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don't include scrollbar area in client size
[wxWidgets.git] / src / univ / winuniv.cpp
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1e6feb95 1///////////////////////////////////////////////////////////////////////////////
e4db172a 2// Name: src/univ/window.cpp
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3// Purpose: implementation of extra wxWindow methods for wxUniv port
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 06.08.00
7// RCS-ID: $Id$
442b35b5 8// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
65571936 9// Licence: wxWindows licence
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10///////////////////////////////////////////////////////////////////////////////
11
12// ===========================================================================
13// declarations
14// ===========================================================================
15
16// ---------------------------------------------------------------------------
17// headers
18// ---------------------------------------------------------------------------
19
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20// For compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
24 #pragma hdrstop
25#endif
26
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27#include "wx/window.h"
28
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29#ifndef WX_PRECOMP
30 #include "wx/app.h"
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31 #include "wx/dcclient.h"
32 #include "wx/dcmemory.h"
33 #include "wx/event.h"
34 #include "wx/scrolbar.h"
35 #include "wx/menu.h"
8cb172b4 36 #include "wx/frame.h"
e4db172a 37 #include "wx/log.h"
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38#endif // WX_PRECOMP
39
40#include "wx/univ/colschem.h"
41#include "wx/univ/renderer.h"
42#include "wx/univ/theme.h"
43
44#if wxUSE_CARET
45 #include "wx/caret.h"
46#endif // wxUSE_CARET
47
48// turn Refresh() debugging on/off
49#define WXDEBUG_REFRESH
50
51#ifndef __WXDEBUG__
52 #undef WXDEBUG_REFRESH
53#endif
54
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55#if defined(WXDEBUG_REFRESH) && defined(__WXMSW__) && !defined(__WXMICROWIN__)
56#include "wx/msw/private.h"
57#endif
58
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59// ============================================================================
60// implementation
61// ============================================================================
62
63// ----------------------------------------------------------------------------
64// event tables
65// ----------------------------------------------------------------------------
66
67// we can't use wxWindowNative here as it won't be expanded inside the macro
68#if defined(__WXMSW__)
69 IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowMSW)
70#elif defined(__WXGTK__)
71 IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowGTK)
72#elif defined(__WXMGL__)
73 IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowMGL)
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74#elif defined(__WXX11__)
75 IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowX11)
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76#elif defined(__WXPM__)
77 IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowOS2)
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78#endif
79
80BEGIN_EVENT_TABLE(wxWindow, wxWindowNative)
81 EVT_SIZE(wxWindow::OnSize)
82
83#if wxUSE_ACCEL || wxUSE_MENUS
84 EVT_KEY_DOWN(wxWindow::OnKeyDown)
85#endif // wxUSE_ACCEL
86
87#if wxUSE_MENUS
88 EVT_CHAR(wxWindow::OnChar)
89 EVT_KEY_UP(wxWindow::OnKeyUp)
90#endif // wxUSE_MENUS
91
92 EVT_PAINT(wxWindow::OnPaint)
93 EVT_NC_PAINT(wxWindow::OnNcPaint)
94 EVT_ERASE_BACKGROUND(wxWindow::OnErase)
95END_EVENT_TABLE()
96
97// ----------------------------------------------------------------------------
98// creation
99// ----------------------------------------------------------------------------
100
101void wxWindow::Init()
102{
103 m_scrollbarVert =
104 m_scrollbarHorz = (wxScrollBar *)NULL;
105
a290fa5a 106 m_isCurrent = false;
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107
108 m_renderer = wxTheme::Get()->GetRenderer();
2b5f62a0 109
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110 m_oldSize.x = wxDefaultCoord;
111 m_oldSize.y = wxDefaultCoord;
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112}
113
114bool wxWindow::Create(wxWindow *parent,
115 wxWindowID id,
116 const wxPoint& pos,
117 const wxSize& size,
118 long style,
119 const wxString& name)
120{
588cf92f 121 long actualStyle = style;
8da1f9a9 122
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123 // FIXME: may need this on other platforms
124#ifdef __WXMSW__
125 actualStyle &= ~wxVSCROLL;
126 actualStyle &= ~wxHSCROLL;
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127#endif
128
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129 // we add wxCLIP_CHILDREN to get the same ("natural") behaviour under MSW
130 // as under the other platforms
1e6feb95 131 if ( !wxWindowNative::Create(parent, id, pos, size,
588cf92f 132 actualStyle | wxCLIP_CHILDREN,
2387541f 133 name) )
1e6feb95 134 {
a290fa5a 135 return false;
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136 }
137
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138 // Set full style again, including those we didn't want present
139 // when calling the base window Create().
