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c801d85f 1/////////////////////////////////////////////////////////////////////////////
090a6d7a 2// Name: wx/app.h
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3// Purpose: wxAppBase class and macros used for declaration of wxApp
4// derived class in the user code
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5// Author: Julian Smart
6// Modified by:
7// Created: 01/02/97
8// RCS-ID: $Id$
9// Copyright: (c) Julian Smart and Markus Holzem
094637f6 10// Licence: wxWindows licence
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11/////////////////////////////////////////////////////////////////////////////
12
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13#ifndef _WX_APP_H_BASE_
14#define _WX_APP_H_BASE_
c801d85f 15
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16#ifdef __GNUG__
17 #pragma interface "appbase.h"
10b959e3 18#endif
c801d85f 19
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20// ----------------------------------------------------------------------------
21// typedefs
22// ----------------------------------------------------------------------------
23
04ef50df 24#if (defined(__WXMSW__) && !defined(__WXMICROWIN__)) || defined (__WXPM__)
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25 class WXDLLEXPORT wxApp;
26 typedef wxApp* (*wxAppInitializerFunction)();
27#else
28 // returning wxApp* won't work with gcc
29 #include "wx/object.h"
c801d85f 30
094637f6 31 typedef wxObject* (*wxAppInitializerFunction)();
10b959e3 32#endif
c801d85f 33
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34class WXDLLEXPORT wxCmdLineParser;
35
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36// ----------------------------------------------------------------------------
37// headers we have to include here
38// ----------------------------------------------------------------------------
39
40#include "wx/event.h" // for the base class
41
e90c1d2a 42#if wxUSE_GUI
bf188f1a 43 #include "wx/window.h" // for wxTopLevelWindows
e90c1d2a 44#endif // wxUSE_GUI
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45
46#if wxUSE_LOG
47 #include "wx/log.h"
48#endif
49
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50#if WXWIN_COMPATIBILITY_2_2
51 #include "wx/icon.h"
52#endif
53
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54#include "wx/build.h"
55
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56// ----------------------------------------------------------------------------
57// constants
58// ----------------------------------------------------------------------------
59
60static const int wxPRINT_WINDOWS = 1;
61static const int wxPRINT_POSTSCRIPT = 2;
62
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63// ----------------------------------------------------------------------------
64// support for framebuffer ports
65// ----------------------------------------------------------------------------
66
67#if wxUSE_GUI
68// VS: Fullscreen/framebuffer application needs to choose display mode prior
69// to wxWindows initialization. This class holds information about display
55176f44 70// mode. It is used by wxApp::Set/GetDisplayMode.
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71class WXDLLEXPORT wxDisplayModeInfo
72{
73public:
74 wxDisplayModeInfo() : m_ok(FALSE) {}
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75 wxDisplayModeInfo(unsigned width, unsigned height, unsigned depth)
76 : m_width(width), m_height(height), m_depth(depth), m_ok(TRUE) {}
1b4908de 77
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78 unsigned GetWidth() const { return m_width; }
79 unsigned GetHeight() const { return m_height; }
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80 unsigned GetDepth() const { return m_depth; }
81 bool IsOk() const { return m_ok; }
82
83private:
07082b28 84 unsigned m_width, m_height, m_depth;
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85 bool m_ok;
86};
87#endif
88
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89// ----------------------------------------------------------------------------
90// the common part of wxApp implementations for all platforms
91// ----------------------------------------------------------------------------
92
93class WXDLLEXPORT wxAppBase : public wxEvtHandler
94{
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95 DECLARE_NO_COPY_CLASS(wxAppBase)
96
094637f6 97public:
1e6feb95 98 wxAppBase();
799ea011 99 virtual ~wxAppBase();
1e6feb95 100
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101 // the virtual functions which may/must be overridden in the derived class
102 // -----------------------------------------------------------------------
bf188f1a 103
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104 // called during the program initialization, returning FALSE from here
105 // prevents the program from continuing - it's a good place to create
106 // the top level program window and return TRUE.
