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1
2// ----------------------------------------------------------------------------
3// global settings
4// ----------------------------------------------------------------------------
5
6// define this to 0 when building wxBase library - this can also be done from
7// makefile/project file overriding the value here
8#ifndef wxUSE_GUI
9 #define wxUSE_GUI 1
10#endif // wxUSE_GUI
11
12// ----------------------------------------------------------------------------
13// compatibility settings
14// ----------------------------------------------------------------------------
15
16// This setting determines the compatibility with 2.2 API: set it to 1 to
17// enable it but please consider updating your code instead.
18//
19// Default is 0
20//
21// Recommended setting: 0 (please update your code)
22#define WXWIN_COMPATIBILITY_2_2 0
23
24// This setting determines the compatibility with 2.4 API: set it to 0 to
25// flag all cases of using deprecated functions.
26//
27// Default is 1 but please try building your code with 0 as the default will
28// change to 0 in the next version and the deprecated functions will disappear
29// in the version after it completely.
30//
31// Recommended setting: 0 (please update your code)
32#define WXWIN_COMPATIBILITY_2_4 1
33
34// Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
35// If migrating between versions, your dialogs may seem to shrink.
36//
37// Default is 1
38//
39// Recommended setting: 0 (the new calculations are more correct!)
40#define wxDIALOG_UNIT_COMPATIBILITY 1
41
42// ----------------------------------------------------------------------------
43// debugging settings
44// ----------------------------------------------------------------------------
45
46// Generic comment about debugging settings: they are very useful if you don't
47// use any other memory leak detection tools such as Purify/BoundsChecker, but
48// are probably redundant otherwise. Also, Visual C++ CRT has the same features
49// as wxWidgets memory debugging subsystem built in since version 5.0 and you
50// may prefer to use it instead of built in memory debugging code because it is
51// faster and more fool proof.
52//
53// Using VC++ CRT memory debugging is enabled by default in debug mode
54// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
55// and if __NO_VC_CRTDBG__ is not defined.
56
57// If 1, enables wxDebugContext, for writing error messages to file, etc. If
58// __WXDEBUG__ is not defined, will still use the normal memory operators.
59//
60// Default is 0
61//
62// Recommended setting: 0
63#define wxUSE_DEBUG_CONTEXT 0
64
65// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
66// __WXDEBUG__ is also defined.
67//
68// WARNING: this code may not work with all architectures, especially if
69// alignment is an issue. This switch is currently ignored for mingw / cygwin
70//
71// Default is 0
72//
73// Recommended setting: 1 if you are not using a memory debugging tool, else 0
74#define wxUSE_MEMORY_TRACING 0
75
76// In debug mode, cause new and delete to be redefined globally.
77// If this causes problems (e.g. link errors which is a common problem
78// especially if you use another library which also redefines the global new
79// and delete), set this to 0.
80// This switch is currently ignored for mingw / cygwin
81//
82// Default is 0
83//
84// Recommended setting: 0
85#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
86
87// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
88// this causes problems (e.g. link errors), set this to 0. You may need to set
89// this to 0 if using templates (at least for VC++). This switch is currently
90// ignored for mingw / cygwin / CodeWarrior
91//
92// Default is 0
93//
94// Recommended setting: 0
95#define wxUSE_DEBUG_NEW_ALWAYS 0
96
97// wxHandleFatalExceptions() may be used to catch the program faults at run
98// time and, instead of terminating the program with a usual GPF message box,
99// call the user-defined wxApp::OnFatalException() function. If you set
100// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
101//
102// This setting is for Win32 only and can only be enabled if your compiler
103// supports Win32 structured exception handling (currently only VC++ does)
104//
105// Default is 1
106//
107// Recommended setting: 1 if your compiler supports it.
108#if defined(_MSC_VER) || \
109 (defined(__BORLANDC__) && __BORLANDC__ >= 0x0550)
110 #define wxUSE_ON_FATAL_EXCEPTION 1
111#else
112 #define wxUSE_ON_FATAL_EXCEPTION 0
113#endif
114
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115// Set this to 1 to be able to generate a human-readable (unlike
116// machine-readable minidumop created by wxCrashReport::Generate()) stack back
117// trace when your program crashes using wxStackWalker
118//
119// Default is 1 if supported by the compiler.
