#define REDIS_LUA_CLIENT 512 /* This is a non connected client used by Lua */
#define REDIS_ASKING 1024 /* Client issued the ASKING command */
#define REDIS_CLOSE_ASAP 2048 /* Close this client ASAP */
+#define REDIS_UNIX_SOCKET 4096 /* Client connected via Unix domain socket */
/* Client request types */
#define REDIS_REQ_INLINE 1
struct redisServer {
/* General */
redisDb *db;
- dict *commands; /* Command table hahs table */
+ dict *commands; /* Command table hash table */
aeEventLoop *el;
unsigned lruclock:22; /* Clock incrementing every minute, for LRU */
unsigned lruclock_padding:10;