107 //
e90c1d2a 108 // Override: always in GUI application, rarely in console ones.
bf188f1a 109 virtual bool OnInit();
094637f6 110
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111 // initializes wxMessageOutput; other responsibilities
112 // may be added later
113 virtual void DoInit();
114
e90c1d2a 115#if wxUSE_GUI
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116 // a platform-dependent version of OnInit(): the code here is likely to
117 // depend on the toolkit. default version does nothing.
118 //
119 // Override: rarely.
1e6feb95 120 virtual bool OnInitGui();
e90c1d2a 121#endif // wxUSE_GUI
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122
123 // called to start program execution - the default version just enters
124 // the main GUI loop in which events are received and processed until
125 // the last window is not deleted (if GetExitOnFrameDelete) or
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126 // ExitMainLoop() is called. In console mode programs, the execution
127 // of the program really starts here
094637f6 128 //
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129 // Override: rarely in GUI applications, always in console ones.
130#if wxUSE_GUI
1cbee0b4 131 virtual int OnRun();
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132#else // !GUI
133 virtual int OnRun() = 0;
134#endif // wxUSE_GUI
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135
136 // called after the main loop termination. This is a good place for
137 // cleaning up (it may be too late in dtor) and is also useful if you
138 // want to return some non-default exit code - this is just the return
139 // value of this method.
140 //
141 // Override: often.
7beba2fc 142 virtual int OnExit();
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143
144 // called when a fatal exception occurs, this function should take care
145 // not to do anything which might provoke a nested exception! It may be
146 // overridden if you wish to react somehow in non-default way (core
147 // dump under Unix, application crash under Windows) to fatal program
148 // errors, however extreme care should be taken if you don't want this
149 // function to crash.
150 //
151 // Override: rarely.
152 virtual void OnFatalException() { }
153
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154 virtual bool ProcessIdle() = 0;
155
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156 // the worker functions - usually not used directly by the user code
157 // -----------------------------------------------------------------
158
e90c1d2a 159#if wxUSE_GUI
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160 // execute the main GUI loop, the function returns when the loop ends
161 virtual int MainLoop() = 0;
162
163 // exit the main GUI loop during the next iteration (i.e. it does not
164 // stop the program immediately!)
165 virtual void ExitMainLoop() = 0;
166
167 // returns TRUE if the program is initialized
168 virtual bool Initialized() = 0;
169
170 // returns TRUE if there are unprocessed events in the event queue
171 virtual bool Pending() = 0;
172
173 // process the first event in the event queue (blocks until an event
174 // apperas if there are none currently)
175 virtual void Dispatch() = 0;
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176
177 // process all currently pending events right now
178 //
179 // it is an error to call Yield() recursively unless the value of
180 // onlyIfNeeded is TRUE
181 //
182 // WARNING: this function is dangerous as it can lead to unexpected
183 // reentrancies (i.e. when called from an event handler it
184 // may result in calling the same event handler again), use
185 // with _extreme_ care or, better, don't use at all!
186 virtual bool Yield(bool onlyIfNeeded = FALSE) = 0;
e90c1d2a 187#endif // wxUSE_GUI
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188
189 // application info: name, description, vendor
190 // -------------------------------------------
191
192 // NB: all these should be set by the application itself, there are no
193 // reasonable default except for the application name which is taken to
194 // be argv[0]
195
196 // set/get the application name
197 wxString GetAppName() const
198 {
199 if ( !m_appName )
200 return m_className;
201 else
202 return m_appName;
203 }
204 void SetAppName(const wxString& name) { m_appName = name; }
205
206 // set/get the app class name
207 wxString GetClassName() const { return m_className; }
208 void SetClassName(const wxString& name) { m_className = name; }
209
210 // set/get the vendor name
211 const wxString& GetVendorName() const { return m_vendorName; }
212 void SetVendorName(const wxString& name) { m_vendorName = name; }
213
e90c1d2a 214#if wxUSE_GUI
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215 // top level window functions
216 // --------------------------
217
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218 // return TRUE if our app has focus
219 virtual bool IsActive() const { return m_isActive; }
220
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221 // set the "main" top level window
222 void SetTopWindow(wxWindow *win) { m_topWindow = win; }
223
224 // return the "main" top level window (if it hadn't been set previously
225 // with SetTopWindow(), will return just some top level window and, if
226 // there are none, will return NULL)
83a5b533 227 virtual wxWindow *GetTopWindow() const
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228 {
229 if (m_topWindow)
230 return m_topWindow;
231 else if (wxTopLevelWindows.GetCount() > 0)
232 return wxTopLevelWindows.GetFirst()->GetData();
233 else
234 return (wxWindow *)NULL;
235 }
236
237 // control the exit behaviour: by default, the program will exit the
238 // main loop (and so, usually, terminate) when the last top-level
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239 // program window is deleted. Beware that if you disable this behaviour
240 // (with SetExitOnFrameDelete(FALSE)), you'll have to call
241 // ExitMainLoop() explicitly from somewhere.
