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8b089c5e 1/////////////////////////////////////////////////////////////////////////////
2b8646e0 2// Name: src/msw/glcanvas.cpp
77ffb593 3// Purpose: wxGLCanvas, for using OpenGL with wxWidgets under MS Windows
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4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
65571936 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
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12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
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20#include "wx/wxprec.h"
21
22#if defined(__BORLANDC__)
02761f6c 23 #pragma hdrstop
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24#endif
25
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26#if wxUSE_GLCANVAS
27
28#ifndef WX_PRECOMP
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29 #include "wx/intl.h"
30 #include "wx/log.h"
234d8e90 31 #include "wx/app.h"
02761f6c 32 #include "wx/module.h"
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33#endif
34
af0b1533 35#include "wx/msw/private.h"
8b089c5e 36
af0b1533 37#include "wx/glcanvas.h"
8b089c5e 38
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39// from src/msw/window.cpp
40LRESULT WXDLLEXPORT APIENTRY _EXPORT wxWndProc(HWND hWnd, UINT message,
41 WPARAM wParam, LPARAM lParam);
42
43#ifdef GL_EXT_vertex_array
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44 #define WXUNUSED_WITHOUT_GL_EXT_vertex_array(name) name
45#else
46 #define WXUNUSED_WITHOUT_GL_EXT_vertex_array(name) WXUNUSED(name)
47#endif
48
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49// ----------------------------------------------------------------------------
50// libraries
51// ----------------------------------------------------------------------------
52
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53/*
54 The following two compiler directives are specific to the Microsoft Visual
55 C++ family of compilers
56
57 Fundementally what they do is instruct the linker to use these two libraries
58 for the resolution of symbols. In essence, this is the equivalent of adding
59 these two libraries to either the Makefile or project file.
60
61 This is NOT a recommended technique, and certainly is unlikely to be used
77ffb593 62 anywhere else in wxWidgets given it is so specific to not only wxMSW, but
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63 also the VC compiler. However, in the case of opengl support, it's an
64 applicable technique as opengl is optional in setup.h This code (wrapped by
65 wxUSE_GLCANVAS), now allows opengl support to be added purely by modifying
66 setup.h rather than by having to modify either the project or DSP fle.
67
68 See MSDN for further information on the exact usage of these commands.
69*/
70#ifdef _MSC_VER
71# pragma comment( lib, "opengl32" )
72# pragma comment( lib, "glu32" )
73#endif
74
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75// ----------------------------------------------------------------------------
76// constants
77// ----------------------------------------------------------------------------
34fdf762 78
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79static const wxChar *wxGLCanvasClassName = wxT("wxGLCanvasClass");
80static const wxChar *wxGLCanvasClassNameNoRedraw = wxT("wxGLCanvasClassNR");
8b089c5e 81
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82// ============================================================================
83// implementation
84// ============================================================================
8b089c5e 85
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86// ----------------------------------------------------------------------------
87// wxGLModule is responsible for unregistering wxGLCanvasClass Windows class
88// ----------------------------------------------------------------------------
89
90class wxGLModule : public wxModule
91{
92public:
93 bool OnInit() { return true; }
94 void OnExit() { UnregisterClasses(); }
95
96 // register the GL classes if not done yet, return true if ok, false if
97 // registration failed
98 static bool RegisterClasses();
99
100 // unregister the classes, done automatically on program termination
101 static void UnregisterClasses();
102
103private:
104 // wxGLCanvas is only used from the main thread so this is MT-ok
105 static bool ms_registeredGLClasses;
106
107 DECLARE_DYNAMIC_CLASS(wxGLModule)
108};
109
110IMPLEMENT_DYNAMIC_CLASS(wxGLModule, wxModule)
111
112bool wxGLModule::ms_registeredGLClasses = false;
113
114/* static */
115bool wxGLModule::RegisterClasses()
116{
dc3065a5 117 if ( ms_registeredGLClasses )
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118 return true;
119
120 // We have to register a special window class because we need the CS_OWNDC
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121 // style for GLCanvas: some OpenGL drivers are buggy and don't work with
122 // windows without this style
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123 WNDCLASS wndclass;
124
125 // the fields which are common to all classes
126 wndclass.lpfnWndProc = (WNDPROC)wxWndProc;
127 wndclass.cbClsExtra = 0;
128 wndclass.cbWndExtra = sizeof( DWORD ); // VZ: what is this DWORD used for?
