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c801d85f 1/////////////////////////////////////////////////////////////////////////////
090a6d7a 2// Name: wx/app.h
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3// Purpose: wxAppBase class and macros used for declaration of wxApp
4// derived class in the user code
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5// Author: Julian Smart
6// Modified by:
7// Created: 01/02/97
8// RCS-ID: $Id$
371a5b4e 9// Copyright: (c) Julian Smart
65571936 10// Licence: wxWindows licence
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11/////////////////////////////////////////////////////////////////////////////
12
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13#ifndef _WX_APP_H_BASE_
14#define _WX_APP_H_BASE_
c801d85f 15
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16// ----------------------------------------------------------------------------
17// headers we have to include here
18// ----------------------------------------------------------------------------
19
20#include "wx/event.h" // for the base class
090a6d7a 21#include "wx/build.h"
0fcbaf23 22#include "wx/init.h" // we must declare wxEntry()
5ff14574 23#include "wx/intl.h" // for wxLayoutDirection
090a6d7a 24
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25class WXDLLIMPEXP_FWD_BASE wxAppConsole;
26class WXDLLIMPEXP_FWD_BASE wxAppTraits;
27class WXDLLIMPEXP_FWD_BASE wxCmdLineParser;
28class WXDLLIMPEXP_FWD_BASE wxEventLoopBase;
29class WXDLLIMPEXP_FWD_BASE wxLog;
30class WXDLLIMPEXP_FWD_BASE wxMessageOutput;
a69be60b 31
4d90072c 32#if wxUSE_GUI
b5dbe15d 33 struct WXDLLIMPEXP_FWD_CORE wxVideoMode;
fb761cd5 34#endif
1bf77ee5 35
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36// ----------------------------------------------------------------------------
37// typedefs
38// ----------------------------------------------------------------------------
39
40// the type of the function used to create a wxApp object on program start up
e8e1149b 41typedef wxAppConsole* (*wxAppInitializerFunction)();
53c9228e 42
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43// ----------------------------------------------------------------------------
44// constants
45// ----------------------------------------------------------------------------
46
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47enum
48{
49 wxPRINT_WINDOWS = 1,
50 wxPRINT_POSTSCRIPT = 2
51};
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52
53// ----------------------------------------------------------------------------
e0954e72 54// wxAppConsoleBase: wxApp for non-GUI applications
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55// ----------------------------------------------------------------------------
56
e0954e72 57class WXDLLIMPEXP_BASE wxAppConsoleBase : public wxEvtHandler
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58{
59public:
e2478fde 60 // ctor and dtor
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61 wxAppConsoleBase();
62 virtual ~wxAppConsoleBase();
e2478fde 63
1e6feb95 64
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65 // the virtual functions which may/must be overridden in the derived class
66 // -----------------------------------------------------------------------
bf188f1a 67
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68 // This is the very first function called for a newly created wxApp object,
69 // it is used by the library to do the global initialization. If, for some
70 // reason, you must override it (instead of just overriding OnInit(), as
71 // usual, for app-specific initializations), do not forget to call the base
72 // class version!
05e2b077 73 virtual bool Initialize(int& argc, wxChar **argv);
94826170 74
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75 // This gives wxCocoa a chance to call OnInit() with a memory pool in place
76 virtual bool CallOnInit() { return OnInit(); }
77
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78 // Called before OnRun(), this is a good place to do initialization -- if
79 // anything fails, return false from here to prevent the program from
80 // continuing. The command line is normally parsed here, call the base
81 // class OnInit() to do it.
bf188f1a 82 virtual bool OnInit();
094637f6 83
87b6002d 84 // this is here only temporary hopefully (FIXME)
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85 virtual bool OnInitGui() { return true; }
86
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87 // This is the replacement for the normal main(): all program work should
88 // be done here. When OnRun() returns, the programs starts shutting down.
b46b1d59 89 virtual int OnRun();
094637f6 90
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91 // This is only called if OnInit() returned true so it's a good place to do
92 // any cleanup matching the initializations done there.