242 void SetExitOnFrameDelete(bool flag)
243 { m_exitOnFrameDelete = flag ? Yes : No; }
244 bool GetExitOnFrameDelete() const
245 { return m_exitOnFrameDelete == Yes; }
094637f6 246
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247#endif // wxUSE_GUI
248
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249 // cmd line parsing stuff
250 // ----------------------
251
252 // all of these methods may be overridden in the derived class to
253 // customize the command line parsing (by default only a few standard
254 // options are handled)
255 //
256 // you also need to call wxApp::OnInit() from YourApp::OnInit() for all
257 // this to work
258
259#if wxUSE_CMDLINE_PARSER
260 // this one is called from OnInit() to add all supported options
261 // to the given parser
262 virtual void OnInitCmdLine(wxCmdLineParser& parser);
263
264 // called after successfully parsing the command line, return TRUE
265 // to continue and FALSE to exit
266 virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
267
268 // called if "--help" option was specified, return TRUE to continue
269 // and FALSE to exit
270 virtual bool OnCmdLineHelp(wxCmdLineParser& parser);
271
272 // called if incorrect command line options were given, return
273 // FALSE to abort and TRUE to continue
274 virtual bool OnCmdLineError(wxCmdLineParser& parser);
275#endif // wxUSE_CMDLINE_PARSER
276
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277 // miscellaneous customization functions
278 // -------------------------------------
279
280#if wxUSE_LOG
281 // override this function to create default log target of arbitrary
282 // user-defined class (default implementation creates a wxLogGui
283 // object) - this log object is used by default by all wxLogXXX()
284 // functions.
e90c1d2a 285 virtual wxLog *CreateLogTarget()
54800df8 286 #if wxUSE_GUI && wxUSE_LOGGUI && !defined(__WXMICROWIN__)
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287 { return new wxLogGui; }
288 #else // !GUI
289 { return new wxLogStderr; }
290 #endif // wxUSE_GUI
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291#endif // wxUSE_LOG
292
e90c1d2a 293#if wxUSE_GUI
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294
295 #if WXWIN_COMPATIBILITY_2_2
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296 // get the standard icon used by wxWin dialogs - this allows the user
297 // to customize the standard dialogs. The 'which' parameter is one of
298 // wxICON_XXX values
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299 virtual wxIcon GetStdIcon(int WXUNUSED(which)) const { return wxNullIcon; }
300 #endif
094637f6 301
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302 // Get display mode that is used use. This is only used in framebuffer wxWin ports
303 // (such as wxMGL).
1b4908de 304 virtual wxDisplayModeInfo GetDisplayMode() const { return wxDisplayModeInfo(); }
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305 // Set display mode to use. This is only used in framebuffer wxWin ports
306 // (such as wxMGL). This method should be called from wxApp:OnInitGui
307 virtual bool SetDisplayMode(const wxDisplayModeInfo& WXUNUSED(info)) { return TRUE; }
1b4908de 308
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309 // set use of best visual flag (see below)
310 void SetUseBestVisual( bool flag ) { m_useBestVisual = flag; }
311 bool GetUseBestVisual() const { return m_useBestVisual; }
75acb532 312
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313 // set/get printing mode: see wxPRINT_XXX constants.
