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dbe94982 | 1 | ///////////////////////////////////////////////////////////////////////////// |
1e6feb95 VZ |
2 | // Name: common/dcbase.cpp |
3 | // Purpose: generic methods of the wxDC Class | |
4 | // Author: Vadim Zeitlin | |
dbe94982 BM |
5 | // Modified by: |
6 | // Created: 05/25/99 | |
7 | // RCS-ID: $Id$ | |
77ffb593 | 8 | // Copyright: (c) wxWidgets team |
65571936 | 9 | // Licence: wxWindows licence |
dbe94982 BM |
10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
1e6feb95 VZ |
12 | // ============================================================================ |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
1e6feb95 VZ |
16 | // ---------------------------------------------------------------------------- |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
dbe94982 BM |
20 | // For compilers that support precompilation, includes "wx.h". |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
bd1e9c12 | 24 | #pragma hdrstop |
dbe94982 BM |
25 | #endif |
26 | ||
dbe94982 BM |
27 | #include "wx/dc.h" |
28 | ||
68379eaf | 29 | // bool wxDCBase::sm_cacheing = false; |
0cbff120 | 30 | |
1e6feb95 VZ |
31 | // ============================================================================ |
32 | // implementation | |
33 | // ============================================================================ | |
34 | ||
35 | // ---------------------------------------------------------------------------- | |
36 | // special symbols | |
37 | // ---------------------------------------------------------------------------- | |
38 | ||
cd9da200 VZ |
39 | void wxDCBase::DoDrawCheckMark(wxCoord x1, wxCoord y1, |
40 | wxCoord width, wxCoord height) | |
41 | { | |
42 | wxCHECK_RET( Ok(), wxT("invalid window dc") ); | |
43 | ||
44 | wxCoord x2 = x1 + width, | |
45 | y2 = y1 + height; | |
46 | ||
47 | // this is to yield width of 3 for width == height == 10 | |
48 | SetPen(wxPen(GetTextForeground(), (width + height + 1) / 7, wxSOLID)); | |
49 | ||
50 | // we're drawing a scaled version of wx/generic/tick.xpm here | |
51 | wxCoord x3 = x1 + (4*width) / 10, // x of the tick bottom | |
52 | y3 = y1 + height / 2; // y of the left tick branch | |
53 | DoDrawLine(x1, y3, x3, y2); | |
54 | DoDrawLine(x3, y2, x2, y1); | |
55 | ||
56 | CalcBoundingBox(x1, y1); | |
57 | CalcBoundingBox(x2, y2); | |
58 | } | |
59 | ||
1e6feb95 VZ |
60 | // ---------------------------------------------------------------------------- |
61 | // line/polygons | |
62 | // ---------------------------------------------------------------------------- | |
63 | ||
72cdf4c9 | 64 | void wxDCBase::DrawLines(const wxList *list, wxCoord xoffset, wxCoord yoffset) |
dbe94982 | 65 | { |
b1d4dd7a | 66 | int n = list->GetCount(); |
dbe94982 BM |
67 | wxPoint *points = new wxPoint[n]; |
68 | ||
69 | int i = 0; | |
222ed1d6 | 70 | for ( wxList::compatibility_iterator node = list->GetFirst(); node; node = node->GetNext(), i++ ) |
dbe94982 | 71 | { |
b1d4dd7a | 72 | wxPoint *point = (wxPoint *)node->GetData(); |
dbe94982 BM |
73 | points[i].x = point->x; |
74 | points[i].y = point->y; | |
75 | } | |
76 | ||
77 | DoDrawLines(n, points, xoffset, yoffset); | |
78 | ||
79 | delete [] points; | |
80 | } | |
81 | ||
82 | ||
83 | void wxDCBase::DrawPolygon(const wxList *list, | |
72cdf4c9 | 84 | wxCoord xoffset, wxCoord yoffset, |
dbe94982 BM |
85 | int fillStyle) |
86 | { | |
b1d4dd7a | 87 | int n = list->GetCount(); |
dbe94982 BM |
88 | wxPoint *points = new wxPoint[n]; |
89 | ||
90 | int i = 0; | |
222ed1d6 | 91 | for ( wxList::compatibility_iterator node = list->GetFirst(); node; node = node->GetNext(), i++ ) |
dbe94982 | 92 | { |
b1d4dd7a | 93 | wxPoint *point = (wxPoint *)node->GetData(); |
dbe94982 BM |
94 | points[i].x = point->x; |
95 | points[i].y = point->y; | |
96 | } | |
97 | ||
98 | DoDrawPolygon(n, points, xoffset, yoffset, fillStyle); | |
99 | ||
100 | delete [] points; | |
101 | } | |
102 | ||
63b9e659 VZ |
103 | void |
104 | wxDCBase::DoDrawPolyPolygon(int n, | |
793db755 | 105 | int count[], |
63b9e659 VZ |
106 | wxPoint points[], |
107 | wxCoord xoffset, wxCoord yoffset, | |
108 | int fillStyle) | |
109 | { | |
110 | if ( n == 1 ) | |
111 | { | |
793db755 | 112 | DoDrawPolygon(count[0], points, xoffset, yoffset, fillStyle); |
63b9e659 VZ |