140 wxWindowBase::SetWindowStyleFlag(style);
141
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142 // if we allow or should always have a vertical scrollbar, make it
143 if ( style & wxVSCROLL || style & wxALWAYS_SHOW_SB )
1e6feb95 144 {
ab6b6b15 145#if wxUSE_TWO_WINDOWS
a290fa5a 146 SetInsertIntoMain( true );
ab6b6b15 147#endif
a290fa5a 148 m_scrollbarVert = new wxScrollBar(this, wxID_ANY,
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149 wxDefaultPosition, wxDefaultSize,
150 wxSB_VERTICAL);
ab6b6b15 151#if wxUSE_TWO_WINDOWS
a290fa5a 152 SetInsertIntoMain( false );
ab6b6b15 153#endif
588cf92f 154 }
1e6feb95 155
1cb853a8 156 // if we should allow a horizontal scrollbar, make it
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157 if ( style & wxHSCROLL )
158 {
159#if wxUSE_TWO_WINDOWS
a290fa5a 160 SetInsertIntoMain( true );
588cf92f 161#endif
a290fa5a 162 m_scrollbarHorz = new wxScrollBar(this, wxID_ANY,
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163 wxDefaultPosition, wxDefaultSize,
164 wxSB_HORIZONTAL);
165#if wxUSE_TWO_WINDOWS
a290fa5a 166 SetInsertIntoMain( false );
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167#endif
168 }
8da1f9a9 169
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170 if (m_scrollbarHorz || m_scrollbarVert)
171 {
172 // position it/them
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173 PositionScrollbars();
174 }
175
a290fa5a 176 return true;
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177}
178
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179wxWindow::~wxWindow()
180{
181 m_isBeingDeleted = true;
182
183 // we have to destroy our children before we're destroyed because our
184 // children suppose that we're of type wxWindow, not just wxWindowNative,
185 // and so bad things may happen if they're deleted from the base class dtor
186 // as by then we're not a wxWindow any longer and wxUniv-specific virtual
187 // functions can't be called
188 DestroyChildren();
189}
190
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191// ----------------------------------------------------------------------------
192// background pixmap
193// ----------------------------------------------------------------------------
194
195void wxWindow::SetBackground(const wxBitmap& bitmap,
196 int alignment,
197 wxStretch stretch)
198{
199 m_bitmapBg = bitmap;
200 m_alignBgBitmap = alignment;
201 m_stretchBgBitmap = stretch;
202}
203
204const wxBitmap& wxWindow::GetBackgroundBitmap(int *alignment,
205 wxStretch *stretch) const
206{
207 if ( m_bitmapBg.Ok() )
208 {
209 if ( alignment )
210 *alignment = m_alignBgBitmap;
211 if ( stretch )
212 *stretch = m_stretchBgBitmap;
213 }
214
215 return m_bitmapBg;
216}
217
218// ----------------------------------------------------------------------------
219// painting
220// ----------------------------------------------------------------------------
221
1e6feb95 222// the event handlers executed when the window must be repainted
3795cdba 223void wxWindow::OnNcPaint(wxNcPaintEvent& WXUNUSED(event))
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224{
225 if ( m_renderer )
226 {
227 // get the window rect
228 wxRect rect;
229 wxSize size = GetSize();
230 rect.x =
231 rect.y = 0;
232 rect.width = size.x;
233 rect.height = size.y;
234
235 // if the scrollbars are outside the border, we must adjust the rect to
236 // exclude them
237 if ( !m_renderer->AreScrollbarsInsideBorder() )
238 {
239 wxScrollBar *scrollbar = GetScrollbar(wxVERTICAL);
240 if ( scrollbar )
241 rect.width -= scrollbar->GetSize().x;
242
243 scrollbar = GetScrollbar(wxHORIZONTAL);
244 if ( scrollbar )
245 rect.height -= scrollbar->GetSize().y;
246 }
247
248 // get the DC and draw the border on it
249 wxWindowDC dc(this);
250 DoDrawBorder(dc, rect);
251 }
252}
253
254void wxWindow::OnPaint(wxPaintEvent& event)
255{
256 if ( !m_renderer )
257 {
258 // it is a native control which paints itself
259 event.Skip();
260 }
261 else
262 {
263 // get the DC to use and create renderer on it
264 wxPaintDC dc(this);
265 wxControlRenderer renderer(this, dc, m_renderer);
266
267 // draw the control
268 DoDraw(&renderer);
269 }
270}
271
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272// the event handler executed when the window background must be painted
273void wxWindow::OnErase(wxEraseEvent& event)
274{
275 if ( !m_renderer )
276 {
277 event.Skip();
278
279 return;
280 }
2b5f62a0 281
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282 DoDrawBackground(*event.GetDC());
283
284 // if we have both scrollbars, we also have a square in the corner between
285 // them which we must paint
286 if ( m_scrollbarVert && m_scrollbarHorz )
287 {
288 wxSize size = GetSize();
289 wxRect rectClient = GetClientRect(),
290 rectBorder = m_renderer->GetBorderDimensions(GetBorder());
291
292 wxRect rectCorner;
293 rectCorner.x = rectClient.GetRight() + 1;
294 rectCorner.y = rectClient.GetBottom() + 1;
295 rectCorner.SetRight(size.x - rectBorder.width);
296 rectCorner.SetBottom(size.y - rectBorder.height);
297
298 if ( GetUpdateRegion().Contains(rectCorner) )
299 {
300 m_renderer->DrawScrollCorner(*event.GetDC(), rectCorner);
301 }
302 }
303}
304
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305bool wxWindow::DoDrawBackground(wxDC& dc)
306{
1e6feb95 307 wxRect rect;
2b5f62a0 308
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309 wxSize size = GetSize(); // Why not GetClientSize() ?
