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1 | \section{Event handling overview}\label{eventhandlingoverview} |
2 | ||
3 | Classes: \helpref{wxEvtHandler}{wxevthandler}, \helpref{wxWindow}{wxwindow}, \helpref{wxEvent}{wxevent} | |
4 | ||
5 | \subsection{Introduction} | |
6 | ||
7 | Before version 2.0 of wxWindows, events were handled by the application | |
8 | either by supplying callback functions, or by overriding virtual member | |
9 | functions such as {\bf OnSize}. | |
10 | ||
11 | From wxWindows 2.0, {\it event tables} are used instead, with a few exceptions. | |
12 | ||
13 | An event table is placed in an implementation file to tell wxWindows how to map | |
14 | events to member functions. These member functions are not virtual functions, but | |
15 | they all similar in form: they take a single wxEvent-derived argument, and have a void return | |
16 | type. | |
17 | ||
18 | Here's an example of an event table. | |
19 | ||
20 | \begin{verbatim} | |
21 | BEGIN_EVENT_TABLE(MyFrame, wxFrame) | |
22 | EVT_MENU (wxID_EXIT, MyFrame::OnExit) | |
23 | EVT_MENU (DO_TEST, MyFrame::DoTest) | |
24 | EVT_SIZE ( MyFrame::OnSize) | |
25 | EVT_BUTTON (BUTTON1, MyFrame::OnButton1) | |
26 | END_EVENT_TABLE() | |
27 | \end{verbatim} | |
28 | ||
29 | The first two entries map menu commands to two different member functions. The EVT\_SIZE macro | |
30 | doesn't need a window identifier, since normally you are only interested in the | |
31 | current window's size events. (In fact you could intercept a particular window's size event | |
32 | by using EVT\_CUSTOM(wxEVT\_SIZE, id, func).) | |
33 | ||
34 | The EVT\_BUTTON macro demonstrates that the originating event does not have to come from | |
35 | the window class implementing the event table - if the event source is a button within a panel within a frame, this will still | |
36 | work, because event tables are searched up through the hierarchy of windows. In this | |
37 | case, the button's event table will be searched, then the parent panel's, then the frame's. | |
38 | ||
39 | As mentioned before, the member functions that handle events do not have to be virtual. | |
40 | These member functions take an event argument, and the class of event differs according | |
41 | to the type of event and the class of the originating window. For size | |
42 | events, \helpref{wxSizeEvent}{wxsizeevent} is used. For menu commands and most control | |
43 | commands (such as button presses), \helpref{wxCommandEvent}{wxcommandevent} is used. | |
44 | When controls get more complicated, then specific event classes are used, such | |
45 | as \helpref{wxTreeEvent}{wxtreeevent} for events from \helpref{wxTreeCtrl}{wxtreectrl} windows. | |
46 | ||
47 | As well as the event table in the implementation file, there must be a DECLARE\_EVENT\_TABLE | |
48 | macro in the class definition. For example: | |
49 | ||
50 | {\small% | |
51 | \begin{verbatim} | |
52 | class MyFrame: public wxFrame { | |
53 | ||
54 | DECLARE_DYNAMIC_CLASS(MyFrame) | |
55 | ||
56 | public: | |
57 | ... | |
58 | void OnExit(wxCommandEvent& event); | |
59 | void OnSize(wxSizeEvent& event); | |
60 | protected: | |
61 | int m_count; | |
62 | ... | |
63 | DECLARE_EVENT_TABLE() | |
64 | }; | |
65 | \end{verbatim} | |
66 | }% | |
67 | ||
68 | \subsection{How events are processed}\label{eventprocessing} | |
69 | ||
70 | When an event is received from the windowing system, wxWindows calls \helpref{wxEvtHandler::ProcessEvent}{wxevthandlerprocessevent} on | |
71 | the first event handler object belonging to the window generating the event. | |
72 | ||
73 | The normal order of event table searching by ProcessEvent is as follows: | |
74 | ||
75 | \begin{enumerate}\itemsep=0pt | |
76 | \item If the object is disabled (via a call to \helpref{wxEvtHandler::SetEvtHandlerEnabled}{wxevthandlersetevthandlerenabled}) | |
77 | the function skips to step (6). | |
78 | \item If the object is a wxWindow, {\bf ProcessEvent} is recursively called on the window's\rtfsp | |
