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Fix huge performance problem in wxStdInputStream when using MSVC8/9.
[wxWidgets.git] / include / wx / memory.h
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c801d85f 1/////////////////////////////////////////////////////////////////////////////
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2// Name: wx/memory.h
3// Purpose: Memory operations
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4// Author: Arthur Seaton, Julian Smart
5// Modified by:
6// Created: 29/01/98
7// RCS-ID: $Id$
8// Copyright: (c) 1998 Julian Smart
65571936 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
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12#ifndef _WX_MEMORY_H_
13#define _WX_MEMORY_H_
c801d85f 14
c801d85f 15#include "wx/defs.h"
2432b92d 16#include "wx/string.h"
ced55544 17#include "wx/msgout.h"
c801d85f 18
657a8a35 19#if wxUSE_MEMORY_TRACING || wxUSE_DEBUG_CONTEXT
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20
21#include <stddef.h>
22
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23WXDLLIMPEXP_BASE void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool isVect = false);
24WXDLLIMPEXP_BASE void wxDebugFree(void * buf, bool isVect = false);
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25
26//**********************************************************************************
27/*
28 The global operator new used for everything apart from getting
29 dynamic storage within this function itself.
30*/
31
32// We'll only do malloc and free for the moment: leave the interesting
33// stuff for the wxObject versions.
241421a6 34
c801d85f 35
47d67540 36#if wxUSE_GLOBAL_MEMORY_OPERATORS
c801d85f 37
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38// Undefine temporarily (new is #defined in object.h) because we want to
39// declare some new operators.
c801d85f 40#ifdef new
3f4a0c5b 41 #undef new
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42#endif
43
5dcf05ae 44#if defined(__SUNCC__)
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45 #define wxUSE_ARRAY_MEMORY_OPERATORS 0
46#elif !( defined (__VISUALC__) && (__VISUALC__ <= 1020) ) || defined( __MWERKS__)
47 #define wxUSE_ARRAY_MEMORY_OPERATORS 1
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48#elif defined (__SGI_CC_)
49 // only supported by -n32 compilers
50 #ifndef __EDG_ABI_COMPATIBILITY_VERSION
51 #define wxUSE_ARRAY_MEMORY_OPERATORS 0
52 #endif
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53#elif !( defined (__VISUALC__) && (__VISUALC__ <= 1020) ) || defined( __MWERKS__)
54 #define wxUSE_ARRAY_MEMORY_OPERATORS 1
5dcf05ae 55#else
ba6f401d 56 // ::operator new[] is a recent C++ feature, so assume it's not supported
3f4a0c5b 57 #define wxUSE_ARRAY_MEMORY_OPERATORS 0
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58#endif
59
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60// devik 2000-8-29: All new/delete ops are now inline because they can't
61// be marked as dllexport/dllimport. It then leads to weird bugs when
62// used on MSW as DLL
63#if defined(__WXMSW__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE))
64inline void * operator new (size_t size, wxChar * fileName, int lineNum)
65{
5b56bffb 66 return wxDebugAlloc(size, fileName, lineNum, false, false);
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67}
68
69inline void * operator new (size_t size)
70{
5b56bffb 71 return wxDebugAlloc(size, NULL, 0, false);
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72}
73
74inline void operator delete (void * buf)
75{
5b56bffb 76 wxDebugFree(buf, false);
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77}
78
79#if wxUSE_ARRAY_MEMORY_OPERATORS
80inline void * operator new[] (size_t size)
81{
5b56bffb 82 return wxDebugAlloc(size, NULL, 0, false, true);
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83}
84
85inline void * operator new[] (size_t size, wxChar * fileName, int lineNum)
86{
5b56bffb 87 return wxDebugAlloc(size, fileName, lineNum, false, true);
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88}
89
90inline void operator delete[] (void * buf)
91{
5b56bffb 92 wxDebugFree(buf, true);
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93}
94#endif // wxUSE_ARRAY_MEMORY_OPERATORS
95
96#else
97
aaf1bbfd 98void * operator new (size_t size, wxChar * fileName, int lineNum);
b40b0f5b 99
aaf1bbfd 100void * operator new (size_t size);
2db0bbde 101
aaf1bbfd 102void operator delete (void * buf);
c801d85f 103
5dcf05ae 104#if wxUSE_ARRAY_MEMORY_OPERATORS
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105void * operator new[] (size_t size);
106
107void * operator new[] (size_t size, wxChar * fileName, int lineNum);
108
109void operator delete[] (void * buf);
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110#endif // wxUSE_ARRAY_MEMORY_OPERATORS
111#endif // defined(__WXMSW__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE))
c801d85f 112
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113// VC++ 6.0 and MWERKS
114#if ( defined(__VISUALC__) && (__VISUALC__ >= 1200) ) || defined(__MWERKS__)
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115inline void operator delete(void* pData, wxChar* /* fileName */, int /* lineNum */)
116{
4e32eea1 117 wxDebugFree(pData, false);
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118}
119inline void operator delete[](void* pData, wxChar* /* fileName */, int /* lineNum */)
120{
4e32eea1 121 wxDebugFree(pData, true);
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122}
123#endif // __VISUALC__>=1200
124#endif // wxUSE_GLOBAL_MEMORY_OPERATORS
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125
126//**********************************************************************************
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127
128typedef unsigned int wxMarkerType;
129
130/*
131 Define the struct which will be placed at the start of all dynamically
132 allocated memory.