113 | return; |
114 | } | |
115 | ||
116 | int i, j, lastOfs; | |
117 | wxPoint* pts; | |
118 | wxPen pen; | |
119 | ||
120 | for (i = j = lastOfs = 0; i < n; i++) | |
121 | { | |
122 | lastOfs = j; | |
793db755 | 123 | j += count[i]; |
63b9e659 VZ |
124 | } |
125 | pts = new wxPoint[j+n-1]; | |
126 | for (i = 0; i < j; i++) | |
127 | pts[i] = points[i]; | |
128 | for (i = 2; i <= n; i++) | |
129 | { | |
793db755 | 130 | lastOfs -= count[n-i]; |
63b9e659 VZ |
131 | pts[j++] = pts[lastOfs]; |
132 | } | |
133 | ||
134 | pen = GetPen(); | |
135 | SetPen(wxPen(*wxBLACK, 0, wxTRANSPARENT)); | |
136 | DoDrawPolygon(j, pts, xoffset, yoffset, fillStyle); | |
137 | SetPen(pen); | |
138 | for (i = j = 0; i < n; i++) | |
139 | { | |
793db755 VZ |
140 | DoDrawLines(count[i], pts+j, xoffset, yoffset); |
141 | j += count[i]; | |
63b9e659 | 142 | } |
6db1f43b | 143 | delete[] pts; |
63b9e659 VZ |
144 | } |
145 | ||
1e6feb95 VZ |
146 | // ---------------------------------------------------------------------------- |
147 | // splines | |
148 | // ---------------------------------------------------------------------------- | |
dbe94982 | 149 | |
88ac883a | 150 | #if wxUSE_SPLINES |
dbe94982 BM |
151 | |
152 | // TODO: this API needs fixing (wxPointList, why (!const) "wxList *"?) | |
72cdf4c9 | 153 | void wxDCBase::DrawSpline(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2, wxCoord x3, wxCoord y3) |
dbe94982 BM |
154 | { |
155 | wxList point_list; | |
156 | ||
157 | wxPoint *point1 = new wxPoint; | |
158 | point1->x = x1; point1->y = y1; | |
159 | point_list.Append((wxObject*)point1); | |
160 | ||
161 | wxPoint *point2 = new wxPoint; | |
162 | point2->x = x2; point2->y = y2; | |
163 | point_list.Append((wxObject*)point2); | |
164 | ||
165 | wxPoint *point3 = new wxPoint; | |
166 | point3->x = x3; point3->y = y3; | |
167 | point_list.Append((wxObject*)point3); | |
168 | ||
169 | DrawSpline(&point_list); | |
170 | ||
222ed1d6 | 171 | for( wxList::compatibility_iterator node = point_list.GetFirst(); node; node = node->GetNext() ) |
dbe94982 | 172 | { |
b1d4dd7a | 173 | wxPoint *p = (wxPoint *)node->GetData(); |
dbe94982 BM |
174 | delete p; |
175 | } | |
176 | } | |
177 | ||
178 | void wxDCBase::DrawSpline(int n, wxPoint points[]) | |
179 | { | |
180 | wxList list; | |
181 | for (int i =0; i < n; i++) | |
182 | { | |
183 | list.Append((wxObject*)&points[i]); | |
184 | } | |
185 | ||
186 | DrawSpline(&list); | |
187 | } | |
188 | ||
fe2e4366 VS |
189 | // ----------------------------------- spline code ---------------------------------------- |
190 | ||
191 | void wx_quadratic_spline(double a1, double b1, double a2, double b2, | |
192 | double a3, double b3, double a4, double b4); | |
193 | void wx_clear_stack(); | |
194 | int wx_spline_pop(double *x1, double *y1, double *x2, double *y2, double *x3, | |
195 | double *y3, double *x4, double *y4); | |
196 | void wx_spline_push(double x1, double y1, double x2, double y2, double x3, double y3, | |
197 | double x4, double y4); | |
198 | static bool wx_spline_add_point(double x, double y); | |
199 | static void wx_spline_draw_point_array(wxDCBase *dc); | |
200 | ||
201 | wxList wx_spline_point_list; | |
202 | ||
203 | #define half(z1, z2) ((z1+z2)/2.0) | |
204 | #define THRESHOLD 5 | |
205 | ||
206 | /* iterative version */ | |
207 | ||
208 | void wx_quadratic_spline(double a1, double b1, double a2, double b2, double a3, double b3, double a4, | |
209 | double b4) | |
210 | { | |
211 | register double xmid, ymid; | |
212 | double x1, y1, x2, y2, x3, y3, x4, y4; | |
213 | ||
214 | wx_clear_stack(); | |
215 | wx_spline_push(a1, b1, a2, b2, a3, b3, a4, b4); | |
216 | ||
217 | while (wx_spline_pop(&x1, &y1, &x2, &y2, &x3, &y3, &x4, &y4)) { | |
218 | xmid = (double)half(x2, x3); | |
219 | ymid = (double)half(y2, y3); | |
220 | if (fabs(x1 - xmid) < THRESHOLD && fabs(y1 - ymid) < THRESHOLD && | |
221 | fabs(xmid - x4) < THRESHOLD && fabs(ymid - y4) < THRESHOLD) { | |
222 | wx_spline_add_point( x1, y1 ); | |
223 | wx_spline_add_point( xmid, ymid ); | |
224 | } else { | |
225 | wx_spline_push(xmid, ymid, (double)half(xmid, x3), (double)half(ymid, y3), | |
226 | (double)half(x3, x4), (double)half(y3, y4), x4, y4); | |
227 | wx_spline_push(x1, y1, (double)half(x1, x2), (double)half(y1, y2), | |
228 | (double)half(x2, xmid), (double)half(y2, ymid), xmid, ymid); | |