129 wndclass.hInstance = wxhInstance;
130 wndclass.hIcon = (HICON) NULL;
131 wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW);
132 wndclass.lpszMenuName = NULL;
133
134 // Register the GLCanvas class name
135 wndclass.hbrBackground = (HBRUSH)NULL;
136 wndclass.lpszClassName = wxGLCanvasClassName;
137 wndclass.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS | CS_OWNDC;
138
139 if ( !::RegisterClass(&wndclass) )
140 {
141 wxLogLastError(wxT("RegisterClass(wxGLCanvasClass)"));
142 return false;
143 }
144
145 // Register the GLCanvas class name for windows which don't do full repaint
146 // on resize
147 wndclass.lpszClassName = wxGLCanvasClassNameNoRedraw;
148 wndclass.style &= ~(CS_HREDRAW | CS_VREDRAW);
149
150 if ( !::RegisterClass(&wndclass) )
151 {
152 wxLogLastError(wxT("RegisterClass(wxGLCanvasClassNameNoRedraw)"));
153
154 ::UnregisterClass(wxGLCanvasClassName, wxhInstance);
155
156 return false;
157 }
158
159 ms_registeredGLClasses = true;
160
161 return true;
162}
163
164/* static */
165void wxGLModule::UnregisterClasses()
166{
167 // we need to unregister the classes in case we're in a DLL which is
168 // unloaded and then loaded again because if we don't, the registration is
169 // going to fail in wxGLCanvas::Create() the next time we're loaded
170 if ( ms_registeredGLClasses )
171 {
172 ::UnregisterClass(wxGLCanvasClassName, wxhInstance);
173 ::UnregisterClass(wxGLCanvasClassNameNoRedraw, wxhInstance);
174
175 ms_registeredGLClasses = false;
176 }
177}
178
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179// ----------------------------------------------------------------------------
180// wxGLContext
181// ----------------------------------------------------------------------------
8b089c5e 182
b7ea712c 183IMPLEMENT_CLASS(wxGLContext, wxObject)
8b089c5e 184
dc3065a5 185wxGLContext::wxGLContext(wxGLCanvas *win, const wxGLContext* other)
8b089c5e 186{
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187 m_glContext = wglCreateContext(win->GetHDC());
188 wxCHECK_RET( m_glContext, wxT("Couldn't create OpenGL context") );
8b089c5e 189
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190 if ( other )
191 {
192 if ( !wglShareLists(other->m_glContext, m_glContext) )
193 wxLogLastError(_T("wglShareLists"));
194 }
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195}
196
197wxGLContext::~wxGLContext()
198{
dc3065a5 199 // note that it's ok to delete the context even if it's the current one
f48d169c 200 wglDeleteContext(m_glContext);
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201}
202
5ec69e96 203bool wxGLContext::SetCurrent(const wxGLCanvas& win) const
8b089c5e 204{
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205 if ( !wglMakeCurrent(win.GetHDC(), m_glContext) )
206 {
207 wxLogLastError(_T("wglMakeCurrent"));
5ec69e96 208 return false;
dc3065a5 209 }
5ec69e96 210 return true;
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211}
212
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213// ============================================================================
214// wxGLCanvas
215// ============================================================================
8b089c5e 216
4660d7e5 217IMPLEMENT_CLASS(wxGLCanvas, wxWindow)
8b089c5e 218
4660d7e5 219BEGIN_EVENT_TABLE(wxGLCanvas, wxWindow)
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220 EVT_PALETTE_CHANGED(wxGLCanvas::OnPaletteChanged)
221 EVT_QUERY_NEW_PALETTE(wxGLCanvas::OnQueryNewPalette)
222END_EVENT_TABLE()
223
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224// ----------------------------------------------------------------------------
225// wxGLCanvas construction
226// ----------------------------------------------------------------------------
8b089c5e 227
dc3065a5 228void wxGLCanvas::Init()
8b089c5e 229{