7beba2fc 93 virtual int OnExit();
094637f6 94
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95 // This is the very last function called on wxApp object before it is
96 // destroyed. If you override it (instead of overriding OnExit() as usual)
97 // do not forget to call the base class version!
98 virtual void CleanUp();
99
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100 // Called when a fatal exception occurs, this function should take care not
101 // to do anything which might provoke a nested exception! It may be
102 // overridden if you wish to react somehow in non-default way (core dump
103 // under Unix, application crash under Windows) to fatal program errors,
104 // however extreme care should be taken if you don't want this function to
105 // crash.
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106 virtual void OnFatalException() { }
107
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108 // Called from wxExit() function, should terminate the application a.s.a.p.
109 virtual void Exit();
b137e493 110
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111
112 // application info: name, description, vendor
113 // -------------------------------------------
114
115 // NB: all these should be set by the application itself, there are no
116 // reasonable default except for the application name which is taken to
117 // be argv[0]
118
119 // set/get the application name
120 wxString GetAppName() const
121 {
e2478fde 122 return m_appName.empty() ? m_className : m_appName;
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123 }
124 void SetAppName(const wxString& name) { m_appName = name; }
125
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126 // set/get the application display name: the display name is the name
127 // shown to the user in titles, reports, etc while the app name is
128 // used for paths, config, and other places the user doesn't see
129 //
130 // so the app name could be myapp while display name could be "My App"
131 wxString GetAppDisplayName() const
132 {
133 return m_appDisplayName.empty() ? GetAppName() : m_appDisplayName;
134 }
135 void SetAppDisplayName(const wxString& name) { m_appDisplayName = name; }
136
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137 // set/get the app class name
138 wxString GetClassName() const { return m_className; }
139 void SetClassName(const wxString& name) { m_className = name; }
140
141 // set/get the vendor name
142 const wxString& GetVendorName() const { return m_vendorName; }
143 void SetVendorName(const wxString& name) { m_vendorName = name; }
144
e90c1d2a 145
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146 // cmd line parsing stuff
147 // ----------------------
148
149 // all of these methods may be overridden in the derived class to
150 // customize the command line parsing (by default only a few standard
151 // options are handled)
152 //
153 // you also need to call wxApp::OnInit() from YourApp::OnInit() for all
154 // this to work
155
156#if wxUSE_CMDLINE_PARSER
157 // this one is called from OnInit() to add all supported options
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158 // to the given parser (don't forget to call the base class version if you
159 // override it!)
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160 virtual void OnInitCmdLine(wxCmdLineParser& parser);
161
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162 // called after successfully parsing the command line, return true
163 // to continue and false to exit (don't forget to call the base class
b913d3ed 164 // version if you override it!)
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165 virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
166
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167 // called if "--help" option was specified, return true to continue
168 // and false to exit
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169 virtual bool OnCmdLineHelp(wxCmdLineParser& parser);
170
171 // called if incorrect command line options were given, return
4629016d 172 // false to abort and true to continue
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173 virtual bool OnCmdLineError(wxCmdLineParser& parser);
174#endif // wxUSE_CMDLINE_PARSER
175
e2478fde 176
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177 // miscellaneous customization functions
178 // -------------------------------------
179
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180 // create the app traits object to which we delegate for everything which
181 // either should be configurable by the user (then he can change the
182 // default behaviour simply by overriding CreateTraits() and returning his
183 // own traits object) or which is GUI/console dependent as then wxAppTraits
b46b1d59 184 // allows us to abstract the differences behind the common fa�de
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185 wxAppTraits *GetTraits();
186
75acb532 187
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188 // event processing functions
189 // --------------------------
094637f6 190
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191 // this method allows to filter all the events processed by the program, so
192 // you should try to return quickly from it to avoid slowing down the
193 // program to the crawl
194 //
195 // return value should be -1 to continue with the normal event processing,
196 // or TRUE or FALSE to stop further processing and pretend that the event
197 // had been already processed or won't be processed at all, respectively
198 virtual int FilterEvent(wxEvent& event);
199
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200#if wxUSE_EXCEPTIONS
201 // call the specified handler on the given object with the given event
202 //
203 // this method only exists to allow catching the exceptions thrown by any
204 // event handler, it would lead to an extra (useless) virtual function call
205 // if the exceptions were not used, so it doesn't even exist in that case
206 virtual void HandleEvent(wxEvtHandler *handler,
207 wxEventFunction func,
208 wxEvent& event) const;
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209
210 // Called when an unhandled C++ exception occurs inside OnRun(): note that
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211 // the main event loop has already terminated by now and the program will
212 // exit, if you need to really handle the exceptions you need to override
213 // OnExceptionInMainLoop()
214 virtual void OnUnhandledException();
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215#endif // wxUSE_EXCEPTIONS
216
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217 // event processing functions
218 // --------------------------
219
220 // return true if we're running event loop, i.e. if the events can
221 // (already) be dispatched
e0954e72 222 static bool IsMainLoopRunning();
b46b1d59 223
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224 // process all events in the wxPendingEvents list -- it is necessary to
225 // call this function to process posted events. This happens during each
226 // event loop iteration in GUI mode but if there is no main loop, it may be
227 // also called directly.
