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1/////////////////////////////////////////////////////////////////////////////
2// Name: statbar.cpp
3// Purpose: wxStatusBar sample
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 04.02.00
7// RCS-ID: $Id$
8// Copyright: (c) Vadim Zeitlin
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20#ifdef __GNUG__
21 #pragma implementation "statbar.cpp"
22 #pragma interface "statbar.cpp"
23#endif
24
25// For compilers that support precompilation, includes "wx/wx.h".
26#include "wx/wxprec.h"
27
28#ifdef __BORLANDC__
29 #pragma hdrstop
30#endif
31
32#if !wxUSE_STATUSBAR
33 #error "You need to set wxUSE_STATUSBAR to 1 to compile this sample"
34#endif // wxUSE_STATUSBAR
35
cbc66a27 36// for all others, include the necessary headers
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37#ifndef WX_PRECOMP
38 #include "wx/app.h"
39 #include "wx/frame.h"
40 #include "wx/statusbr.h"
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41 #include "wx/timer.h"
42 #include "wx/checkbox.h"
43 #include "wx/statbmp.h"
44 #include "wx/menu.h"
45 #include "wx/msgdlg.h"
633d67bb 46 #include "wx/textdlg.h"
cbc66a27 47 #include "wx/sizer.h"
f6c881b4 48 #include "wx/stattext.h"
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49 #include "wx/bmpbuttn.h"
50 #include "wx/dcmemory.h"
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51#endif
52
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53#include "wx/datetime.h"
54
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55// define this for the platforms which don't support wxBitmapButton (such as
56// Motif), else a wxBitmapButton will be used
57#ifdef __WXMOTIF__
58 #define USE_STATIC_BITMAP
59#endif
60
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61// ----------------------------------------------------------------------------
62// resources
63// ----------------------------------------------------------------------------
64
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65#ifdef USE_STATIC_BITMAP
66 #include "green.xpm"
67 #include "red.xpm"
68#endif // USE_STATIC_BITMAP
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69
70// ----------------------------------------------------------------------------
71// private classes
72// ----------------------------------------------------------------------------
73
74// Define a new application type, each program should derive a class from wxApp
75class MyApp : public wxApp
76{
77public:
78 // override base class virtuals
79 // ----------------------------
80
81 // this one is called on application startup and is a good place for the app
82 // initialization (doing it here and not in the ctor allows to have an error
83 // return: if OnInit() returns false, the application terminates)
84 virtual bool OnInit();
85};
86
87// A custom status bar which contains controls, icons &c
88class MyStatusBar : public wxStatusBar
89{
90public:
91 MyStatusBar(wxWindow *parent);
92 virtual ~MyStatusBar();
93
94 void UpdateClock();
95
96 // event handlers
633d67bb 97 void OnTimer(wxTimerEvent& event) { UpdateClock(); }
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98 void OnSize(wxSizeEvent& event);
99 void OnToggleClock(wxCommandEvent& event);
f6bcfd97 100 void OnButton(wxCommandEvent& event);
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101
102private:
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103 // toggle the state of the status bar controls
104 void DoToggle();
105
106 wxBitmap CreateBitmapForButton(bool on = FALSE);
107
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108 enum
109 {
110 Field_Text,
111 Field_Checkbox,
112 Field_Bitmap,
113 Field_Clock,
114 Field_Max
115 };
116
633d67bb 117 wxTimer m_timer;
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118
119 wxCheckBox *m_checkbox;
f6bcfd97 120#ifdef USE_STATIC_BITMAP
2286341c 121 wxStaticBitmap *m_statbmp;
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122#else
123 wxBitmapButton *m_statbmp;
124#endif
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125
126 DECLARE_EVENT_TABLE()
127};
128
129// Define a new frame type: this is going to be our main frame
130class MyFrame : public wxFrame
131{
132public:
133 // ctor(s)
134 MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
135 virtual ~MyFrame();
136
137 // event handlers (these functions should _not_ be virtual)
138 void OnQuit(wxCommandEvent& event);
139 void OnAbout(wxCommandEvent& event);
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140
141 void OnSetStatusFields(wxCommandEvent& event);
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142 void OnRecreateStatusBar(wxCommandEvent& event);
143
144private:
145 enum StatBarKind
146 {
147 StatBar_Default,
148 StatBar_Custom,
149 StatBar_Max
150 } m_statbarKind;
151
152 void DoCreateStatusBar(StatBarKind kind);
153
154 wxStatusBar *m_statbarDefault;
155 MyStatusBar *m_statbarCustom;
156
157 // any class wishing to process wxWindows events must use this macro
158 DECLARE_EVENT_TABLE()
159};
160
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161// Our about dialog ith its status bar
162class MyAboutDialog : public wxDialog
163{
164public:
165 MyAboutDialog(wxWindow *parent);
166};
167
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168// ----------------------------------------------------------------------------
169// constants
170// ----------------------------------------------------------------------------
171
172// IDs for the controls and the menu commands
173enum
174{
175 // menu items
176 StatusBar_Quit = 1,
633d67bb 177 StatusBar_SetFields,
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178 StatusBar_Recreate,
179 StatusBar_About,
180 StatusBar_Checkbox = 1000
181};
182
183static const int BITMAP_SIZE_X = 32;
184static const int BITMAP_SIZE_Y = 15;
185
186// ----------------------------------------------------------------------------
187// event tables and other macros for wxWindows
188// ----------------------------------------------------------------------------
189
190// the event tables connect the wxWindows events with the functions (event
191// handlers) which process them. It can be also done at run-time, but for the
192// simple menu events like this the static method is much simpler.
