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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: app | |
3 | // Purpose: topic overview | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /*! | |
36c9828f | 10 | |
15b6757b | 11 | @page app_overview wxApp overview |
36c9828f | 12 | |
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13 | Classes: #wxApp |
14 | A wxWidgets application does not have a @e main procedure; the equivalent is the | |
15 | #OnInit member defined for a class derived from wxApp. | |
16 | @e OnInit will usually create a top window as a bare minimum. | |
17 | Unlike in earlier versions of wxWidgets, OnInit does not return a frame. Instead it | |
18 | returns a boolean value which indicates whether processing should continue (@true) or not (@false). | |
19 | You call wxApp::SetTopWindow to let wxWidgets know | |
20 | about the top window. | |
36c9828f | 21 | Note that the program's command line arguments, represented by @e argc |
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22 | and @e argv, are available from within wxApp member functions. |
23 | An application closes by destroying all windows. Because all frames must | |
24 | be destroyed for the application to exit, it is advisable to use parent | |
25 | frames wherever possible when creating new frames, so that deleting the | |
26 | top level frame will automatically delete child frames. The alternative | |
27 | is to explicitly delete child frames in the top-level frame's #wxCloseEvent | |
28 | handler. | |
29 | In emergencies the #wxExit function can be called to kill the | |
36c9828f | 30 | application however normally the application shuts down automatically, |
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31 | @ref appshutdown_overview. |
32 | An example of defining an application follows: | |
36c9828f | 33 | |
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34 | @code |
35 | class DerivedApp : public wxApp | |
36 | { | |
37 | public: | |
38 | virtual bool OnInit(); | |
39 | }; | |
36c9828f | 40 | |
15b6757b | 41 | IMPLEMENT_APP(DerivedApp) |
36c9828f | 42 | |
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43 | bool DerivedApp::OnInit() |
44 | { | |
45 | wxFrame *the_frame = new wxFrame(@NULL, ID_MYFRAME, argv[0]); | |
46 | ... | |
47 | the_frame-Show(@true); | |
48 | SetTopWindow(the_frame); | |
36c9828f | 49 | |
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50 | return @true; |
51 | } | |
52 | @endcode | |
36c9828f | 53 | |
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54 | Note the use of IMPLEMENT_APP(appClass), which allows wxWidgets to dynamically create an instance of the application object |
55 | at the appropriate point in wxWidgets initialization. Previous versions of wxWidgets used | |
56 | to rely on the creation of a global application object, but this is no longer recommended, | |
57 | because required global initialization may not have been performed at application object | |
58 | construction time. | |
59 | You can also use DECLARE_APP(appClass) in a header file to declare the wxGetApp function which returns | |
36c9828f | 60 | a reference to the application object. Otherwise you can only use the global |
15b6757b | 61 | @c wxTheApp pointer which is of type @c wxApp *. |
36c9828f | 62 | |
15b6757b | 63 | @ref appshutdown_overview |
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64 | |
65 | ||
15b6757b | 66 | @section wxappshutdownoverview Application shutdown |
36c9828f | 67 | |
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68 | The application normally shuts down when the last of its top level windows is |
69 | closed. This is normally the expected behaviour and means that it is enough to | |
70 | call #Close() in response to the @c "Exit" menu | |
71 | command if your program has a single top level window. If this behaviour is not | |
72 | desirable wxApp::SetExitOnFrameDelete can | |
73 | be called to change it. Note that starting from wxWidgets 2.3.3 such logic | |
74 | doesn't apply for the windows shown before the program enters the main loop: in | |
36c9828f | 75 | other words, you can safely show a dialog from |
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76 | wxApp::OnInit and not be afraid that your application |
77 | terminates when this dialog -- which is the last top level window for the | |
78 | moment -- is closed. | |
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79 | |
80 | Another aspect of the application shutdown is #OnExit | |
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81 | which is called when the application exits but @e before wxWidgets cleans up |
82 | its internal structures. You should delete all wxWidgets object that you | |
83 | created by the time OnExit finishes. In particular, do @b not destroy them | |
84 | from application class' destructor! | |
85 | For example, this code may crash: | |
36c9828f | 86 | |
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87 | @code |
88 | class MyApp : public wxApp | |
89 | { | |
90 | public: | |
91 | wxCHMHelpController m_helpCtrl; | |
92 | ... | |
93 | }; | |
94 | @endcode | |
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95 | |
96 | The reason for that is that @c m_helpCtrl is a member object and is | |
97 | thus destroyed from MyApp destructor. But MyApp object is deleted after | |
98 | wxWidgets structures that wxCHMHelpController depends on were | |
15b6757b | 99 | uninitialized! The solution is to destroy HelpCtrl in @e OnExit: |
36c9828f | 100 | |
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101 | @code |
102 | class MyApp : public wxApp | |
103 | { | |
104 | public: | |
105 | wxCHMHelpController *m_helpCtrl; | |
106 | ... | |
107 | }; | |
36c9828f | 108 | |
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109 | bool MyApp::OnInit() |
110 | { | |
111 | ... | |
112 | m_helpCtrl = new wxCHMHelpController; | |
113 | ... | |
114 | } | |
36c9828f | 115 | |
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116 | int MyApp::OnExit() |
117 | { | |
118 | delete m_helpCtrl; | |
119 | return 0; | |
120 | } | |
121 | @endcode | |
36c9828f | 122 | |
15b6757b | 123 | */ |
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124 | |
125 |