228 virtual void ProcessPendingEvents();
229
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230 // check if there are pending events on global pending event list
231 bool HasPendingEvents() const;
232
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233 // doesn't do anything in this class, just a hook for GUI wxApp
234 virtual bool Yield(bool WXUNUSED(onlyIfNeeded) = false) { return true; }
235
236 // make sure that idle events are sent again
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237 virtual void WakeUpIdle();
238
239 // execute the main GUI loop, the function returns when the loop ends
240 virtual int MainLoop();
241
242 // exit the main GUI loop during the next iteration (i.e. it does not
243 // stop the program immediately!)
244 virtual void ExitMainLoop();
245
246 // returns true if there are unprocessed events in the event queue
247 virtual bool Pending();
e2478fde 248
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249 // process the first event in the event queue (blocks until an event
250 // appears if there are none currently, use Pending() if this is not
251 // wanted), returns false if the event loop should stop and true
252 // otherwise
253 virtual bool Dispatch();
9b0db452 254
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255 // this virtual function is called when the application
256 // becomes idle and normally just sends wxIdleEvent to all interested
257 // parties
258 //
259 // it should return true if more idle events are needed, false if not
260 virtual bool ProcessIdle();
261
262#if wxUSE_EXCEPTIONS
263 // Function called if an uncaught exception is caught inside the main
264 // event loop: it may return true to continue running the event loop or
265 // false to stop it (in the latter case it may rethrow the exception as
266 // well)
267 virtual bool OnExceptionInMainLoop();
268#endif // wxUSE_EXCEPTIONS
e2478fde 269
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270 // debugging support
271 // -----------------
272
3ec4a23f 273#ifdef __WXDEBUG__
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274 // this function is called when an assert failure occurs, the base class
275 // version does the normal processing (i.e. shows the usual assert failure
276 // dialog box)
aad65f13 277 //
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278 // the arguments are the location of the failed assert (func may be empty
279 // if the compiler doesn't support C99 __FUNCTION__), the text of the
aad65f13 280 // assert itself and the user-specified message
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281 virtual void OnAssertFailure(const wxChar *file,
282 int line,
283 const wxChar *func,
284 const wxChar *cond,
285 const wxChar *msg);
286
287 // old version of the function without func parameter, for compatibility
288 // only, override OnAssertFailure() in the new code
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289 virtual void OnAssert(const wxChar *file,
290 int line,
291 const wxChar *cond,
292 const wxChar *msg);
a5f1fd3e 293#endif // __WXDEBUG__
8030d606 294
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295 // check that the wxBuildOptions object (constructed in the application
296 // itself, usually the one from IMPLEMENT_APP() macro) matches the build
297 // options of the library and abort if it doesn't
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298 static bool CheckBuildOptions(const char *optionsSignature,
299 const char *componentName);
73deed44 300
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301 // implementation only from now on
302 // -------------------------------
303
304 // helpers for dynamic wxApp construction
305 static void SetInitializerFunction(wxAppInitializerFunction fn)
e2478fde 306 { ms_appInitFn = fn; }
094637f6 307 static wxAppInitializerFunction GetInitializerFunction()
e2478fde 308 { return ms_appInitFn; }
094637f6 309
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310 // accessors for ms_appInstance field (external code might wish to modify
311 // it, this is why we provide a setter here as well, but you should really
312 // know what you're doing if you call it), wxTheApp is usually used instead
313 // of GetInstance()
314 static wxAppConsole *GetInstance() { return ms_appInstance; }
315 static void SetInstance(wxAppConsole *app) { ms_appInstance = app; }
316
72cdf4c9 317
e2478fde 318 // command line arguments (public for backwards compatibility)
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319 int argc;
320 wxChar **argv;
094637f6 321
094637f6 322protected:
