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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: docview | |
3 | // Purpose: topic overview | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /*! | |
36c9828f | 10 | |
15b6757b | 11 | @page docview_overview Document/view overview |
36c9828f | 12 | |
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13 | Classes: #wxDocument, #wxView, #wxDocTemplate, |
14 | #wxDocManager, #wxDocParentFrame, #wxDocChildFrame, | |
15 | #wxDocMDIParentFrame, #wxDocMDIChildFrame, | |
16 | #wxCommand, #wxCommandProcessor | |
17 | The document/view framework is found in most application frameworks, because it | |
18 | can dramatically simplify the code required to build many kinds of application. | |
19 | The idea is that you can model your application primarily in terms of @e documents to store data | |
20 | and provide interface-independent operations upon it, and @e views to visualise and manipulate | |
21 | the data. Documents know how to do input and output given stream objects, and views are responsible | |
22 | for taking input from physical windows and performing the manipulation on the document data. | |
23 | If a document's data changes, all views should be updated to reflect the change. | |
24 | The framework can provide many user-interface elements based on this model. Once you have defined | |
25 | your own classes and the relationships between them, the framework takes care | |
26 | of popping up file selectors, opening and closing files, asking the user to save | |
27 | modifications, routing menu commands to appropriate (possibly default) code, even | |
28 | some default print/preview functionality and support for command undo/redo. | |
29 | The framework is highly modular, allowing overriding and replacement of functionality | |
30 | and objects to achieve more than the default behaviour. | |
31 | These are the overall steps involved in creating an application based on the document/view framework: | |
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32 | |
33 | ||
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34 | Define your own document and view classes, overriding a minimal set of |
35 | member functions e.g. for input/output, drawing and initialization. | |
36 | Define any subwindows | |
37 | (such as a scrolled window) that are needed for the view(s). You may need to route some events | |
38 | to views or documents, for example OnPaint needs to be routed to wxView::OnDraw. | |
39 | Decide what style of interface you will use: Microsoft's MDI (multiple | |
40 | document child frames surrounded by an overall frame), SDI (a separate, unconstrained frame | |
41 | for each document), or single-window (one document open at a time, as in Windows Write). | |
42 | Use the appropriate wxDocParentFrame and wxDocChildFrame classes. Construct an instance | |
43 | of wxDocParentFrame in your wxApp::OnInit, and a wxDocChildFrame (if not single-window) when | |
44 | you initialize a view. Create menus using standard menu ids (such as wxID_OPEN, wxID_PRINT). | |
45 | Construct a single wxDocManager instance at the beginning of your wxApp::OnInit, and then | |
46 | as many wxDocTemplate instances as necessary to define relationships between documents and | |
47 | views. For a simple application, there will be just one wxDocTemplate. | |
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48 | |
49 | ||
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50 | If you wish to implement Undo/Redo, you need to derive your own class(es) from wxCommand |
51 | and use wxCommandProcessor::Submit instead of directly executing code. The framework will | |
52 | take care of calling Undo and Do functions as appropriate, so long as the wxID_UNDO and | |
53 | wxID_REDO menu items are defined in the view menu. | |
54 | Here are a few examples of the tailoring you can do to go beyond the default framework | |
55 | behaviour: | |
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56 | |
57 | ||
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58 | Override wxDocument::OnCreateCommandProcessor to define a different Do/Undo strategy, |
59 | or a command history editor. | |
60 | Override wxView::OnCreatePrintout to create an instance of a derived #wxPrintout | |
61 | class, to provide multi-page document facilities. | |
62 | Override wxDocManager::SelectDocumentPath to provide a different file selector. | |
63 | Limit the maximum number of open documents and the maximum number of undo commands. | |
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64 | |
65 | ||