120//
121// Recommended setting: 1, set to 0 if your programs never crash
122#define wxUSE_STACKWALKER 1
123
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124// ----------------------------------------------------------------------------
125// Unicode support
126// ----------------------------------------------------------------------------
127
128// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
129// defined as wchar_t, wxString will use Unicode internally. If you set this
130// to 1, you must use wxT() macro for all literal strings in the program.
131//
132// Unicode is currently only fully supported under Windows NT/2000/XP
133// (Windows 9x doesn't support it and the programs compiled in Unicode mode
134// will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
135//
136// Default is 0
137//
138// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
139#ifndef wxUSE_UNICODE
140 #define wxUSE_UNICODE 0
141#endif
142
143// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
144// and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
145// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
146// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
147// that you will have to modify the makefiles to include unicows.lib import
148// library as the first library (see installation instructions in install.txt
149// to learn how to do it when building the library or samples).
150//
151// If your compiler doesn't have unicows.lib, you can get a version of it at
152// http://libunicows.sourceforge.net
153//
154// Default is 0
155//
156// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
157#define wxUSE_UNICODE_MSLU 0
158
159// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
160// compiling the program in Unicode mode. More precisely, it will be possible
161// to construct wxString from a wide (Unicode) string and convert any wxString
162// to Unicode.
163//
164// Default is 1
165//
166// Recommended setting: 1
167#define wxUSE_WCHAR_T 1
168
169// ----------------------------------------------------------------------------
170// global features
171// ----------------------------------------------------------------------------
172
173// Compile library in exception-safe mode? If set to 1, the library will try to
174// behave correctly in presence of exceptions (even though it still will not
175// use the exceptions itself) and notify the user code about any unhandled
176// exceptions. If set to 0, propagation of the exceptions through the library
177// code will lead to undefined behaviour -- but the code itself will be
178// slightly smaller and faster.
179//
180// Default is 1
181//
182// Recommended setting: depends on whether you intend to use C++ exceptions
183// in your own code (1 if you do, 0 if you don't)
184#define wxUSE_EXCEPTIONS 1
185
186// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
187//
188// Default is 0
189//
28999ba6 190// Recommended setting: 0 (this is still work in progress...)
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191#define wxUSE_EXTENDED_RTTI 0
192
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193// Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
194// std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
195// and for wxHashMap to be implemented with templates.
196//
197// Default is 0
198//
199// Recommended setting: YMMV
200#define wxUSE_STL 0
201
202// Support for message/error logging. This includes wxLogXXX() functions and
203// wxLog and derived classes. Don't set this to 0 unless you really know what
204// you are doing.
205//
206// Default is 1
207//
208// Recommended setting: 1 (always)
209#define wxUSE_LOG 1
210
211// Recommended setting: 1
212#define wxUSE_LOGWINDOW 1
213
214// Recommended setting: 1
215#define wxUSE_LOGGUI 1
216
217// Recommended setting: 1
218#define wxUSE_LOG_DIALOG 1
219
220// Support for command line parsing using wxCmdLineParser class.
221//
222// Default is 1
223//
224// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
225#define wxUSE_CMDLINE_PARSER 1
226
227// Support for multithreaded applications: if 1, compile in thread classes
228// (thread.h) and make the library a bit more thread safe. Although thread
229// support is quite stable by now, you may still consider recompiling the
230// library without it if you have no use for it - this will result in a
231// somewhat smaller and faster operation.
232//
233// This is ignored under Win16, threads are only supported under Win32.
234//
235// Default is 1
236//
237// Recommended setting: 0 unless you do plan to develop MT applications
238#define wxUSE_THREADS 1
239
240// If enabled (1), compiles wxWidgets streams classes
241#define wxUSE_STREAMS 1
242
243// Use standard C++ streams if 1. If 0, use wxWin streams implementation.