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323 // the function which creates the traits object when GetTraits() needs it
324 // for the first time
325 virtual wxAppTraits *CreateTraits();
326
327
094637f6 328 // function used for dynamic wxApp creation
e2478fde 329 static wxAppInitializerFunction ms_appInitFn;
094637f6 330
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331 // the one and only global application object
332 static wxAppConsole *ms_appInstance;
333
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334 // create main loop from AppTraits or return NULL if
335 // there is no main loop implementation
2ddff00c 336 wxEventLoopBase *CreateMainLoop();
7cafd224 337
094637f6 338 // application info (must be set from the user code)
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339 wxString m_vendorName, // vendor name (e.g. "ACME Inc")
340 m_appName, // app name ("myapp")
341 m_appDisplayName, // app display name ("My Application")
342 m_className; // class name
a69be60b 343
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344 // the class defining the application behaviour, NULL initially and created
345 // by GetTraits() when first needed
346 wxAppTraits *m_traits;
347
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348 // the main event loop of the application (may be NULL if the loop hasn't
349 // been started yet or has already terminated)
2ddff00c 350 wxEventLoopBase *m_mainLoop;
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351
352 // the application object is a singleton anyhow, there is no sense in
353 // copying it
e0954e72 354 DECLARE_NO_COPY_CLASS(wxAppConsoleBase)
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355};
356
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357#if defined(__UNIX__)
358 #include "wx/unix/app.h"
359#else
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360 // this has to be a class and not a typedef as we forward declare it
361 class wxAppConsole : public wxAppConsoleBase { };
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362#endif
363
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364// ----------------------------------------------------------------------------
365// wxAppBase: the common part of wxApp implementations for all platforms
366// ----------------------------------------------------------------------------
367
1e6feb95 368#if wxUSE_GUI
e2478fde 369
bddd7a8d 370class WXDLLIMPEXP_CORE wxAppBase : public wxAppConsole
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371{
372public:
373 wxAppBase();
374 virtual ~wxAppBase();
375
376 // the virtual functions which may/must be overridden in the derived class
377 // -----------------------------------------------------------------------
378
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379 // very first initialization function
380 //
381 // Override: very rarely
05e2b077 382 virtual bool Initialize(int& argc, wxChar **argv);
94826170 383
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384 // a platform-dependent version of OnInit(): the code here is likely to
385 // depend on the toolkit. default version does nothing.
386 //
387 // Override: rarely.
388 virtual bool OnInitGui();
389
390 // called to start program execution - the default version just enters
391 // the main GUI loop in which events are received and processed until
392 // the last window is not deleted (if GetExitOnFrameDelete) or
393 // ExitMainLoop() is called. In console mode programs, the execution
394 // of the program really starts here
395 //
396 // Override: rarely in GUI applications, always in console ones.
397 virtual int OnRun();
398
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399 // a matching function for OnInit()
400 virtual int OnExit();
401
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402 // very last clean up function
403 //
404 // Override: very rarely
405 virtual void CleanUp();
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406
407
408 // the worker functions - usually not used directly by the user code
409 // -----------------------------------------------------------------
410
e2478fde 411
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412
413 // process all currently pending events right now
414 //
415 // it is an error to call Yield() recursively unless the value of
4629016d 416 // onlyIfNeeded is true
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417 //
418 // WARNING: this function is dangerous as it can lead to unexpected
419 // reentrancies (i.e. when called from an event handler it
420 // may result in calling the same event handler again), use
421 // with _extreme_ care or, better, don't use at all!