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230#if WXWIN_COMPATIBILITY_2_8
231 m_glContext = NULL;
232#endif
233 m_hDC = NULL;
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234}
235
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236wxGLCanvas::wxGLCanvas(wxWindow *parent,
237 wxWindowID id,
238 const int *attribList,
239 const wxPoint& pos,
240 const wxSize& size,
241 long style,
242 const wxString& name,
243 const wxPalette& palette)
8b089c5e 244{
dc3065a5 245 Init();
8b089c5e 246
dc3065a5 247 (void)Create(parent, id, pos, size, style, name, attribList, palette);
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248}
249
250wxGLCanvas::~wxGLCanvas()
251{
dc3065a5 252 ::ReleaseDC(GetHwnd(), m_hDC);
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253}
254
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255// Replaces wxWindow::Create functionality, since we need to use a different
256// window class
257bool wxGLCanvas::Create(wxWindow *parent,
258 wxWindowID id,
259 const wxPoint& pos,
260 const wxSize& size,
261 long style,
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262 const wxString& name,
263 const int *attribList,
264 const wxPalette& palette)
8b089c5e 265{
53fcd32e 266 wxCHECK_MSG( parent, false, wxT("can't create wxWindow without parent") );
8b089c5e 267
53fcd32e 268 if ( !wxGLModule::RegisterClasses() )
b225f659 269 {
53fcd32e 270 wxLogError(_("Failed to register OpenGL window class."));
b225f659 271
213ceb3f 272 return false;
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273 }
274
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275 if ( !CreateBase(parent, id, pos, size, style, wxDefaultValidator, name) )
276 return false;
f48d169c 277
53fcd32e 278 parent->AddChild(this);
f48d169c 279
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280 /*
281 A general rule with OpenGL and Win32 is that any window that will have a
282 HGLRC built for it must have two flags: WS_CLIPCHILDREN & WS_CLIPSIBLINGS.
283 You can find references about this within the knowledge base and most OpenGL
284 books that contain the wgl function descriptions.
285 */
53fcd32e 286 WXDWORD exStyle = 0;
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287 DWORD msflags = WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
288 msflags |= MSWGetStyle(style, &exStyle);
289
290 if ( !MSWCreate(wxGLCanvasClassName, NULL, pos, size, msflags, exStyle) )
291 return false;
f48d169c 292
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293 m_hDC = ::GetDC(GetHwnd());
294 if ( !m_hDC )
295 return false;
296
297 if ( !DoSetup(attribList) )
298 return false;
299
300#if wxUSE_PALETTE
301 if ( !SetupPalette(palette) )
302 return false;
303#else // !wxUSE_PALETTE
304 wxUnusedVar(palette);
305#endif // wxUSE_PALETTE/!wxUSE_PALETTE
306
307 return true;
308}
309
310// ----------------------------------------------------------------------------
311// operations
312// ----------------------------------------------------------------------------
313
5ec69e96 314bool wxGLCanvas::SwapBuffers()
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315{
316 if ( !::SwapBuffers(m_hDC) )
5ec69e96 317 {
dc3065a5 318 wxLogLastError(_T("SwapBuffers"));
77a96c67 319 return false;
5ec69e96 320 }
77a96c67 321
5ec69e96 322 return true;
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323}
324
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325// ----------------------------------------------------------------------------
326// pixel format stuff
327// ----------------------------------------------------------------------------
328
329static void
330AdjustPFDForAttributes(PIXELFORMATDESCRIPTOR& pfd, const int *attribList)
8b089c5e 331{
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332 if ( !attribList )
333 return;
334
