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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: imaglist.h | |
3 | // Purpose: wxImageList class | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 01/02/97 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart and Markus Holzem | |
9 | // Licence: wxWindows license | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef __IMAGLISTH__ | |
13 | #define __IMAGLISTH__ | |
14 | ||
15 | #ifdef __GNUG__ | |
16 | #pragma interface "imaglist.h" | |
17 | #endif | |
18 | ||
19 | #include "wx/bitmap.h" | |
20 | ||
21 | /* | |
22 | * wxImageList is used for wxListCtrl, wxTreeCtrl. These controls refer to | |
23 | * images for their items by an index into an image list. | |
24 | * A wxImageList is capable of creating images with optional masks from | |
25 | * a variety of sources - a single bitmap plus a colour to indicate the mask, | |
26 | * two bitmaps, or an icon. | |
27 | * | |
28 | * Image lists can also create and draw images used for drag and drop functionality. | |
29 | * This is not yet implemented in wxImageList. We need to discuss a generic API | |
30 | * for doing drag and drop and see whether it ties in with the Win95 view of it. | |
31 | * See below for candidate functions and an explanation of how they might be | |
32 | * used. | |
33 | */ | |
34 | ||
35 | // Flags for Draw | |
36 | #define wxIMAGELIST_DRAW_NORMAL 0x0001 | |
37 | #define wxIMAGELIST_DRAW_TRANSPARENT 0x0002 | |
38 | #define wxIMAGELIST_DRAW_SELECTED 0x0004 | |
39 | #define wxIMAGELIST_DRAW_FOCUSED 0x0008 | |
40 | ||
41 | // Flag values for Set/GetImageList | |
42 | enum { | |
43 | wxIMAGE_LIST_NORMAL, // Normal icons | |
44 | wxIMAGE_LIST_SMALL, // Small icons | |
45 | wxIMAGE_LIST_STATE // State icons: unimplemented (see WIN32 documentation) | |
46 | }; | |
47 | ||
48 | // Eventually we'll make this a reference-counted wxGDIObject. For | |
49 | // now, the app must take care of ownership issues. That is, the | |
50 | // image lists must be explicitly deleted after the control(s) that uses them | |
51 | // is (are) deleted, or when the app exits. | |
52 | class WXDLLEXPORT wxImageList: public wxObject | |
53 | { | |
54 | DECLARE_DYNAMIC_CLASS(wxImageList) | |
55 | public: | |
56 | /* | |
57 | * Public interface | |
58 | */ | |
59 | ||
60 | wxImageList(void); | |
61 | ||
62 | // Creates an image list. | |
63 | // Specify the width and height of the images in the list, | |
64 | // whether there are masks associated with them (e.g. if creating images | |
65 | // from icons), and the initial size of the list. | |
debe6624 | 66 | inline wxImageList(int width, int height, bool mask = TRUE, int initialCount = 1) |
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67 | { |
68 | Create(width, height, mask, initialCount); | |
69 | } | |
70 | ~wxImageList(void); | |
71 | ||
72 | ||
73 | // Attributes | |
74 | //////////////////////////////////////////////////////////////////////////// | |
75 | ||
76 | // Returns the number of images in the image list. | |
77 | int GetImageCount(void) const; | |
78 | ||
79 | // Operations | |
80 | //////////////////////////////////////////////////////////////////////////// | |
81 | ||
82 | // Creates an image list | |
83 | // width, height specify the size of the images in the list (all the same). | |
84 | // mask specifies whether the images have masks or not. | |
85 | // initialNumber is the initial number of images to reserve. | |
debe6624 | 86 | bool Create(int width, int height, bool mask = TRUE, int initialNumber = 1); |
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87 | |
88 | // Adds a bitmap, and optionally a mask bitmap. | |
89 | // Note that wxImageList creates *new* bitmaps, so you may delete | |
90 | // 'bitmap' and 'mask' after calling Add. | |
91 | int Add(const wxBitmap& bitmap, const wxBitmap& mask = wxNullBitmap); | |
92 | ||
93 | // Adds a bitmap, using the specified colour to create the mask bitmap | |
94 | // Note that wxImageList creates *new* bitmaps, so you may delete | |
95 | // 'bitmap' after calling Add. | |
96 | int Add(const wxBitmap& bitmap, const wxColour& maskColour); | |
97 | ||
98 | // Adds a bitmap and mask from an icon. | |
99 | int Add(const wxIcon& icon); | |
100 | ||
101 | // Replaces a bitmap, optionally passing a mask bitmap. | |
102 | // Note that wxImageList creates new bitmaps, so you may delete | |
103 | // 'bitmap' and 'mask' after calling Replace. | |
debe6624 | 104 | bool Replace(int index, const wxBitmap& bitmap, const wxBitmap& mask = wxNullBitmap); |
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105 | |
106 | /* Not supported by Win95 | |
107 | // Replacing a bitmap, using the specified colour to create the mask bitmap | |
108 | // Note that wxImageList creates new bitmaps, so you may delete | |
109 | // 'bitmap'. | |
debe6624 | 110 | bool Replace(int index, const wxBitmap& bitmap, const wxColour& maskColour); |
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111 | */ |
112 | ||
113 | // Replaces a bitmap and mask from an icon. | |
114 | // You can delete 'icon' after calling Replace. | |
debe6624 | 115 | bool Replace(int index, const wxIcon& icon); |
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116 | |
117 | // Removes the image at the given index. | |
debe6624 | 118 | bool Remove(int index); |
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119 | |
120 | // Remove all images | |
121 | bool RemoveAll(void); | |
122 | ||