4629016d 422 virtual bool Yield(bool onlyIfNeeded = false) = 0;
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423
424 // this virtual function is called in the GUI mode when the application
425 // becomes idle and normally just sends wxIdleEvent to all interested
426 // parties
427 //
4629016d 428 // it should return true if more idle events are needed, false if not
1bf77ee5 429 virtual bool ProcessIdle();
e39af974 430
e39af974 431 // Send idle event to window and all subwindows
4629016d 432 // Returns true if more idle time is requested.
5109ae5d 433 virtual bool SendIdleEvents(wxWindow* win, wxIdleEvent& event);
e2478fde 434
2dc62891 435
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436 // top level window functions
437 // --------------------------
438
4629016d 439 // return true if our app has focus
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440 virtual bool IsActive() const { return m_isActive; }
441
442 // set the "main" top level window
443 void SetTopWindow(wxWindow *win) { m_topWindow = win; }
444
445 // return the "main" top level window (if it hadn't been set previously
446 // with SetTopWindow(), will return just some top level window and, if
447 // there are none, will return NULL)
5ff14574 448 virtual wxWindow *GetTopWindow() const;
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449
450 // control the exit behaviour: by default, the program will exit the
451 // main loop (and so, usually, terminate) when the last top-level
452 // program window is deleted. Beware that if you disable this behaviour
4629016d 453 // (with SetExitOnFrameDelete(false)), you'll have to call
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454 // ExitMainLoop() explicitly from somewhere.
455 void SetExitOnFrameDelete(bool flag)
456 { m_exitOnFrameDelete = flag ? Yes : No; }
457 bool GetExitOnFrameDelete() const
458 { return m_exitOnFrameDelete == Yes; }
459
460
461 // display mode, visual, printing mode, ...
462 // ------------------------------------------------------------------------
463
464 // Get display mode that is used use. This is only used in framebuffer
b3c86150 465 // wxWin ports (such as wxMGL or wxDFB).
5ff14574 466 virtual wxVideoMode GetDisplayMode() const;
e2478fde 467 // Set display mode to use. This is only used in framebuffer wxWin
b3c86150 468 // ports (such as wxMGL or wxDFB). This method should be called from
e2478fde 469 // wxApp::OnInitGui
4629016d 470 virtual bool SetDisplayMode(const wxVideoMode& WXUNUSED(info)) { return true; }
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471
472 // set use of best visual flag (see below)
9cf3d218 473 void SetUseBestVisual( bool flag, bool forceTrueColour = false )
515a31bf 474 { m_useBestVisual = flag; m_forceTrueColour = forceTrueColour; }
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475 bool GetUseBestVisual() const { return m_useBestVisual; }
476
477 // set/get printing mode: see wxPRINT_XXX constants.
478 //
479 // default behaviour is the normal one for Unix: always use PostScript
480 // printing.
481 virtual void SetPrintMode(int WXUNUSED(mode)) { }
482 int GetPrintMode() const { return wxPRINT_POSTSCRIPT; }
483
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484 // Return the layout direction for the current locale or wxLayout_Default
485 // if it's unknown
486 virtual wxLayoutDirection GetLayoutDirection() const;
487
e2478fde 488
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489 // command line parsing (GUI-specific)
490 // ------------------------------------------------------------------------
491
8030d606 492#if wxUSE_CMDLINE_PARSER
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493 virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
494 virtual void OnInitCmdLine(wxCmdLineParser& parser);
8030d606 495#endif
b913d3ed 496
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497 // miscellaneous other stuff
498 // ------------------------------------------------------------------------
499
500 // called by toolkit-specific code to set the app status: active (we have
501 // focus) or not and also the last window which had focus before we were
502 // deactivated
503 virtual void SetActive(bool isActive, wxWindow *lastFocus);
504
40ff126a 505#if WXWIN_COMPATIBILITY_2_6
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506 // OBSOLETE: don't use, always returns true
507 //
508 // returns true if the program is successfully initialized
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509 wxDEPRECATED( bool Initialized() );
510#endif // WXWIN_COMPATIBILITY_2_6
dd435a79 511
e2478fde 512protected:
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513 // delete all objects in wxPendingDelete list
514 void DeletePendingObjects();
515
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516 // override base class method to use GUI traits
517 virtual wxAppTraits *CreateTraits();
518
519
520 // the main top level window (may be NULL)
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521 wxWindow *m_topWindow;
522
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523 // if Yes, exit the main loop when the last top level window is deleted, if
524 // No don't do it and if Later -- only do it once we reach our OnRun()
525 //
526 // the explanation for using this strange scheme is given in appcmn.cpp
527 enum
528 {
529 Later = -1,
530 No,
531 Yes
532 } m_exitOnFrameDelete;
1e6feb95 533
90e572f1 534 // true if the app wants to use the best visual on systems where
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535 // more than one are available (Sun, SGI, XFree86 4.0 ?)