229 | } | |
230 | } | |
231 | } | |
232 | ||
233 | /* utilities used by spline drawing routines */ | |
234 | ||
235 | typedef struct wx_spline_stack_struct { | |
236 | double x1, y1, x2, y2, x3, y3, x4, y4; | |
237 | } Stack; | |
238 | ||
239 | #define SPLINE_STACK_DEPTH 20 | |
240 | static Stack wx_spline_stack[SPLINE_STACK_DEPTH]; | |
241 | static Stack *wx_stack_top; | |
242 | static int wx_stack_count; | |
243 | ||
244 | void wx_clear_stack() | |
245 | { | |
246 | wx_stack_top = wx_spline_stack; | |
247 | wx_stack_count = 0; | |
248 | } | |
249 | ||
250 | void wx_spline_push(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) | |
251 | { | |
252 | wx_stack_top->x1 = x1; | |
253 | wx_stack_top->y1 = y1; | |
254 | wx_stack_top->x2 = x2; | |
255 | wx_stack_top->y2 = y2; | |
256 | wx_stack_top->x3 = x3; | |
257 | wx_stack_top->y3 = y3; | |
258 | wx_stack_top->x4 = x4; | |
259 | wx_stack_top->y4 = y4; | |
260 | wx_stack_top++; | |
261 | wx_stack_count++; | |
262 | } | |
263 | ||
264 | int wx_spline_pop(double *x1, double *y1, double *x2, double *y2, | |
265 | double *x3, double *y3, double *x4, double *y4) | |
266 | { | |
267 | if (wx_stack_count == 0) | |
268 | return (0); | |
269 | wx_stack_top--; | |
270 | wx_stack_count--; | |
271 | *x1 = wx_stack_top->x1; | |
272 | *y1 = wx_stack_top->y1; | |
273 | *x2 = wx_stack_top->x2; | |
274 | *y2 = wx_stack_top->y2; | |
275 | *x3 = wx_stack_top->x3; | |
276 | *y3 = wx_stack_top->y3; | |
277 | *x4 = wx_stack_top->x4; | |
278 | *y4 = wx_stack_top->y4; | |
279 | return (1); | |
280 | } | |
281 | ||
282 | static bool wx_spline_add_point(double x, double y) | |
283 | { | |
284 | wxPoint *point = new wxPoint ; | |
285 | point->x = (int) x; | |
286 | point->y = (int) y; | |
287 | wx_spline_point_list.Append((wxObject*)point); | |
68379eaf | 288 | return true; |
fe2e4366 VS |
289 | } |
290 | ||
291 | static void wx_spline_draw_point_array(wxDCBase *dc) | |
292 | { | |
293 | dc->DrawLines(&wx_spline_point_list, 0, 0 ); | |
222ed1d6 | 294 | wxList::compatibility_iterator node = wx_spline_point_list.GetFirst(); |
fe2e4366 VS |
295 | while (node) |
296 | { | |
b1d4dd7a | 297 | wxPoint *point = (wxPoint *)node->GetData(); |
fe2e4366 | 298 | delete point; |
222ed1d6 | 299 | wx_spline_point_list.Erase(node); |
b1d4dd7a | 300 | node = wx_spline_point_list.GetFirst(); |
fe2e4366 VS |
301 | } |
302 | } | |
303 | ||
304 | void wxDCBase::DoDrawSpline( wxList *points ) | |
305 | { | |
306 | wxCHECK_RET( Ok(), wxT("invalid window dc") ); | |
307 | ||
308 | wxPoint *p; | |
309 | double cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4; | |
310 | double x1, y1, x2, y2; | |
311 | ||
222ed1d6 | 312 | wxList::compatibility_iterator node = points->GetFirst(); |
55e3f1c4 | 313 | if (node == wxList::compatibility_iterator()) |
410bb8c1 RD |
314 | // empty list |
315 | return; | |
e0d31471 | 316 | |
b1d4dd7a | 317 | p = (wxPoint *)node->GetData(); |
fe2e4366 VS |
318 | |
319 | x1 = p->x; | |
320 | y1 = p->y; | |
321 | ||
b1d4dd7a RL |
322 | node = node->GetNext(); |
323 | p = (wxPoint *)node->GetData(); | |
fe2e4366 VS |
324 | |
325 | x2 = p->x; | |
326 | y2 = p->y; | |
327 | cx1 = (double)((x1 + x2) / 2); | |
328 | cy1 = (double)((y1 + y2) / 2); | |
329 | cx2 = (double)((cx1 + x2) / 2); | |
330 | cy2 = (double)((cy1 + y2) / 2); | |
331 | ||
332 | wx_spline_add_point(x1, y1); | |
333 | ||
28b4db7f VZ |
334 | while ((node = node->GetNext()) |
335 | #if !wxUSE_STL | |
336 | != NULL | |
337 | #endif // !wxUSE_STL | |
338 | ) | |
fe2e4366 | 339 | { |
b1d4dd7a | 340 | p = (wxPoint *)node->GetData(); |
fe2e4366 VS |
341 | x1 = x2; |
342 | y1 = y2; | |
343 | x2 = p->x; | |
344 | y2 = p->y; | |
345 | cx4 = (double)(x1 + x2) / 2; | |
346 | cy4 = (double)(y1 + y2) / 2; | |
347 | cx3 = (double)(x1 + cx4) / 2; | |
348 | cy3 = (double)(y1 + cy4) / 2; | |
349 | ||
350 | wx_quadratic_spline(cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4); | |
351 | ||
352 | cx1 = cx4; | |
353 | cy1 = cy4; | |
354 | cx2 = (double)(cx1 + x2) / 2; | |
355 | cy2 = (double)(cy1 + y2) / 2; | |
356 | } | |
357 | ||
358 | wx_spline_add_point( cx1, cy1 ); | |
359 | wx_spline_add_point( x2, y2 ); | |
360 | ||
361 | wx_spline_draw_point_array( this ); | |
362 | } | |
363 | ||
88ac883a | 364 | #endif // wxUSE_SPLINES |
1e6feb95 | 365 | |