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66 | Note that to activate framework functionality, you need to use some or all of |
67 | the wxWidgets @ref predefinedids_overview in your menus. | |
68 | @b wxPerl note: The document/view framework is available in wxPerl. To use it, | |
69 | you will need the following statements in your application code: | |
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70 | |
71 | ||
72 | ||
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73 | @code |
74 | use Wx::DocView; | |
75 | use Wx ':docview'; # import constants (optional) | |
76 | @endcode | |
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77 | |
78 | ||
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79 | @ref document_overview |
80 | @ref view_overview | |
81 | @ref doctemplate_overview | |
82 | @ref docmanager_overview | |
83 | @ref command_overview | |
84 | @ref commandprocessor_overview | |
85 | @ref filehistory_overview | |
86 | @ref predefinedids_overview | |
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87 | |
88 | ||
15b6757b | 89 | @section wxdocumentoverview wxDocument overview |
36c9828f | 90 | |
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91 | @ref docview_overview |
92 | Class: #wxDocument | |
93 | The wxDocument class can be used to model an application's file-based | |
94 | data. It is part of the document/view framework supported by wxWidgets, | |
95 | and cooperates with the #wxView, #wxDocTemplate | |
96 | and #wxDocManager classes. | |
97 | Using this framework can save a lot of routine user-interface programming, | |
98 | since a range of menu commands -- such as open, save, save as -- are supported automatically. | |
99 | The programmer just needs to define a minimal set of classes and member functions | |
100 | for the framework to call when necessary. Data, and the means to view and edit | |
101 | the data, are explicitly separated out in this model, and the concept of multiple @e views onto | |
102 | the same data is supported. | |
103 | Note that the document/view model will suit many but not all styles of application. | |
104 | For example, it would be overkill for a simple file conversion utility, where there | |
105 | may be no call for @e views on @e documents or the ability to open, edit and save | |
106 | files. But probably the majority of applications are document-based. | |
107 | See the example application in @c samples/docview. | |
108 | To use the abstract wxDocument class, you need to derive a new class and override | |
109 | at least the member functions SaveObject and LoadObject. SaveObject and | |
110 | LoadObject will be called by the framework when the document needs to be saved | |
111 | or loaded. | |
112 | Use the macros DECLARE_DYNAMIC_CLASS and IMPLEMENT_DYNAMIC_CLASS in order | |
113 | to allow the framework to create document objects on demand. When you create | |
114 | a #wxDocTemplate object on application initialization, you | |
115 | should pass CLASSINFO(YourDocumentClass) to the wxDocTemplate constructor | |
116 | so that it knows how to create an instance of this class. | |
117 | If you do not wish to use the wxWidgets method of creating document | |
118 | objects dynamically, you must override wxDocTemplate::CreateDocument | |
119 | to return an instance of the appropriate class. | |
36c9828f | 120 | |
15b6757b | 121 | @section wxviewoverview wxView overview |
36c9828f | 122 | |
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123 | @ref docview_overview |
124 | Class: #wxView | |
125 | The wxView class can be used to model the viewing and editing component of | |
126 | an application's file-based data. It is part of the document/view framework supported by wxWidgets, | |
127 | and cooperates with the #wxDocument, #wxDocTemplate | |
128 | and #wxDocManager classes. | |
129 | See the example application in @c samples/docview. | |
130 | To use the abstract wxView class, you need to derive a new class and override | |
131 | at least the member functions OnCreate, OnDraw, OnUpdate and OnClose. You will probably | |
132 | want to respond to menu commands from the frame containing the view. | |
133 | Use the macros DECLARE_DYNAMIC_CLASS and IMPLEMENT_DYNAMIC_CLASS in order | |
134 | to allow the framework to create view objects on demand. When you create | |
135 | a #wxDocTemplate object on application initialization, you | |
136 | should pass CLASSINFO(YourViewClass) to the wxDocTemplate constructor | |
137 | so that it knows how to create an instance of this class. | |
138 | If you do not wish to use the wxWidgets method of creating view | |
139 | objects dynamically, you must override wxDocTemplate::CreateView | |