193BEGIN_EVENT_TABLE(MyFrame, wxFrame)
194 EVT_MENU(StatusBar_Quit, MyFrame::OnQuit)
633d67bb 195 EVT_MENU(StatusBar_SetFields, MyFrame::OnSetStatusFields)
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196 EVT_MENU(StatusBar_Recreate, MyFrame::OnRecreateStatusBar)
197 EVT_MENU(StatusBar_About, MyFrame::OnAbout)
198END_EVENT_TABLE()
199
200BEGIN_EVENT_TABLE(MyStatusBar, wxStatusBar)
201 EVT_SIZE(MyStatusBar::OnSize)
202 EVT_CHECKBOX(StatusBar_Checkbox, MyStatusBar::OnToggleClock)
f6bcfd97 203 EVT_BUTTON(-1, MyStatusBar::OnButton)
633d67bb 204 EVT_TIMER(-1, MyStatusBar::OnTimer)
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205END_EVENT_TABLE()
206
207// Create a new application object: this macro will allow wxWindows to create
208// the application object during program execution (it's better than using a
209// static object for many reasons) and also declares the accessor function
210// wxGetApp() which will return the reference of the right type (i.e. MyApp and
211// not wxApp)
212IMPLEMENT_APP(MyApp)
213
214// ============================================================================
215// implementation
216// ============================================================================
217
218// ----------------------------------------------------------------------------
219// the application class
220// ----------------------------------------------------------------------------
221
222// `Main program' equivalent: the program execution "starts" here
223bool MyApp::OnInit()
224{
225 // create the main application window
226 MyFrame *frame = new MyFrame("wxStatusBar sample",
227 wxPoint(50, 50), wxSize(450, 340));
228
229 // and show it (the frames, unlike simple controls, are not shown when
230 // created initially)
231 frame->Show(TRUE);
232
233 // success: wxApp::OnRun() will be called which will enter the main message
234 // loop and the application will run. If we returned FALSE here, the
235 // application would exit immediately.
236 return TRUE;
237}
238
239// ----------------------------------------------------------------------------
240// main frame
241// ----------------------------------------------------------------------------
242
243// frame constructor
244MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
245 : wxFrame((wxFrame *)NULL, -1, title, pos, size)
246{
247 m_statbarDefault = NULL;
248 m_statbarCustom = NULL;
249
250#ifdef __WXMAC__
251 // we need this in order to allow the about menu relocation, since ABOUT is
252 // not the default id of the about menu
253 wxApp::s_macAboutMenuItemId = StatusBar_About;
254#endif
255
256 // create a menu bar
257 wxMenu *menuFile = new wxMenu;
258 menuFile->Append(StatusBar_Quit, "E&xit\tAlt-X", "Quit this program");
259
260 wxMenu *statbarMenu = new wxMenu;
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261 statbarMenu->Append(StatusBar_SetFields, "&Set field count\tCtrl-C",
262 "Set the number of status bar fields");
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263 statbarMenu->Append(StatusBar_Recreate, "&Recreate\tCtrl-R",
264 "Toggle status bar format");
265
266 wxMenu *helpMenu = new wxMenu;
267 helpMenu->Append(StatusBar_About, "&About...\tCtrl-A", "Show about dialog");
268
269 // now append the freshly created menu to the menu bar...