0919e93e RD |
366 | // ---------------------------------------------------------------------------- |
367 | // Partial Text Extents | |
368 | // ---------------------------------------------------------------------------- | |
369 | ||
370 | ||
174ee1b3 | 371 | // Each element of the widths array will be the width of the string up to and |
3103e8a9 | 372 | // including the corresponding character in text. This is the generic |
0919e93e | 373 | // implementation, the port-specific classes should do this with native APIs |
174ee1b3 RD |
374 | // if available and if faster. Note: pango_layout_index_to_pos is much slower |
375 | // than calling GetTextExtent!! | |
376 | ||
06fe86b7 | 377 | #define FWC_SIZE 256 |
174ee1b3 RD |
378 | |
379 | class FontWidthCache | |
380 | { | |
381 | public: | |
382 | FontWidthCache() : m_scaleX(1), m_widths(NULL) { } | |
383 | ~FontWidthCache() { delete []m_widths; } | |
2aaa050c VZ |
384 | |
385 | void Reset() | |
386 | { | |
387 | if (!m_widths) | |
388 | m_widths = new int[FWC_SIZE]; | |
389 | ||
390 | memset(m_widths, 0, sizeof(int)*FWC_SIZE); | |
391 | } | |
392 | ||
174ee1b3 RD |
393 | wxFont m_font; |
394 | double m_scaleX; | |
395 | int *m_widths; | |
396 | }; | |
397 | ||
398 | static FontWidthCache s_fontWidthCache; | |
0919e93e RD |
399 | |
400 | bool wxDCBase::DoGetPartialTextExtents(const wxString& text, wxArrayInt& widths) const | |
401 | { | |
402 | int totalWidth = 0; | |
0919e93e | 403 | |
174ee1b3 | 404 | size_t i, len = text.Length(); |
0919e93e | 405 | widths.Empty(); |
174ee1b3 RD |
406 | widths.Add(0, len); |
407 | int w, h; | |
2aaa050c | 408 | |
174ee1b3 RD |
409 | // reset the cache if font or horizontal scale have changed |
410 | if (!s_fontWidthCache.m_widths || | |
411 | (s_fontWidthCache.m_scaleX != m_scaleX) || | |
412 | (s_fontWidthCache.m_font != GetFont())) | |
413 | { | |
414 | s_fontWidthCache.Reset(); | |
415 | s_fontWidthCache.m_font = GetFont(); | |
416 | s_fontWidthCache.m_scaleX = m_scaleX; | |
417 | } | |
418 | ||
0919e93e RD |
419 | // Calculate the position of each character based on the widths of |
420 | // the previous characters | |
2aaa050c | 421 | for (i=0; i<len; i++) |
174ee1b3 RD |
422 | { |
423 | const wxChar c = text[i]; | |
424 | unsigned int c_int = (unsigned int)c; | |
425 | ||
2aaa050c | 426 | if ((c_int < FWC_SIZE) && (s_fontWidthCache.m_widths[c_int] != 0)) |
174ee1b3 RD |
427 | { |
428 | w = s_fontWidthCache.m_widths[c_int]; | |
429 | } | |
2aaa050c | 430 | else |
174ee1b3 RD |
431 | { |
432 | GetTextExtent(c, &w, &h); | |
433 | if (c_int < FWC_SIZE) | |
434 | s_fontWidthCache.m_widths[c_int] = w; | |
435 | } | |
436 | ||
0919e93e RD |
437 | totalWidth += w; |
438 | widths[i] = totalWidth; | |
439 | } | |
2aaa050c | 440 | |
0919e93e RD |
441 | return true; |
442 | } | |
443 | ||
444 | ||
1e6feb95 VZ |
445 | // ---------------------------------------------------------------------------- |
446 | // enhanced text drawing | |
447 | // ---------------------------------------------------------------------------- | |
448 | ||
449 | void wxDCBase::GetMultiLineTextExtent(const wxString& text, | |
450 | wxCoord *x, | |
451 | wxCoord *y, | |
452 | wxCoord *h, | |
453 | wxFont *font) | |
454 | { | |
c7aaa64f VS |
455 | wxCoord widthTextMax = 0, widthLine, |
456 | heightTextTotal = 0, heightLineDefault = 0, heightLine = 0; | |
1e6feb95 VZ |
457 | |
458 | wxString curLine; | |
459 | for ( const wxChar *pc = text; ; pc++ ) | |
460 | { | |
461 | if ( *pc == _T('\n') || *pc == _T('\0') ) | |
462 | { | |
463 | if ( curLine.empty() ) | |
464 | { | |
465 | // we can't use GetTextExtent - it will return 0 for both width | |
466 | // and height and an empty line should count in height | |
467 | // calculation | |
468 | ||
469 | // assume that this line has the same height as the previous | |
470 | // one | |
471 | if ( !heightLineDefault ) | |
472 | heightLineDefault = heightLine; | |
473 | ||
474 | if ( !heightLineDefault ) | |
475 | { | |
476 | // but we don't know it yet - choose something reasonable | |
477 | GetTextExtent(_T("W"), NULL, &heightLineDefault, | |
478 | NULL, NULL, font); | |
479 | } | |
480 | ||
481 | heightTextTotal += heightLineDefault; | |
482 | } | |
483 | else | |
484 | { | |
485 | GetTextExtent(curLine, &widthLine, &heightLine, | |
486 | NULL, NULL, font); | |
