return 1;
}
+ /* Setup our fake client for command execution */
+ c->argv = argv;
+ c->argc = argc;
+
/* Command lookup */
cmd = lookupCommand(argv[0]->ptr);
if (!cmd || ((cmd->arity > 0 && cmd->arity != argc) ||
(argc < -cmd->arity)))
{
- for (j = 0; j < argc; j++) decrRefCount(argv[j]);
- zfree(argv);
if (cmd)
luaPushError(lua,
"Wrong number of args calling Redis command From Lua script");
else
luaPushError(lua,"Unknown Redis command called from Lua script");
- return 1;
+ goto cleanup;
}
- /* Run the command in the context of a fake client */
- c->argv = argv;
- c->argc = argc;
+ if (cmd->flags & REDIS_CMD_NOSCRIPT) {
+ luaPushError(lua, "This Redis command is not allowed from scripts");
+ goto cleanup;
+ }
+
+ if (cmd->flags & REDIS_CMD_WRITE && server.lua_random_dirty) {
+ luaPushError(lua,
+ "Write commands not allowed after non deterministic commands");
+ goto cleanup;
+ }
+
+ if (cmd->flags & REDIS_CMD_RANDOM) server.lua_random_dirty = 1;
+
+ /* Run the command */
cmd->proc(c);
/* Convert the result of the Redis command into a suitable Lua type.
redisProtocolToLuaType(lua,reply);
sdsfree(reply);
+cleanup:
/* Clean up. Command code may have changed argv/argc so we use the
* argv/argc of the client instead of the local variables. */
for (j = 0; j < c->argc; j++)
* not affected by external state. */
redisSrand48(0);
+ /* We set this flag to zero to remember that so far no random command
+ * was called. This way we can allow the user to call commands like
+ * SRANDMEMBER or RANDOMKEY from Lua scripts as far as no write command
+ * is called (otherwise the replication and AOF would end with non
+ * deterministic sequences).
+ *
+ * Thanks to this flag we'll raise an error every time a write command
+ * is called after a random command was used. */
+ server.lua_random_dirty = 0;
+
/* Get the number of arguments that are keys */
if (getLongLongFromObjectOrReply(c,c->argv[2],&numkeys,NULL) != REDIS_OK)
return;