310 rect.x = 0;
311 rect.y = 0;
312 rect.width = size.x;
313 rect.height = size.y;
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314
315 wxWindow * const parent = GetParent();
3d74a760 316 if ( HasTransparentBackground() && parent )
1e6feb95 317 {
5ebcf581 318 wxASSERT( !IsTopLevel() );
2b5f62a0 319
5ebcf581 320 wxPoint pos = GetPosition();
2b5f62a0 321
5ebcf581 322 AdjustForParentClientOrigin( pos.x, pos.y, 0 );
2b5f62a0 323
5ebcf581 324 // Adjust DC logical origin
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325 wxCoord org_x, org_y, x, y;
326 dc.GetLogicalOrigin( &org_x, &org_y );
327 x = org_x + pos.x;
328 y = org_y + pos.y;
5ebcf581 329 dc.SetLogicalOrigin( x, y );
2b5f62a0 330
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331 // Adjust draw rect
332 rect.x = pos.x;
333 rect.y = pos.y;
2b5f62a0 334
5ebcf581 335 // Let parent draw the background
2b5f62a0 336 parent->EraseBackground( dc, rect );
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337
338 // Restore DC logical origin
339 dc.SetLogicalOrigin( org_x, org_y );
1e6feb95 340 }
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341 else
342 {
90e572f1 343 // Draw background ourselves
2b5f62a0 344 EraseBackground( dc, rect );
5ebcf581 345 }
2b5f62a0 346
a290fa5a 347 return true;
5ebcf581 348}
1e6feb95 349
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350void wxWindow::EraseBackground(wxDC& dc, const wxRect& rect)
351{
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352 if ( GetBackgroundBitmap().Ok() )
353 {
5ebcf581 354 // Get the bitmap and the flags
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355 int alignment;
356 wxStretch stretch;
357 wxBitmap bmp = GetBackgroundBitmap(&alignment, &stretch);
358 wxControlRenderer::DrawBitmap(dc, bmp, rect, alignment, stretch);
359 }
2b5f62a0 360 else
1e6feb95 361 {
5ebcf581 362 // Just fill it with bg colour if no bitmap
2b5f62a0 363
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364 m_renderer->DrawBackground(dc, wxTHEME_BG_COLOUR(this),
365 rect, GetStateFlags());
366 }
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367}
368
369void wxWindow::DoDrawBorder(wxDC& dc, const wxRect& rect)
370{
371 // draw outline unless the update region is enitrely inside it in which
372 // case we don't need to do it
373#if 0 // doesn't seem to work, why?
374 if ( wxRegion(rect).Contains(GetUpdateRegion().GetBox()) != wxInRegion )
375#endif
376 {
377 m_renderer->DrawBorder(dc, GetBorder(), rect, GetStateFlags());
378 }
379}
380
61fef19b 381void wxWindow::DoDraw(wxControlRenderer * WXUNUSED(renderer))
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382{
383}
384
385void wxWindow::Refresh(bool eraseBackground, const wxRect *rectClient)
386{
387 wxRect rectWin;
388 wxPoint pt = GetClientAreaOrigin();
389
390 wxSize size = GetClientSize();
391
392 if ( rectClient )
393 {
394 rectWin = *rectClient;
395
396 // don't refresh anything beyond the client area (scrollbars for
397 // example)
398 if ( rectWin.GetRight() > size.x )
399 rectWin.SetRight(size.x);
400 if ( rectWin.GetBottom() > size.y )
401 rectWin.SetBottom(size.y);
402
403 rectWin.Offset(pt);
404 }
405 else // refresh the entire client area
406 {
407 rectWin.x = pt.x;
408 rectWin.y = pt.y;
409 rectWin.width = size.x;
410 rectWin.height = size.y;
411 }
412
413 // debugging helper
414#ifdef WXDEBUG_REFRESH
a290fa5a 415 static bool s_refreshDebug = false;
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416 if ( s_refreshDebug )
417 {
418 wxWindowDC dc(this);
419 dc.SetBrush(*wxCYAN_BRUSH);
420 dc.SetPen(*wxTRANSPARENT_PEN);
421 dc.DrawRectangle(rectWin);
422
423 // under Unix we use "--sync" X option for this
8cb172b4 424 #if defined(__WXMSW__) && !defined(__WXMICROWIN__)
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425 ::GdiFlush();
426 ::Sleep(200);
427 #endif // __WXMSW__
428 }
429#endif // WXDEBUG_REFRESH
430
431 wxWindowNative::Refresh(eraseBackground, &rectWin);
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432
433 // Refresh all sub controls if any.
ac32ba44 434 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
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435 while ( node )
436 {
437 wxWindow *win = node->GetData();
8da1f9a9 438 // Only refresh sub controls when it is visible
82e5f91b 439 // and when it is in the update region.
333a6456 440 if(!win->IsKindOf(CLASSINFO(wxTopLevelWindow)) && win->IsShown() && wxRegion(rectWin).Contains(win->GetRect()) != wxOutRegion)
82e5f91b 441 win->Refresh(eraseBackground, &rectWin);
8da1f9a9 442
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443 node = node->GetNext();
444 }
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445}
446
447// ----------------------------------------------------------------------------
448// state flags
449// ----------------------------------------------------------------------------
450
451bool wxWindow::Enable(bool enable)
452{
453 if ( !wxWindowNative::Enable(enable) )
a290fa5a 454 return false;
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455
456 // disabled window can't keep focus
c4bcd8fc 457 if ( FindFocus() == this && GetParent() != NULL )
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458 {
459 GetParent()->SetFocus();
460 }
461
462 if ( m_renderer )
463 {
464 // a window with renderer is drawn by ourselves and it has to be
465 // refreshed to reflect its new status
466 Refresh();
467 }
468
a290fa5a 469 return true;
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470}
471
472bool wxWindow::IsFocused() const
473{
474 wxWindow *self = wxConstCast(this, wxWindow);
475 return self->FindFocus() == self;
476}
477
478bool wxWindow::IsPressed() const
479{
a290fa5a 480 return false;
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481}
482
483bool wxWindow::IsDefault() const
484{
a290fa5a 485 return false;
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486}
487
488bool wxWindow::IsCurrent() const
489{
490 return m_isCurrent;
491}
492
493bool wxWindow::SetCurrent(bool doit)
494{
495 if ( doit == m_isCurrent )
a290fa5a 496 return false;
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497
498 m_isCurrent = doit;
499
500 if ( CanBeHighlighted() )
501 Refresh();
502
a290fa5a 503 return true;
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504}
505
506int wxWindow::GetStateFlags() const
507{
508 int flags = 0;
509 if ( !IsEnabled() )
510 flags |= wxCONTROL_DISABLED;
511
512 // the following states are only possible if our application is active - if
513 // it is not, even our default/focused controls shouldn't appear as such
514 if ( wxTheApp->IsActive() )
515 {
516 if ( IsCurrent() )
517 flags |= wxCONTROL_CURRENT;
518 if ( IsFocused() )
519 flags |= wxCONTROL_FOCUSED;
520 if ( IsPressed() )
521 flags |= wxCONTROL_PRESSED;
522 if ( IsDefault() )
523 flags |= wxCONTROL_ISDEFAULT;
524 }
525
526 return flags;
527}
528
529// ----------------------------------------------------------------------------
530// size
531// ----------------------------------------------------------------------------
532
533void wxWindow::OnSize(wxSizeEvent& event)
534{
aae73669 535 event.Skip();
2b5f62a0 536
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537 if ( m_scrollbarVert || m_scrollbarHorz )
538 {
539 PositionScrollbars();
540 }
2b5f62a0 541
ab6b6b15 542#if 0 // ndef __WXMSW__
ec47a147 543 // Refresh the area (strip) previously occupied by the border
2b5f62a0 544
e441e1f4 545 if ( !HasFlag(wxFULL_REPAINT_ON_RESIZE) && IsShown() )
ec47a147 546 {
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547 // This code assumes that wxSizeEvent.GetSize() returns
548 // the area of the entire window, not just the client
549 // area.