140 | to return an instance of the appropriate class. | |
36c9828f | 141 | |
15b6757b | 142 | @section wxdoctemplateoverview wxDocTemplate overview |
36c9828f | 143 | |
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144 | @ref docview_overview |
145 | Class: #wxDocTemplate | |
146 | The wxDocTemplate class is used to model the relationship between a | |
147 | document class and a view class. The application creates a document | |
148 | template object for each document/view pair. The list of document | |
149 | templates managed by the wxDocManager instance is used to create | |
150 | documents and views. Each document template knows what file filters | |
151 | and default extension are appropriate for a document/view combination, | |
152 | and how to create a document or view. | |
153 | For example, you might write a small doodling application that can load | |
154 | and save lists of line segments. If you had two views of the data -- graphical, | |
155 | and a list of the segments -- then you would create one document class DoodleDocument, | |
156 | and two view classes (DoodleGraphicView and DoodleListView). You would also | |
157 | need two document templates, one for the graphical view and another for the | |
158 | list view. You would pass the same document class and default file extension to both | |
159 | document templates, but each would be passed a different view class. When | |
160 | the user clicks on the Open menu item, the file selector is displayed | |
161 | with a list of possible file filters -- one for each wxDocTemplate. Selecting | |
162 | the filter selects the wxDocTemplate, and when | |
163 | a file is selected, that template will be used for creating a document | |
164 | and view. | |
165 | For the case where an application has one document type and one view type, | |
166 | a single document template is constructed, and dialogs will be appropriately | |
167 | simplified. | |
168 | wxDocTemplate is part of the document/view framework supported by wxWidgets, | |
169 | and cooperates with the #wxView, #wxDocument | |
170 | and #wxDocManager classes. | |
171 | See the example application in @c samples/docview. | |
172 | To use the wxDocTemplate class, you do not need to derive a new class. | |
173 | Just pass relevant information to the constructor including CLASSINFO(YourDocumentClass) and | |
174 | CLASSINFO(YourViewClass) to allow dynamic instance creation. | |
175 | If you do not wish to use the wxWidgets method of creating document | |
176 | objects dynamically, you must override wxDocTemplate::CreateDocument | |
177 | and wxDocTemplate::CreateView to return instances of the appropriate class. | |
178 | @e NOTE: the document template has nothing to do with the C++ template construct. | |
36c9828f | 179 | |
15b6757b | 180 | @section wxdocmanageroverview wxDocManager overview |
36c9828f | 181 | |
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182 | @ref docview_overview |
183 | Class: #wxDocManager | |
184 | The wxDocManager class is part of the document/view framework supported by wxWidgets, | |
185 | and cooperates with the #wxView, #wxDocument | |
186 | and #wxDocTemplate classes. | |
187 | A wxDocManager instance coordinates documents, views and document templates. It keeps a list of document | |
188 | and template instances, and much functionality is routed through this object, such | |
189 | as providing selection and file dialogs. The application can use this class 'as is' or | |
190 | derive a class and override some members to extend or change the functionality. | |
191 | Create an instance of this class near the beginning of your application initialization, | |
192 | before any documents, views or templates are manipulated. | |
193 | There may be multiple wxDocManager instances in an application. | |
194 | See the example application in @c samples/docview. | |
36c9828f | 195 | |
15b6757b | 196 | @section wxcommandoverview wxCommand overview |
36c9828f | 197 | |
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198 | @ref docview_overview |
199 | Classes: #wxCommand, #wxCommandProcessor | |
200 | wxCommand is a base class for modelling an application command, | |
201 | which is an action usually performed by selecting a menu item, pressing | |
202 | a toolbar button or any other means provided by the application to | |
203 | change the data or view. | |
204 | Instead of the application functionality being scattered around | |
205 | switch statements and functions in a way that may be hard to | |
206 | read and maintain, the functionality for a command is explicitly represented | |
