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1/////////////////////////////////////////////////////////////////////////////
2// Name: test.cpp
3// Purpose: wxHtml testing example
4/////////////////////////////////////////////////////////////////////////////
5
788233da 6#if defined(__GNUG__) && !defined(__APPLE__)
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7 #pragma implementation "test.cpp"
8 #pragma interface "test.cpp"
9#endif
10
11// For compilers that support precompilation, includes "wx/wx.h".
92a19c2e 12#include "wx/wxprec.h"
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13
14#ifdef __BORLANDC__
15 #pragma hdrstop
16#endif
17
18// for all others, include the necessary headers (this file is usually all you
be5a51fb 19// need because it includes almost all "standard" wxWidgets headers
5526e819 20#ifndef WX_PRECOMP
67547666 21 #include "wx/wx.h"
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22#endif
23
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24#include "wx/image.h"
25#include "wx/html/htmlwin.h"
26#include "wx/fs_zip.h"
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27
28// ----------------------------------------------------------------------------
29// private classes
30// ----------------------------------------------------------------------------
31
32// Define a new application type, each program should derive a class from wxApp
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33class MyApp : public wxApp
34{
35public:
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36 // override base class virtuals
37 // ----------------------------
5b7f1aab 38
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39 // this one is called on application startup and is a good place for the app
40 // initialization (doing it here and not in the ctor allows to have an error
41 // return: if OnInit() returns false, the application terminates)
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42 virtual bool OnInit();
43};
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44
45// Define a new frame type: this is going to be our main frame
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46class MyFrame : public wxFrame
47{
48public:
5526e819 49 // ctor(s)
aec18ff7 50 MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
5b7f1aab 51
5526e819 52 // event handlers (these functions should _not_ be virtual)
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53 void OnQuit(wxCommandEvent& event);
54 void OnBack(wxCommandEvent& event);
55 void OnForward(wxCommandEvent& event);
5526e819 56
aec18ff7 57private:
be5a51fb 58 // any class wishing to process wxWidgets events must use this macro
5526e819 59 DECLARE_EVENT_TABLE()
aec18ff7 60};
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61
62// ----------------------------------------------------------------------------
63// constants
64// ----------------------------------------------------------------------------
65
66// IDs for the controls and the menu commands
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67enum
68{
5526e819 69 // menu items
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70 Minimal_Quit = 1,
71 Minimal_Back,
72 Minimal_Forward
73};
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74
75// ----------------------------------------------------------------------------
be5a51fb 76// event tables and other macros for wxWidgets
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77// ----------------------------------------------------------------------------
78
be5a51fb 79// the event tables connect the wxWidgets events with the functions (event
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80// handlers) which process them. It can be also done at run-time, but for the
81// simple menu events like this the static method is much simpler.
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82BEGIN_EVENT_TABLE(MyFrame, wxFrame)
83 EVT_MENU(Minimal_Quit, MyFrame::OnQuit)
84 EVT_MENU(Minimal_Back, MyFrame::OnBack)
85 EVT_MENU(Minimal_Forward, MyFrame::OnForward)
86END_EVENT_TABLE()
87
be5a51fb 88// Create a new application object: this macro will allow wxWidgets to create
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89// the application object during program execution (it's better than using a
90// static object for many reasons) and also declares the accessor function
91// wxGetApp() which will return the reference of the right type (i.e. MyApp and
92// not wxApp)
93IMPLEMENT_APP(MyApp)
94
95// ============================================================================
96// implementation
97// ============================================================================
98
99// ----------------------------------------------------------------------------
100// the application class
101// ----------------------------------------------------------------------------
102// `Main program' equivalent: the program execution "starts" here
103bool MyApp::OnInit()
104{
105#if wxUSE_LIBPNG
106 wxImage::AddHandler(new wxPNGHandler);
107#endif
108#if wxUSE_LIBJPEG
109 wxImage::AddHandler(new wxJPEGHandler);
110#endif
111
112 wxFileSystem::AddHandler(new wxZipFSHandler);
5b7f1aab 113
5526e819 114 // Create the main application window
2b5f62a0 115 MyFrame *frame = new MyFrame(_("wxHtmlWindow testing application"),
aec18ff7 116 wxPoint(50, 50), wxSize(640, 480) );
5b7f1aab 117
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118 // Show it and tell the application that it's our main window
119 // @@@ what does it do exactly, in fact? is it necessary here?
348469c2 120 frame->Show(true);
aec18ff7 121 SetTopWindow(frame);
5b7f1aab 122
5526e819 123 // success: wxApp::OnRun() will be called which will enter the main message
348469c2 124 // loop and the application will run. If we returned false here, the
5526e819 125 // application would exit immediately.
aec18ff7 126
348469c2 127 return true;
aec18ff7 128}
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129
130// ----------------------------------------------------------------------------
131// main frame
132// ----------------------------------------------------------------------------
133
134wxHtmlWindow *html;
135
136// frame constructor
aec18ff7 137MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
348469c2 138: wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size)
aec18ff7 139{
5526e819 140 // create a menu bar
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141 wxMenu *menuFile = new wxMenu;
142 wxMenu *menuNav = new wxMenu;
5526e819 143
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144 menuFile->Append(Minimal_Quit, _("E&xit"));
145 menuNav->Append(Minimal_Back, _("Go &BACK"));
146 menuNav->Append(Minimal_Forward, _("Go &FORWARD"));
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147
148 // now append the freshly created menu to the menu bar...
aec18ff7 149 wxMenuBar *menuBar = new wxMenuBar;
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150 menuBar->Append(menuFile, _("&File"));
151 menuBar->Append(menuNav, _("&Navigate"));
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152
153 // ... and attach this menu bar to the frame
aec18ff7 154 SetMenuBar(menuBar);
5b7f1aab 155
aec18ff7 156 CreateStatusBar(1);
5526e819 157
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158 {
159 html = new wxHtmlWindow(this);
2b5f62a0 160 html -> SetRelatedFrame(this, _("HTML : %s"));
aec18ff7 161 html -> SetRelatedStatusBar(0);
2b5f62a0 162 html -> LoadPage(wxT("start.htm"));
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163 }
164}
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165
166
167// event handlers
168
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169void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
170{
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171 // true is to force the frame to close
172 Close(true);
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173}
174
175void MyFrame::OnBack(wxCommandEvent& WXUNUSED(event))
176{
2b5f62a0 177 if (!html -> HistoryBack()) wxMessageBox(_("You reached prehistory era!"));
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178}
179
180void MyFrame::OnForward(wxCommandEvent& WXUNUSED(event))
181{
2b5f62a0 182 if (!html -> HistoryForward()) wxMessageBox(_("No more items in history!"));
aec18ff7 183}