536 bool m_useBestVisual;
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537 // force TrueColour just in case "best" isn't TrueColour
538 bool m_forceTrueColour;
094637f6 539
90e572f1 540 // does any of our windows have focus?
1e6feb95 541 bool m_isActive;
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542
543
544 DECLARE_NO_COPY_CLASS(wxAppBase)
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545};
546
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547#if WXWIN_COMPATIBILITY_2_6
548 inline bool wxAppBase::Initialized() { return true; }
549#endif // WXWIN_COMPATIBILITY_2_6
550
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551// ----------------------------------------------------------------------------
552// now include the declaration of the real class
553// ----------------------------------------------------------------------------
554
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555#if defined(__WXPALMOS__)
556 #include "wx/palmos/app.h"
557#elif defined(__WXMSW__)
558 #include "wx/msw/app.h"
559#elif defined(__WXMOTIF__)
560 #include "wx/motif/app.h"
561#elif defined(__WXMGL__)
562 #include "wx/mgl/app.h"
563#elif defined(__WXDFB__)
564 #include "wx/dfb/app.h"
565#elif defined(__WXGTK20__)
566 #include "wx/gtk/app.h"
567#elif defined(__WXGTK__)
568 #include "wx/gtk1/app.h"
569#elif defined(__WXX11__)
570 #include "wx/x11/app.h"
571#elif defined(__WXMAC__)
572 #include "wx/mac/app.h"
573#elif defined(__WXCOCOA__)
574 #include "wx/cocoa/app.h"
575#elif defined(__WXPM__)
576 #include "wx/os2/app.h"
577#endif
578
e90c1d2a 579#else // !GUI
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580
581// wxApp is defined in core and we cannot define another one in wxBase,
582// so use the preprocessor to allow using wxApp in console programs too
583#define wxApp wxAppConsole
584
e90c1d2a 585#endif // GUI/!GUI
c801d85f 586
094637f6 587// ----------------------------------------------------------------------------
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588// the global data
589// ----------------------------------------------------------------------------
590
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591// for compatibility, we define this macro to access the global application
592// object of type wxApp
593//
594// note that instead of using of wxTheApp in application code you should
595// consider using DECLARE_APP() after which you may call wxGetApp() which will
596// return the object of the correct type (i.e. MyApp and not wxApp)
597//
598// the cast is safe as in GUI build we only use wxApp, not wxAppConsole, and in
599// console mode it does nothing at all
5ff14574 600#define wxTheApp wx_static_cast(wxApp*, wxApp::GetInstance())
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601
602// ----------------------------------------------------------------------------
603// global functions
604// ----------------------------------------------------------------------------
605
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606// event loop related functions only work in GUI programs
607// ------------------------------------------------------
608
ee31c392 609// Force an exit from main loop
bddd7a8d 610extern void WXDLLIMPEXP_BASE wxExit();
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611
612// Yield to other apps/messages
bddd7a8d 613extern bool WXDLLIMPEXP_BASE wxYield();
e90c1d2a 614
bf9e3e73 615// Yield to other apps/messages
bddd7a8d 616extern void WXDLLIMPEXP_BASE wxWakeUpIdle();
bf9e3e73 617
ee31c392 618// ----------------------------------------------------------------------------
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619// macros for dynamic creation of the application object
620// ----------------------------------------------------------------------------
621
622// Having a global instance of this class allows wxApp to be aware of the app
623// creator function. wxApp can then call this function to create a new app
624// object. Convoluted, but necessary.
