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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: aui | |
3 | // Purpose: topic overview | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /*! | |
36c9828f | 10 | |
15b6757b | 11 | @page aui_overview wxAUI overview |
36c9828f | 12 | |
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13 | Class: #wxAuiManager, #wxAuiPaneInfo |
14 | wxAUI stands for Advanced User Interface and the wxAUI framework | |
15 | aims to give its user a cutting edge interface for use with the | |
16 | wxWidgets based applications. The original wxAUI sources have | |
17 | kindly been made available under the wxWindows licence | |
18 | by Kirix Corp. and they have since then been integrated into | |
19 | wxWidgets CVS and further improved. | |
20 | wxAUI attempts to encapsulate the following aspects of the user interface: | |
21 | @b Frame Management: | |
22 | Frame management provides the means to open, move and hide common | |
23 | controls that are needed to interact with the document, and allow these | |
24 | configurations to be saved into different perspectives and loaded at a | |
25 | later time. | |
26 | @b Toolbars: | |
27 | Toolbars are a specialized subset of the frame management system and | |
28 | should behave similarly to other docked components. However, they also | |
29 | require additional functionality, such as "spring-loaded" rebar support, | |
30 | "chevron" buttons and end-user customizability. | |
31 | @b Modeless Controls: | |
32 | Modeless controls expose a tool palette or set of options that float | |
33 | above the application content while allowing it to be accessed. Usually | |
34 | accessed by the toolbar, these controls disappear when an option is | |
35 | selected, but may also be "torn off" the toolbar into a floating frame | |
36 | of their own. | |
37 | @b Look and Feel: | |
38 | Look and feel encompasses the way controls are drawn, both when shown | |
39 | statically as well as when they are being moved. This aspect of user | |
40 | interface design incorporates "special effects" such as transparent | |
41 | window dragging as well as frame animation. | |
42 | wxAUI adheres to the following principles: | |
43 | Use native floating frames to obtain a native look and feel for all | |
44 | platforms. Use existing wxWidgets code where possible, such as sizer | |
45 | implementation for frame management. Use classes included in wxCore | |
46 | and wxBase only. Use standard wxWidgets coding conventions. | |
36c9828f | 47 | |
15b6757b | 48 | */ |
36c9828f FM |
49 | |
50 |