314 //
315 // default behaviour is the normal one for Unix: always use PostScript
316 // printing.
317 virtual void SetPrintMode(int WXUNUSED(mode)) { }
318 int GetPrintMode() const { return wxPRINT_POSTSCRIPT; }
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319
320 // called by toolkit-specific code to set the app status: active (we have
321 // focus) or not and also the last window which had focus before we were
322 // deactivated
323 virtual void SetActive(bool isActive, wxWindow *lastFocus);
e90c1d2a 324#endif // wxUSE_GUI
094637f6 325
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326 // this method allows to filter all the events processed by the program, so
327 // you should try to return quickly from it to avoid slowing down the
328 // program to the crawl
329 //
330 // return value should be -1 to continue with the normal event processing,
331 // or TRUE or FALSE to stop further processing and pretend that the event
332 // had been already processed or won't be processed at all, respectively
333 virtual int FilterEvent(wxEvent& event);
334
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335 // debugging support
336 // -----------------
337
338 // this function is called when an assert failure occurs, the base class
339 // version does the normal processing (i.e. shows the usual assert failure
340 // dialog box)
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341 //
342 // the arguments are the place where the assert occured, the text of the
343 // assert itself and the user-specified message
a5f1fd3e 344#ifdef __WXDEBUG__
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345 virtual void OnAssert(const wxChar *file,
346 int line,
347 const wxChar *cond,
348 const wxChar *msg);
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349#endif // __WXDEBUG__
350
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351 // check that the wxBuildOptions object (constructed in the application
352 // itself, usually the one from IMPLEMENT_APP() macro) matches the build
353 // options of the library and abort if it doesn't
354 static bool CheckBuildOptions(const wxBuildOptions& buildOptions);
355
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356 // deprecated functions, please updae your code to not use them!
357 // -------------------------------------------------------------
358
359#if WXWIN_COMPATIBILITY_2_2
360 // used by obsolete wxDebugMsg only
361 void SetWantDebugOutput( bool flag ) { m_wantDebugOutput = flag; }
362 bool GetWantDebugOutput() const { return m_wantDebugOutput; }
363
364 // TRUE if the application wants to get debug output
365 bool m_wantDebugOutput;
366#endif // WXWIN_COMPATIBILITY_2_2
367
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368 // implementation only from now on
369 // -------------------------------
370
371 // helpers for dynamic wxApp construction
372 static void SetInitializerFunction(wxAppInitializerFunction fn)
373 { m_appInitFn = fn; }
374 static wxAppInitializerFunction GetInitializerFunction()
375 { return m_appInitFn; }
376
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377 // process all events in the wxPendingEvents list
378 virtual void ProcessPendingEvents();
379
094637f6 380 // access to the command line arguments
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381 int argc;
382 wxChar **argv;
094637f6 383
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384protected:
385 // function used for dynamic wxApp creation
386 static wxAppInitializerFunction m_appInitFn;
387
388 // application info (must be set from the user code)
389 wxString m_vendorName, // vendor name (ACME Inc)
390 m_appName, // app name
391 m_className; // class name
6d60815d 392
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393#if wxUSE_GUI
394 // the main top level window - may be NULL
395 wxWindow *m_topWindow;
396
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397 // if Yes, exit the main loop when the last top level window is deleted, if
398 // No don't do it and if Later -- only do it once we reach our OnRun()
399 //
400 // the explanation for using this strange scheme is given in appcmn.cpp
401 enum
402 {
403 Later = -1,
404 No,
405 Yes
406 } m_exitOnFrameDelete;
1e6feb95 407
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408 // TRUE if the apps whats to use the best visual on systems where
409 // more than one are available (Sun, SGI, XFree86 4.0 ?)
410 bool m_useBestVisual;
094637f6 411
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412 // does any of our windows has focus?