133*/
134
bddd7a8d 135class WXDLLIMPEXP_BASE wxMemStruct {
c801d85f 136
b5dbe15d 137friend class WXDLLIMPEXP_FWD_BASE wxDebugContext; // access to the m_next pointer for list traversal.
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138
139public:
140public:
141 int AssertList ();
142
143 size_t RequestSize () { return m_reqSize; }
144 wxMarkerType Marker () { return m_firstMarker; }
145
146 // When an object is deleted we set the id slot to a specific value.
147 inline void SetDeleted ();
148 inline int IsDeleted ();
149
150 int Append ();
151 int Unlink ();
152
153 // Used to determine if the object is really a wxMemStruct.
154 // Not a foolproof test by any means, but better than none I hope!
155 int AssertIt ();
156
157 // Do all validation on a node.
158 int ValidateNode ();
159
160 // Check the integrity of a node and of the list, node by node.
161 int CheckBlock ();
162 int CheckAllPrevious ();
163
164 // Print a single node.
165 void PrintNode ();
166
167 // Called when the memory linking functions get an error.
168 void ErrorMsg (const char *);
169 void ErrorMsg ();
170
171 inline void *GetActualData(void) const { return m_actualData; }
172
173 void Dump(void);
174
175public:
176 // Check for underwriting. There are 2 of these checks. This one
177 // inside the struct and another right after the struct.
178 wxMarkerType m_firstMarker;
179
180 // File name and line number are from cpp.
4de6207a 181 wxChar* m_fileName;
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182 int m_lineNum;
183
184 // The amount of memory requested by the caller.
185 size_t m_reqSize;
186
187 // Used to try to verify that we really are dealing with an object
188 // of the required class. Can be 1 of 2 values these indicating a valid
189 // wxMemStruct object, or a deleted wxMemStruct object.
190 wxMarkerType m_id;
191
192 wxMemStruct * m_prev;
193 wxMemStruct * m_next;
194
195 void * m_actualData;
196 bool m_isObject;
197};
198
199
200typedef void (wxMemStruct::*PmSFV) ();
201
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202// Type of the app function that can be installed and called at wxWidgets shutdown
203// (after all other registered files with global destructors have been closed down).
204typedef void (*wxShutdownNotifyFunction)();
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205
206/*
b073db94 207 Debugging class. This will only have a single instance, but it's
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208 a reasonable way to keep everything together and to make this
209 available for change if needed by someone else.
210 A lot of this stuff would be better off within the wxMemStruct class, but
b073db94 211 it's stuff which we need to access at times when there is no wxMemStruct
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212 object so we use this class instead. Think of it as a collection of
213 globals which have to do with the wxMemStruct class.
214*/
215
bddd7a8d 216class WXDLLIMPEXP_BASE wxDebugContext {
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217
218protected:
219 // Used to set alignment for markers.
220 static size_t CalcAlignment ();
221
222 // Returns the amount of padding needed after something of the given
223 // size. This is so that when we cast pointers backwards and forwards
224 // the pointer value will be valid for a wxMarkerType.
225 static size_t GetPadding (const size_t size) ;
226
227 // Traverse the list.
228 static void TraverseList (PmSFV, wxMemStruct *from = NULL);
229
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230 static int debugLevel;
231 static bool debugOn;
232
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233 static int m_balign; // byte alignment
234 static int m_balignmask; // mask for performing byte alignment
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235public:
236 // Set a checkpoint to dump only the memory from
237 // a given point
238 static wxMemStruct *checkPoint;
239
240 wxDebugContext(void);
241 ~wxDebugContext(void);
242
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243 static int GetLevel(void) { return debugLevel; }
244 static void SetLevel(int level) { debugLevel = level; }
245
246 static bool GetDebugMode(void) { return debugOn; }
247 static void SetDebugMode(bool flag) { debugOn = flag; }
248
4e32eea1 249 static void SetCheckpoint(bool all = false);
c801d85f 250 static wxMemStruct *GetCheckpoint(void) { return checkPoint; }
2bd5bbc9 251
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252 // Calculated from the request size and any padding needed
253 // before the final marker.
254 static size_t PaddedSize (const size_t reqSize);
255
256 // Calc the total amount of space we need from the system
257 // to satisfy a caller request. This includes all padding.