244#define wxUSE_STD_IOSTREAM 0
245
246// ----------------------------------------------------------------------------
247// non GUI features selection
248// ----------------------------------------------------------------------------
249
250// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
251// integer which is implemented in terms of native 64 bit integers if any or
252// uses emulation otherwise.
253//
254// This class is required by wxDateTime and so you should enable it if you want
255// to use wxDateTime. For most modern platforms, it will use the native 64 bit
256// integers in which case (almost) all of its functions are inline and it
257// almost does not take any space, so there should be no reason to switch it
258// off.
259//
260// Recommended setting: 1
261#define wxUSE_LONGLONG 1
262
263// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
264// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
265//
266// Default is 1
267//
268// Recommended setting: 1 (wxFile is highly recommended as it is required by
269// i18n code, wxFileConfig and others)
270#define wxUSE_FILE 1
271#define wxUSE_FFILE 1
272
273// Use wxFSVolume class providing access to the configured/active mount points
274//
275// Default is 1
276//
277// Recommended setting: 1 (but may be safely disabled if you don't use it)
278#define wxUSE_FSVOLUME 1
279
280// use wxTextBuffer class: required by wxTextFile
281#define wxUSE_TEXTBUFFER 1
282
283// use wxTextFile class: requires wxFile and wxTextBuffer, required by
284// wxFileConfig
285#define wxUSE_TEXTFILE 1
286
287// i18n support: _() macro, wxLocale class. Requires wxTextFile.
288#define wxUSE_INTL 1
289
290// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
291// allow to manipulate dates, times and time intervals. wxDateTime replaces the
292// old wxTime and wxDate classes which are still provided for backwards
293// compatibility (and implemented in terms of wxDateTime).
294//
295// Note that this class is relatively new and is still officially in alpha
296// stage because some features are not yet (fully) implemented. It is already
297// quite useful though and should only be disabled if you are aiming at
298// absolutely minimal version of the library.
299//
300// Requires: wxUSE_LONGLONG
301//
302// Default is 1
303//
304// Recommended setting: 1
305#define wxUSE_DATETIME 1
306
307// Set wxUSE_TIMER to 1 to compile wxTimer class
308//
309// Default is 1
310//
311// Recommended setting: 1
312#define wxUSE_TIMER 1
313
314// Use wxStopWatch clas.
315//
316// Default is 1
317//
318// Recommended setting: 1 (needed by wxSocket)
319#define wxUSE_STOPWATCH 1
320
321// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
322// which allow the application to store its settings in the persistent
323// storage. Setting this to 1 will also enable on-demand creation of the
324// global config object in wxApp.
325//
326// See also wxUSE_CONFIG_NATIVE below.
327//
328// Recommended setting: 1
329#define wxUSE_CONFIG 1
330
331// If wxUSE_CONFIG is 1, you may choose to use either the native config
332// classes under Windows (using .INI files under Win16 and the registry under
333// Win32) or the portable text file format used by the config classes under
334// Unix.
335//
336// Default is 1 to use native classes. Note that you may still use
337// wxFileConfig even if you set this to 1 - just the config object created by
338// default for the applications needs will be a wxRegConfig or wxIniConfig and
339// not wxFileConfig.
340//
341// Recommended setting: 1
342#define wxUSE_CONFIG_NATIVE 1
343
344// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
345// to connect/disconnect from the network and be notified whenever the dial-up
346// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
347//
348// Default is 1.
349//
350// Recommended setting: 1
351#define wxUSE_DIALUP_MANAGER 1
352
353// Compile in classes for run-time DLL loading and function calling.
354// Required by wxUSE_DIALUP_MANAGER.
355//
356// This setting is for Win32 only
357//
358// Default is 1.
359//
360// Recommended setting: 1
361#define wxUSE_DYNLIB_CLASS 1
362
363// experimental, don't use for now
364#define wxUSE_DYNAMIC_LOADER 1
365
366// Set to 1 to use socket classes
367#define wxUSE_SOCKETS 1
368
369// Set to 1 to enable virtual file systems (required by wxHTML)
370#define wxUSE_FILESYSTEM 1
371
372// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
373#define wxUSE_FS_ZIP 1
374
375// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
376#define wxUSE_FS_INET 1
377
81f90336 378// wxArchive classes for accessing archives such as zip and tar
9e8e867f 379#define wxUSE_ARCHIVE_STREAMS 1
81f90336 380
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381// Set to 1 to compile wxZipInput/OutputStream classes.