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335 pfd.dwFlags &= ~PFD_DOUBLEBUFFER;
336 pfd.iPixelType = PFD_TYPE_COLORINDEX;
337 pfd.cColorBits = 0;
338 int arg=0;
b225f659 339
dc3065a5 340 while ( attribList[arg] )
f48d169c 341 {
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342 switch ( attribList[arg++] )
343 {
344 case WX_GL_RGBA:
345 pfd.iPixelType = PFD_TYPE_RGBA;
346 break;
347 case WX_GL_BUFFER_SIZE:
348 pfd.cColorBits = attribList[arg++];
349 break;
350 case WX_GL_LEVEL:
351 // this member looks like it may be obsolete
352 if ( attribList[arg] > 0 )
353 pfd.iLayerType = PFD_OVERLAY_PLANE;
354 else if ( attribList[arg] < 0 )
355 pfd.iLayerType = (BYTE)PFD_UNDERLAY_PLANE;
356 else
357 pfd.iLayerType = PFD_MAIN_PLANE;
358 arg++;
359 break;
360 case WX_GL_DOUBLEBUFFER:
361 pfd.dwFlags |= PFD_DOUBLEBUFFER;
362 break;
363 case WX_GL_STEREO:
364 pfd.dwFlags |= PFD_STEREO;
365 break;
366 case WX_GL_AUX_BUFFERS:
367 pfd.cAuxBuffers = attribList[arg++];
368 break;
369 case WX_GL_MIN_RED:
370 pfd.cColorBits = (pfd.cColorBits +
371 (pfd.cRedBits = attribList[arg++]));
372 break;
373 case WX_GL_MIN_GREEN:
374 pfd.cColorBits = (pfd.cColorBits +
375 (pfd.cGreenBits = attribList[arg++]));
376 break;
377 case WX_GL_MIN_BLUE:
378 pfd.cColorBits = (pfd.cColorBits +
379 (pfd.cBlueBits = attribList[arg++]));
380 break;
381 case WX_GL_MIN_ALPHA:
382 // doesn't count in cColorBits
383 pfd.cAlphaBits = attribList[arg++];
384 break;
385 case WX_GL_DEPTH_SIZE:
386 pfd.cDepthBits = attribList[arg++];
387 break;
388 case WX_GL_STENCIL_SIZE:
389 pfd.cStencilBits = attribList[arg++];
390 break;
391 case WX_GL_MIN_ACCUM_RED:
392 pfd.cAccumBits = (pfd.cAccumBits +
393 (pfd.cAccumRedBits = attribList[arg++]));
394 break;
395 case WX_GL_MIN_ACCUM_GREEN:
396 pfd.cAccumBits = (pfd.cAccumBits +
397 (pfd.cAccumGreenBits = attribList[arg++]));
398 break;
399 case WX_GL_MIN_ACCUM_BLUE:
400 pfd.cAccumBits = (pfd.cAccumBits +
401 (pfd.cAccumBlueBits = attribList[arg++]));
402 break;
403 case WX_GL_MIN_ACCUM_ALPHA:
404 pfd.cAccumBits = (pfd.cAccumBits +
405 (pfd.cAccumAlphaBits = attribList[arg++]));
406 break;
407 }
8b089c5e 408 }
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409}
410
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411/* static */
412int
413wxGLCanvas::ChooseMatchingPixelFormat(HDC hdc,
414 const int *attribList,
415 PIXELFORMATDESCRIPTOR *ppfd)
a3081354 416{
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417 // default neutral pixel format
418 PIXELFORMATDESCRIPTOR pfd =
419 {
420 sizeof(PIXELFORMATDESCRIPTOR), // size
421 1, // version
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422 PFD_SUPPORT_OPENGL |
423 PFD_DRAW_TO_WINDOW |
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424 PFD_DOUBLEBUFFER, // support double-buffering
425 PFD_TYPE_RGBA, // color type
426 16, // preferred color depth
427 0, 0, 0, 0, 0, 0, // color bits (ignored)
428 0, // no alpha buffer
429 0, // alpha bits (ignored)
430 0, // no accumulation buffer
431 0, 0, 0, 0, // accumulator bits (ignored)
432 16, // depth buffer
433 0, // no stencil buffer
434 0, // no auxiliary buffers
435 PFD_MAIN_PLANE, // main layer
436 0, // reserved
437 0, 0, 0, // no layer, visible, damage masks
b225f659 438 };
a3081354 439
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440 if ( !ppfd )
441 ppfd = &pfd;
442 else
443 *ppfd = pfd;
a3081354 444
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445 AdjustPFDForAttributes(*ppfd, attribList);
446
447 return ::ChoosePixelFormat(hdc, ppfd);
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448}
449
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450/* static */
451bool wxGLCanvasBase::IsDisplaySupported(const int *attribList)
452{
453 // We need a device context to test the pixel format, so get one
454 // for the root window.