ec47a147 550 wxSize newSize = event.GetSize();
2b5f62a0 551
a290fa5a 552 if (m_oldSize.x == wxDefaultCoord && m_oldSize.y == wxDefaultCoord)
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553 {
554 m_oldSize = newSize;
555 return;
556 }
2b5f62a0 557
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558 if (HasFlag( wxSIMPLE_BORDER ))
559 {
560 if (newSize.y > m_oldSize.y)
561 {
562 wxRect rect;
563 rect.x = 0;
564 rect.width = m_oldSize.x;
aae73669 565 rect.y = m_oldSize.y-2;
ec47a147 566 rect.height = 1;
a290fa5a 567 Refresh( true, &rect );
ec47a147 568 }
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569 else if (newSize.y < m_oldSize.y)
570 {
571 wxRect rect;
572 rect.y = newSize.y;
573 rect.x = 0;
574 rect.height = 1;
575 rect.width = newSize.x;
a290fa5a 576 wxWindowNative::Refresh( true, &rect );
aae73669 577 }
2b5f62a0 578
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579 if (newSize.x > m_oldSize.x)
580 {
581 wxRect rect;
582 rect.y = 0;
583 rect.height = m_oldSize.y;
aae73669 584 rect.x = m_oldSize.x-2;
ec47a147 585 rect.width = 1;
a290fa5a 586 Refresh( true, &rect );
ec47a147 587 }
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588 else if (newSize.x < m_oldSize.x)
589 {
590 wxRect rect;
591 rect.x = newSize.x;
592 rect.y = 0;
593 rect.width = 1;
594 rect.height = newSize.y;
a290fa5a 595 wxWindowNative::Refresh( true, &rect );
aae73669 596 }
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597 }
598 else
599 if (HasFlag( wxSUNKEN_BORDER ) || HasFlag( wxRAISED_BORDER ))
600 {
601 if (newSize.y > m_oldSize.y)
602 {
603 wxRect rect;
604 rect.x = 0;
605 rect.width = m_oldSize.x;
aae73669 606 rect.y = m_oldSize.y-4;
ec47a147 607 rect.height = 2;
a290fa5a 608 Refresh( true, &rect );
ec47a147 609 }
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610 else if (newSize.y < m_oldSize.y)
611 {
612 wxRect rect;
613 rect.y = newSize.y;
614 rect.x = 0;
615 rect.height = 2;
616 rect.width = newSize.x;
a290fa5a 617 wxWindowNative::Refresh( true, &rect );
aae73669 618 }
2b5f62a0 619
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620 if (newSize.x > m_oldSize.x)
621 {
622 wxRect rect;
623 rect.y = 0;
624 rect.height = m_oldSize.y;
aae73669 625 rect.x = m_oldSize.x-4;
ec47a147 626 rect.width = 2;
a290fa5a 627 Refresh( true, &rect );
ec47a147 628 }
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629 else if (newSize.x < m_oldSize.x)
630 {
631 wxRect rect;
632 rect.x = newSize.x;
633 rect.y = 0;
634 rect.width = 2;
635 rect.height = newSize.y;
a290fa5a 636 wxWindowNative::Refresh( true, &rect );
aae73669 637 }
ec47a147 638 }
2b5f62a0 639
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640 m_oldSize = newSize;
641 }
642#endif
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643}
644
645wxSize wxWindow::DoGetBestSize() const
646{
647 return AdjustSize(DoGetBestClientSize());
648}
649
650wxSize wxWindow::DoGetBestClientSize() const
651{
652 return wxWindowNative::DoGetBestSize();
653}
654
655wxSize wxWindow::AdjustSize(const wxSize& size) const
656{
657 wxSize sz = size;
658 if ( m_renderer )
659 m_renderer->AdjustSize(&sz, this);
660 return sz;
661}
662
663wxPoint wxWindow::GetClientAreaOrigin() const
664{
665 wxPoint pt = wxWindowBase::GetClientAreaOrigin();
666
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667#if wxUSE_TWO_WINDOWS
668#else
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669 if ( m_renderer )
670 pt += m_renderer->GetBorderDimensions(GetBorder()).GetPosition();
ab6b6b15 671#endif
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672
673 return pt;
674}
675
676void wxWindow::DoGetClientSize(int *width, int *height) const
677{
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678 // if it is a native window, we assume it handles the scrollbars itself
679 // too - and if it doesn't, there is not much we can do
680 if ( !m_renderer )
681 {
682 wxWindowNative::DoGetClientSize(width, height);
683
684 return;
685 }
686
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687 int w, h;
688 wxWindowNative::DoGetClientSize(&w, &h);
689
690 // we assume that the scrollbars are positioned correctly (by a previous
691 // call to PositionScrollbars()) here
692
693 wxRect rectBorder;
694 if ( m_renderer )
695 rectBorder = m_renderer->GetBorderDimensions(GetBorder());
696
697 bool inside = m_renderer->AreScrollbarsInsideBorder();
698
699 if ( width )
700 {
701 // in any case, take account of the scrollbar
702 if ( m_scrollbarVert )
703 w -= m_scrollbarVert->GetSize().x;
704
705 // if we don't have scrollbar or if it is outside the border (and not
706 // blended into it), take account of the right border as well
707 if ( !m_scrollbarVert || inside )
708 w -= rectBorder.width;
709
710 // and always account for the left border