382#define wxUSE_ZIPSTREAM 1
383
384// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
385// wxUSE_LIBPNG
386#define wxUSE_ZLIB 1
387
388// If enabled, the code written by Apple will be used to write, in a portable
389// way, float on the disk. See extended.c for the license which is different
390// from wxWidgets one.
391//
392// Default is 1.
393//
394// Recommended setting: 1 unless you don't like the license terms (unlikely)
395#define wxUSE_APPLE_IEEE 1
396
397// Joystick support class
398#define wxUSE_JOYSTICK 1
399
400// wxFontMapper class
401#define wxUSE_FONTMAP 1
402
403// wxMimeTypesManager class
404#define wxUSE_MIMETYPE 1
405
406// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
407// or wxURL you need to set this to 1.
408//
409// Default is 1.
410//
411// Recommended setting: 1
412#define wxUSE_PROTOCOL 1
413
414// The settings for the individual URL schemes
415#define wxUSE_PROTOCOL_FILE 1
416#define wxUSE_PROTOCOL_FTP 1
417#define wxUSE_PROTOCOL_HTTP 1
418
419// Define this to use wxURL class.
420#define wxUSE_URL 1
421
422// Define this to use native platform url and protocol support.
423// Currently valid only for MS-Windows.
424// Note: if you set this to 1, you can open ftp/http/gopher sites
425// and obtain a valid input stream for these sites
426// even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
427// Doing so reduces the code size.
428//
429// This code is experimental and subject to change.
430#define wxUSE_URL_NATIVE 0
431
432// Support for regular expression matching via wxRegEx class: enable this to
433// use POSIX regular expressions in your code. You need to compile regex
434// library from src/regex to use it under Windows.
435//
436// Default is 0
437//
438// Recommended setting: 1 if your compiler supports it, if it doesn't please
439// contribute us a makefile for src/regex for it
440#define wxUSE_REGEX 1
441
442// wxSystemOptions class
443#define wxUSE_SYSTEM_OPTIONS 1
444
445// wxSound class
446#define wxUSE_SOUND 1
447
448// Use wxMediaCtrl
449//
450// Default is 1.
451//
452// Recommended setting: 1
453#define wxUSE_MEDIACTRL 1
454
455// Use QuickTime
456//
457// Default is 0
458//
459// Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
460#define wxUSE_QUICKTIME 0
461
462// Use DirectShow (requires linkage to strmiids.lib)
463//
464// Default is 0
465//
466// Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
467#define wxUSE_DIRECTSHOW 0
468
469// Use wxWidget's XRC XML-based resource system. Recommended.
470//
471// Default is 1
472//
473// Recommended setting: 1 (requires wxUSE_XML)
474#define wxUSE_XRC 1
475
476// XML parsing classes. Note that their API will change in the future, so
477// using wxXmlDocument and wxXmlNode in your app is not recommended.
478//
479// Default is 1
480//
481// Recommended setting: 1 (required by XRC)
482#if wxUSE_XRC
483# define wxUSE_XML 1
484#else
485# define wxUSE_XML 0
486#endif
487
488// ----------------------------------------------------------------------------
489// Individual GUI controls
490// ----------------------------------------------------------------------------
491
492// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
493// (without it, wxControl class is not compiled)
494//
495// Default is 1
496//
497// Recommended setting: 1 (don't change except for very special programs)
498#define wxUSE_CONTROLS 1
499
500// wxPopupWindow class is a top level transient window. It is currently used
501// to implement wxTipWindow
502//
503// Default is 1
504//
505// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
506#define wxUSE_POPUPWIN 1
507
508// wxTipWindow allows to implement the custom tooltips, it is used by the
509// context help classes. Requires wxUSE_POPUPWIN.
