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1/////////////////////////////////////////////////////////////////////////////
2// Name: bitmap.h
3// Purpose: wxBitmap class
4// Author: AUTHOR
5// Modified by:
6// Created: ??/??/98
7// RCS-ID: $Id$
8// Copyright: (c) AUTHOR
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_BITMAP_H_
13#define _WX_BITMAP_H_
14
15#ifdef __GNUG__
16#pragma interface "bitmap.h"
17#endif
18
19#include "wx/gdiobj.h"
20#include "wx/gdicmn.h"
21#include "wx/palette.h"
22
23// Bitmap
24class WXDLLEXPORT wxDC;
25class WXDLLEXPORT wxControl;
26class WXDLLEXPORT wxBitmap;
27class WXDLLEXPORT wxBitmapHandler;
28class WXDLLEXPORT wxIcon;
29class WXDLLEXPORT wxCursor;
30
31// A mask is a mono bitmap used for drawing bitmaps
32// transparently.
33class WXDLLEXPORT wxMask: public wxObject
34{
35 DECLARE_DYNAMIC_CLASS(wxMask)
36
37public:
38 wxMask();
39
40 // Construct a mask from a bitmap and a colour indicating
41 // the transparent area
42 wxMask(const wxBitmap& bitmap, const wxColour& colour);
43
44 // Construct a mask from a bitmap and a palette index indicating
45 // the transparent area
46 wxMask(const wxBitmap& bitmap, int paletteIndex);
47
48 // Construct a mask from a mono bitmap (copies the bitmap).
49 wxMask(const wxBitmap& bitmap);
50
51 ~wxMask();
52
53 bool Create(const wxBitmap& bitmap, const wxColour& colour);
54 bool Create(const wxBitmap& bitmap, int paletteIndex);
55 bool Create(const wxBitmap& bitmap);
56
57/* TODO: platform-specific data access
58 // Implementation
59 inline WXHBITMAP GetMaskBitmap() const { return m_maskBitmap; }
60 inline void SetMaskBitmap(WXHBITMAP bmp) { m_maskBitmap = bmp; }
61protected:
62 WXHBITMAP m_maskBitmap;
63*/
64};
65
66class WXDLLEXPORT wxBitmapRefData: public wxGDIRefData
67{
68 friend class WXDLLEXPORT wxBitmap;
69 friend class WXDLLEXPORT wxIcon;
70 friend class WXDLLEXPORT wxCursor;
71public:
72 wxBitmapRefData();
73 ~wxBitmapRefData();
74
75public:
76 int m_width;
77 int m_height;
78 int m_depth;
79 bool m_ok;
80 int m_numColors;
81 wxPalette m_bitmapPalette;
82 int m_quality;
83
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84 WXHBITMAP m_hBitmap;
85 wxDC * m_selectedInto; // So bitmap knows whether it's been selected into
86
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87 wxMask * m_bitmapMask; // Optional mask
88};
89
90#define M_BITMAPDATA ((wxBitmapRefData *)m_refData)
91
92class WXDLLEXPORT wxBitmapHandler: public wxObject
93{
94 DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
95public:
96 wxBitmapHandler() { m_name = ""; m_extension = ""; m_type = 0; };
97
98 virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1);
99 virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
100 int desiredWidth, int desiredHeight);
101 virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
102
103 inline void SetName(const wxString& name) { m_name = name; }
104 inline void SetExtension(const wxString& ext) { m_extension = ext; }
105 inline void SetType(long type) { m_type = type; }
106 inline wxString GetName() const { return m_name; }
107 inline wxString GetExtension() const { return m_extension; }
108 inline long GetType() const { return m_type; }
109protected:
110 wxString m_name;
111 wxString m_extension;
112 long m_type;
113};
114
115#define M_BITMAPHANDLERDATA ((wxBitmapRefData *)bitmap->GetRefData())
116
117class WXDLLEXPORT wxBitmap: public wxGDIObject
118{
119 DECLARE_DYNAMIC_CLASS(wxBitmap)
120
121 friend class WXDLLEXPORT wxBitmapHandler;
122
123public:
124 wxBitmap(); // Platform-specific
125
126 // Copy constructors
127 inline wxBitmap(const wxBitmap& bitmap)
128 { Ref(bitmap); if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this); }
129
130 // Initialize with raw data.
131 wxBitmap(const char bits[], int width, int height, int depth = 1);
132
133/* TODO: maybe implement XPM reading
134 // Initialize with XPM data
135 wxBitmap(const char **data);
136*/
137
138 // Load a file or resource
139 // TODO: make default type whatever's appropriate for the platform.
140 wxBitmap(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE);
141
142 // Constructor for generalised creation from data
143 wxBitmap(void *data, long type, int width, int height, int depth = 1);
144
145 // If depth is omitted, will create a bitmap compatible with the display
146 wxBitmap(int width, int height, int depth = -1);
147 ~wxBitmap();
148
149 virtual bool Create(int width, int height, int depth = -1);
150 virtual bool Create(void *data, long type, int width, int height, int depth = 1);
151 virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE);
152 virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL);
153
154 inline bool Ok() const { return (M_BITMAPDATA && M_BITMAPDATA->m_ok); }
155 inline int GetWidth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_width : 0); }
156 inline int GetHeight() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_height : 0); }
157 inline int GetDepth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_depth : 0); }
158 inline int GetQuality() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_quality : 0); }
159 void SetWidth(int w);
160 void SetHeight(int h);
161 void SetDepth(int d);
162 void SetQuality(int q);
163 void SetOk(bool isOk);
164
165 inline wxPalette* GetPalette() const { return (M_BITMAPDATA ? (& M_BITMAPDATA->m_bitmapPalette) : (wxPalette*) NULL); }
166 void SetPalette(const wxPalette& palette);
167
168 inline wxMask *GetMask() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_bitmapMask : (wxMask*) NULL); }
169 void SetMask(wxMask *mask) ;
170
171 inline wxBitmap& operator = (const wxBitmap& bitmap) { if (*this == bitmap) return (*this); Ref(bitmap); return *this; }
172 inline bool operator == (const wxBitmap& bitmap) { return m_refData == bitmap.m_refData; }
173 inline bool operator != (const wxBitmap& bitmap) { return m_refData != bitmap.m_refData; }
174
175 // Format handling
176 static inline wxList& GetHandlers() { return sm_handlers; }
177 static void AddHandler(wxBitmapHandler *handler);
178 static void InsertHandler(wxBitmapHandler *handler);
179 static bool RemoveHandler(const wxString& name);
180 static wxBitmapHandler *FindHandler(const wxString& name);
181 static wxBitmapHandler *FindHandler(const wxString& extension, long bitmapType);
182 static wxBitmapHandler *FindHandler(long bitmapType);
183
184 static void InitStandardHandlers();
185 static void CleanUpHandlers();
186protected:
187 static wxList sm_handlers;
188
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189 // TODO: Implementation
190public:
191 void SetHBITMAP(WXHBITMAP bmp);
192 inline WXHBITMAP GetHBITMAP() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_hBitmap : 0); }
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193 inline void SetSelectedInto(wxDC *dc) { if (M_BITMAPDATA) M_BITMAPDATA->m_selectedInto = dc; }
194 inline wxDC *GetSelectedInto(void) const { return (M_BITMAPDATA ? M_BITMAPDATA->m_selectedInto : (wxDC*) NULL); }
195// bool FreeResource(bool force = FALSE);
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196};
197#endif
198 // _WX_BITMAP_H_