711 *width = w - rectBorder.x;
712
713 // we shouldn't return invalid width
714 if ( *width < 0 )
715 *width = 0;
716 }
717
718 if ( height )
719 {
720 if ( m_scrollbarHorz )
721 h -= m_scrollbarHorz->GetSize().y;
722
723 if ( !m_scrollbarHorz || inside )
724 h -= rectBorder.height;
725
726 *height = h - rectBorder.y;
727
728 // we shouldn't return invalid height
729 if ( *height < 0 )
730 *height = 0;
731 }
732}
733
734void wxWindow::DoSetClientSize(int width, int height)
735{
736 // take into account the borders
737 wxRect rectBorder = m_renderer->GetBorderDimensions(GetBorder());
738 width += rectBorder.x;
739 height += rectBorder.y;
740
741 // and the scrollbars (as they may be offset into the border, use the
742 // scrollbar position, not size - this supposes that PositionScrollbars()
743 // had been called before)
744 bool inside = m_renderer->AreScrollbarsInsideBorder();
745 wxSize size = GetSize();
746 if ( m_scrollbarVert )
747 width += size.x - m_scrollbarVert->GetPosition().x;
748 if ( !m_scrollbarVert || inside )
749 width += rectBorder.width;
750
751 if ( m_scrollbarHorz )
752 height += size.y - m_scrollbarHorz->GetPosition().y;
753 if ( !m_scrollbarHorz || inside )
754 height += rectBorder.height;
755
756 wxWindowNative::DoSetClientSize(width, height);
757}
758
759wxHitTest wxWindow::DoHitTest(wxCoord x, wxCoord y) const
760{
761 wxHitTest ht = wxWindowNative::DoHitTest(x, y);
762 if ( ht == wxHT_WINDOW_INSIDE )
763 {
764 if ( m_scrollbarVert && x >= m_scrollbarVert->GetPosition().x )
765 {
766 // it can still be changed below because it may also be the corner
767 ht = wxHT_WINDOW_VERT_SCROLLBAR;
768 }
769
770 if ( m_scrollbarHorz && y >= m_scrollbarHorz->GetPosition().y )
771 {
772 ht = ht == wxHT_WINDOW_VERT_SCROLLBAR ? wxHT_WINDOW_CORNER
773 : wxHT_WINDOW_HORZ_SCROLLBAR;
774 }
775 }
776
777 return ht;
778}
779
780// ----------------------------------------------------------------------------
781// scrolling: we implement it entirely ourselves except for ScrollWindow()
782// function which is supposed to be (efficiently) implemented by the native
783// window class
784// ----------------------------------------------------------------------------
785
786void wxWindow::RefreshScrollbars()
787{
788 if ( m_scrollbarHorz )
789 m_scrollbarHorz->Refresh();
790
791 if ( m_scrollbarVert )
792 m_scrollbarVert->Refresh();
793}
794
795void wxWindow::PositionScrollbars()
796{
797 // do not use GetClientSize/Rect as it relies on the scrollbars being
798 // correctly positioned
799
800 wxSize size = GetSize();
801 wxBorder border = GetBorder();
802 wxRect rectBorder = m_renderer->GetBorderDimensions(border);
803 bool inside = m_renderer->AreScrollbarsInsideBorder();
804
805 int height = m_scrollbarHorz ? m_scrollbarHorz->GetSize().y : 0;
806 int width = m_scrollbarVert ? m_scrollbarVert->GetSize().x : 0;
807
808 wxRect rectBar;
809 if ( m_scrollbarVert )
810 {
811 rectBar.x = size.x - width;
812 if ( inside )
813 rectBar.x -= rectBorder.width;
814 rectBar.width = width;
815 rectBar.y = 0;
816 if ( inside )
817 rectBar.y += rectBorder.y;
818 rectBar.height = size.y - height;
819 if ( inside )
820 rectBar.height -= rectBorder.y + rectBorder.height;
821
822 m_scrollbarVert->SetSize(rectBar, wxSIZE_NO_ADJUSTMENTS);
823 }
824
825 if ( m_scrollbarHorz )
826 {
827 rectBar.y = size.y - height;
828 if ( inside )
829 rectBar.y -= rectBorder.height;
830 rectBar.height = height;
831 rectBar.x = 0;
832 if ( inside )
833 rectBar.x += rectBorder.x;
834 rectBar.width = size.x - width;
835 if ( inside )
836 rectBar.width -= rectBorder.x + rectBorder.width;
837
838 m_scrollbarHorz->SetSize(rectBar, wxSIZE_NO_ADJUSTMENTS);
839 }
840
841 RefreshScrollbars();
842}
843
844void wxWindow::SetScrollbar(int orient,
845 int pos,
846 int pageSize,
847 int range,
848 bool refresh)
849{
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850 wxASSERT_MSG( pageSize <= range,
851 _T("page size can't be greater than range") );
852
a290fa5a 853 bool hasClientSizeChanged = false;
1e6feb95 854 wxScrollBar *scrollbar = GetScrollbar(orient);
3f393e3d 855 if ( range && (pageSize < range) )
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856 {
857 if ( !scrollbar )
858 {
859 // create it
ab6b6b15 860#if wxUSE_TWO_WINDOWS
a290fa5a 861 SetInsertIntoMain( true );
ab6b6b15 862#endif
a290fa5a 863 scrollbar = new wxScrollBar(this, wxID_ANY,
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864 wxDefaultPosition, wxDefaultSize,
865 orient & wxVERTICAL ? wxSB_VERTICAL
866 : wxSB_HORIZONTAL);
ab6b6b15 867#if wxUSE_TWO_WINDOWS
a290fa5a 868 SetInsertIntoMain( false );
ab6b6b15 869#endif
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870 if ( orient & wxVERTICAL )
871 m_scrollbarVert = scrollbar;
872 else
873 m_scrollbarHorz = scrollbar;