510//
511// Default is 1
512//
513// Recommended setting: 1 (may be set to 0)
514#define wxUSE_TIPWINDOW 1
515
516// Each of the settings below corresponds to one wxWidgets control. They are
517// all switched on by default but may be disabled if you are sure that your
518// program (including any standard dialogs it can show!) doesn't need them and
519// if you desperately want to save some space. If you use any of these you must
520// set wxUSE_CONTROLS as well.
521//
522// Default is 1
523//
524// Recommended setting: 1
525#define wxUSE_BUTTON 1 // wxButton
526#define wxUSE_BMPBUTTON 1 // wxBitmapButton
527#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
528#define wxUSE_CHECKBOX 1 // wxCheckBox
529#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
530#define wxUSE_CHOICE 1 // wxChoice
531#define wxUSE_COMBOBOX 1 // wxComboBox
6d1fbf78 532#define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
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533#define wxUSE_GAUGE 1 // wxGauge
534#define wxUSE_LISTBOX 1 // wxListBox
535#define wxUSE_LISTCTRL 1 // wxListCtrl
536#define wxUSE_RADIOBOX 1 // wxRadioBox
537#define wxUSE_RADIOBTN 1 // wxRadioButton
538#define wxUSE_SCROLLBAR 1 // wxScrollBar
539#define wxUSE_SLIDER 1 // wxSlider
540#define wxUSE_SPINBTN 1 // wxSpinButton
541#define wxUSE_SPINCTRL 1 // wxSpinCtrl
542#define wxUSE_STATBOX 1 // wxStaticBox
543#define wxUSE_STATLINE 1 // wxStaticLine
544#define wxUSE_STATTEXT 1 // wxStaticText
545#define wxUSE_STATBMP 1 // wxStaticBitmap
546#define wxUSE_TEXTCTRL 1 // wxTextCtrl
547#define wxUSE_TOGGLEBTN 1 // requires wxButton
548#define wxUSE_TREECTRL 1 // wxTreeCtrl
549
550// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
551// below either wxStatusBar95 or a generic wxStatusBar will be used.
552//
553// Default is 1
554//
555// Recommended setting: 1
556#define wxUSE_STATUSBAR 1
557
558// Two status bar implementations are available under Win32: the generic one
559// or the wrapper around native control. For native look and feel the native
560// version should be used.
561//
c67b4daf 562// Default is 1 for the platforms where native status bar is supported.
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563//
564// Recommended setting: 1 (there is no advantage in using the generic one)
565#define wxUSE_NATIVE_STATUSBAR 1
566
567// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
568// classes at all. Otherwise, use the native toolbar class unless
569// wxUSE_TOOLBAR_NATIVE is 0.
570//
571// Default is 1 for all settings.
572//
573// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
574#define wxUSE_TOOLBAR 1
575#define wxUSE_TOOLBAR_NATIVE 1
576
577// wxNotebook is a control with several "tabs" located on one of its sides. It
578// may be used to logically organise the data presented to the user instead of
579// putting everything in one huge dialog. It replaces wxTabControl and related
580// classes of wxWin 1.6x.
581//
582// Default is 1.
583//
584// Recommended setting: 1
585#define wxUSE_NOTEBOOK 1
586
587// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
588// the tabs
589//
590// Default is 1.
591//
592// Recommended setting: 1
593#define wxUSE_LISTBOOK 1
594
595// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
596// the tabs
597//
598// Default is 1.
599//
600// Recommended setting: 1
601#define wxUSE_CHOICEBOOK 1
602
603// wxTabDialog is a generic version of wxNotebook but it is incompatible with
604// the new class. It shouldn't be used in new code.
605//
606// Default is 0.
607//
608// Recommended setting: 0 (use wxNotebook)
609#define wxUSE_TAB_DIALOG 0
610
611// wxGrid class
612//
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613// Default is 1, set to 0 to cut down compilation time and binaries size if you
614// don't use it.
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615//
616// Recommended setting: 1
617//
618#define wxUSE_GRID 1
619
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620// wxMiniFrame class: a frame with narrow title bar
621//
622// Default is 1.