207 | as an object which can be manipulated by a framework or application. | |
208 | When a user interface event occurs, the application @e submits a command | |
209 | to a #wxCommandProcessor object to execute and | |
210 | store. | |
211 | The wxWidgets document/view framework handles Undo and Redo by use of | |
212 | wxCommand and wxCommandProcessor objects. You might find further uses | |
213 | for wxCommand, such as implementing a macro facility that stores, loads | |
214 | and replays commands. | |
215 | An application can derive a new class for every command, or, more likely, use | |
216 | one class parameterized with an integer or string command identifier. | |
36c9828f | 217 | |
15b6757b | 218 | @section wxcommandprocessoroverview wxCommandProcessor overview |
36c9828f | 219 | |
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220 | @ref docview_overview |
221 | Classes: #wxCommandProcessor, #wxCommand | |
222 | wxCommandProcessor is a class that maintains a history of wxCommand | |
223 | instances, with undo/redo functionality built-in. Derive a new class from this | |
224 | if you want different behaviour. | |
36c9828f | 225 | |
15b6757b | 226 | @section wxfilehistoryoverview wxFileHistory overview |
36c9828f | 227 | |
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228 | @ref docview_overview |
229 | Classes: #wxFileHistory, #wxDocManager | |
230 | wxFileHistory encapsulates functionality to record the last few files visited, and | |
231 | to allow the user to quickly load these files using the list appended to the File menu. | |
232 | Although wxFileHistory is used by wxDocManager, it can be used independently. You may wish | |
233 | to derive from it to allow different behaviour, such as popping up a scrolling | |
234 | list of files. | |
235 | By calling wxFileHistory::UseMenu() you can | |
236 | associate a file menu with the file history. The menu will then be used for | |
237 | appending filenames that are added to the history. Please notice that currently | |
238 | if the history already contained filenames when UseMenu() is called (e.g. when | |
239 | initializing a second MDI child frame), the menu is not automatically | |
240 | initialized with the existing filenames in the history and so you need to call | |
241 | #AddFilesToMenu() after UseMenu() | |
242 | explicitly in order to initialize the menu with the existing list of MRU files. | |
243 | (otherwise an assertion failure is raised in debug builds). | |
244 | The filenames are appended using menu identifiers in the range | |
245 | @c wxID_FILE1 to @c wxID_FILE9. | |
246 | In order to respond to a file load command from one of these identifiers, | |
247 | you need to handle them using an event handler, for example: | |
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248 | |
249 | ||
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250 | @code |
251 | BEGIN_EVENT_TABLE(wxDocParentFrame, wxFrame) | |
252 | EVT_MENU(wxID_EXIT, wxDocParentFrame::OnExit) | |
253 | EVT_MENU_RANGE(wxID_FILE1, wxID_FILE9, wxDocParentFrame::OnMRUFile) | |
254 | END_EVENT_TABLE() | |
36c9828f | 255 | |
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256 | void wxDocParentFrame::OnExit(wxCommandEvent& WXUNUSED(event)) |
257 | { | |
258 | Close(); | |
259 | } | |
36c9828f | 260 | |
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261 | void wxDocParentFrame::OnMRUFile(wxCommandEvent& event) |
262 | { | |
263 | wxString f(m_docManager-GetHistoryFile(event.GetId() - wxID_FILE1)); | |
264 | if (!f.empty()) | |
265 | (void)m_docManager-CreateDocument(f, wxDOC_SILENT); | |
266 | } | |
267 | @endcode | |
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268 | |
269 | ||
270 | ||
15b6757b | 271 | @section predefinedids wxWidgets predefined command identifiers |
36c9828f | 272 | |
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273 | To allow communication between the application's menus and the |
274 | document/view framework, several command identifiers are predefined for you | |
275 | to use in menus. | |
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276 | |
277 | ||
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278 | wxID_OPEN (5000) |
279 | wxID_CLOSE (5001) | |
280 | wxID_NEW (5002) | |
281 | wxID_SAVE (5003) | |
282 | wxID_SAVEAS (5004) | |
283 | wxID_REVERT (5005) | |
284 | wxID_EXIT (5006) | |
285 | wxID_UNDO (5007) | |
286 | wxID_REDO (5008) | |
287 | wxID_HELP (5009) | |
288 | wxID_PRINT (5010) | |
289 | wxID_PRINT_SETUP (5011) | |
290 | wxID_PREVIEW (5012) | |
36c9828f | 291 | |
15b6757b | 292 | */ |
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293 | |
294 |