270 wxMenuBar *menuBar = new wxMenuBar();
271 menuBar->Append(menuFile, "&File");
272 menuBar->Append(statbarMenu, "&Status bar");
273 menuBar->Append(helpMenu, "&Help");
274
275 // ... and attach this menu bar to the frame
276 SetMenuBar(menuBar);
277
278 // create default status bar to start with
279 CreateStatusBar(2);
280 SetStatusText("Welcome to wxWindows!");
281
282 m_statbarDefault = GetStatusBar();
283}
284
285MyFrame::~MyFrame()
286{
287 SetStatusBar(NULL);
288
289 delete m_statbarDefault;
290 delete m_statbarCustom;
291}
292
293void MyFrame::DoCreateStatusBar(MyFrame::StatBarKind kind)
294{
295 wxStatusBar *statbarOld = GetStatusBar();
296 if ( statbarOld )
297 {
298 statbarOld->Hide();
299 }
300
301 switch ( kind )
302 {
303 case StatBar_Default:
304 SetStatusBar(m_statbarDefault);
305 break;
306
307 case StatBar_Custom:
308 if ( !m_statbarCustom )
309 {
310 m_statbarCustom = new MyStatusBar(this);
311 }
312 SetStatusBar(m_statbarCustom);
313 break;
314
315 default:
316 wxFAIL_MSG("unknown stat bar kind");
317 }
318
2286341c 319 GetStatusBar()->Show();
f6bcfd97 320 PositionStatusBar();
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321
322 m_statbarKind = kind;
323}
324
325// event handlers
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326void MyFrame::OnSetStatusFields(wxCommandEvent& WXUNUSED(event))
327{
328 wxStatusBar *sb = GetStatusBar();
329
330 long nFields = wxGetNumberFromUser
331 (
332 "Select the number of fields in the status bar",
333 "Fields:",
334 "wxWindows statusbar sample",
335 sb->GetFieldsCount(),
336 1, 5,
337 this
338 );
339
340 // we don't check if the number changed at all on purpose: calling
341 // SetFieldsCount() with the same number of fields should be ok
342 if ( nFields != -1 )
343 {
344 // we set the widths only for 2 of them, otherwise let all the fields
345 // have equal width (the default behaviour)
346 const int *widths = NULL;
347 if ( nFields == 2 )
348 {
349 static const int widthsFor2Fields[2] = { 200, -1 };
350 widths = widthsFor2Fields;
351 }
352
353 sb->SetFieldsCount(nFields, widths);
354
355 wxLogStatus(this,
356 wxString::Format("Status bar now has %ld fields", nFields));
357 }
358 else
359 {
360 wxLogStatus(this, "Cancelled");
361 }
362}
363
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364void MyFrame::OnRecreateStatusBar(wxCommandEvent& WXUNUSED(event))
365{
366 DoCreateStatusBar(m_statbarKind == StatBar_Custom ? StatBar_Default
367 : StatBar_Custom);
368}
369
370void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
371{
372 // TRUE is to force the frame to close
373 Close(TRUE);
374}
375
376void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
377{
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378 MyAboutDialog dlg(this);
379 dlg.ShowModal();
380}
381
382// ----------------------------------------------------------------------------
383// MyAboutDialog
384// ----------------------------------------------------------------------------
385
386MyAboutDialog::MyAboutDialog(wxWindow *parent)
387 : wxDialog(parent, -1, wxString("About statbar"),
388 wxDefaultPosition, wxDefaultSize,
389 wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER)
390{
391 wxStaticText *text = new wxStaticText(this, -1,
392 "wxStatusBar sample\n"
393 "(c) 2000 Vadim Zeitlin");
394
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395 wxButton *btn = new wxButton(this, wxID_OK, "&Close");
396
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397 // create the top status bar without the size grip (default style),
398 // otherwise it looks weird
399 wxStatusBar *statbarTop = new wxStatusBar(this, -1, 0);
400 statbarTop->SetFieldsCount(3);
401 statbarTop->SetStatusText("This is a top status bar", 0);
402 statbarTop->SetStatusText("in a dialog", 1);
403 statbarTop->SetStatusText("Great, isn't it?", 2);
404
405 wxStatusBar *statbarBottom = new wxStatusBar(this, -1);
406 statbarBottom->SetFieldsCount(2);
407 statbarBottom->SetStatusText("This is a bottom status bar", 0);
408 statbarBottom->SetStatusText("in a dialog", 1);
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409
410 wxBoxSizer *sizerTop = new wxBoxSizer(wxVERTICAL);
8b8bff20 411 sizerTop->Add(statbarTop, 0, wxGROW);
cbc66a27 412 sizerTop->Add(-1, 10, 1, wxGROW);
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413 sizerTop->Add(text, 0, wxCENTRE | wxRIGHT | wxLEFT, 20);
414 sizerTop->Add(-1, 10, 1, wxGROW);
415 sizerTop->Add(btn, 0, wxCENTRE | wxRIGHT | wxLEFT, 20);
cbc66a27 416 sizerTop->Add(-1, 10, 1, wxGROW);
8b8bff20 417 sizerTop->Add(statbarBottom, 0, wxGROW);
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418
419 SetAutoLayout(TRUE);
420 SetSizer(sizerTop);
421
422 sizerTop->Fit(this);
423 sizerTop->SetSizeHints(this);
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424}
425
426// ----------------------------------------------------------------------------
427// MyStatusBar
428// ----------------------------------------------------------------------------
429
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430#ifdef __VISUALC__
431 // 'this' : used in base member initializer list -- so what??