258 static size_t TotSize (const size_t reqSize);
259
260 // Return valid pointers to offsets within the allocated memory.
261 static char * StructPos (const char * buf);
262 static char * MidMarkerPos (const char * buf);
263 static char * CallerMemPos (const char * buf);
264 static char * EndMarkerPos (const char * buf, const size_t size);
265
266 // Given a pointer to the start of the caller requested area
267 // return a pointer to the start of the entire alloc\'d buffer.
268 static char * StartPos (const char * caller);
269
270 // Access to the list.
271 static wxMemStruct * GetHead () { return m_head; }
272 static wxMemStruct * GetTail () { return m_tail; }
273
274 // Set the list sentinals.
275 static wxMemStruct * SetHead (wxMemStruct * st) { return (m_head = st); }
276 static wxMemStruct * SetTail (wxMemStruct * st) { return (m_tail = st); }
277
278 // If this is set then every new operation checks the validity
279 // of the all previous nodes in the list.
280 static bool GetCheckPrevious () { return m_checkPrevious; }
281 static void SetCheckPrevious (bool value) { m_checkPrevious = value; }
282
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283 // Checks all nodes, or all nodes if checkAll is true
284 static int Check(bool checkAll = false);
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285
286 // Print out the list of wxMemStruct nodes.
287 static bool PrintList(void);
288
289 // Dump objects
290 static bool Dump(void);
291
292 // Print statistics
4e32eea1 293 static bool PrintStatistics(bool detailed = true);
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294
295 // Print out the classes in the application.
296 static bool PrintClasses(void);
297
298 // Count the number of non-wxDebugContext-related objects
299 // that are outstanding
4e32eea1 300 static int CountObjectsLeft(bool sinceCheckpoint = false);
c801d85f 301
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302 // This function is used to output the dump
303 static void OutputDumpLine(const wxChar *szFormat, ...);
304
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305 static void SetShutdownNotifyFunction(wxShutdownNotifyFunction shutdownFn);
306
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307private:
308 // Store these here to allow access to the list without
309 // needing to have a wxMemStruct object.
310 static wxMemStruct* m_head;
311 static wxMemStruct* m_tail;
312
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313 // Set to false if we're not checking all previous nodes when
314 // we do a new. Set to true when we are.
c801d85f 315 static bool m_checkPrevious;
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316
317 // Holds a pointer to an optional application function to call at shutdown.
318 static wxShutdownNotifyFunction sm_shutdownFn;
319
320 // Have to access our shutdown hook
321 friend class wxDebugContextDumpDelayCounter;
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322};
323
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324// Final cleanup (e.g. deleting the log object and doing memory leak checking)
325// will be delayed until all wxDebugContextDumpDelayCounter objects have been
326// destructed. Adding one wxDebugContextDumpDelayCounter per file will delay
327// memory leak checking until after destructing all global objects.
6dfbea27 328
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329class WXDLLIMPEXP_BASE wxDebugContextDumpDelayCounter
330{
331public:
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332 wxDebugContextDumpDelayCounter();
333 ~wxDebugContextDumpDelayCounter();
334
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335private:
336 void DoDump();
337 static int sm_count;
338};
339
340// make leak dump after all globals have been destructed
341static wxDebugContextDumpDelayCounter wxDebugContextDumpDelayCounter_File;
342#define WXDEBUG_DUMPDELAYCOUNTER \
343 static wxDebugContextDumpDelayCounter wxDebugContextDumpDelayCounter_Extra;
344
6b037754 345// Output a debug message, in a system dependent fashion.
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346void WXDLLIMPEXP_BASE wxTrace(const wxChar *fmt ...) WX_ATTRIBUTE_PRINTF_1;
347void WXDLLIMPEXP_BASE wxTraceLevel(int level, const wxChar *fmt ...) WX_ATTRIBUTE_PRINTF_2;
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348
349#define WXTRACE wxTrace
350#define WXTRACELEVEL wxTraceLevel
351
657a8a35 352#else // wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
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353
354#define WXDEBUG_DUMPDELAYCOUNTER
c801d85f 355
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356// Borland C++ Builder 6 seems to have troubles with inline functions (see bug
357// 819700)
358#if 0
359 inline void wxTrace(const wxChar *WXUNUSED(fmt)) {}
360 inline void wxTraceLevel(int WXUNUSED(level), const wxChar *WXUNUSED(fmt)) {}
361#else
362 #define wxTrace(fmt)
363 #define wxTraceLevel(l, fmt)
364#endif
c801d85f 365
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366#define WXTRACE true ? (void)0 : wxTrace
367#define WXTRACELEVEL true ? (void)0 : wxTraceLevel
c801d85f 368
657a8a35 369#endif // wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
c801d85f 370
657a8a35 371#endif // _WX_MEMORY_H_