455 return wxGLCanvas::ChooseMatchingPixelFormat(ScreenHDC(), attribList) > 0;
456}
457
dc3065a5 458bool wxGLCanvas::DoSetup(const int *attribList)
8b089c5e 459{
8b089c5e 460 PIXELFORMATDESCRIPTOR pfd;
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461 const int pixelFormat = ChooseMatchingPixelFormat(m_hDC, attribList, &pfd);
462 if ( !pixelFormat )
463 {
464 wxLogLastError(_T("ChoosePixelFormat"));
465 return false;
466 }
467
468 if ( !::SetPixelFormat(m_hDC, pixelFormat, &pfd) )
469 {
470 wxLogLastError(_T("SetPixelFormat"));
471 return false;
472 }
473
474 return true;
475}
476
477// ----------------------------------------------------------------------------
478// palette stuff
479// ----------------------------------------------------------------------------
8b089c5e 480
dc3065a5 481#if wxUSE_PALETTE
8b089c5e 482
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483bool wxGLCanvas::SetupPalette(const wxPalette& palette)
484{
485 const int pixelFormat = ::GetPixelFormat(m_hDC);
486 if ( !pixelFormat )
8b089c5e 487 {
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488 wxLogLastError(_T("GetPixelFormat"));
489 return false;
8b089c5e 490 }
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491
492 PIXELFORMATDESCRIPTOR pfd;
493 if ( !::DescribePixelFormat(m_hDC, pixelFormat, sizeof(pfd), &pfd) )
8b089c5e 494 {
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495 wxLogLastError(_T("DescribePixelFormat"));
496 return false;
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497 }
498
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499 if ( !(pfd.dwFlags & PFD_NEED_PALETTE) )
500 return true;
501
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502 m_palette = palette;
503
504 if ( !m_palette.Ok() )
505 {
506 m_palette = CreateDefaultPalette();
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507 if ( !m_palette.Ok() )
508 return false;
509 }
510
511 if ( !::SelectPalette(m_hDC, GetHpaletteOf(m_palette), FALSE) )
512 {
513 wxLogLastError(_T("SelectPalette"));
514 return false;
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515 }
516
dc3065a5 517 if ( ::RealizePalette(m_hDC) == GDI_ERROR )
8b089c5e 518 {
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519 wxLogLastError(_T("RealizePalette"));
520 return false;
8b089c5e 521 }
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522
523 return true;
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524}
525
526wxPalette wxGLCanvas::CreateDefaultPalette()
527{
528 PIXELFORMATDESCRIPTOR pfd;
529 int paletteSize;
dc3065a5 530 int pixelFormat = GetPixelFormat(m_hDC);
8b089c5e 531
dc3065a5 532 DescribePixelFormat(m_hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
8b089c5e 533
f48d169c 534 paletteSize = 1 << pfd.cColorBits;
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535
536 LOGPALETTE* pPal =
537 (LOGPALETTE*) malloc(sizeof(LOGPALETTE) + paletteSize * sizeof(PALETTEENTRY));
538 pPal->palVersion = 0x300;
b8ee9a86 539 pPal->palNumEntries = (WORD)paletteSize;
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540
541 /* build a simple RGB color palette */
542 {
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543 int redMask = (1 << pfd.cRedBits) - 1;
544 int greenMask = (1 << pfd.cGreenBits) - 1;
545 int blueMask = (1 << pfd.cBlueBits) - 1;
546 int i;
547
548 for (i=0; i<paletteSize; ++i) {
549 pPal->palPalEntry[i].peRed =
b8ee9a86 550 (BYTE)((((i >> pfd.cRedShift) & redMask) * 255) / redMask);
b225f659 551 pPal->palPalEntry[i].peGreen =
b8ee9a86 552 (BYTE)((((i >> pfd.cGreenShift) & greenMask) * 255) / greenMask);
b225f659 553 pPal->palPalEntry[i].peBlue =
b8ee9a86 554 (BYTE)((((i >> pfd.cBlueShift) & blueMask) * 255) / blueMask);
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555 pPal->palPalEntry[i].peFlags = 0;
556 }
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557 }
558
559 HPALETTE hPalette = CreatePalette(pPal);
560 free(pPal);
561
562 wxPalette palette;
563 palette.SetHPALETTE((WXHPALETTE) hPalette);
564
565 return palette;
566}
567
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568void wxGLCanvas::OnQueryNewPalette(wxQueryNewPaletteEvent& event)
