robj **objects; /* Array of soruce objects. */
unsigned char **src; /* Array of source strings pointers. */
long *len, maxlen = 0; /* Array of length of src strings, and max len. */
+ long minlen = 0; /* Min len among the input keys. */
unsigned char *res = NULL; /* Resulting string. */
/* Parse the operation name. */
src[j] = objects[j]->ptr;
len[j] = sdslen(objects[j]->ptr);
if (len[j] > maxlen) maxlen = len[j];
+ if (j == 0 || len[j] < minlen) minlen = len[j];
}
/* Compute the bit operation, if at least one string is not empty. */
unsigned char output, byte;
long i;
- for (j = 0; j < maxlen; j++) {
+ /* Fast path: as far as we have data for all the input bitmaps we
+ * can take a fast path that performs much better than the
+ * vanilla algorithm. */
+ j = 0;
+ if (minlen && numkeys <= 16) {
+ unsigned long *lp[16];
+ unsigned long *lres = (unsigned long*) res;
+
+ /* Note: sds pointer is always aligned to 8 byte boundary. */
+ memcpy(lp,src,sizeof(unsigned long*)*numkeys);
+ memcpy(res,src[0],minlen);
+
+ /* Different branches per different operations for speed (sorry). */
+ if (op == BITOP_AND) {
+ while(minlen >= sizeof(unsigned long)*4) {
+ for (i = 1; i < numkeys; i++) {
+ lres[0] &= lp[i][0];
+ lres[1] &= lp[i][1];
+ lres[2] &= lp[i][2];
+ lres[3] &= lp[i][3];
+ lp[i]+=4;
+ }
+ lres+=4;
+ j += sizeof(unsigned long)*4;
+ minlen -= sizeof(unsigned long)*4;
+ }
+ } else if (op == BITOP_OR) {
+ while(minlen >= sizeof(unsigned long)*4) {
+ for (i = 1; i < numkeys; i++) {
+ lres[0] |= lp[i][0];
+ lres[1] |= lp[i][1];
+ lres[2] |= lp[i][2];
+ lres[3] |= lp[i][3];
+ lp[i]+=4;
+ }
+ lres+=4;
+ j += sizeof(unsigned long)*4;
+ minlen -= sizeof(unsigned long)*4;
+ }
+ } else if (op == BITOP_XOR) {
+ while(minlen >= sizeof(unsigned long)*4) {
+ for (i = 1; i < numkeys; i++) {
+ lres[0] ^= lp[i][0];
+ lres[1] ^= lp[i][1];
+ lres[2] ^= lp[i][2];
+ lres[3] ^= lp[i][3];
+ lp[i]+=4;
+ }
+ lres+=4;
+ j += sizeof(unsigned long)*4;
+ minlen -= sizeof(unsigned long)*4;
+ }
+ } else if (op == BITOP_NOT) {
+ while(minlen >= sizeof(unsigned long)*4) {
+ lres[0] = ~lres[0];
+ lres[1] = ~lres[1];
+ lres[2] = ~lres[2];
+ lres[3] = ~lres[3];
+ lres+=4;
+ j += sizeof(unsigned long)*4;
+ minlen -= sizeof(unsigned long)*4;
+ }
+ }
+ }
+
+ /* j is set to the next byte to process by the previous loop. */
+ for (; j < maxlen; j++) {
output = (len[0] <= j) ? 0 : src[0][j];
if (op == BITOP_NOT) output = ~output;
for (i = 1; i < numkeys; i++) {
set out {}
for {set x 0} {$x < $maxlen} {incr x} {
set bit [string range $b(0) $x $x]
+ if {$op eq {not}} {set bit [expr {!$bit}]}
for {set j 1} {$j < $count} {incr j} {
set bit2 [string range $b($j) $x $x]
switch $op {
and {set bit [expr {$bit & $bit2}]}
or {set bit [expr {$bit | $bit2}]}
xor {set bit [expr {$bit ^ $bit2}]}
- not {set bit [expr {!$bit}]}
}
}
append out $bit
}
}
+ test {BITOP NOT fuzzing} {
+ for {set i 0} {$i < 10} {incr i} {
+ r flushall
+ set str [randstring 0 1000]
+ r set str $str
+ r bitop not target str
+ assert_equal [r get target] [simulate_bit_op not $str]
+ }
+ }
+
test {BITOP with integer encoded source objects} {
r set a 1
r set b 2