89f | 1131 | #endif // WXWIN_COMPATIBILITY |
c801d85f | 1132 | |
d427503c | 1133 | #endif // wxUSE_CONSTRAINTS |