Bug fix: slaves being pinged every second
char *masterauth; /* AUTH with this password with master */
char *masterhost; /* Hostname of master */
int masterport; /* Port of master */
- int repl_ping_slave_period; /* Master pings the salve every N seconds */
+ int repl_ping_slave_period; /* Master pings the slave every N seconds */
int repl_timeout; /* Timeout after N seconds of master idle */
redisClient *master; /* Client that is master for this slave */
int repl_syncio_timeout; /* Timeout for synchronous I/O calls */
* So slaves can implement an explicit timeout to masters, and will
* be able to detect a link disconnection even if the TCP connection
* will not actually go down. */
- if (!(server.cronloops % (server.repl_ping_slave_period*10))) {
+ if (!(server.cronloops % (server.repl_ping_slave_period * REDIS_HZ))) {
listIter li;
listNode *ln;