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1/////////////////////////////////////////////////////////////////////////////
2// Name: symbols.h
3// Purpose: Symbol classes (symbol database)
4// Author: Julian Smart
5// Modified by:
6// Created: 12/07/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence:
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _STUDIO_SYMBOLS_H_
13#define _STUDIO_SYMBOLS_H_
14
15#ifdef __GNUG__
16// #pragma interface
17#endif
18
19#include <wx/docview.h>
20#include <wx/string.h>
21#include <wx/wxexpr.h>
22
23#include <wx/ogl/ogl.h>
24
25/*
26 * csSymbol
27 * Represents information about a symbol.
28 */
29
30class csSymbol: public wxObject
31{
32public:
33 csSymbol(const wxString& name, wxShape* shape);
34 ~csSymbol();
35
36 inline void SetName(const wxString& name) { m_name = name; }
37 inline wxString GetName() const { return m_name; }
38
39 inline void SetShape(wxShape* shape) { m_shape = shape; }
40 inline wxShape* GetShape() const { return m_shape; }
41
42 inline void SetToolId(int id) { m_toolId = id; }
43 inline int GetToolId() const { return m_toolId; }
44protected:
45 wxString m_name;
46 wxShape* m_shape;
47 int m_toolId;
48};
49
50/*
51 * A table of all possible shapes.
52 * We can use this to construct a palette, etc.
53 */
54class csSymbolDatabase: public wxObject
55{
56public:
57 csSymbolDatabase();
58 ~csSymbolDatabase();
59
60// Accessors
61 inline wxList& GetSymbols() const { return (wxList&) m_symbols; }
62
63// Operations
64 void AddSymbol(csSymbol* symbol);
65 void ClearSymbols();
66 csSymbol* FindSymbol(const wxString& name) const;
67 csSymbol* FindSymbol(int toolId) const;
68 wxBitmap* CreateToolBitmap(csSymbol* symbol);
69
70protected:
71 wxList m_symbols;
72 int m_currentId;
73};
74
75#endif
76 // _STUDIO_SYMBOLS_H_