79 | \helpref{wxValidator}{wxvalidator}. If this returns TRUE, the function exits. | |
80 | \item {\bf SearchEventTable} is called for this event handler. If this fails, the base | |
81 | class table is tried, and so on until no more tables exist or an appropriate function was found, | |
82 | in which case the function exits. | |
83 | \item The search is applied down the entire chain of event handlers (usually the chain has a length | |
84 | of one). If this succeeds, the function exits. | |
85 | \item If the object is a wxWindow and the event is a wxCommandEvent, {\bf ProcessEvent} is | |
86 | recursively applied to the parent window's event handler. If this returns TRUE, the function exits. | |
87 | \item Finally, {\bf ProcessEvent} is called on the wxApp object. | |
88 | \end{enumerate} | |
89 | ||
90 | Note that your application may wish to override ProcessEvent to redirect processing of | |
91 | events. This is done in the document/view framework, for example, to allow event handlers | |
92 | to be defined in the document or view. | |
93 | ||
94 | \subsection{Pluggable event handlers} | |
95 | ||
96 | In fact, you don't have to derive a new class from a window class | |
97 | if you don't want to. You can derive a new class from wxEvtHandler instead, | |
98 | defining the appropriate event table, and then call | |
99 | \rtfsp\helpref{wxWindow::SetEventHandler}{wxwindowseteventhandler} (or, preferably, | |
100 | \rtfsp\helpref{wxWindow::PushEventHandler}{wxwindowpusheventhandler}) to make this | |
101 | event handler the object that responds to events. This way, you can avoid | |
102 | a lot of class derivation, and use the same event handler object to | |
103 | handle events from instances of different classes. If you ever have to call a window's event handler | |
104 | manually, use the GetEventHandler function to retrieve the window's event handler and use that | |
105 | to call the member function. By default, GetEventHandler returns a pointer to the window itself | |
106 | unless an application has redirected event handling using SetEventHandler or PushEventHandler. | |
107 | ||
108 | One use of PushEventHandler is to temporarily or permanently change the | |
109 | behaviour of the GUI. For example, you might want to invoke a dialog editor | |
110 | in your application that changes aspects of dialog boxes. You can | |
111 | grab all the input for an existing dialog box, and edit it `in situ', | |
112 | before restoring its behaviour to normal. So even if the application | |
113 | has derived new classes to customize behaviour, your utility can indulge | |
114 | in a spot of body-snatching. It could be a useful technique for on-line | |
115 | tutorials, too, where you take a user through a serious of steps and | |
116 | don't want them to diverge from the lesson. Here, you can examine the events | |
117 | coming from buttons and windows, and if acceptable, pass them through to | |
118 | the original event handler. Use PushEventHandler/PopEventHandler | |
119 | to form a chain of event handlers, where each handler processes a different | |
120 | range of events independently from the other handlers. | |
121 | ||
122 | \subsection{Event macros summary}\label{eventmacros} | |
123 | ||
124 | \wxheading{Specifying an event table} | |
125 | ||
126 | \twocolwidtha{8cm}% | |
127 | \begin{twocollist}\itemsep=0pt | |
128 | \twocolitem{\windowstyle{EVT\_CUSTOM(eventId, id, func)}}{Allows you to add a custom event table | |
129 | entry by specifying the event identifier (such as wxEVT\_SIZE), the window identifier, | |
130 | and a member function to call.} | |
131 | \twocolitem{\windowstyle{EVT\_CUSTOM\_RANGE(eventId, id1, id2, func)}}{The same as EVT\_CUSTOM, | |
132 | but responds to a range of window identifiers.} | |
133 | \end{twocollist} | |
134 | ||
135 | \wxheading{Generic event table macros} | |
136 | ||
137 | \twocolwidtha{8cm}% | |
138 | \begin{twocollist}\itemsep=0pt | |