413 bool m_isActive;
e90c1d2a 414#endif // wxUSE_GUI
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415};
416
417// ----------------------------------------------------------------------------
418// now include the declaration of the real class
419// ----------------------------------------------------------------------------
420
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421#if wxUSE_GUI
422 #if defined(__WXMSW__)
423 #include "wx/msw/app.h"
424 #elif defined(__WXMOTIF__)
425 #include "wx/motif/app.h"
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426 #elif defined(__WXMGL__)
427 #include "wx/mgl/app.h"
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428 #elif defined(__WXGTK__)
429 #include "wx/gtk/app.h"
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430 #elif defined(__WXX11__)
431 #include "wx/x11/app.h"
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432 #elif defined(__WXMAC__)
433 #include "wx/mac/app.h"
434 #elif defined(__WXPM__)
435 #include "wx/os2/app.h"
436 #elif defined(__WXSTUBS__)
437 #include "wx/stubs/app.h"
438 #endif
439#else // !GUI
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440 // can't use typedef because wxApp forward declared as a class
441 class WXDLLEXPORT wxApp : public wxAppBase
442 {
443 };
e90c1d2a 444#endif // GUI/!GUI
c801d85f 445
094637f6 446// ----------------------------------------------------------------------------
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447// the global data
448// ----------------------------------------------------------------------------
449
450// the one and only application object - use of wxTheApp in application code
451// is discouraged, consider using DECLARE_APP() after which you may call
452// wxGetApp() which will return the object of the correct type (i.e. MyApp and
453// not wxApp)
454WXDLLEXPORT_DATA(extern wxApp*) wxTheApp;
455
456// ----------------------------------------------------------------------------
457// global functions
458// ----------------------------------------------------------------------------
459
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460// event loop related functions only work in GUI programs
461// ------------------------------------------------------
462
ee31c392 463// Force an exit from main loop
e90c1d2a 464extern void WXDLLEXPORT wxExit();
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465
466// Yield to other apps/messages
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467extern bool WXDLLEXPORT wxYield();
468
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469// Yield to other apps/messages
470extern void WXDLLEXPORT wxWakeUpIdle();
bf9e3e73 471
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472// Post a message to the given eventhandler which will be processed during the
473// next event loop iteration
6d56eb5c 474inline void wxPostEvent(wxEvtHandler *dest, wxEvent& event)
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475{
476 wxCHECK_RET( dest, wxT("need an object to post event to in wxPostEvent") );
477
52a07708 478#if wxUSE_GUI
8e193f38 479 dest->AddPendingEvent(event);
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480#else
481 dest->ProcessEvent(event);
b568d04f 482#endif // wxUSE_GUI
52a07708 483}
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484
485// console applications may avoid using DECLARE_APP and IMPLEMENT_APP macros
486// and call these functions instead at the program startup and termination
487// -------------------------------------------------------------------------
488
b568d04f 489#if !wxUSE_GUI
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490
491// initialize the library (may be called as many times as needed, but each
492// call to wxInitialize() must be matched by wxUninitialize())
493extern bool WXDLLEXPORT wxInitialize();
494
495// clean up - the library can't be used any more after the last call to
496// wxUninitialize()
497extern void WXDLLEXPORT wxUninitialize();
498
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499// create an object of this class on stack to initialize/cleanup thel ibrary
500// automatically
501class WXDLLEXPORT wxInitializer
502{
503public:
504 // initialize the library
505 wxInitializer() { m_ok = wxInitialize(); }
506
507 // has the initialization been successful? (explicit test)
508 bool IsOk() const { return m_ok; }
509
510 // has the initialization been successful? (implicit test)
511 operator bool() const { return m_ok; }
512
513 // dtor only does clean up if we initialized the library properly
514 ~wxInitializer() { if ( m_ok ) wxUninitialize(); }
515
516private:
517 bool m_ok;
518};
519
b568d04f 520#endif // !wxUSE_GUI
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521
522// ----------------------------------------------------------------------------
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523// macros for dynamic creation of the application object
524// ----------------------------------------------------------------------------
525
526// Having a global instance of this class allows wxApp to be aware of the app
527// creator function. wxApp can then call this function to create a new app
528// object. Convoluted, but necessary.