569{
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570 /* realize palette if this is the current window */
571 if ( GetPalette()->Ok() ) {
572 ::UnrealizeObject((HPALETTE) GetPalette()->GetHPALETTE());
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573 ::SelectPalette(GetHDC(), (HPALETTE) GetPalette()->GetHPALETTE(), FALSE);
574 ::RealizePalette(GetHDC());
f48d169c 575 Refresh();
213ceb3f 576 event.SetPaletteRealized(true);
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577 }
578 else
213ceb3f 579 event.SetPaletteRealized(false);
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580}
581
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582void wxGLCanvas::OnPaletteChanged(wxPaletteChangedEvent& event)
583{
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584 /* realize palette if this is *not* the current window */
585 if ( GetPalette() &&
8b089c5e 586 GetPalette()->Ok() && (this != event.GetChangedWindow()) )
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587 {
588 ::UnrealizeObject((HPALETTE) GetPalette()->GetHPALETTE());
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589 ::SelectPalette(GetHDC(), (HPALETTE) GetPalette()->GetHPALETTE(), FALSE);
590 ::RealizePalette(GetHDC());
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591 Refresh();
592 }
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593}
594
dc3065a5 595#endif // wxUSE_PALETTE
a3081354 596
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597// ----------------------------------------------------------------------------
598// deprecated wxGLCanvas methods using implicit wxGLContext
599// ----------------------------------------------------------------------------
a3081354 600
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601// deprecated constructors creating an implicit m_glContext
602#if WXWIN_COMPATIBILITY_2_8
603
604wxGLCanvas::wxGLCanvas(wxWindow *parent,
605 wxWindowID id,
606 const wxPoint& pos,
607 const wxSize& size,
608 long style,
609 const wxString& name,
610 const int *attribList,
611 const wxPalette& palette)
a3081354 612{
dc3065a5 613 Init();
a3081354 614
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615 if ( Create(parent, id, pos, size, style, name, attribList, palette) )
616 m_glContext = new wxGLContext(this);
617}
a3081354 618
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619wxGLCanvas::wxGLCanvas(wxWindow *parent,
620 const wxGLContext *shared,
621 wxWindowID id,
622 const wxPoint& pos,
623 const wxSize& size,
624 long style,
625 const wxString& name,
626 const int *attribList,
627 const wxPalette& palette)
628{
629 Init();
a3081354 630
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631 if ( Create(parent, id, pos, size, style, name, attribList, palette) )
632 m_glContext = new wxGLContext(this, shared);
633}
634
635wxGLCanvas::wxGLCanvas(wxWindow *parent,
636 const wxGLCanvas *shared,
637 wxWindowID id,
638 const wxPoint& pos,
639 const wxSize& size,
640 long style,
641 const wxString& name,
642 const int *attribList,
643 const wxPalette& palette)
644{
645 Init();
a3081354 646
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647 if ( Create(parent, id, pos, size, style, name, attribList, palette) )
648 m_glContext = new wxGLContext(this, shared ? shared->m_glContext : NULL);
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649}
650
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651#endif // WXWIN_COMPATIBILITY_2_8
652
653
654// ----------------------------------------------------------------------------
655// wxGLApp
656// ----------------------------------------------------------------------------
657
658bool wxGLApp::InitGLVisual(const int *attribList)
a3081354 659{
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660 if ( !wxGLCanvas::ChooseMatchingPixelFormat(ScreenHDC(), attribList) )
661 {
662 wxLogError(_("Failed to initialize OpenGL"));
663 return false;
664 }
665
666 return true;
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667}
668
dc3065a5 669#endif // wxUSE_GLCANVAS