487 | if ( widthLine > widthTextMax ) | |
488 | widthTextMax = widthLine; | |
489 | heightTextTotal += heightLine; | |
490 | } | |
491 | ||
492 | if ( *pc == _T('\n') ) | |
493 | { | |
494 | curLine.clear(); | |
495 | } | |
496 | else | |
497 | { | |
498 | // the end of string | |
499 | break; | |
500 | } | |
501 | } | |
502 | else | |
503 | { | |
504 | curLine += *pc; | |
505 | } | |
506 | } | |
507 | ||
508 | if ( x ) | |
509 | *x = widthTextMax; | |
510 | if ( y ) | |
511 | *y = heightTextTotal; | |
512 | if ( h ) | |
513 | *h = heightLine; | |
514 | } | |
515 | ||
516 | void wxDCBase::DrawLabel(const wxString& text, | |
517 | const wxBitmap& bitmap, | |
518 | const wxRect& rect, | |
519 | int alignment, | |
520 | int indexAccel, | |
521 | wxRect *rectBounding) | |
522 | { | |
523 | // find the text position | |
524 | wxCoord widthText, heightText, heightLine; | |
525 | GetMultiLineTextExtent(text, &widthText, &heightText, &heightLine); | |
526 | ||
527 | wxCoord width, height; | |
528 | if ( bitmap.Ok() ) | |
529 | { | |
530 | width = widthText + bitmap.GetWidth(); | |
531 | height = bitmap.GetHeight(); | |
532 | } | |
533 | else // no bitmap | |
534 | { | |
535 | width = widthText; | |
536 | height = heightText; | |
537 | } | |
538 | ||
539 | wxCoord x, y; | |
540 | if ( alignment & wxALIGN_RIGHT ) | |
541 | { | |
542 | x = rect.GetRight() - width; | |
543 | } | |
544 | else if ( alignment & wxALIGN_CENTRE_HORIZONTAL ) | |
545 | { | |
546 | x = (rect.GetLeft() + rect.GetRight() + 1 - width) / 2; | |
547 | } | |
548 | else // alignment & wxALIGN_LEFT | |
549 | { | |
550 | x = rect.GetLeft(); | |
551 | } | |
552 | ||
553 | if ( alignment & wxALIGN_BOTTOM ) | |
554 | { | |
555 | y = rect.GetBottom() - height; | |
556 | } | |
557 | else if ( alignment & wxALIGN_CENTRE_VERTICAL ) | |
558 | { | |
559 | y = (rect.GetTop() + rect.GetBottom() + 1 - height) / 2; | |
560 | } | |
561 | else // alignment & wxALIGN_TOP | |
562 | { | |
563 | y = rect.GetTop(); | |
564 | } | |
565 | ||
566 | // draw the bitmap first | |
567 | wxCoord x0 = x, | |
568 | y0 = y, | |
569 | width0 = width; | |
570 | if ( bitmap.Ok() ) | |
571 | { | |
68379eaf | 572 | DrawBitmap(bitmap, x, y, true /* use mask */); |
1e6feb95 VZ |
573 | |
574 | wxCoord offset = bitmap.GetWidth() + 4; | |
575 | x += offset; | |
576 | width -= offset; | |
577 | ||
578 | y += (height - heightText) / 2; | |
579 | } | |
580 | ||
581 | // we will draw the underscore under the accel char later | |
582 | wxCoord startUnderscore = 0, | |
583 | endUnderscore = 0, | |
584 | yUnderscore = 0; | |
585 | ||
586 | // split the string into lines and draw each of them separately | |
587 | wxString curLine; | |
588 | for ( const wxChar *pc = text; ; pc++ ) | |
589 | { | |
590 | if ( *pc == _T('\n') || *pc == _T('\0') ) | |
591 | { | |
592 | int xRealStart = x; // init it here to avoid compielr warnings | |
593 | ||
594 | if ( !curLine.empty() ) | |
595 | { | |
596 | // NB: can't test for !(alignment & wxALIGN_LEFT) because | |
597 | // wxALIGN_LEFT is 0 | |
598 | if ( alignment & (wxALIGN_RIGHT | wxALIGN_CENTRE_HORIZONTAL) ) | |
599 | { | |
600 | wxCoord widthLine; | |
601 | GetTextExtent(curLine, &widthLine, NULL); | |
602 | ||
603 | if ( alignment & wxALIGN_RIGHT ) | |
604 | { | |
605 | xRealStart += width - widthLine; | |
606 | } | |
607 | else // if ( alignment & wxALIGN_CENTRE_HORIZONTAL ) | |
608 | { | |
609 | xRealStart += (width - widthLine) / 2; | |
610 | } | |
611 | } | |
612 | //else: left aligned, nothing to do | |
613 | ||
614 | DrawText(curLine, xRealStart, y); | |
615 | } | |
616 | ||
617 | y += heightLine; | |
618 | ||
619 | // do we have underscore in this line? we can check yUnderscore | |
620 | // because it is set below to just y + heightLine if we do | |
621 | if ( y == yUnderscore ) | |
622 | { | |
623 | // adjust the horz positions to account for the shift | |
624 | startUnderscore += xRealStart; | |
625 | endUnderscore += xRealStart; | |
626 | } | |
627 | ||
628 | if ( *pc == _T('\0') ) | |
629 | break; | |
630 | ||
631 | curLine.clear(); | |
632 | } | |
633 | else // not end of line | |
634 | { | |
328bfc22 | 635 | if ( pc - text.c_str() == indexAccel ) |
1e6feb95 VZ |
636 | { |
637 | // remeber to draw underscore here | |
638 | GetTextExtent(curLine, &startUnderscore, NULL); | |
639 | curLine += *pc; | |