123 | // Draws the given image on a dc at the specified position. | |
124 | // If 'solidBackground' is TRUE, Draw sets the image list background | |
125 | // colour to the background colour of the wxDC, to speed up | |
126 | // drawing by eliminating masked drawing where possible. | |
debe6624 JS |
127 | bool Draw(int index, wxDC& dc, int x, int y, |
128 | int flags = wxIMAGELIST_DRAW_NORMAL, bool solidBackground = FALSE); | |
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129 | |
130 | // TODO: miscellaneous functionality | |
131 | /* | |
debe6624 JS |
132 | wxIcon *MakeIcon(int index); |
133 | bool SetOverlayImage(int index, int overlayMask); | |
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134 | |
135 | */ | |
136 | ||
137 | // TODO: Drag-and-drop related functionality. | |
138 | ||
139 | #if 0 | |
140 | // Creates a new drag image by combining the given image (typically a mouse cursor image) | |
141 | // with the current drag image. | |
debe6624 | 142 | bool SetDragCursorImage(int index, const wxPoint& hotSpot); |
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143 | |
144 | // If successful, returns a pointer to the temporary image list that is used for dragging; | |
145 | // otherwise, NULL. | |
146 | // dragPos: receives the current drag position. | |
147 | // hotSpot: receives the offset of the drag image relative to the drag position. | |
148 | static wxImageList *GetDragImageList(wxPoint& dragPos, wxPoint& hotSpot); | |
149 | ||
150 | // Call this function to begin dragging an image. This function creates a temporary image list | |
151 | // that is used for dragging. The image combines the specified image and its mask with the | |
152 | // current cursor. In response to subsequent mouse move messages, you can move the drag image | |
153 | // by using the DragMove member function. To end the drag operation, you can use the EndDrag | |
154 | // member function. | |
debe6624 | 155 | bool BeginDrag(int index, const wxPoint& hotSpot); |
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156 | |
157 | // Ends a drag operation. | |
158 | bool EndDrag(void); | |
159 | ||
160 | // Call this function to move the image that is being dragged during a drag-and-drop operation. | |
161 | // This function is typically called in response to a mouse move message. To begin a drag | |
162 | // operation, use the BeginDrag member function. | |
163 | static bool DragMove(const wxPoint& point); | |
164 | ||
165 | // During a drag operation, locks updates to the window specified by lockWindow and displays | |
166 | // the drag image at the position specified by point. | |
167 | // The coordinates are relative to the window's upper left corner, so you must compensate | |
168 | // for the widths of window elements, such as the border, title bar, and menu bar, when | |
169 | // specifying the coordinates. | |
170 | // If lockWindow is NULL, this function draws the image in the display context associated | |
171 | // with the desktop window, and coordinates are relative to the upper left corner of the screen. | |
172 | // This function locks all other updates to the given window during the drag operation. | |
173 | // If you need to do any drawing during a drag operation, such as highlighting the target | |
174 | // of a drag-and-drop operation, you can temporarily hide the dragged image by using the | |
175 | // wxImageList::DragLeave function. | |
176 | ||
177 | // lockWindow: pointer to the window that owns the drag image. | |
178 | // point: position at which to display the drag image. Coordinates are relative to the | |
179 | // upper left corner of the window (not the client area). | |
180 | ||
181 | static bool DragEnter( wxWindow *lockWindow, const wxPoint& point ); | |
182 | ||
183 | // Unlocks the window specified by pWndLock and hides the drag image, allowing the | |
184 | // window to be updated. | |
185 | static bool DragLeave( wxWindow *lockWindow ); | |
186 | ||
187 | /* Here's roughly how you'd use these functions if implemented in this Win95-like way: | |
188 | ||
189 | 1) Starting to drag: | |
190 | ||
191 | wxImageList *dragImageList = new wxImageList(16, 16, TRUE); | |
192 | dragImageList->Add(myDragImage); // Provide an image to combine with the current cursor | |
193 | dragImageList->BeginDrag(0, wxPoint(0, 0)); | |
194 | wxShowCursor(FALSE); // wxShowCursor not yet implemented in wxWin | |
195 | myWindow->CaptureMouse(); | |
196 | ||
197 | 2) Dragging: | |
198 | ||
199 | // Called within mouse move event. Could also use dragImageList instead of assuming | |
200 | // these are static functions. | |
201 | // These two functions could possibly be combined into one, since DragEnter is | |
202 | // a bit obscure. | |
203 | wxImageList::DragMove(wxPoint(x, y)); // x, y are current cursor position | |
204 | wxImageList::DragEnter(NULL, wxPoint(x, y)); // NULL assumes dragging across whole screen | |
205 | ||
206 | 3) Finishing dragging: | |
207 | ||
208 | dragImageList->EndDrag(); | |
209 | myWindow->ReleaseMouse(); | |
210 | wxShowCursor(TRUE); | |
211 | */ | |
212 | ||
213 | #endif | |
214 | ||
215 | // Implementation | |
216 | //////////////////////////////////////////////////////////////////////////// | |
217 | ||
218 | // Returns the native image list handle | |
219 | inline WXHIMAGELIST GetHIMAGELIST(void) const { return m_hImageList; } | |
220 | ||
221 | protected: | |
222 | WXHIMAGELIST m_hImageList; | |
223 | }; | |
224 | ||
225 | #endif | |
226 | // __IMAGLISTH__ |