# on a unix socket when not specified.
#
# unixsocket /tmp/redis.sock
+# unixsocketperm 755
# Close the connection after a client is idle for N seconds (0 to disable)
-timeout 300
+timeout 0
# Set server verbosity to 'debug'
# it can be one of:
# verbose (many rarely useful info, but not a mess like the debug level)
# notice (moderately verbose, what you want in production probably)
# warning (only very important / critical messages are logged)
-loglevel verbose
+loglevel notice
# Specify the log file name. Also 'stdout' can be used to force
# Redis to log on the standard output. Note that if you use standard
# is still in progress, the slave can act in two different ways:
#
# 1) if slave-serve-stale-data is set to 'yes' (the default) the slave will
-# still reply to client requests, possibly with out of data data, or the
+# still reply to client requests, possibly with out of date data, or the
# data set may just be empty if this is the first synchronization.
#
# 2) if slave-serve-stale data is set to 'no' the slave will reply with
#
slave-serve-stale-data yes
+# Slaves send PINGs to server in a predefined interval. It's possible to change
+# this interval with the repl_ping_slave_period option. The default value is 10
+# seconds.
+#
+# repl-ping-slave-period 10
+
+# The following option sets a timeout for both Bulk transfer I/O timeout and
+# master data or ping response timeout. The default value is 60 seconds.
+#
+# It is important to make sure that this value is greater than the value
+# specified for repl-ping-slave-period otherwise a timeout will be detected
+# every time there is low traffic between the master and the slave.
+#
+# repl-timeout 60
+
################################## SECURITY ###################################
# Require clients to issue AUTH <PASSWORD> before processing any other
################################### LIMITS ####################################
-# Set the max number of connected clients at the same time. By default there
-# is no limit, and it's up to the number of file descriptors the Redis process
-# is able to open. The special value '0' means no limits.
+# Set the max number of connected clients at the same time. By default
+# this limit is set to 10000 clients, however if the Redis server is not
+# able ot configure the process file limit to allow for the specified limit
+# the max number of allowed clients is set to the current file limit
+# minus 32 (as Redis reserves a few file descriptors for internal uses).
+#
# Once the limit is reached Redis will close all the new connections sending
# an error 'max number of clients reached'.
#
-# maxclients 128
+# maxclients 10000
# Don't use more memory than the specified amount of bytes.
# When the memory limit is reached Redis will try to remove keys with an
auto-aof-rewrite-percentage 100
auto-aof-rewrite-min-size 64mb
-#################################### DISK STORE ###############################
+################################ LUA SCRIPTING ###############################
-# When disk store is active Redis works as an on-disk database, where memory
-# is only used as a object cache.
+# Max execution time of a Lua script in milliseconds.
#
-# This mode is good for datasets that are bigger than memory, and in general
-# when you want to trade speed for:
+# If the maximum execution time is reached Redis will log that a script is
+# still in execution after the maxium allowed time and will start to
+# reply to queries with an error.
#
-# - less memory used
-# - immediate server restart
-# - per key durability, without need for backgrond savig
+# When a long running script exceed the maxium execution time only the
+# SCRIPT KILL and SHUTDOWN NOSAVE commands are available. The first can be
+# used to stop a script that did not yet called write commands. The second
+# is the only way to shut down the server in the case a write commands was
+# already issue by the script but the user don't want to wait for the natural
+# termination of the script.
#
-# On the other hand, with disk store enabled MULTI/EXEC are no longer
-# transactional from the point of view of the persistence on disk, that is,
-# Redis transactions will still guarantee that commands are either processed
-# all or nothing, but there is no guarantee that all the keys are flushed
-# on disk in an atomic way.
+# Set it to 0 or a negative value for unlimited execution without warnings.
+lua-time-limit 5000
+
+################################ REDIS CLUSTER ###############################
#
-# Of course with disk store enabled Redis is not as fast as it is when
-# working with just the memory back end.
+# Normal Redis instances can't be part of a Redis Cluster, only nodes that are
+# started as cluster nodes can. In order to start a Redis instance as a
+# cluster node enable the cluster support uncommenting the following:
+#
+# cluster-enabled yes
+
+# Every cluster node has a cluster configuration file. This file is not
+# intended to be edited by hand. It is created and updated by Redis nodes.
+# Every Redis Cluster node requires a different cluster configuration file.
+# Make sure that instances running in the same system does not have
+# overlapping cluster configuration file names.
+#
+# cluster-config-file nodes-6379.conf
-diskstore-enabled no
-diskstore-path redis.ds
-cache-max-memory 0
-cache-flush-delay 0
+# In order to setup your cluster make sure to read the documentation
+# available at http://redis.io web site.
+
+################################## SLOW LOG ###################################
+
+# The Redis Slow Log is a system to log queries that exceeded a specified
+# execution time. The execution time does not include the I/O operations
+# like talking with the client, sending the reply and so forth,
+# but just the time needed to actually execute the command (this is the only
+# stage of command execution where the thread is blocked and can not serve
+# other requests in the meantime).
+#
+# You can configure the slow log with two parameters: one tells Redis
+# what is the execution time, in microseconds, to exceed in order for the
+# command to get logged, and the other parameter is the length of the
+# slow log. When a new command is logged the oldest one is removed from the
+# queue of logged commands.
+
+# The following time is expressed in microseconds, so 1000000 is equivalent
+# to one second. Note that a negative number disables the slow log, while
+# a value of zero forces the logging of every command.
+slowlog-log-slower-than 10000
+
+# There is no limit to this length. Just be aware that it will consume memory.
+# You can reclaim memory used by the slow log with SLOWLOG RESET.
+slowlog-max-len 1024
############################### ADVANCED CONFIG ###############################