640 | GetTextExtent(curLine, &endUnderscore, NULL); | |
641 | ||
642 | yUnderscore = y + heightLine; | |
643 | } | |
644 | else | |
645 | { | |
646 | curLine += *pc; | |
647 | } | |
648 | } | |
649 | } | |
650 | ||
651 | // draw the underscore if found | |
652 | if ( startUnderscore != endUnderscore ) | |
653 | { | |
654 | // it should be of the same colour as text | |
655 | SetPen(wxPen(GetTextForeground(), 0, wxSOLID)); | |
656 | ||
657 | yUnderscore--; | |
658 | ||
659 | DrawLine(startUnderscore, yUnderscore, endUnderscore, yUnderscore); | |
660 | } | |
661 | ||
662 | // return bounding rect if requested | |
663 | if ( rectBounding ) | |
664 | { | |
665 | *rectBounding = wxRect(x, y - heightText, widthText, heightText); | |
666 | } | |
667 | ||
668 | CalcBoundingBox(x0, y0); | |
669 | CalcBoundingBox(x0 + width0, y0 + height); | |
670 | } | |
12bdd77c JS |
671 | |
672 | /* | |
77ffb593 | 673 | Notes for wxWidgets DrawEllipticArcRot(...) |
12bdd77c JS |
674 | |
675 | wxDCBase::DrawEllipticArcRot(...) draws a rotated elliptic arc or an ellipse. | |
676 | It uses wxDCBase::CalculateEllipticPoints(...) and wxDCBase::Rotate(...), | |
677 | which are also new. | |
678 | ||
679 | All methods are generic, so they can be implemented in wxDCBase. | |
680 | DoDrawEllipticArcRot(...) is virtual, so it can be called from deeper | |
681 | methods like (WinCE) wxDC::DoDrawArc(...). | |
682 | ||
683 | CalculateEllipticPoints(...) fills a given list of wxPoints with some points | |
2aaa050c | 684 | of an elliptic arc. The algorithm is pixel-based: In every row (in flat |
12bdd77c JS |
685 | parts) or every column (in steep parts) only one pixel is calculated. |
686 | Trigonometric calculation (sin, cos, tan, atan) is only done if the | |
2aaa050c | 687 | starting angle is not equal to the ending angle. The calculation of the |
12bdd77c JS |
688 | pixels is done using simple arithmetic only and should perform not too |
689 | bad even on devices without floating point processor. I didn't test this yet. | |
690 | ||
691 | Rotate(...) rotates a list of point pixel-based, you will see rounding errors. | |
2aaa050c | 692 | For instance: an ellipse rotated 180 degrees is drawn |
12bdd77c JS |
693 | slightly different from the original. |
694 | ||
2aaa050c VZ |
695 | The points are then moved to an array and used to draw a polyline and/or polygon |
696 | (with center added, the pie). | |
12bdd77c JS |
697 | The result looks quite similar to the native ellipse, only e few pixels differ. |
698 | ||
699 | The performance on a desktop system (Athlon 1800, WinXP) is about 7 times | |
700 | slower as DrawEllipse(...), which calls the native API. | |
701 | An rotated ellipse outside the clipping region takes nearly the same time, | |
702 | while an native ellipse outside takes nearly no time to draw. | |
703 | ||
2aaa050c | 704 | If you draw an arc with this new method, you will see the starting and ending angles |
12bdd77c JS |
705 | are calculated properly. |
706 | If you use DrawEllipticArc(...), you will see they are only correct for circles | |
707 | and not properly calculated for ellipses. | |
708 | ||
709 | Peter Lenhard | |
710 | p.lenhard@t-online.de | |
711 | */ | |
712 | ||
713 | #ifdef __WXWINCE__ | |
2aaa050c VZ |
714 | void wxDCBase::DoDrawEllipticArcRot( wxCoord x, wxCoord y, |
715 | wxCoord w, wxCoord h, | |
12bdd77c JS |
716 | double sa, double ea, double angle ) |
717 | { | |
718 | wxList list; | |
719 | ||
720 | CalculateEllipticPoints( &list, x, y, w, h, sa, ea ); | |
721 | Rotate( &list, angle, wxPoint( x+w/2, y+h/2 ) ); | |
722 | ||
723 | // Add center (for polygon/pie) | |
724 | list.Append( (wxObject*) new wxPoint( x+w/2, y+h/2 ) ); | |
725 | ||
726 | // copy list into array and delete list elements | |
727 | int n = list.Number(); | |
728 | wxPoint *points = new wxPoint[n]; | |
729 | int i = 0; | |
2aaa050c | 730 | wxNode* node = 0; |
12bdd77c JS |
731 | for ( node = list.First(); node; node = node->Next(), i++ ) |
732 | { | |
733 | wxPoint *point = (wxPoint *)node->Data(); | |
734 | points[i].x = point->x; | |
735 | points[i].y = point->y; | |
736 | delete point; | |
737 | } | |
738 | ||
739 | // first draw the pie without pen, if necessary | |
63b9e659 | 740 | if( GetBrush() != *wxTRANSPARENT_BRUSH ) |
12bdd77c JS |
741 | { |
742 | wxPen tempPen( GetPen() ); | |