432 #pragma warning(disable: 4355)
433#endif
434
2286341c 435MyStatusBar::MyStatusBar(wxWindow *parent)
f6bcfd97 436 : wxStatusBar(parent, -1), m_timer(this), m_checkbox(NULL)
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437{
438 static const int widths[Field_Max] = { -1, 150, BITMAP_SIZE_X, 100 };
439
440 SetFieldsCount(Field_Max);
441 SetStatusWidths(Field_Max, widths);
442
443 m_checkbox = new wxCheckBox(this, StatusBar_Checkbox, _T("&Toggle clock"));
444 m_checkbox->SetValue(TRUE);
445
f6bcfd97 446#ifdef USE_STATIC_BITMAP
85401ffe 447 m_statbmp = new wxStaticBitmap(this, -1, wxIcon(green_xpm));
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448#else
449 m_statbmp = new wxBitmapButton(this, -1, CreateBitmapForButton());
450#endif
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451
452 m_timer.Start(1000);
453
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454 SetMinHeight(BITMAP_SIZE_Y);
455
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456 UpdateClock();
457}
458
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459#ifdef __VISUALC__
460 #pragma warning(default: 4355)
461#endif
462
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463MyStatusBar::~MyStatusBar()
464{
465 if ( m_timer.IsRunning() )
466 {
467 m_timer.Stop();
468 }
469}
470
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471wxBitmap MyStatusBar::CreateBitmapForButton(bool on)
472{
473 static const int BMP_BUTTON_SIZE_X = 10;
474 static const int BMP_BUTTON_SIZE_Y = 9;
475
476 wxBitmap bitmap(BMP_BUTTON_SIZE_X, BMP_BUTTON_SIZE_Y);
477 wxMemoryDC dc;
478 dc.SelectObject(bitmap);
479 dc.SetBrush(on ? *wxGREEN_BRUSH : *wxRED_BRUSH);
480 dc.SetBackground(*wxLIGHT_GREY_BRUSH);
481 dc.Clear();
482 dc.DrawEllipse(0, 0, BMP_BUTTON_SIZE_X, BMP_BUTTON_SIZE_Y);
483 dc.SelectObject(wxNullBitmap);
484
485 return bitmap;
486}
487
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488void MyStatusBar::OnSize(wxSizeEvent& event)
489{
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490 if ( !m_checkbox )
491 return;
492
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493 wxRect rect;
494 GetFieldRect(Field_Checkbox, rect);
495
496 m_checkbox->SetSize(rect.x + 2, rect.y + 2, rect.width - 4, rect.height - 4);
497
498 GetFieldRect(Field_Bitmap, rect);
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499#ifdef USE_BUTTON_FOR_BITMAP
500 wxSize size(BITMAP_SIZE_X, BITMAP_SIZE_Y);
501#else
502 wxSize size = m_statbmp->GetSize();
503#endif
504
505 m_statbmp->Move(rect.x + (rect.width - size.x) / 2,
506 rect.y + (rect.height - size.y) / 2);
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507
508 event.Skip();
509}
510
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511void MyStatusBar::OnButton(wxCommandEvent& WXUNUSED(event))
512{
513 m_checkbox->SetValue(!m_checkbox->GetValue());
514
515 DoToggle();
516}
517
518void MyStatusBar::OnToggleClock(wxCommandEvent& WXUNUSED(event))
519{
520 DoToggle();
521}
522
523void MyStatusBar::DoToggle()
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524{
525 if ( m_checkbox->GetValue() )
526 {
527 m_timer.Start(1000);
528
f6bcfd97 529#ifdef USE_STATIC_BITMAP
85401ffe 530 m_statbmp->SetIcon(wxIcon(green_xpm));
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531#else
532 m_statbmp->SetBitmapLabel(CreateBitmapForButton(FALSE));
533 m_statbmp->Refresh();
534#endif
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535
536 UpdateClock();
537 }
538 else // don't show clock
539 {
540 m_timer.Stop();
541
f6bcfd97 542#ifdef USE_STATIC_BITMAP
85401ffe 543 m_statbmp->SetIcon(wxIcon(red_xpm));
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544#else
545 m_statbmp->SetBitmapLabel(CreateBitmapForButton(TRUE));
546 m_statbmp->Refresh();
547#endif
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548
549 SetStatusText("", Field_Clock);
550 }
551}
552
553void MyStatusBar::UpdateClock()
554{
555 SetStatusText(wxDateTime::Now().FormatTime(), Field_Clock);
556}