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1///////////////////////////////////////////////////////////////////////////////
2// Name: wx/univ/listbox.h
3// Purpose: the universal listbox
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 30.08.00
7// RCS-ID: $Id$
a3870b2f 8// Copyright: (c) 2000 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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9// Licence: wxWindows licence
10///////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_UNIV_LISTBOX_H_
13#define _WX_UNIV_LISTBOX_H_
14
15#ifdef __GNUG__
a3870b2f 16 #pragma implementation "univlistbox.h"
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17#endif
18
19#include "wx/scrolwin.h" // for wxScrollHelper
20
21// ----------------------------------------------------------------------------
22// the actions supported by this control
23// ----------------------------------------------------------------------------
24
25// change the current item
26#define wxACTION_LISTBOX_SETFOCUS _T("setfocus") // select the item
27#define wxACTION_LISTBOX_MOVEDOWN _T("down") // select item below
28#define wxACTION_LISTBOX_MOVEUP _T("up") // select item above
29#define wxACTION_LISTBOX_PAGEDOWN _T("pagedown") // go page down
30#define wxACTION_LISTBOX_PAGEUP _T("pageup") // go page up
31#define wxACTION_LISTBOX_START _T("start") // go to first item
32#define wxACTION_LISTBOX_END _T("end") // go to last item
33#define wxACTION_LISTBOX_FIND _T("find") // find item by 1st letter
34
35// do something with the current item
36#define wxACTION_LISTBOX_ACTIVATE _T("activate") // activate (choose)
37#define wxACTION_LISTBOX_TOGGLE _T("toggle") // togglee selected state
38#define wxACTION_LISTBOX_SELECT _T("select") // sel this, unsel others
39#define wxACTION_LISTBOX_SELECTADD _T("selectadd") // add to selection
40#define wxACTION_LISTBOX_UNSELECT _T("unselect") // unselect
41#define wxACTION_LISTBOX_ANCHOR _T("selanchor") // anchor selection
42
43// do something with the selection globally (not for single selection ones)
44#define wxACTION_LISTBOX_SELECTALL _T("selectall") // select all items
45#define wxACTION_LISTBOX_UNSELECTALL _T("unselectall") // unselect all items
46#define wxACTION_LISTBOX_SELTOGGLE _T("togglesel") // invert the selection
47#define wxACTION_LISTBOX_EXTENDSEL _T("extend") // extend to item
48
49// ----------------------------------------------------------------------------
50// wxListBox: a list of selectable items
51// ----------------------------------------------------------------------------
52
53class wxListBox : public wxListBoxBase, public wxScrollHelper
54{
55public:
56 // ctors and such
57 wxListBox() { Init(); }
58 wxListBox(wxWindow *parent,
59 wxWindowID id,
60 const wxPoint& pos = wxDefaultPosition,
61 const wxSize& size = wxDefaultSize,
62 int n = 0, const wxString choices[] = (const wxString *) NULL,
63 long style = 0,
64 const wxValidator& validator = wxDefaultValidator,
65 const wxString& name = wxListBoxNameStr )
66 {
67 Init();
68
69 Create(parent, id, pos, size, n, choices, style, validator, name);
70 }
71
72 virtual ~wxListBox();
73
74 bool Create(wxWindow *parent,
75 wxWindowID id,
76 const wxPoint& pos = wxDefaultPosition,
77 const wxSize& size = wxDefaultSize,
78 int n = 0, const wxString choices[] = (const wxString *) NULL,
79 long style = 0,
80 const wxValidator& validator = wxDefaultValidator,
81 const wxString& name = wxListBoxNameStr);
82
83 // implement the listbox interface defined by wxListBoxBase
84 virtual void Clear();
85 virtual void Delete(int n);
86
87 virtual int GetCount() const { return (int)m_strings.GetCount(); }
88 virtual wxString GetString(int n) const { return m_strings[n]; }
89 virtual void SetString(int n, const wxString& s);
90 virtual int FindString(const wxString& s) const
91 { return m_strings.Index(s); }
92
93 virtual bool IsSelected(int n) const
94 { return m_selections.Index(n) != wxNOT_FOUND; }