874
875 // the client area diminished as we created a scrollbar
a290fa5a 876 hasClientSizeChanged = true;
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877
878 PositionScrollbars();
879 }
880 else if ( GetWindowStyle() & wxALWAYS_SHOW_SB )
881 {
882 // we might have disabled it before
883 scrollbar->Enable();
884 }
885
886 scrollbar->SetScrollbar(pos, pageSize, range, pageSize, refresh);
887 }
888 else // no range means no scrollbar
889 {
890 if ( scrollbar )
891 {
892 // wxALWAYS_SHOW_SB only applies to the vertical scrollbar
893 if ( (orient & wxVERTICAL) && (GetWindowStyle() & wxALWAYS_SHOW_SB) )
894 {
895 // just disable the scrollbar
896 scrollbar->SetScrollbar(pos, pageSize, range, pageSize, refresh);
897 scrollbar->Disable();
898 }
899 else // really remove the scrollbar
900 {
901 delete scrollbar;
902
903 if ( orient & wxVERTICAL )
904 m_scrollbarVert = NULL;
905 else
906 m_scrollbarHorz = NULL;
907
908 // the client area increased as we removed a scrollbar
a290fa5a 909 hasClientSizeChanged = true;
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910
911 // the size of the remaining scrollbar must be adjusted
912 if ( m_scrollbarHorz || m_scrollbarVert )
913 {
914 PositionScrollbars();
915 }
916 }
917 }
918 }
919
920 // give the window a chance to relayout
921 if ( hasClientSizeChanged )
922 {
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923#if wxUSE_TWO_WINDOWS
924 wxWindowNative::SetSize( GetSize() );
925#else
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926 wxSizeEvent event(GetSize());
927 (void)GetEventHandler()->ProcessEvent(event);
a17a79ba 928#endif
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929 }
930}
931
61fef19b 932void wxWindow::SetScrollPos(int orient, int pos, bool WXUNUSED(refresh))
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933{
934 wxScrollBar *scrollbar = GetScrollbar(orient);
935 wxCHECK_RET( scrollbar, _T("no scrollbar to set position for") );
936
937 scrollbar->SetThumbPosition(pos);
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938
939 // VZ: I think we can safely ignore this as we always refresh it
940 // automatically whenever the value chanegs
941#if 0
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942 if ( refresh )
943 Refresh();
7d297414 944#endif
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945}
946
947int wxWindow::GetScrollPos(int orient) const
948{
949 wxScrollBar *scrollbar = GetScrollbar(orient);
950 return scrollbar ? scrollbar->GetThumbPosition() : 0;
951}
952
953int wxWindow::GetScrollThumb(int orient) const
954{
955 wxScrollBar *scrollbar = GetScrollbar(orient);
956 return scrollbar ? scrollbar->GetThumbSize() : 0;
957}
958
959int wxWindow::GetScrollRange(int orient) const
960{
961 wxScrollBar *scrollbar = GetScrollbar(orient);
962 return scrollbar ? scrollbar->GetRange() : 0;
963}
964
965void wxWindow::ScrollWindow(int dx, int dy, const wxRect *rect)
966{
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967 // use native scrolling when available and do it in generic way
968 // otherwise:
4125131b
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969#ifdef __WXX11__
970
66a58655 971 wxWindowNative::ScrollWindow(dx, dy, rect);
4125131b 972
2b5f62a0 973#else // !wxX11
4125131b 974
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975 // before scrolling it, ensure that we don't have any unpainted areas
976 Update();
977
978 wxRect r;
979
980 if ( dx )
981 {
982 r = ScrollNoRefresh(dx, 0, rect);
a290fa5a 983 Refresh(true /* erase bkgnd */, &r);
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984 }
985
986 if ( dy )
987 {
988 r = ScrollNoRefresh(0, dy, rect);
a290fa5a 989 Refresh(true /* erase bkgnd */, &r);
1e6feb95 990 }
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991
992 // scroll children accordingly:
66a58655 993 wxPoint offset(dx, dy);
2b5f62a0 994
ac32ba44 995 for (wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
66a58655
VS
996 node; node = node->GetNext())
997 {
998 wxWindow *child = node->GetData();
1c9f1f4d
VS
999 if ( child == m_scrollbarVert || child == m_scrollbarHorz )
1000 continue;
1001
1002 // VS: Scrolling children has non-trivial semantics. If rect=NULL then
2b5f62a0 1003 // it is easy: we scroll all children. Otherwise it gets
1c9f1f4d
VS
1004 // complicated:
1005 // 1. if scrolling in one direction only, scroll only
1006 // those children that intersect shaft defined by the rectangle
1007 // and scrolling direction
1008 // 2. if scrolling in both axes, scroll all children
2b5f62a0 1009
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VS
1010 if ( rect && (dx * dy == 0 /* moving in only one of x, y axis */) )
1011 {
1012 wxRect childRect = child->GetRect();
1013 if ( dx == 0 && (childRect.GetLeft() <= rect->GetRight() ||