623//
624// Recommended setting: 1 (it doesn't cost almost anything)
625#define wxUSE_MINIFRAME 1
626
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627// ----------------------------------------------------------------------------
628// Miscellaneous GUI stuff
629// ----------------------------------------------------------------------------
630
631// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
632#define wxUSE_ACCEL 1
633
634// Hotkey support (currently Windows only)
635#define wxUSE_HOTKEY 1
636
637// Use wxCaret: a class implementing a "cursor" in a text control (called caret
638// under Windows).
639//
640// Default is 1.
641//
642// Recommended setting: 1 (can be safely set to 0, not used by the library)
643#define wxUSE_CARET 1
644
645// Use wxDisplay class: it allows enumerating all displays on a system and
646// working with them.
647//
648// Default is 0 because it isn't yet implemented on all platforms
649//
650// Recommended setting: 1 if you need it, can be safely set to 0 otherwise
651#define wxUSE_DISPLAY 0
652
653// Miscellaneous geometry code: needed for Canvas library
654#define wxUSE_GEOMETRY 1
655
656// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
657// wxListCtrl.
658//
659// Default is 1.
660//
661// Recommended setting: 1 (set it to 0 if you don't use any of the controls
662// enumerated above, then this class is mostly useless too)
663#define wxUSE_IMAGLIST 1
664
665// Use wxMenu, wxMenuBar, wxMenuItem.
666//
667// Default is 1.
668//
669// Recommended setting: 1 (can't be disabled under MSW)
670#define wxUSE_MENUS 1
671
672// Use wxSashWindow class.
673//
674// Default is 1.
675//
676// Recommended setting: 1
677#define wxUSE_SASH 1
678
679// Use wxSplitterWindow class.
680//
681// Default is 1.
682//
683// Recommended setting: 1
684#define wxUSE_SPLITTER 1
685
686// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
687//
688// Default is 1.
689//
690// Recommended setting: 1
691#define wxUSE_TOOLTIPS 1
692
693// wxValidator class and related methods
694#define wxUSE_VALIDATORS 1
695
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696// ----------------------------------------------------------------------------
697// common dialogs
698// ----------------------------------------------------------------------------
699
700// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
701// file selector, printer dialog). Switching this off also switches off the
702// printing architecture and interactive wxPrinterDC.
703//
704// Default is 1
705//
706// Recommended setting: 1 (unless it really doesn't work)
707#define wxUSE_COMMON_DIALOGS 1
708
709// wxBusyInfo displays window with message when app is busy. Works in same way
710// as wxBusyCursor
711#define wxUSE_BUSYINFO 1
712
713// Use single/multiple choice dialogs.
714//
715// Default is 1
716//
717// Recommended setting: 1 (used in the library itself)
718#define wxUSE_CHOICEDLG 1
719
720// Use colour picker dialog
721//
722// Default is 1
723//
724// Recommended setting: 1
725#define wxUSE_COLOURDLG 1
726
727// wxDirDlg class for getting a directory name from user
728#define wxUSE_DIRDLG 1
729
730// TODO: setting to choose the generic or native one
731
732// Use file open/save dialogs.
733//
734// Default is 1
735//
736// Recommended setting: 1 (used in many places in the library itself)
737#define wxUSE_FILEDLG 1
738
739// Use find/replace dialogs.
740//
741// Default is 1
742//
743// Recommended setting: 1 (but may be safely set to 0)
744#define wxUSE_FINDREPLDLG 1
745
746// Use font picker dialog
747//
748// Default is 1
749//
750// Recommended setting: 1 (used in the library itself)
751#define wxUSE_FONTDLG 1
752
753// Use wxMessageDialog and wxMessageBox.