743 | SetPen( *wxTRANSPARENT_PEN ); | |
744 | DoDrawPolygon( n, points, 0, 0 ); | |
745 | SetPen( tempPen ); | |
746 | } | |
747 | ||
748 | // then draw the arc without brush, if necessary | |
63b9e659 | 749 | if( GetPen() != *wxTRANSPARENT_PEN ) |
12bdd77c JS |
750 | { |
751 | // without center | |
752 | DoDrawLines( n-1, points, 0, 0 ); | |
753 | } | |
754 | ||
755 | delete [] points; | |
756 | ||
757 | } // DrawEllipticArcRot | |
758 | ||
759 | void wxDCBase::Rotate( wxList* points, double angle, wxPoint center ) | |
760 | { | |
761 | if( angle != 0.0 ) | |
762 | { | |
e0d31471 | 763 | double pi(M_PI); |
12bdd77c JS |
764 | double dSinA = -sin(angle*2.0*pi/360.0); |
765 | double dCosA = cos(angle*2.0*pi/360.0); | |
766 | for ( wxNode* node = points->First(); node; node = node->Next() ) | |
767 | { | |
768 | wxPoint* point = (wxPoint*)node->Data(); | |
2aaa050c | 769 | |
12bdd77c JS |
770 | // transform coordinates, if necessary |
771 | if( center.x ) point->x -= center.x; | |
772 | if( center.y ) point->y -= center.y; | |
773 | ||
774 | // calculate rotation, rounding simply by implicit cast to integer | |
775 | int xTemp = point->x * dCosA - point->y * dSinA; | |
776 | point->y = point->x * dSinA + point->y * dCosA; | |
777 | point->x = xTemp; | |
778 | ||
779 | // back transform coordinates, if necessary | |
780 | if( center.x ) point->x += center.x; | |
781 | if( center.y ) point->y += center.y; | |
782 | } | |
783 | } | |
784 | } | |
785 | ||
2aaa050c VZ |
786 | void wxDCBase::CalculateEllipticPoints( wxList* points, |
787 | wxCoord xStart, wxCoord yStart, | |
788 | wxCoord w, wxCoord h, | |
12bdd77c JS |
789 | double sa, double ea ) |
790 | { | |
e0d31471 | 791 | double pi = M_PI; |
12bdd77c JS |
792 | double sar = 0; |
793 | double ear = 0; | |
794 | int xsa = 0; | |
795 | int ysa = 0; | |
796 | int xea = 0; | |
797 | int yea = 0; | |
798 | int sq = 0; | |
799 | int eq = 0; | |
800 | bool bUseAngles = false; | |
801 | if( w<0 ) w = -w; | |
802 | if( h<0 ) h = -h; | |
803 | // half-axes | |
804 | wxCoord a = w/2; | |
805 | wxCoord b = h/2; | |
806 | // decrement 1 pixel if ellipse is smaller than 2*a, 2*b | |
807 | int decrX = 0; | |
2aaa050c | 808 | if( 2*a == w ) decrX = 1; |
12bdd77c | 809 | int decrY = 0; |
2aaa050c | 810 | if( 2*b == h ) decrY = 1; |
12bdd77c JS |
811 | // center |
812 | wxCoord xCenter = xStart + a; | |
813 | wxCoord yCenter = yStart + b; | |
814 | // calculate data for start and end, if necessary | |
815 | if( sa != ea ) | |
816 | { | |
817 | bUseAngles = true; | |
818 | // normalisation of angles | |
819 | while( sa<0 ) sa += 360; | |
820 | while( ea<0 ) ea += 360; | |
821 | while( sa>=360 ) sa -= 360; | |
822 | while( ea>=360 ) ea -= 360; | |
823 | // calculate quadrant numbers | |
824 | if( sa > 270 ) sq = 3; | |
825 | else if( sa > 180 ) sq = 2; | |
826 | else if( sa > 90 ) sq = 1; | |
827 | if( ea > 270 ) eq = 3; | |
828 | else if( ea > 180 ) eq = 2; | |
829 | else if( ea > 90 ) eq = 1; | |
830 | sar = sa * pi / 180.0; | |
831 | ear = ea * pi / 180.0; | |
832 | // correct angle circle -> ellipse | |
833 | sar = atan( -a/(double)b * tan( sar ) ); | |
2aaa050c | 834 | if ( sq == 1 || sq == 2 ) sar += pi; |
12bdd77c JS |
835 | ear = atan( -a/(double)b * tan( ear ) ); |
836 | if ( eq == 1 || eq == 2 ) ear += pi; | |
837 | // coordinates of points | |
838 | xsa = xCenter + a * cos( sar ); | |
839 | if( sq == 0 || sq == 3 ) xsa -= decrX; | |
840 | ysa = yCenter + b * sin( sar ); | |
841 | if( sq == 2 || sq == 3 ) ysa -= decrY; | |
842 | xea = xCenter + a * cos( ear ); | |
843 | if( eq == 0 || eq == 3 ) xea -= decrX; | |
844 | yea = yCenter + b * sin( ear ); | |
845 | if( eq == 2 || eq == 3 ) yea -= decrY; | |
846 | } // if iUseAngles | |
847 | // calculate c1 = b^2, c2 = b^2/a^2 with a = w/2, b = h/2 | |
848 | double c1 = b * b; | |
849 | double c2 = 2.0 / w; | |
850 | c2 *= c2; | |
851 | c2 *= c1; | |
852 | wxCoord x = 0; | |
853 | wxCoord y = b; | |
854 | long x2 = 1; | |
855 | long y2 = y*y; | |
856 | long y2_old = 0; | |
857 | long y_old = 0; | |
858 | // Lists for quadrant 1 to 4 | |
859 | wxList pointsarray[4]; | |
860 | // Calculate points for first quadrant and set in all quadrants | |
861 | for( x = 0; x <= a; ++x ) | |
862 | { | |
863 | x2 = x2+x+x-1; | |
864 | y2_old = y2; | |
865 | y_old = y; | |
