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No real changes, just small cleanup in wxMac wxDVC.
[wxWidgets.git] / src / osx / cocoa / evtloop.mm
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1///////////////////////////////////////////////////////////////////////////////
2// Name: src/osx/cocoa/evtloop.mm
3// Purpose: implementation of wxEventLoop for OS X
4// Author: Vadim Zeitlin, Stefan Csomor
5// Modified by:
6// Created: 2006-01-12
7// RCS-ID: $Id: evtloop.cpp 54845 2008-07-30 14:52:41Z SC $
8// Copyright: (c) 2006 Vadim Zeitlin <vadim@wxwindows.org>
9// Licence: wxWindows licence
10///////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20// for compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
24 #pragma hdrstop
25#endif
26
1e04d2bf 27#include "wx/evtloop.h"
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28
29#ifndef WX_PRECOMP
30 #include "wx/app.h"
31#endif // WX_PRECOMP
32
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33#include "wx/log.h"
34
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35#include "wx/osx/private.h"
36
37// ============================================================================
38// wxEventLoop implementation
39// ============================================================================
40
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41/*
42static int CalculateNSEventMaskFromEventCategory(wxEventCategory cat)
43{
44 NSLeftMouseDownMask |
45 NSLeftMouseUpMask |
46 NSRightMouseDownMask |
47 NSRightMouseUpMask = 1 << NSRightMouseUp,
48 NSMouseMovedMask = 1 << NSMouseMoved,
49 NSLeftMouseDraggedMask = 1 << NSLeftMouseDragged,
50 NSRightMouseDraggedMask = 1 << NSRightMouseDragged,
51 NSMouseEnteredMask = 1 << NSMouseEntered,
52 NSMouseExitedMask = 1 << NSMouseExited,
53 NSScrollWheelMask = 1 << NSScrollWheel,
54#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4
55 NSTabletPointMask = 1 << NSTabletPoint,
56 NSTabletProximityMask = 1 << NSTabletProximity,
57#endif
58 NSOtherMouseDownMask = 1 << NSOtherMouseDown,
59 NSOtherMouseUpMask = 1 << NSOtherMouseUp,
60 NSOtherMouseDraggedMask = 1 << NSOtherMouseDragged,
61
62
63
64 NSKeyDownMask = 1 << NSKeyDown,
65 NSKeyUpMask = 1 << NSKeyUp,
66 NSFlagsChangedMask = 1 << NSFlagsChanged,
67
68 NSAppKitDefinedMask = 1 << NSAppKitDefined,
69 NSSystemDefinedMask = 1 << NSSystemDefined,
70 NSApplicationDefinedMask = 1 << NSApplicationDefined,
71 NSPeriodicMask = 1 << NSPeriodic,
72 NSCursorUpdateMask = 1 << NSCursorUpdate,
73
74 NSAnyEventMask = 0xffffffffU
75}
76*/
77
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78wxGUIEventLoop::wxGUIEventLoop()
79{
80 m_sleepTime = 0.0;
81}
82
83void wxGUIEventLoop::WakeUp()
84{
85 extern void wxMacWakeUp();
86
87 wxMacWakeUp();
88}
89
90bool wxGUIEventLoop::Pending() const
91{
dbeddfb9 92 wxMacAutoreleasePool autoreleasepool;
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93 // a pointer to the event is returned if there is one, or nil if not
94 return [[NSApplication sharedApplication]
95 nextEventMatchingMask: NSAnyEventMask
96 untilDate: nil
97 inMode: NSDefaultRunLoopMode
98 dequeue: NO];
99}
100
101bool wxGUIEventLoop::Dispatch()
102{
103 if ( !wxTheApp )
104 return false;
105
106 wxMacAutoreleasePool autoreleasepool;
107
108 if(NSEvent *event = [NSApp
109 nextEventMatchingMask:NSAnyEventMask
110 untilDate:[NSDate dateWithTimeIntervalSinceNow: m_sleepTime]
111 inMode:NSDefaultRunLoopMode
112 dequeue: YES])
113 {
114 m_sleepTime = 0.0;
115 [NSApp sendEvent: event];
116 }
117 else
118 {
119 if ( wxTheApp->ProcessIdle() )
120 m_sleepTime = 0.0 ;
121 else
122 {
123 m_sleepTime = 1.0;
124#if wxUSE_THREADS
125 wxMutexGuiLeave();
126 wxMilliSleep(20);
127 wxMutexGuiEnter();
128#endif
129 }
130 }
131
132 return true;
133}
91407318 134
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135bool wxGUIEventLoop::YieldFor(long eventsToProcess)
136{
137#if wxUSE_THREADS
138 // Yielding from a non-gui thread needs to bail out, otherwise we end up
139 // possibly sending events in the thread too.
140 if ( !wxThread::IsMain() )
141 {
142 return true;
143 }
144#endif // wxUSE_THREADS
145
146 m_isInsideYield = true;
147 m_eventsToProcessInsideYield = eventsToProcess;
148
149#if wxUSE_LOG
150 // disable log flushing from here because a call to wxYield() shouldn't
151 // normally result in message boxes popping up &c
152 wxLog::Suspend();
153#endif // wxUSE_LOG
154
155 // process all pending events:
156 while ( Pending() )
157 Dispatch();
158
159 // it's necessary to call ProcessIdle() to update the frames sizes which
160 // might have been changed (it also will update other things set from
161 // OnUpdateUI() which is a nice (and desired) side effect)
162 while ( ProcessIdle() ) {}
163
164#if wxUSE_LOG
165 wxLog::Resume();
166#endif // wxUSE_LOG
167 m_isInsideYield = false;
168
169 return true;
170}
171
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172int wxGUIEventLoop::DispatchTimeout(unsigned long timeout)
173{
174 wxMacAutoreleasePool autoreleasepool;
175
176 NSEvent *event = [NSApp
177 nextEventMatchingMask:NSAnyEventMask
178 untilDate:[NSDate dateWithTimeIntervalSinceNow: timeout/1000]
179 inMode:NSDefaultRunLoopMode
180 dequeue: YES];
181 if ( !event )
182 return -1;
183
184 [NSApp sendEvent: event];
185
186 return true;
187}