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1# Microsoft Developer Studio Project File - Name="emulator" - Package Owner=<4>
2# Microsoft Developer Studio Generated Build File, Format Version 6.00
3# ** DO NOT EDIT **
4
5# TARGTYPE "Win32 (x86) Application" 0x0101
6
7CFG=emulator - Win32 Debug
8!MESSAGE This is not a valid makefile. To build this project using NMAKE,
9!MESSAGE use the Export Makefile command and run
10!MESSAGE
11!MESSAGE NMAKE /f "emulator.mak".
12!MESSAGE
13!MESSAGE You can specify a configuration when running NMAKE
14!MESSAGE by defining the macro CFG on the command line. For example:
15!MESSAGE
16!MESSAGE NMAKE /f "emulator.mak" CFG="emulator - Win32 Debug"
17!MESSAGE
18!MESSAGE Possible choices for configuration are:
19!MESSAGE
20!MESSAGE "emulator - Win32 Release DLL" (based on "Win32 (x86) Application")
21!MESSAGE "emulator - Win32 Debug DLL" (based on "Win32 (x86) Application")
22!MESSAGE "emulator - Win32 Release" (based on "Win32 (x86) Application")
23!MESSAGE "emulator - Win32 Debug" (based on "Win32 (x86) Application")
24!MESSAGE
25
26# Begin Project
27# PROP AllowPerConfigDependencies 0
28# PROP Scc_ProjName ""
29# PROP Scc_LocalPath ""
30CPP=cl.exe
31MTL=midl.exe
32RSC=rc.exe
33
34!IF "$(CFG)" == "emulator - Win32 Release DLL"
35
36# PROP BASE Use_MFC 0
37# PROP BASE Use_Debug_Libraries 0
38# PROP BASE Output_Dir "ReleaseDll"
39# PROP BASE Intermediate_Dir "ReleaseDll"
40# PROP BASE Target_Dir ""
41# PROP Use_MFC 0
42# PROP Use_Debug_Libraries 0
43# PROP Output_Dir "ReleaseDll"
44# PROP Intermediate_Dir "ReleaseDll"
45# PROP Ignore_Export_Lib 0
46# PROP Target_Dir ""
47# ADD BASE CPP /nologo /W4 /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
48# ADD CPP /nologo /MD /W4 /O2 /I "../../../include" /I "..\..\lib\mswdll" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D "_MT" /D wxUSE_GUI=1 /D "WXUSINGDLL" /YX /FD /c
49# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
50# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
51# ADD BASE RSC /l 0x409 /i "../../../include" /d "NDEBUG"
52# ADD RSC /l 0x409 /i "../../../include" /d "NDEBUG"
53BSC32=bscmake.exe
54# ADD BASE BSC32 /nologo
55# ADD BSC32 /nologo
56LINK32=link.exe
57# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386
58# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib ..\..\lib\wxmsw233.lib /nologo /subsystem:windows /machine:I386
59
60!ELSEIF "$(CFG)" == "emulator - Win32 Debug DLL"
61
62# PROP BASE Use_MFC 0
63# PROP BASE Use_Debug_Libraries 1
64# PROP BASE Output_Dir "DebugDll"
65# PROP BASE Intermediate_Dir "DebugDll"
66# PROP BASE Target_Dir ""
67# PROP Use_MFC 0
68# PROP Use_Debug_Libraries 1
69# PROP Output_Dir "DebugDll"
70# PROP Intermediate_Dir "DebugDll"
71# PROP Ignore_Export_Lib 0
72# PROP Target_Dir ""
73# ADD BASE CPP /nologo /W4 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
74# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../../../include" /I "..\..\lib\mswdlld" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D "_MT" /D wxUSE_GUI=1 /D "__WXDEBUG__" /D WXDEBUG=1 /D "WXUSINGDLL" /YX /FD /c
75# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
76# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
77# ADD BASE RSC /l 0x409 /i "../../../include" /d "_DEBUG"
78# ADD RSC /l 0x409 /i "../../../include" /d "_DEBUG"
79BSC32=bscmake.exe
80# ADD BASE BSC32 /nologo
81# ADD BSC32 /nologo
82LINK32=link.exe
83# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
84# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib ..\..\lib\wxmsw233d.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
85
86!ELSEIF "$(CFG)" == "emulator - Win32 Release"
87
88# PROP BASE Use_MFC 0
89# PROP BASE Use_Debug_Libraries 0
90# PROP BASE Output_Dir "Release"
91# PROP BASE Intermediate_Dir "Release"
92# PROP BASE Target_Dir ""
93# PROP Use_MFC 0
94# PROP Use_Debug_Libraries 0
95# PROP Output_Dir "Release"
96# PROP Intermediate_Dir "Release"
97# PROP Ignore_Export_Lib 0
98# PROP Target_Dir ""
99# ADD BASE CPP /nologo /W4 /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
100# ADD CPP /nologo /MD /W4 /O2 /I "../../../include" /I "..\..\..\lib\msw" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D "_MT" /D wxUSE_GUI=1 /YX /FD /c
101# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
102# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
103# ADD BASE RSC /l 0x409 /i "../../../include" /d "NDEBUG"
104# ADD RSC /l 0x409 /i "../../../include" /d "NDEBUG"
105BSC32=bscmake.exe
106# ADD BASE BSC32 /nologo
107# ADD BSC32 /nologo
108LINK32=link.exe
109# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386
110# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib ..\..\..\lib\zlib.lib ..\..\..\lib\regex.lib ..\..\..\lib\png.lib ..\..\..\lib\jpeg.lib ..\..\..\lib\tiff.lib ..\..\..\lib\wxmsw.lib /nologo /subsystem:windows /machine:I386
111
112!ELSEIF "$(CFG)" == "emulator - Win32 Debug"
113
114# PROP BASE Use_MFC 0
115# PROP BASE Use_Debug_Libraries 1
116# PROP BASE Output_Dir "Debug"
117# PROP BASE Intermediate_Dir "Debug"
118# PROP BASE Target_Dir ""
119# PROP Use_MFC 0
120# PROP Use_Debug_Libraries 1
121# PROP Output_Dir "Debug"
122# PROP Intermediate_Dir "Debug"
123# PROP Ignore_Export_Lib 0
124# PROP Target_Dir ""
125# ADD BASE CPP /nologo /W4 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
126# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../../../include" /I "..\..\..\lib\mswd" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D "_MT" /D wxUSE_GUI=1 /D "__WXDEBUG__" /D WXDEBUG=1 /YX /FD /c
127# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
128# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
129# ADD BASE RSC /l 0x409 /i "../../../include" /d "_DEBUG"
130# ADD RSC /l 0x409 /i "../../../include" /d "_DEBUG"
131BSC32=bscmake.exe
132# ADD BASE BSC32 /nologo
133# ADD BSC32 /nologo
134LINK32=link.exe
135# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
136# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib ..\..\..\lib\zlibd.lib ..\..\..\lib\regexd.lib ..\..\..\lib\pngd.lib ..\..\..\lib\jpegd.lib ..\..\..\lib\tiffd.lib ..\..\..\lib\wxmswd.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
137
138!ENDIF
139
140# Begin Target
141
142# Name "emulator - Win32 Release DLL"
143# Name "emulator - Win32 Debug DLL"
144# Name "emulator - Win32 Release"
145# Name "emulator - Win32 Debug"
146# Begin Source File
147
148SOURCE=.\emulator.cpp
149# End Source File
150# Begin Source File
151
152SOURCE=.\emulator.h
153# End Source File
154# Begin Source File
155
156SOURCE=.\emulator.rc
157# End Source File
158# End Target
159# End Project