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fix for wxExecute(subprocess which produces a lot of output) bug
[wxWidgets.git] / samples / joytest / joytest.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: joytest.cpp
3// Purpose: Joystick sample
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart and Markus Holzem
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12// Define a new application
13class MyApp: public wxApp
14{
15 public:
16 bool OnInit(void);
17
18 // Joystick max values
19 int m_maxX;
20 int m_maxY;
21
4c05b807 22#if wxUSE_WAVE
bbf1f0e5 23 wxWave m_fire;
4c05b807 24#endif // wxUSE_WAVE
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25};
26
27DECLARE_APP(MyApp)
28
29class MyCanvas: public wxScrolledWindow
30{
31 public:
32 MyCanvas(wxWindow *parent, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize);
33 ~MyCanvas(void);
34 void OnJoystickEvent(wxJoystickEvent& event);
35
36 DECLARE_EVENT_TABLE()
37};
38
39class MyFrame: public wxFrame
40{
41 public:
42 MyCanvas *canvas;
43 MyFrame(wxFrame *parent, const wxString& title, const wxPoint& pos, const wxSize& size, const long style);
44 ~MyFrame(void);
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45 void OnActivate(wxActivateEvent& event);
46 void OnQuit(wxCommandEvent& event);
47
48DECLARE_EVENT_TABLE()
49};
50
51#define JOYTEST_QUIT 1
52#define JOYTEST_ABOUT 2