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* Typo fix.
[wxWidgets.git] / include / wx / msw / menu.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: menu.h
3// Purpose: wxMenu, wxMenuBar classes
4// Author: Julian Smart
5// Modified by: Vadim Zeitlin (wxMenuItem is now in separate file)
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart and Markus Holzem
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef __MENUH__
13#define __MENUH__
14
15#ifdef __GNUG__
16#pragma interface "menu.h"
17#endif
18
19#include "wx/defs.h"
20#include "wx/event.h"
21
22class wxMenuItem;
23class wxMenuBar;
24class wxMenu;
25
26WXDLLEXPORT_DATA(extern const char*) wxEmptyString;
27
28// ----------------------------------------------------------------------------
29// Menu
30// ----------------------------------------------------------------------------
31class WXDLLEXPORT wxMenu: public wxEvtHandler
32{
33 DECLARE_DYNAMIC_CLASS(wxMenu)
34
35public:
36 // ctor & dtor
37 wxMenu(const wxString& title = wxEmptyString, const wxFunction func = NULL);
38 ~wxMenu();
39
40 // construct menu
41 // append items to the menu
42 // separator line
43 void AppendSeparator();
44 // normal item
45 void Append(int id, const wxString& Label, const wxString& helpString = wxEmptyString,
46 bool checkable = FALSE);
47 // a submenu
48 void Append(int id, const wxString& Label, wxMenu *SubMenu,
49 const wxString& helpString = wxEmptyString);
50 // the most generic form (create wxMenuItem first and use it's functions)
51 void Append(wxMenuItem *pItem);
52 // insert a break in the menu
53 void Break();
54 // delete an item
55 void Delete(int id); /* If it's a submenu, menu is not destroyed. VZ: why? */
56
57 // menu item control
58 void Enable(int id, bool Flag);
59 bool Enabled(int id) const;
60 inline bool IsEnabled(int id) const { return Enabled(id); };
61 void Check(int id, bool Flag);
62 bool Checked(int id) const;
63 inline bool IsChecked(int id) const { return IsChecked(id); };
64
65 // item properties
66 // title
67 void SetTitle(const wxString& label);
68 const wxString& GetTitle() const;
69 // label
70 void SetLabel(int id, const wxString& label);
71 wxString GetLabel(int id) const;
72 // help string
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73 virtual void SetHelpString(int id, const wxString& helpString);
74 virtual wxString GetHelpString(int id) const ;
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75
76 // find item
77 // Finds the item id matching the given string, NOT_FOUND if not found.
78 virtual int FindItem(const wxString& itemString) const ;
79 // Find wxMenuItem by ID, and item's menu too if itemMenu is !NULL.
debe6624 80 wxMenuItem *FindItemForId(int itemId, wxMenu **itemMenu = NULL) const;
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81
82 void ProcessCommand(wxCommandEvent& event);
83 inline void Callback(const wxFunction func) { m_callback = func; }
84
85 virtual void SetParent(wxEvtHandler *parent) { m_parent = parent; }
86 inline void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
87 inline wxEvtHandler *GetEventHandler(void) { return m_eventHandler; }
88
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89 inline wxList& GetItems() const { return (wxList&) m_menuItems; }
90
2bda0e17 91 // IMPLEMENTATION
debe6624 92 bool MSWCommand(WXUINT param, WXWORD id);
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93
94 void SetInvokingWindow(wxWindow *pWin) { m_pInvokingWindow = pWin; }
95 wxWindow *GetInvokingWindow() const { return m_pInvokingWindow; }
96
97 // semi-private accessors
98 // get the window which contains this menu
99 wxWindow *GetWindow() const;
100 // get the menu handle
101 WXHMENU GetHMenu() const;
102
103private:
104 bool m_doBreak ;
105
106public:
107 // This is used when m_hMenu is NULL because we don't want to
108 // delete it in ~wxMenu (it's been added to a parent menu).
109 // But we'll still need the handle for other purposes.
110 // Might be better to have a flag saying whether it's deleteable or not.
111 WXHMENU m_savehMenu ; // Used for Enable() on popup
112 WXHMENU m_hMenu;
113 wxFunction m_callback;
114
115 int m_noItems;
116 wxString m_title;
117 wxMenu * m_topLevelMenu;
118 wxMenuBar * m_menuBar;
119 wxList m_menuItems;
120 wxEvtHandler * m_parent;
121 wxEvtHandler * m_eventHandler;
122 wxWindow *m_pInvokingWindow;
123};
124
125// ----------------------------------------------------------------------------
126// Menu Bar (a la Windows)
127// ----------------------------------------------------------------------------
128class wxFrame;
129class WXDLLEXPORT wxMenuBar: public wxEvtHandler
130{
131 DECLARE_DYNAMIC_CLASS(wxMenuBar)
132
133 wxMenuBar(void);
debe6624 134 wxMenuBar(int n, wxMenu *menus[], const wxString titles[]);
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135 ~wxMenuBar(void);
136
137 void Append(wxMenu *menu, const wxString& title);
138 // Must only be used AFTER menu has been attached to frame,
139 // otherwise use individual menus to enable/disable items
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140 void Enable(int Id, bool Flag);
141 bool Enabled(int Id) const ;
142 inline bool IsEnabled(int Id) const { return Enabled(Id); };
143 void EnableTop(int pos, bool Flag);
144 void Check(int id, bool Flag);
145 bool Checked(int id) const ;
146 inline bool IsChecked(int Id) const { return Checked(Id); };
147 void SetLabel(int id, const wxString& label) ;
148 wxString GetLabel(int id) const ;
149 void SetLabelTop(int pos, const wxString& label) ;
150 wxString GetLabelTop(int pos) const ;
151 virtual void Delete(wxMenu *menu, int index = 0); /* Menu not destroyed */
2bda0e17 152 virtual bool OnAppend(wxMenu *menu, const char *title);
debe6624 153 virtual bool OnDelete(wxMenu *menu, int index);
2bda0e17 154
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155 virtual void SetHelpString(int Id, const wxString& helpString);
156 virtual wxString GetHelpString(int Id) const ;
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157
158 virtual int FindMenuItem(const wxString& menuString, const wxString& itemString) const ;
159
160 // Find wxMenuItem for item ID, and return item's
161 // menu too if itemMenu is non-NULL.
debe6624 162 wxMenuItem *FindItemForId(int itemId, wxMenu **menuForItem = NULL) const ;
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163
164 inline void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
165 inline wxEvtHandler *GetEventHandler(void) { return m_eventHandler; }
166
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167 inline int GetMenuCount() const { return m_menuCount; }
168 inline wxMenu* GetMenu(int i) const { return m_menus[i]; }
169
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170 public:
171 wxEvtHandler * m_eventHandler;
172 int m_menuCount;
173 wxMenu ** m_menus;
174 wxString * m_titles;
175 wxFrame * m_menuBarFrame;
176 WXHMENU m_hMenu;
177};
178
179#endif // __MENUH__