95 virtual void SetSelection(int n, bool select = TRUE);
96 virtual int GetSelection() const;
97 virtual int GetSelections(wxArrayInt& aSelections) const;
98
99protected:
100 virtual int DoAppend(const wxString& item);
101 virtual void DoInsertItems(const wxArrayString& items, int pos);
102 virtual void DoSetItems(const wxArrayString& items, void **clientData);
103
104 virtual void DoSetFirstItem(int n);
105
106 virtual void DoSetItemClientData(int n, void* clientData);
107 virtual void* DoGetItemClientData(int n) const;
108 virtual void DoSetItemClientObject(int n, wxClientData* clientData);
109 virtual wxClientData* DoGetItemClientObject(int n) const;
110
111public:
112 // override some more base class methods
113 virtual bool SetFont(const wxFont& font);
114
115 // the wxUniversal-specific methods
116 // --------------------------------
117
118 // the current item is the same as the selected one for wxLB_SINGLE
119 // listboxes but for the other ones it is just the focused item which may
120 // be selected or not
121 int GetCurrentItem() const { return m_current; }
122 void SetCurrentItem(int n);
123
124 // select the item which is diff items below the current one
125 void ChangeCurrent(int diff);
126
127 // activate (i.e. send a LISTBOX_DOUBLECLICKED message) the specified or
128 // current (if -1) item
129 void Activate(int item = -1);
130
131 // select or unselect the specified or current (if -1) item
132 void Select(bool sel = TRUE, int item = -1);
133
134 // more readable wrapper
135 void Unselect(int item) { Select(FALSE, item); }
136
137 // select an item and send a notification about it
138 void SelectAndNotify(int item);
139
140 // ensure that the given item is visible by scrolling it into view
141 virtual void EnsureVisible(int n);
142
143 // find the first item [strictly] after the current one which starts with
144 // the given string and make it the current one, return TRUE if the current
145 // item changed
146 bool FindItem(const wxString& prefix, bool strictlyAfter = FALSE);
147 bool FindNextItem(const wxString& prefix) { return FindItem(prefix, TRUE); }
148
149 // extend the selection to span the range from the anchor (see below) to
150 // the specified or current item
151 void ExtendSelection(int itemTo = -1);
152
153 // make this item the new selection anchor: extending selection with
154 // ExtendSelection() will work with it
155 void AnchorSelection(int itemFrom) { m_selAnchor = itemFrom; }
156
157 // get, calculating it if necessary, the number of items per page, the
158 // height of each line and the max width of an item
159 int GetItemsPerPage() const;
160 wxCoord GetLineHeight() const;
161 wxCoord GetMaxWidth() const;
162
163 // override the wxControl virtual methods
164 virtual bool PerformAction(const wxControlAction& action,
165 long numArg = 0l,
166 const wxString& strArg = wxEmptyString);
167
168 // let wxColourScheme choose the right colours for us
169 virtual bool IsContainerWindow() const { return TRUE; }
170
171protected:
172 // geometry
173 virtual wxSize DoGetBestClientSize() const;
174 virtual void DoSetSize(int x, int y,
175 int width, int height,
176 int sizeFlags = wxSIZE_AUTO);
177
178 virtual void DoDraw(wxControlRenderer *renderer);
179 virtual wxBorder GetDefaultBorder() const;
180
181 // common part of all ctors
182 void Init();
183
184 // event handlers
185 void OnIdle(wxIdleEvent& event);
186 void OnSize(wxSizeEvent& event);
187
188 // common part of Clear() and DoSetItems(): clears everything
189 virtual void DoClear();
190
191 // refresh the given item(s) or everything
192 void RefreshItems(int from, int count);
193 void RefreshItem(int n);
194 void RefreshFromItemToEnd(int n);
195 void RefreshAll();
196
197 // send an event of the given type (using m_current by default)
198 bool SendEvent(wxEventType type, int item = -1);
199
200 // calculate the number of items per page using our current size
201 void CalcItemsPerPage();
202
203 // can/should we have a horz scrollbar?
