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1wxMicroWindows port
2===================
3
25ad2ac2 4Julian Smart 2001-12-08
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6This is a port of wxWindows to MicroWindows, under Linux.
7Widgets are supplied by the wxUniversal project, while the
8underlying port uses the Windows ports with small modifications
9for the MicroWindows API.
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11=== NOTE: ===
12
13 Current efforts are being concentrated on a port to Nano-X,
14 which potentially offers greater flexibility than the WIN32
15 API of MicroWindows, such as the ability to run multiple
16 Nano-X processes simultaneously. Please see
17 ../docs/x11/readme-nanox.txt for information.
18
0fd734af 19There are many things missing from MicroWindows that will
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20make the port quite limited for the time being.
21In particular, only one WIN32 app may be run at a time.
0fd734af 22
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23Note that you can gain confidence in the WIN32/wxUniversal
24combination by compiling wxUniversal under Windows using VC++,
461e93f9 25using src/wxUniv.dsp. You can compile the minimal
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26and widgets samples in wxUniversal mode using the
27UnivDebug and UnivRelease targets. Most of the code is shared
28between this combination, and the wxMicroWindows port.
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29
30Installation
31============
32
bd52bee1 33MicroWindows:
0fd734af 34
25ad2ac2 35- unarchive MicroWindows 0.89pre8
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36
37- change 'config' to use X11 and any other options you feel fit.
38 Suggestions for changes to the defaults:
39
40 ERASEMOVE=N (otherwise moving windows will look messy)
41 X11=Y
42 OPTIMIZE=N
43 DEBUG=Y
44 VERBOSE=Y
45
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46 Note: these are already applied by the patch below.
47
46d0e4b2 48- apply microwindows.patches (from wxWindows:
bd52bee1 49 docs/microwin/microwindows.patches) to fix PeekMessage
25ad2ac2 50 and other issues. If the patch doesn't apply automatically,
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51 you may need to apply it by hand, and the relevant changed
52 functions are given at the end of this file for convenience.
53
54 Example patch command:
55
56 % cd microwindows-0.89pre8.orig
57 % patch -p0 < ~/wx2/docs/microwin/microwindows.patches
46d0e4b2 58
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59- compile by typing 'make' from within the MicroWindows src directory
60
61wxMicroWindows:
62
2b5f62a0 63- Download wxMSW 2.3.4 or greater, or get it from CVS
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64
65- Copy include/wx/msw/setup_microwin.h to include/wx/setup.h if
66 include/wx/setup.h doesn't exist
46d0e4b2 67
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68- EITHER:
69
70 o set the MICROWINDOWS environment variable, e.g.:
71
72 % export MICROWINDOWS=/home/julians/local/microwindows/microwindows-0.89pre8/src
73
74 OR:
75
76 o change the TOP variable at the top of src/msw/makefile.mic
77 to reflect where MicroWindows is installed
46d0e4b2 78
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79- type 'make -f makefile.mic all' from src/msw. To clean, use
80 cleanwx and NOT clean since that will clean MicroWindows itself
46d0e4b2 81
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82- to make the sample, cd into samples/minimal, edit the TOP variable
83 (or set MICROWINDOWS) as before, and type 'make -f makefile.mic all'
0fd734af 84
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85Running 'minimal' runs the virtual MicroWindows desktop
86and the minimal sample, since in a MicroWindows WIN32 application
87they are one and the same binary.
88
89Status
90======
91
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92The minimal sample is almost fully-functional, apart from some
93presentation issues (no menu borders and status bar in the wrong
94place.
95
96The widgets sample is crashing in DeleteObject (see notes below).
97
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98
99Implementation Notes
100====================
0fd734af 101
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102wxMicroWindows is essentially the wxMSW port + wxUniversal
103widgets. Lots of things in include/wx/univ/setup.h are switched
104off to allow the port to compile. There are also #ifdefs
105switching off further functionality, such as most wxBitmap
106functions, pending proper implementation.
0fd734af 107
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108There are some WIN32 API functions not implemented by MicroWindows
109that are instead stubbed out in include/wx/msw/microwin.c,
110and 'implemented' in src/msw/microwin.c. Some of these functions
111are important, some less so. They will need to be implemented
112in due course. But implementing missing functionality in this way
113is preferably to proliferating many #ifdefs in the
114wxMSW/wxMicroWindows port itself.