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529
530class WXDLLEXPORT wxAppInitializer
531{
532public:
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533 wxAppInitializer(wxAppInitializerFunction fn)
534 { wxApp::SetInitializerFunction(fn); }
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535};
536
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537// Here's a macro you can use if your compiler really, really wants main() to
538// be in your main program (e.g. hello.cpp). Now IMPLEMENT_APP should add this
539// code if required.
26a87b69 540
f9a3f576 541#if !wxUSE_GUI || defined(__WXMOTIF__) || defined(__WXGTK__) || defined(__WXPM__) || defined(__WXMGL__)
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542 #define IMPLEMENT_WXWIN_MAIN \
543 extern int wxEntry( int argc, char *argv[] ); \
544 int main(int argc, char *argv[]) { return wxEntry(argc, argv); }
d5408e98 545#elif defined(__WXMAC__) && defined(__UNIX__)
bf188f1a 546 // wxMac seems to have a specific wxEntry prototype
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547 #define IMPLEMENT_WXWIN_MAIN \
548 extern int wxEntry( int argc, char *argv[], bool enterLoop = 1 ); \
549 int main(int argc, char *argv[]) { return wxEntry(argc, argv); }
750b78ba 550#elif defined(__WXMSW__) && defined(WXUSINGDLL)
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551 // NT defines APIENTRY, 3.x not
552 #if !defined(WXAPIENTRY)
790ad94f 553 #define WXAPIENTRY WXFAR wxSTDCALL
094637f6 554 #endif
750b78ba 555
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556 #include <windows.h>
557 #include "wx/msw/winundef.h"
558
559 #define IMPLEMENT_WXWIN_MAIN \
560 extern "C" int WXAPIENTRY WinMain(HINSTANCE hInstance,\
561 HINSTANCE hPrevInstance,\
562 LPSTR m_lpCmdLine, int nCmdShow)\
563 {\
564 return wxEntry((WXHINSTANCE) hInstance,\
565 (WXHINSTANCE) hPrevInstance,\
566 m_lpCmdLine, nCmdShow);\
567 }
26a87b69 568#else
094637f6 569 #define IMPLEMENT_WXWIN_MAIN
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570#endif
571
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572#ifdef __WXUNIVERSAL__
573 #include "wx/univ/theme.h"
574
575 #define IMPLEMENT_WX_THEME_SUPPORT \
576 WX_USE_THEME(win32); \
577 WX_USE_THEME(gtk);
578#else
579 #define IMPLEMENT_WX_THEME_SUPPORT
580#endif
c801d85f 581
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582// Use this macro if you want to define your own main() or WinMain() function
583// and call wxEntry() from there.
584#define IMPLEMENT_APP_NO_MAIN(appname) \
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585 wxApp *wxCreateApp() \
586 { \
587 wxApp::CheckBuildOptions(wxBuildOptions()); \
588 return new appname; \
589 } \
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590 wxAppInitializer wxTheAppInitializer((wxAppInitializerFunction) wxCreateApp); \
591 appname& wxGetApp() { return *(appname *)wxTheApp; }
592
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593// Same as IMPLEMENT_APP() normally but doesn't include themes support in
594// wxUniversal builds
595#define IMPLEMENT_APP_NO_THEMES(appname) \
596 IMPLEMENT_APP_NO_MAIN(appname) \
597 IMPLEMENT_WXWIN_MAIN
598
599// Use this macro exactly once, the argument is the name of the wxApp-derived
600// class which is the class of your application.
601#define IMPLEMENT_APP(appname) \
602 IMPLEMENT_APP_NO_THEMES(appname) \
603 IMPLEMENT_WX_THEME_SUPPORT
604
605// this macro can be used multiple times and just allows you to use wxGetApp()
606// function
094637f6 607#define DECLARE_APP(appname) extern appname& wxGetApp();
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608
609#endif
34138703 610 // _WX_APP_H_BASE_