204 bool HasHorzScrollbar() const
205 { return (m_windowStyle & wxLB_HSCROLL) != 0; }
206
207 // redraw the items in the given range only: called from DoDraw()
208 virtual void DoDrawRange(wxControlRenderer *renderer,
209 int itemFirst, int itemLast);
210
211 // update the scrollbars and then ensure that the item is visible
212 void DoEnsureVisible(int n);
213
214 // mark horz scrollbar for updating
215 void RefreshHorzScrollbar();
216
217 // update (show/hide/adjust) the scrollbars
218 void UpdateScrollbars();
219
220 // refresh the items specified by m_updateCount and m_updateFrom
221 void UpdateItems();
222
223 // the array containing all items (it is sorted if the listbox has
224 // wxLB_SORT style)
225 wxArrayString m_strings;
226
227 // this array contains the indices of the selected items (for the single
228 // selection listboxes only the first element of it is used and contains
229 // the current selection)
230 wxArrayInt m_selections;
231
232 // and this one the client data (either void or wxClientData)
233 wxArrayPtrVoid m_itemsClientData;
234
235 // the current item
236 int m_current;
237
238private:
239 // the range of elements which must be updated: if m_updateCount is 0 no
240 // update is needed, if it is -1 everything must be updated, otherwise
241 // m_updateCount items starting from m_updateFrom have to be redrawn
242 int m_updateFrom,
243 m_updateCount;
244
245 // the height of one line in the listbox (all lines have the same height)
246 wxCoord m_lineHeight;
247
248 // the maximal width of a listbox item and the item which has it
249 wxCoord m_maxWidth;
250 int m_maxWidthItem;
251
252 // the extents of horz and vert scrollbars
253 int m_scrollRangeX,
254 m_scrollRangeY;
255
256 // the number of items per page
257 size_t m_itemsPerPage;
258
259 // if the number of items has changed we may need to show/hide the
260 // scrollbar
261 bool m_updateScrollbarX, m_updateScrollbarY,
262 m_showScrollbarX, m_showScrollbarY;
263
264 // if the current item has changed, we might need to scroll if it went out
265 // of the window
266 bool m_currentChanged;
267
268 // the anchor from which the selection is extended for the listboxes with
269 // wxLB_EXTENDED style - this is set to the last item which was selected
270 // by not extending the selection but by choosing it directly
271 int m_selAnchor;
272
273 DECLARE_EVENT_TABLE()
274 DECLARE_DYNAMIC_CLASS(wxListBox)
275};
276
277// ----------------------------------------------------------------------------
278// wxStdListboxInputHandler: handles mouse and kbd in a single or multi
279// selection listbox
280// ----------------------------------------------------------------------------
281
282class WXDLLEXPORT wxStdListboxInputHandler : public wxStdInputHandler
283{
284public:
285 // if pressing the mouse button in a multiselection listbox should toggle
286 // the item under mouse immediately, then specify TRUE as the second
287 // parameter (this is the standard behaviour, under GTK the item is toggled
288 // only when the mouse is released in the multi selection listbox)
289 wxStdListboxInputHandler(wxInputHandler *inphand,
290 bool toggleOnPressAlways = TRUE);
291
292 // base class methods
293 virtual bool HandleKey(wxControl *control,
294 const wxKeyEvent& event,
295 bool pressed);
296 virtual bool HandleMouse(wxControl *control,
297 const wxMouseEvent& event);
298 virtual bool HandleMouseMove(wxControl *control,
299 const wxMouseEvent& event);
300
301protected:
302 // return the item under mouse, 0 if the mouse is above the listbox or
303 // GetCount() if it is below it
304 int HitTest(const wxListBox *listbox, const wxMouseEvent& event);
305
306 // parts of HitTest(): first finds the pseudo (because not in range) index
307 // of the item and the second one adjusts it if necessary - that is if the
308 // third one returns FALSE
309 int HitTestUnsafe(const wxListBox *listbox, const wxMouseEvent& event);
310 int FixItemIndex(const wxListBox *listbox, int item);
311 bool IsValidIndex(const wxListBox *listbox, int item);
312
313 // init m_btnCapture and m_actionMouse
314 wxControlAction SetupCapture(wxListBox *lbox,
315 const wxMouseEvent& event,
316 int item);
317
318 wxRenderer *m_renderer;
319
320 // the button which initiated the mouse capture (currently 0 or 1)
321 int m_btnCapture;
322
323 // the action to perform when the mouse moves while we capture it
324 wxControlAction m_actionMouse;
325
326 // the ctor parameter toggleOnPressAlways (see comments near it)
327 bool m_toggleOnPressAlways;
328
329 // do we track the mouse outside the window when it is captured?
330 bool m_trackMouseOutside;
331};
332
333#endif // _WX_UNIV_LISTBOX_H_