115
54a96d02 116
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117Errors/warnings
118===============
119
120In file ../../src/msw/window.cpp at line 1294: 'UpdateWindow' failed with error 0x00000000 (Success).
121
122 - caused because there are no paint messages pending. Presumed
123 harmless.
124
125In file ../../src/msw/dc.cpp at line 1838: 'BitBlt' failed with error 0x00000000 (Success).
126
127 - caused because the window isn't mapped, and MwPrepareDC in wingdi.c
128 fails (hwnd->unmapcount is non-zero). Presumed harmless.
129
130Recursive paint problem, e.g. when clicking the 'Press Me!'
131button in the widgets sample a few times, until the text control
132is full.
133
134 - possibly the scrollbar is causing the text control to be
135 updated, which somehow effects the scrollbar, which causes
136 a window update, etc.
137
138Sluggish updates.
139
140 - probably because many image to bitmap conversions are being
141 done on update, and bitmaps should probably be cached.
142
143
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144Things missing from MicroWindows that need to be worked around
145==============================================================
146
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147wxImage/inline XPM/::CreateBitmap support
148-----------------------------------------
149
150This is the main obstacle to getting a good range
151of widgets working, since wxUniversal uses inline XPMs
152to implement most of the widgets.
153
154See src/engine/devimage.c for routines for loading JPEGs,
155XPMs etc. Unfortunately the XPM routines are also #ifdefed
156for FILE_IO, even though for inline XPMs we don't need file I/O.
157(Embedded systems tend not to have file I/O, anyway.)
158
159Now, wxWindows has its own XPM decoder, src/common/xpmdecod.cpp,
160so in theory we don't need to use MicroWindows' code there.
161wxImage can load an inline XPM, _but_ we need to convert to
162a wxBitmap since this is what the widgets need.
163
164There is no ::CreateBitmap or BITMAPINFO. (BMPs can be converted
165to C using convbmp, then need to use Gr... functions.)
166
167So how can we convert from wxImage to wxBitmap in MicroWindows?
168
169Well, a simple-minded way would be to use CreateCompatibleBitmap
170which returns an HBITMAP, select it into an HDC, and draw
171the pixels from the wxImage to the HDC one by one with SetPixel.
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172This is now implemented, but there are problems with masks.
173(a) masks have to be created at screen depth because BitBlt/GrDraw
174can't cope with differing depths, and (b) masked blitting
175is still not working (try enabling mask creation in
176wxBitmap::CreateFromImage by setting USE_MASKS to 1).
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177
178
179Other missing features
180----------------------
181
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182No ::GetKeyState (see include/wx/msw/private.h). Should probably use
183GdOpenKeyboard/GdCloseKeyboard/GdReadKeyboard. Could perhaps emulate
184GetKeyState this way.
0fd734af 185
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186No ::DestroyIcon, ::DestroyCursor - use ::DestroyObject instead?
187Also no LoadCursor, LoadImage. So how do we make cursors? No ::SetCursor.
188
189wxDC: no ::GetTextColor, ::GetBkColor, ::IntersectClipRect,
190::GetClipBox
191
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192No ::SetMenu, so no menus or menubars (now implemented by
193wxUniversal).
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194
195No ::GetObject so we can't get LOGFONT from an HFONT
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196in wxSystemSettings (worked around by passing HFONT to
197the wxFont constructor).
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199
200Applying patches by hand
201========================
202
203The full altered functions are given below in case you have
204to apply them by hand.
205
206src/mwin/winevent.c
207-------------------
208
209A second test has been added to this line:
210
211 if(hittest == HTCLIENT || hwnd == GetCapture()) {
212
213in MwTranslateMouseMessage below. This corrects a mouse message
214bug.
215
216/*
217 * Translate and deliver hardware mouse message to proper window.