866 | bool bNewPoint = false; | |
867 | while( y2 > c1 - c2 * x2 && y > 0 ) | |
868 | { | |
869 | bNewPoint = true; | |
870 | y2 = y2-y-y+1; | |
871 | --y; | |
872 | } | |
2aaa050c | 873 | // old y now to big: set point with old y, old x |
12bdd77c JS |
874 | if( bNewPoint && x>1) |
875 | { | |
876 | int x1 = x - 1; | |
877 | // remove points on the same line | |
878 | pointsarray[0].Insert( (wxObject*) new wxPoint( xCenter + x1 - decrX, yCenter - y_old ) ); | |
879 | pointsarray[1].Append( (wxObject*) new wxPoint( xCenter - x1, yCenter - y_old ) ); | |
880 | pointsarray[2].Insert( (wxObject*) new wxPoint( xCenter - x1, yCenter + y_old - decrY ) ); | |
881 | pointsarray[3].Append( (wxObject*) new wxPoint( xCenter + x1 - decrX, yCenter + y_old - decrY ) ); | |
882 | } // set point | |
883 | } // calculate point | |
2aaa050c | 884 | |
12bdd77c JS |
885 | // Starting and/or ending points for the quadrants, first quadrant gets both. |
886 | pointsarray[0].Insert( (wxObject*) new wxPoint( xCenter + a - decrX, yCenter ) ); | |
887 | pointsarray[0].Append( (wxObject*) new wxPoint( xCenter, yCenter - b ) ); | |
888 | pointsarray[1].Append( (wxObject*) new wxPoint( xCenter - a, yCenter ) ); | |
889 | pointsarray[2].Append( (wxObject*) new wxPoint( xCenter, yCenter + b - decrY ) ); | |
890 | pointsarray[3].Append( (wxObject*) new wxPoint( xCenter + a - decrX, yCenter ) ); | |
891 | ||
892 | // copy quadrants in original list | |
893 | if( bUseAngles ) | |
894 | { | |
895 | // Copy the right part of the points in the lists | |
896 | // and delete the wxPoints, because they do not leave this method. | |
897 | points->Append( (wxObject*) new wxPoint( xsa, ysa ) ); | |
898 | int q = sq; | |
899 | bool bStarted = false; | |
900 | bool bReady = false; | |
901 | bool bForceTurn = ( sq == eq && sa > ea ); | |
902 | while( !bReady ) | |
903 | { | |
904 | for( wxNode *node = pointsarray[q].First(); node; node = node->Next() ) | |
905 | { | |
906 | // once: go to starting point in start quadrant | |
907 | if( !bStarted && | |
2aaa050c VZ |
908 | ( |
909 | ( (wxPoint*) node->Data() )->x < xsa+1 && q <= 1 | |
910 | || | |
12bdd77c JS |
911 | ( (wxPoint*) node->Data() )->x > xsa-1 && q >= 2 |
912 | ) | |
2aaa050c | 913 | ) |
12bdd77c JS |
914 | { |
915 | bStarted = true; | |
916 | } | |
917 | ||
918 | // copy point, if not at ending point | |
919 | if( bStarted ) | |
920 | { | |
921 | if( q != eq || bForceTurn | |
922 | || | |
2aaa050c VZ |
923 | ( (wxPoint*) node->Data() )->x > xea+1 && q <= 1 |
924 | || | |
12bdd77c JS |
925 | ( (wxPoint*) node->Data() )->x < xea-1 && q >= 2 |
926 | ) | |
927 | { | |
928 | // copy point | |
929 | wxPoint* pPoint = new wxPoint( *((wxPoint*) node->Data() ) ); | |
930 | points->Append( (wxObject*) pPoint ); | |
931 | } | |
932 | else if( q == eq && !bForceTurn || ( (wxPoint*) node->Data() )->x == xea) | |
933 | { | |
2aaa050c | 934 | bReady = true; |
12bdd77c JS |
935 | } |
936 | } | |
937 | } // for node | |
938 | ++q; | |
939 | if( q > 3 ) q = 0; | |
940 | bForceTurn = false; | |
941 | bStarted = true; | |
942 | } // while not bReady | |
943 | points->Append( (wxObject*) new wxPoint( xea, yea ) ); | |
944 | ||
945 | // delete points | |
946 | for( q = 0; q < 4; ++q ) | |
947 | { | |
948 | for( wxNode *node = pointsarray[q].First(); node; node = node->Next() ) | |
949 | { | |
950 | wxPoint *p = (wxPoint *)node->Data(); | |
951 | delete p; | |
952 | } | |
2aaa050c | 953 | } |
12bdd77c JS |
954 | } |
955 | else | |
956 | { | |
957 | // copy whole ellipse, wxPoints will be deleted outside | |
958 | for( wxNode *node = pointsarray[0].First(); node; node = node->Next() ) | |
959 | { | |
960 | wxObject *p = node->Data(); | |
961 | points->Append( p ); | |
962 | } | |
963 | for( node = pointsarray[1].First(); node; node = node->Next() ) | |
964 | { | |
965 | wxObject *p = node->Data(); | |
966 | points->Append( p ); | |
967 | } | |
968 | for( node = pointsarray[2].First(); node; node = node->Next() ) | |
969 | { | |
970 | wxObject *p = node->Data(); | |
971 | points->Append( p ); | |
972 | } | |
973 | for( node = pointsarray[3].First(); node; node = node->Next() ) | |
974 | { | |
975 | wxObject *p = node->Data(); | |
976 | points->Append( p ); | |
977 | } | |
978 | } // not iUseAngles | |
979 | } // CalculateEllipticPoints | |
980 | ||
981 | #endif | |
982 |