754//
755// Default is 1
756//
757// Recommended setting: 1 (used in the library itself)
758#define wxUSE_MSGDLG 1
759
760// progress dialog class for lengthy operations
761#define wxUSE_PROGRESSDLG 1
762
763// support for startup tips (wxShowTip &c)
764#define wxUSE_STARTUP_TIPS 1
765
766// text entry dialog and wxGetTextFromUser function
767#define wxUSE_TEXTDLG 1
768
769// number entry dialog
770#define wxUSE_NUMBERDLG 1
771
772// splash screen class
773#define wxUSE_SPLASH 1
774
775// wizards
776#define wxUSE_WIZARDDLG 1
777
778// ----------------------------------------------------------------------------
779// Metafiles support
780// ----------------------------------------------------------------------------
781
782// Windows supports the graphics format known as metafile which is, though not
783// portable, is widely used under Windows and so is supported by wxWin (under
784// Windows only, of course). Win16 (Win3.1) used the so-called "Window
785// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
786// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
787// default, WMFs will be used under Win16 and EMFs under Win32. This may be
788// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
789// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
790// in any metafile related classes at all.
791//
792// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
793//
794// Recommended setting: default or 0 for everything for portable programs.
795#define wxUSE_METAFILE 1
796#define wxUSE_ENH_METAFILE 1
797#define wxUSE_WIN_METAFILES_ALWAYS 0
798
799// ----------------------------------------------------------------------------
800// Big GUI components
801// ----------------------------------------------------------------------------
802
803// Set to 0 to disable MDI support.
804//
805// Requires wxUSE_NOTEBOOK under platforms other than MSW.
806//
807// Default is 1.
808//
809// Recommended setting: 1, can be safely set to 0.
810#define wxUSE_MDI 1
811
812// Set to 0 to disable document/view architecture
813#define wxUSE_DOC_VIEW_ARCHITECTURE 1
814
815// Set to 0 to disable MDI document/view architecture
816//
817// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
818#define wxUSE_MDI_ARCHITECTURE 1
819
820// Set to 0 to disable print/preview architecture code
821#define wxUSE_PRINTING_ARCHITECTURE 1
822
823// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
824// much more.
825//
826// Default is 1.
827//
828// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
829// smaller library.
830#define wxUSE_HTML 1
831
832// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
833// headers and libraries to be able to compile the library with wxUSE_GLCANVAS
834// set to 1. Note that for some compilers (notably Microsoft Visual C++) you
835// will need to manually add opengl32.lib and glu32.lib to the list of
836// libraries linked with your program if you use OpenGL.
837//
838// Default is 0.
839//
840// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
841#define wxUSE_GLCANVAS 0
842
843// ----------------------------------------------------------------------------
844// Data transfer
845// ----------------------------------------------------------------------------
846
847// Use wxClipboard class for clipboard copy/paste.
848//
849// Default is 1.
850//
851// Recommended setting: 1
852#define wxUSE_CLIPBOARD 1
853
854// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
855// drop
856//
857// Default is 1.
858//
859// Recommended setting: 1
860#define wxUSE_DATAOBJ 1
861
862// Use wxDropTarget and wxDropSource classes for drag and drop (this is
863// different from "built in" drag and drop in wxTreeCtrl which is always
864// available). Requires wxUSE_DATAOBJ.
865//
866// Default is 1.
867//
868// Recommended setting: 1
869#define wxUSE_DRAG_AND_DROP 1
870
871// Use wxAccessible for enhanced and customisable accessibility.
872// Depends on wxUSE_OLE.
873//
874// Default is 0.
875//
876// Recommended setting (at present): 0
877#define wxUSE_ACCESSIBILITY 0
878
879// ----------------------------------------------------------------------------
880// miscellaneous settings
881// ----------------------------------------------------------------------------
882
883// wxSingleInstanceChecker class allows to verify at startup if another program
884// instance is running (it is only available under Win32)
885//
886// Default is 1
887//
888// Recommended setting: 1 (the class is tiny, disabling it won't save much
889// space)
890#define wxUSE_SNGLINST_CHECKER 1
891
892#define wxUSE_DRAGIMAGE 1
893
894#define wxUSE_IPC 1
895 // 0 for no interprocess comms
896#define wxUSE_HELP 1
897 // 0 for no help facility
898#define wxUSE_MS_HTML_HELP 1
899 // 0 for no MS HTML Help
900
901// Use wxHTML-based help controller?