139 | \twocolitem{\windowstyle{EVT\_CUSTOM(eventId, id, func)}}{Allows you to add a custom event table | |
140 | entry by specifying the event identifier (such as wxEVT\_SIZE), the window identifier, | |
141 | and a member function to call.} | |
142 | \twocolitem{\windowstyle{EVT\_CUSTOM\_RANGE(eventId, id1, id2, func)}}{The same as EVT\_CUSTOM, | |
143 | but responds to a range of window identifiers.} | |
144 | \twocolitem{\windowstyle{EVT\_COMMAND(eventId, id, func)}}{The same as EVT\_CUSTOM, but | |
145 | expects a member function with a wxCommandEvent argument.} | |
146 | \twocolitem{\windowstyle{EVT\_COMMAND\_RANGE(eventId, id1, id2, func)}}{The same as EVT\_CUSTOM\_RANGE, but | |
147 | expects a member function with a wxCommandEvent argument.} | |
148 | \end{twocollist} | |
149 | ||
150 | \wxheading{Macros listed by event class} | |
151 | ||
152 | The documentation for specific event macros is organised by event class. Please refer | |
153 | to these sections for details. | |
154 | ||
155 | \twocolwidtha{8cm}% | |
156 | \begin{twocollist}\itemsep=0pt | |
157 | \twocolitem{\helpref{wxActivateEvent}{wxactivateevent}}{The EVT\_ACTIVATE and EVT\_ACTIVATE\_APP macros intercept | |
158 | activation and deactivation events.} | |
159 | \twocolitem{\helpref{wxCommandEvent}{wxcommandevent}}{A range of commonly-used control events.} | |
160 | \twocolitem{\helpref{wxCloseEvent}{wxcloseevent}}{The EVT\_CLOSE macro handles window closure | |
161 | called via \helpref{wxWindow::Close}{wxwindowclose}.} | |
162 | \twocolitem{\helpref{wxDropFilesEvent}{wxdropfilesevent}}{The EVT\_DROP\_FILES macros handles | |
163 | file drop events.} | |
164 | \twocolitem{\helpref{wxEraseEvent}{wxeraseevent}}{The EVT\_ERASE\_BACKGROUND macro is used to handle window erase requests.} | |
165 | \twocolitem{\helpref{wxFocusEvent}{wxfocusevent}}{The EVT\_SET\_FOCUS and EVT\_KILL\_FOCUS macros are used to handle keybaord focus events.} | |
166 | \twocolitem{\helpref{wxKeyEvent}{wxkeyevent}}{EVT\_CHAR and EVT\_CHAR\_HOOK macros handle keyboard | |
167 | input for any window.} | |
168 | \twocolitem{\helpref{wxIdleEvent}{wxidleevent}}{The EVT\_IDLE macro handle application idle events | |
169 | (to process background tasks, for example).} | |
170 | \twocolitem{\helpref{wxInitDialogEvent}{wxinitdialogevent}}{The EVT\_INIT\_DIALOG macro is used | |
171 | to handle dialog initialisation.} | |
172 | \twocolitem{\helpref{wxListEvent}{wxlistevent}}{These macros handle \helpref{wxListCtrl}{wxlistctrl} events.} | |
173 | \twocolitem{\helpref{wxMenuEvent}{wxmenuevent}}{These macros handle special menu events (not menu commands).} | |
174 | \twocolitem{\helpref{wxMouseEvent}{wxmouseevent}}{Mouse event macros can handle either individual | |
175 | mouse events or all mouse events.} | |
176 | \twocolitem{\helpref{wxMoveEvent}{wxmoveevent}}{The EVT\_MOVE macro is used to handle a window move.} | |
177 | \twocolitem{\helpref{wxUpdateUIEvent}{wxupdateuievent}}{The EVT\_UPDATE\_UI macro is used to handle user interface | |
178 | update pseudo-events, which are generated to give the application the chance to update the visual state of menus, | |
179 | toolbars and controls.} | |
180 | \twocolitem{\helpref{wxPaintEvent}{wxpaintevent}}{The EVT\_PAINT macro is used to handle window paint requests.} | |
181 | \twocolitem{\helpref{wxScrollEvent}{wxscrollevent}}{These macros are used to handle scroll events from | |
182 | windows, \helpref{wxScrollBar}{wxscrollbar}, and \helpref{wxSpinButton}{wxspinbutton}.} | |
183 | \twocolitem{\helpref{wxSizeEvent}{wxsizeevent}}{The EVT\_SIZE macro is used to handle a window resize.} | |
184 | \twocolitem{\helpref{wxSysColourChangedEvent}{wxsyscolourchangedevent}}{The EVT\_SYS\_COLOUR\_CHANGED macro is used to handle | |
185 | events informing the application that the user has changed the system colours (Windows only).} | |
186 | \twocolitem{\helpref{wxTreeEvent}{wxtreeevent}}{These macros handle \helpref{wxTreeCtrl}{wxtreectrl} events.} | |
187 | \end{twocollist} | |
188 |