c801d85f 625
bddd7a8d 626class WXDLLIMPEXP_BASE wxAppInitializer
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627{
628public:
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629 wxAppInitializer(wxAppInitializerFunction fn)
630 { wxApp::SetInitializerFunction(fn); }
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631};
632
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633// the code below defines a IMPLEMENT_WXWIN_MAIN macro which you can use if
634// your compiler really, really wants main() to be in your main program (e.g.
635// hello.cpp). Now IMPLEMENT_APP should add this code if required.
26a87b69 636
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637#define IMPLEMENT_WXWIN_MAIN_CONSOLE \
638 int main(int argc, char **argv) { return wxEntry(argc, argv); }
639
90e572f1 640// port-specific header could have defined it already in some special way
956495ca 641#ifndef IMPLEMENT_WXWIN_MAIN
7738c2e5 642 #define IMPLEMENT_WXWIN_MAIN IMPLEMENT_WXWIN_MAIN_CONSOLE
956495ca 643#endif // defined(IMPLEMENT_WXWIN_MAIN)
26a87b69 644
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645#ifdef __WXUNIVERSAL__
646 #include "wx/univ/theme.h"
647
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648 #ifdef wxUNIV_DEFAULT_THEME
649 #define IMPLEMENT_WX_THEME_SUPPORT \
650 WX_USE_THEME(wxUNIV_DEFAULT_THEME);
651 #else
652 #define IMPLEMENT_WX_THEME_SUPPORT
653 #endif
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654#else
655 #define IMPLEMENT_WX_THEME_SUPPORT
656#endif
c801d85f 657
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658// Use this macro if you want to define your own main() or WinMain() function
659// and call wxEntry() from there.
94826170 660#define IMPLEMENT_APP_NO_MAIN(appname) \
e8e1149b 661 wxAppConsole *wxCreateApp() \
94826170 662 { \
2a7c7605 663 wxAppConsole::CheckBuildOptions(WX_BUILD_OPTIONS_SIGNATURE, \
82c75aea 664 "your program"); \
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665 return new appname; \
666 } \
667 wxAppInitializer \
668 wxTheAppInitializer((wxAppInitializerFunction) wxCreateApp); \
17a1ebd1 669 DECLARE_APP(appname) \
5ff14574 670 appname& wxGetApp() { return *wx_static_cast(appname*, wxApp::GetInstance()); }
c661ecca 671
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672// Same as IMPLEMENT_APP() normally but doesn't include themes support in
673// wxUniversal builds
674#define IMPLEMENT_APP_NO_THEMES(appname) \
675 IMPLEMENT_APP_NO_MAIN(appname) \
676 IMPLEMENT_WXWIN_MAIN
677
678// Use this macro exactly once, the argument is the name of the wxApp-derived
679// class which is the class of your application.
680#define IMPLEMENT_APP(appname) \
681 IMPLEMENT_APP_NO_THEMES(appname) \
682 IMPLEMENT_WX_THEME_SUPPORT
683
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684// Same as IMPLEMENT_APP(), but for console applications.
685#define IMPLEMENT_APP_CONSOLE(appname) \
686 IMPLEMENT_APP_NO_MAIN(appname) \
687 IMPLEMENT_WXWIN_MAIN_CONSOLE
688
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689// this macro can be used multiple times and just allows you to use wxGetApp()
690// function
094637f6 691#define DECLARE_APP(appname) extern appname& wxGetApp();
c801d85f 692
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693
694// declare the stuff defined by IMPLEMENT_APP() macro, it's not really needed
695// anywhere else but at the very least it suppresses icc warnings about
696// defining extern symbols without prior declaration, and it shouldn't do any
697// harm
698extern wxAppConsole *wxCreateApp();
699extern wxAppInitializer wxTheAppInitializer;
700
94826170 701#endif // _WX_APP_H_BASE_