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1 | \section{\class{wxPaintDC}}\label{wxpaintdc} |
2 | ||
3 | A wxPaintDC must be constructed if an application wishes to paint on the | |
4 | client area of a window from within an {\bf OnPaint} event. | |
5 | This should normally be constructed as a temporary stack object; don't store | |
6 | a wxPaintDC object. | |
7 | ||
8 | To draw on a window from outside {\bf OnPaint}, construct a \helpref{wxClientDC}{wxclientdc} object. | |
9 | ||
10 | To draw on the whole window including decorations, construct a \helpref{wxWindowDC}{wxwindowdc} object | |
11 | (Windows only). | |
12 | ||
13 | \wxheading{Derived from} | |
14 | ||
15 | \helpref{wxDC}{wxdc} | |
16 | ||
17 | \wxheading{See also} | |
18 | ||
19 | \helpref{wxDC}{wxdc}, \helpref{wxMemoryDC}{wxmemorydc}, \helpref{wxPaintDC}{wxpaintdc},\rtfsp | |
20 | \helpref{wxWindowDC}{wxwindowdc}, \helpref{wxScreenDC}{wxscreendc} | |
21 | ||
22 | \latexignore{\rtfignore{\wxheading{Members}}} | |
23 | ||
24 | \membersection{wxPaintDC::wxPaintDC} | |
25 | ||
26 | \func{}{wxPaintDC}{\param{wxWindow*}{ window}} | |
27 | ||
28 | Constructor. Pass a pointer to the window on which you wish to paint. | |
29 | ||
30 | ||
31 |