902#define wxUSE_WXHTML_HELP 1
903
c67b4daf 904#define wxUSE_RESOURCES 0
ff3a660b
VZ
905 // 0 for no wxGetResource/wxWriteResource
906#define wxUSE_CONSTRAINTS 1
907 // 0 for no window layout constraint system
908
909#define wxUSE_SPLINES 1
910 // 0 for no splines
911
912#define wxUSE_MOUSEWHEEL 1
913 // Include mouse wheel support
914
915// ----------------------------------------------------------------------------
916// postscript support settings
917// ----------------------------------------------------------------------------
918
919// Set to 1 for PostScript device context.
920#define wxUSE_POSTSCRIPT 0
921
922// Set to 1 to use font metric files in GetTextExtent
923#define wxUSE_AFM_FOR_POSTSCRIPT 1
924
925// Set to 0 to disable PostScript print/preview architecture code under Windows
926// (just use Windows printing).
927#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
928
929// ----------------------------------------------------------------------------
930// database classes
931// ----------------------------------------------------------------------------
932
933// Define 1 to use ODBC classes
934#define wxUSE_ODBC 0
935
936// For backward compatibility reasons, this parameter now only controls the
937// default scrolling method used by cursors. This default behavior can be
938// overriden by setting the second param of wxDB::wxDbGetConnection() or
939// wxDb() constructor to indicate whether the connection (and any wxDbTable()s
940// that use the connection) should support forward only scrolling of cursors,
941// or both forward and backward support for backward scrolling cursors is
942// dependent on the data source as well as the ODBC driver being used.
943#define wxODBC_FWD_ONLY_CURSORS 1
944
945// Default is 0. Set to 1 to use the deprecated classes, enum types, function,
946// member variables. With a setting of 1, full backward compatability with the
947// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
948// as future development will be done only on the non-deprecated
949// functions/classes/member variables/etc.
950#define wxODBC_BACKWARD_COMPATABILITY 0
951
952// ----------------------------------------------------------------------------
953// other compiler (mis)features
954// ----------------------------------------------------------------------------
955
956// Set this to 0 if your compiler can't cope with omission of prototype
957// parameters.
958//
959// Default is 1.
960//
961// Recommended setting: 1 (should never need to set this to 0)
962#define REMOVE_UNUSED_ARG 1
963
964// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
965// them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
966// and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
967// used anyhow.
968//
969// Default is 1.
970//
971// Recommended setting: whatever your compiler likes more
972#define wxUSE_IOSTREAMH 1
973
974// ----------------------------------------------------------------------------
975// image format support
976// ----------------------------------------------------------------------------
977
978// wxImage supports many different image formats which can be configured at
979// compile-time. BMP is always supported, others are optional and can be safely
980// disabled if you don't plan to use images in such format sometimes saving
981// substantial amount of code in the final library.
982//
983// Some formats require an extra library which is included in wxWin sources
984// which is mentioned if it is the case.
985
986// Set to 1 for wxImage support (recommended).
987#define wxUSE_IMAGE 1
988
989// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
990#define wxUSE_LIBPNG 1
991
992// Set to 1 for JPEG format support (requires libjpeg)
993#define wxUSE_LIBJPEG 1
994
995// Set to 1 for TIFF format support (requires libtiff)
996#define wxUSE_LIBTIFF 1
997
998// Set to 1 for GIF format support
999#define wxUSE_GIF 1
1000
1001// Set to 1 for PNM format support
1002#define wxUSE_PNM 1
1003
1004// Set to 1 for PCX format support
1005#define wxUSE_PCX 1
1006
1007// Set to 1 for IFF format support (Amiga format)
1008#define wxUSE_IFF 0
1009
1010// Set to 1 for XPM format support
1011#define wxUSE_XPM 1
1012
1013// Set to 1 for MS Icons and Cursors format support
1014#define wxUSE_ICO_CUR 1
1015
1016// Set to 1 to compile in wxPalette class
1017#define wxUSE_PALETTE 1
1018