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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: dxfrenderer.h | |
3 | // Purpose: DXF reader and renderer | |
4 | // Author: Sandro Sigala | |
5 | // Modified by: | |
6 | // Created: 2005-11-10 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Sandro Sigala | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _DXFRENDERER_H_ | |
13 | #define _DXFRENDERER_H_ | |
14 | ||
15 | struct DXFVector | |
16 | { | |
17 | DXFVector() { x = y = z = 0.0f; } | |
18 | DXFVector(float _x, float _y, float _z) { x = _x; y = _y; z = _z; } | |
19 | float x, y, z; | |
20 | }; | |
21 | ||
22 | struct DXFEntity | |
23 | { | |
24 | enum Type { Line, Face } type; | |
25 | int colour; | |
26 | }; | |
27 | ||
28 | struct DXFLine: public DXFEntity | |
29 | { | |
30 | DXFLine() { type = Line; } | |
31 | DXFVector v0; | |
32 | DXFVector v1; | |
33 | }; | |
34 | ||
35 | struct DXFFace: public DXFEntity | |
36 | { | |
37 | DXFFace() { type = Face; } | |
38 | void CalculateNormal(); | |
39 | DXFVector v0; | |
40 | DXFVector v1; | |
41 | DXFVector v2; | |
42 | DXFVector v3; | |
43 | DXFVector n; // normal | |
44 | }; | |
45 | ||
46 | struct DXFLayer | |
47 | { | |
48 | DXFLayer() { colour = -1; } | |
49 | wxString name; | |
50 | int colour; | |
51 | }; | |
52 | ||
53 | WX_DECLARE_LIST(DXFEntity, DXFEntityList); | |
54 | WX_DECLARE_LIST(DXFLayer, DXFLayerList); | |
55 | ||
56 | class DXFRenderer | |
57 | { | |
58 | public: | |
59 | DXFRenderer(); | |
60 | ~DXFRenderer(); | |
61 | ||
62 | void Clear(); | |
63 | bool Load(wxInputStream& stream); | |
64 | bool IsOk() const { return m_loaded; } | |
65 | void Render() const; | |
66 | ||
67 | private: | |
68 | bool ParseHeader(wxInputStream& stream); | |
69 | bool ParseTables(wxInputStream& stream); | |
70 | bool ParseEntities(wxInputStream& stream); | |
71 | int GetLayerColour(const wxString& layer) const; | |
72 | void NormalizeEntities(); | |
73 | ||
74 | bool m_loaded; | |
75 | DXFLayerList m_layers; | |
76 | DXFEntityList m_entities; | |
77 | }; | |
78 | ||
79 | #endif // !_DXFRENDERER_H_ |