1014 childRect.GetRight() >= rect->GetLeft()) )
1015 {
1016 child->Move(child->GetPosition() + offset);
1017 }
1018 else if ( dy == 0 && (childRect.GetTop() <= rect->GetBottom() ||
1019 childRect.GetBottom() >= rect->GetTop()) )
1020 {
1021 child->Move(child->GetPosition() + offset);
1022 }
1023 }
1024 else
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VS
1025 {
1026 child->Move(child->GetPosition() + offset);
1027 }
2b5f62a0
VZ
1028 }
1029#endif // wxX11/!wxX11
1e6feb95
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1030}
1031
1032wxRect wxWindow::ScrollNoRefresh(int dx, int dy, const wxRect *rectTotal)
1033{
1034 wxASSERT_MSG( !dx || !dy, _T("can't be used for diag scrolling") );
1035
1036 // the rect to refresh (which we will calculate)
1037 wxRect rect;
1038
1039 if ( !dx && !dy )
1040 {
1041 // nothing to do
1042 return rect;
1043 }
1044
1045 // calculate the part of the window which we can just redraw in the new
1046 // location
1047 wxSize sizeTotal = rectTotal ? rectTotal->GetSize() : GetClientSize();
1048
1049 wxLogTrace(_T("scroll"), _T("rect is %dx%d, scroll by %d, %d"),
1050 sizeTotal.x, sizeTotal.y, dx, dy);
1051
1052 // the initial and end point of the region we move in client coords
1053 wxPoint ptSource, ptDest;
1054 if ( rectTotal )
1055 {
1056 ptSource = rectTotal->GetPosition();
1057 ptDest = rectTotal->GetPosition();
1058 }
1059
1060 // the size of this region
1061 wxSize size;
1062 size.x = sizeTotal.x - abs(dx);
1063 size.y = sizeTotal.y - abs(dy);
1064 if ( size.x <= 0 || size.y <= 0 )
1065 {
1066 // just redraw everything as nothing of the displayed image will stay
1067 wxLogTrace(_T("scroll"), _T("refreshing everything"));
1068
1069 rect = rectTotal ? *rectTotal : wxRect(0, 0, sizeTotal.x, sizeTotal.y);
1070 }
1071 else // move the part which doesn't change to the new location
1072 {
1073 // note that when we scroll the canvas in some direction we move the
1074 // block which doesn't need to be refreshed in the opposite direction
1075
1076 if ( dx < 0 )
1077 {
1078 // scroll to the right, move to the left
1079 ptSource.x -= dx;
1080 }
1081 else
1082 {
1083 // scroll to the left, move to the right
1084 ptDest.x += dx;
1085 }
1086
1087 if ( dy < 0 )
1088 {
1089 // scroll down, move up
1090 ptSource.y -= dy;
1091 }
1092 else
1093 {
1094 // scroll up, move down
1095 ptDest.y += dy;
1096 }
1097
1098#if wxUSE_CARET
1099 // we need to hide the caret before moving or it will erase itself at
1100 // the wrong (old) location
1101 wxCaret *caret = GetCaret();
1102 if ( caret )
1103 caret->Hide();
1104#endif // wxUSE_CARET
1105
1106 // do move
1107 wxClientDC dc(this);
1108 wxBitmap bmp(size.x, size.y);
1109 wxMemoryDC dcMem;
1110 dcMem.SelectObject(bmp);
1111
c47addef 1112 dcMem.Blit(wxPoint(0,0), size, &dc, ptSource
03147cd0 1113#if defined(__WXGTK__) && !defined(wxHAS_WORKING_GTK_DC_BLIT)
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VZ
1114 + GetClientAreaOrigin()
1115#endif // broken wxGTK wxDC::Blit
1116 );
c47addef 1117 dc.Blit(ptDest, size, &dcMem, wxPoint(0,0));
1e6feb95
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1118
1119 wxLogTrace(_T("scroll"),
1120 _T("Blit: (%d, %d) of size %dx%d -> (%d, %d)"),
1121 ptSource.x, ptSource.y,
1122 size.x, size.y,
1123 ptDest.x, ptDest.y);
1124
1125 // and now repaint the uncovered area
1126
1127 // FIXME: We repaint the intersection of these rectangles twice - is
1128 // it bad? I don't think so as it is rare to scroll the window
1129 // diagonally anyhow and so adding extra logic to compute
1130 // rectangle intersection is probably not worth the effort
1131
1132 rect.x = ptSource.x;
1133 rect.y = ptSource.y;
1134
1135 if ( dx )
1136 {
1137 if ( dx < 0 )
1138 {
1139 // refresh the area along the right border
1140 rect.x += size.x + dx;
1141 rect.width = -dx;
1142 }
1143 else
1144 {
1145 // refresh the area along the left border
1146 rect.width = dx;
1147 }
1148
1149 rect.height = sizeTotal.y;
1150
1151 wxLogTrace(_T("scroll"), _T("refreshing (%d, %d)-(%d, %d)"),
1152 rect.x, rect.y,
1153 rect.GetRight() + 1, rect.GetBottom() + 1);
1154 }
1155
1156 if ( dy )
1157 {
1158 if ( dy < 0 )
1159 {
1160 // refresh the area along the bottom border
1161 rect.y += size.y + dy;
1162 rect.height = -dy;
1163 }
1164 else
1165 {
1166 // refresh the area along the top border
1167 rect.height = dy;
1168 }
1169
1170 rect.width = sizeTotal.x;
1171
1172 wxLogTrace(_T("scroll"), _T("refreshing (%d, %d)-(%d, %d)"),
1173 rect.x, rect.y,
1174 rect.GetRight() + 1, rect.GetBottom() + 1);
1175 }
1176
1177#if wxUSE_CARET
1178 if ( caret )
1179 caret->Show();
1180#endif // wxUSE_CARET
1181 }
1182
1183 return rect;
1184}
1185
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1186// ----------------------------------------------------------------------------
