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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: region.h | |
3 | // Purpose: wxRegion class | |
4 | // Author: Vaclav Slavik | |
5 | // Created: 2001/03/12 | |
6 | // RCS-ID: $Id$ | |
52750c2e | 7 | // Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com) |
65571936 | 8 | // Licence: wxWindows licence |
32b8ec41 VZ |
9 | ///////////////////////////////////////////////////////////////////////////// |
10 | ||
11 | #ifndef _WX_REGION_H_ | |
12 | #define _WX_REGION_H_ | |
13 | ||
32b8ec41 VZ |
14 | #include "wx/list.h" |
15 | #include "wx/gdiobj.h" | |
16 | #include "wx/gdicmn.h" | |
32b8ec41 VZ |
17 | |
18 | class WXDLLEXPORT wxRect; | |
19 | class WXDLLEXPORT wxPoint; | |
20 | class MGLRegion; | |
21 | ||
1542ea39 | 22 | enum wxRegionContain |
32b8ec41 | 23 | { |
1542ea39 RD |
24 | wxOutRegion = 0, |
25 | wxPartRegion = 1, | |
32b8ec41 VZ |
26 | wxInRegion = 2 |
27 | }; | |
28 | ||
1542ea39 | 29 | class WXDLLEXPORT wxRegion : public wxGDIObject |
32b8ec41 VZ |
30 | { |
31 | DECLARE_DYNAMIC_CLASS(wxRegion); | |
32 | friend class WXDLLEXPORT wxRegionIterator; | |
33 | ||
34 | public: | |
35 | wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h); | |
36 | wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight); | |
37 | wxRegion(const wxRect& rect); | |
38 | wxRegion(const MGLRegion& region); | |
85f6b408 VS |
39 | wxRegion( const wxBitmap& bmp) |
40 | { | |
41 | Union(bmp); | |
42 | } | |
1542ea39 | 43 | wxRegion( const wxBitmap& bmp, |
85f6b408 | 44 | const wxColour& transColour, int tolerance = 0) |
1542ea39 RD |
45 | { |
46 | Union(bmp, transColour, tolerance); | |
47 | } | |
32b8ec41 VZ |
48 | |
49 | wxRegion(); | |
50 | ~wxRegion(); | |
51 | ||
32b8ec41 VZ |
52 | //# Modify region |
53 | // Clear current region | |
54 | void Clear(void); | |
55 | ||
6d7ee9e8 VS |
56 | bool Offset(wxCoord x, wxCoord y); |
57 | ||
32b8ec41 VZ |
58 | // Union rectangle or region with this. |
59 | bool Union(wxCoord x, wxCoord y, wxCoord width, wxCoord height); | |
60 | bool Union(const wxRect& rect) { return Union(rect.x, rect.y, rect.width, rect.height); } | |
61 | bool Union(const wxRegion& region); | |
62 | ||
63 | // Intersect rectangle or region with this. | |
64 | bool Intersect(wxCoord x, wxCoord y, wxCoord width, wxCoord height); | |
65 | bool Intersect(const wxRect& rect) { return Intersect(rect.x, rect.y, rect.width, rect.height); } | |
66 | bool Intersect(const wxRegion& region); | |
67 | ||
68 | // Subtract rectangle or region from this: | |
69 | // Combines the parts of 'this' that are not part of the second region. | |
70 | bool Subtract(wxCoord x, wxCoord y, wxCoord width, wxCoord height); | |
71 | bool Subtract(const wxRect& rect) { return Subtract(rect.x, rect.y, rect.width, rect.height); } | |
72 | bool Subtract(const wxRegion& region); | |
73 | ||
74 | // XOR: the union of two combined regions except for any overlapping areas. | |
75 | bool Xor(wxCoord x, wxCoord y, wxCoord width, wxCoord height); | |
76 | bool Xor(const wxRect& rect) { return Xor(rect.x, rect.y, rect.width, rect.height); } | |
77 | bool Xor(const wxRegion& region); | |
78 | ||
79 | //# Information on region | |
80 | // Outer bounds of region | |
81 | void GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const; | |
82 | wxRect GetBox(void) const ; | |
83 | ||
84 | // Is region empty? | |
85 | bool Empty(void) const; | |
86 | inline bool IsEmpty(void) const { return Empty(); } | |
87 | ||
88 | //# Tests | |
89 | // Does the region contain the point (x,y)? | |
90 | wxRegionContain Contains(wxCoord x, wxCoord y) const; | |
91 | // Does the region contain the point pt? | |
92 | wxRegionContain Contains(const wxPoint& pt) const; | |
93 | // Does the region contain the rectangle (x, y, w, h)? | |
94 | wxRegionContain Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h) const; | |
95 | // Does the region contain the rectangle rect? | |
96 | wxRegionContain Contains(const wxRect& rect) const; | |
1542ea39 | 97 | |
819451b6 | 98 | // Convert the region to a B&W bitmap with the white pixels being inside |
1542ea39 RD |
99 | // the region. |
100 | wxBitmap ConvertToBitmap() const; | |
101 | ||
102 | // Use the non-transparent pixels of a wxBitmap for the region to combine | |
85f6b408 VS |
103 | // with this region. First version takes transparency from bitmap's mask, |
104 | // second lets the user specify the colour to be treated as transparent | |
1542ea39 | 105 | // along with an optional tolerance value. |
85f6b408 VS |
106 | // NOTE: implemented in common/rgncmn.cpp |
107 | bool Union(const wxBitmap& bmp); | |
1542ea39 | 108 | bool Union(const wxBitmap& bmp, |
85f6b408 | 109 | const wxColour& transColour, int tolerance = 0); |
1542ea39 RD |
110 | |
111 | ||
32b8ec41 VZ |
112 | // implementation from now on: |
113 | const MGLRegion& GetMGLRegion() const; | |
6d7ee9e8 VS |
114 | |
115 | protected: | |
116 | // ref counting code | |
117 | virtual wxObjectRefData *CreateRefData() const; | |
118 | virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const; | |
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119 | }; |
120 | ||
121 | ||
122 | WX_DECLARE_EXPORTED_LIST(wxRect, wxRegionRectList); | |
123 | ||
1542ea39 | 124 | class WXDLLEXPORT wxRegionIterator : public wxObject |
32b8ec41 VZ |
125 | { |
126 | DECLARE_DYNAMIC_CLASS(wxRegionIterator); | |
127 | public: | |
128 | wxRegionIterator(void); | |
129 | wxRegionIterator(const wxRegion& region); | |
130 | ~wxRegionIterator(void); | |
131 | ||
132 | void Reset(void) { m_currentNode = NULL; } | |
133 | void Reset(const wxRegion& region); | |
134 | ||
135 | #ifndef __SALFORDC__ | |
136 | operator bool (void) const { return (m_currentNode != NULL); } | |
137 | #endif | |
138 | ||
139 | bool HaveRects(void) const { return (m_currentNode != NULL); } | |
140 | ||
141 | void operator ++ (void); | |
142 | void operator ++ (int); | |
143 | ||
144 | wxCoord GetX(void) const; | |
145 | wxCoord GetY(void) const; | |
146 | wxCoord GetW(void) const; | |
147 | wxCoord GetWidth(void) const { return GetW(); } | |
148 | wxCoord GetH(void) const; | |
149 | wxCoord GetHeight(void) const { return GetH(); } | |
150 | wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); } | |
151 | ||
152 | private: | |
153 | wxRegionRectList m_rects; | |
154 | wxRegionRectList::Node *m_currentNode; | |
155 | }; | |
156 | ||
157 | #endif | |
158 | // _WX_REGION_H_ |