218 */
219void
220MwTranslateMouseMessage(HWND hwnd,UINT msg,int hittest)
221{
222 POINT pt;
223 DWORD tick;
224 static UINT lastmsg = 0;
225 static HWND lasthwnd;
226 static DWORD lasttick;
227 static int lastx, lasty;
228
229 /* determine double click eligibility*/
230 if(msg == WM_LBUTTONDOWN || msg == WM_RBUTTONDOWN) {
231 tick = GetTickCount();
232 if((hwnd->pClass->style & CS_DBLCLKS) &&
233 msg == lastmsg && hwnd == lasthwnd &&
234 tick - lasttick < DBLCLICKSPEED &&
235 abs(cursorx-lastx) < mwSYSMETRICS_CXDOUBLECLK &&
236 abs(cursory-lasty) < mwSYSMETRICS_CYDOUBLECLK)
237 msg += (WM_LBUTTONDBLCLK - WM_LBUTTONDOWN);
238 lastmsg = msg;
239 lasthwnd = hwnd;
240 lasttick = tick;
241 lastx = cursorx;
242 lasty = cursory;
243 }
244
245 /*
246 * We always send nc mouse message
247 * unlike Windows, for HTCLIENT default processing
248 */
249 PostMessage(hwnd, msg + (WM_NCMOUSEMOVE-WM_MOUSEMOVE), hittest,
250 MAKELONG(cursorx, cursory));
251
252 /* then possibly send user mouse message*/
253 if(hittest == HTCLIENT || hwnd == GetCapture()) {
254 pt.x = cursorx;
255 pt.y = cursory;
256 ScreenToClient(hwnd, &pt);
257 PostMessage(hwnd, msg, 0, MAKELONG(pt.x, pt.y));
258 }
259}
260
261winuser.c
262---------
263
264Part of PeekMessage has been factored out into PeekMessageHelper,
265and used in PeekMessage and GetMessage. The three relevant functions
266are:
267
268/*
269 * A helper function for sharing code between PeekMessage and GetMessage
270 */
271
272BOOL WINAPI
273PeekMessageHelper(LPMSG lpMsg, HWND hwnd, UINT uMsgFilterMin, UINT uMsgFilterMax,
274 UINT wRemoveMsg, BOOL returnIfEmptyQueue)
275{
276 HWND wp;
277 PMSG pNxtMsg;
278
279 /* check if no messages in queue*/
280 if(mwMsgHead.head == NULL) {
281 /* Added by JACS so it doesn't reach MwSelect */
282 if (returnIfEmptyQueue)
283 return FALSE;
284
285#if PAINTONCE
286 /* check all windows for pending paint messages*/
287 for(wp=listwp; wp; wp=wp->next) {
288 if(!(wp->style & WS_CHILD)) {
289 if(chkPaintMsg(wp, lpMsg))
290 return TRUE;
291 }
292 }
293 for(wp=listwp; wp; wp=wp->next) {
294 if(wp->style & WS_CHILD) {
295 if(chkPaintMsg(wp, lpMsg))
296 return TRUE;
297 }
298 }
299#endif
300 MwSelect();
301 }
302
303 if(mwMsgHead.head == NULL)
304 return FALSE;
305
306 pNxtMsg = (PMSG)mwMsgHead.head;
307 if(wRemoveMsg & PM_REMOVE)
308 GdListRemove(&mwMsgHead, &pNxtMsg->link);
309 *lpMsg = *pNxtMsg;
310 if(wRemoveMsg & PM_REMOVE)
311 GdItemFree(pNxtMsg);
312 return TRUE;
313}
314
315BOOL WINAPI
316PeekMessage(LPMSG lpMsg, HWND hwnd, UINT uMsgFilterMin, UINT uMsgFilterMax,
317 UINT wRemoveMsg)
318{
319 /* Never wait in MwSelect: pass TRUE */
320 return PeekMessageHelper(lpMsg, hwnd, uMsgFilterMin, uMsgFilterMax, wRemoveMsg, TRUE);
321}
322
323BOOL WINAPI
324GetMessage(LPMSG lpMsg,HWND hwnd,UINT wMsgFilterMin,UINT wMsgFilterMax)
325{
326 /*
327 * currently MwSelect() must poll for VT switch reasons,
328 * so this code will work
329 */
330 /* Always wait in MwSelect if there are messages: pass FALSE */
331 while(!PeekMessageHelper(lpMsg, hwnd, wMsgFilterMin, wMsgFilterMax,PM_REMOVE, FALSE))
332 continue;
333 return lpMsg->message != WM_QUIT;
334}