1187// accelerators and menu hot keys
1188// ----------------------------------------------------------------------------
1189
1190#if wxUSE_MENUS
1191 // the last window over which Alt was pressed (used by OnKeyUp)
1192 wxWindow *wxWindow::ms_winLastAltPress = NULL;
1193#endif // wxUSE_MENUS
1194
1195#if wxUSE_ACCEL || wxUSE_MENUS
1196
1197void wxWindow::OnKeyDown(wxKeyEvent& event)
1198{
1199#if wxUSE_MENUS
1200 int key = event.GetKeyCode();
f52c3131 1201 if ( !event.ControlDown() && (key == WXK_ALT || key == WXK_F10) )
1e6feb95
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1202 {
1203 ms_winLastAltPress = this;
1204
1205 // it can't be an accel anyhow
1206 return;
1207 }
1208
1209 ms_winLastAltPress = NULL;
1210#endif // wxUSE_MENUS
1211
1212#if wxUSE_ACCEL
1213 for ( wxWindow *win = this; win; win = win->GetParent() )
1214 {
1215 int command = win->GetAcceleratorTable()->GetCommand(event);
1216 if ( command != -1 )
1217 {
1218 wxCommandEvent eventCmd(wxEVT_COMMAND_MENU_SELECTED, command);
1219 if ( win->GetEventHandler()->ProcessEvent(eventCmd) )
1220 {
1221 // skip "event.Skip()" below
1222 return;
1223 }
1224 }
1225
1226 if ( win->IsTopLevel() )
1227 {
1228 // try the frame menu bar
1229#if wxUSE_MENUS
1230 wxFrame *frame = wxDynamicCast(win, wxFrame);
1231 if ( frame )
1232 {
1233 wxMenuBar *menubar = frame->GetMenuBar();
1234 if ( menubar && menubar->ProcessAccelEvent(event) )
1235 {
1236 // skip "event.Skip()" below
1237 return;
1238 }
1239 }
1240#endif // wxUSE_MENUS
1241
81762e79
VS
1242 // if it wasn't in a menu, try to find a button
1243 if ( command != -1 )
1244 {
1245 wxWindow* child = win->FindWindow(command);
1246 if ( child && wxDynamicCast(child, wxButton) )
1247 {
1248 wxCommandEvent eventCmd(wxEVT_COMMAND_BUTTON_CLICKED, command);
1249 eventCmd.SetEventObject(child);
1250 if ( child->GetEventHandler()->ProcessEvent(eventCmd) )
1251 {
1252 // skip "event.Skip()" below
1253 return;
1254 }
1255 }
1256 }
1257
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1258 // don't propagate accels from the child frame to the parent one
1259 break;
1260 }
1261 }
1262#endif // wxUSE_ACCEL
1263
1264 event.Skip();
1265}
1266
1267#endif // wxUSE_ACCEL
1268
1269#if wxUSE_MENUS
1270
1271wxMenuBar *wxWindow::GetParentFrameMenuBar() const
1272{
1273 for ( const wxWindow *win = this; win; win = win->GetParent() )
1274 {
1275 if ( win->IsTopLevel() )
1276 {
1277 wxFrame *frame = wxDynamicCast(win, wxFrame);
1278 if ( frame )
1279 {
1280 return frame->GetMenuBar();
1281 }
1282
1283 // don't look further - we don't want to return the menubar of the
1284 // parent frame
1285 break;
1286 }
1287 }
1288
1289 return NULL;
1290}
1291
1292void wxWindow::OnChar(wxKeyEvent& event)
1293{
1294 if ( event.AltDown() && !event.ControlDown() )
1295 {
1296 int key = event.GetKeyCode();
1297
1298 wxMenuBar *menubar = GetParentFrameMenuBar();
1299 if ( menubar )
1300 {
1301 int item = menubar->FindNextItemForAccel(-1, key);
1302 if ( item != -1 )
1303 {
1304 menubar->PopupMenu((size_t)item);
1305
1306 // skip "event.Skip()" below
1307 return;
1308 }
1309 }
1310 }
1311
1312 event.Skip();
1313}
1314
1315void wxWindow::OnKeyUp(wxKeyEvent& event)
1316{
1317 int key = event.GetKeyCode();
f52c3131 1318 if ( !event.HasModifiers() && (key == WXK_ALT || key == WXK_F10) )
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1319 {
1320 // only process Alt release specially if there were no other key
1321 // presses since Alt had been pressed and if both events happened in
1322 // the same window
1323 if ( ms_winLastAltPress == this )
1324 {
1325 wxMenuBar *menubar = GetParentFrameMenuBar();
1326 if ( menubar && this != menubar )
1327 {
1328 menubar->SelectMenu(0);
1329 }
1330 }
1331 }
1332 else
1333 {
1334 event.Skip();
1335 }
1336
1337 // in any case reset it
1338 ms_winLastAltPress = NULL;
1339}
1340
1341#endif // wxUSE_MENUS
1342
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1343// ----------------------------------------------------------------------------
1344// MSW-specific section
1345// ----------------------------------------------------------------------------
1346
1347#ifdef __WXMSW__
1348
1349#include "wx/msw/private.h"
1350
c140b7e7 1351WXLRESULT wxWindow::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
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1352{
1353 if ( message == WM_NCHITTEST )
1354 {
1355 // the windows which contain the other windows should let the mouse
1356 // events through, otherwise a window inside a static box would
1357 // never get any events at all
1358 if ( IsStaticBox() )
1359 {
1360 return HTTRANSPARENT;
1361 }
1362 }
1363
1364 return wxWindowNative::MSWWindowProc(message, wParam, lParam);
1365}
1366
1367#endif // __WXMSW__