# Redis configuration file example
-# Note on units: when memory size is needed, it is possible to specifiy
+# Note on units: when memory size is needed, it is possible to specify
# it in the usual form of 1k 5GB 4M and so forth:
#
# 1k => 1000 bytes
# on a unix socket when not specified.
#
# unixsocket /tmp/redis.sock
+# unixsocketperm 755
# Close the connection after a client is idle for N seconds (0 to disable)
-timeout 300
+timeout 0
# Set server verbosity to 'debug'
# it can be one of:
# verbose (many rarely useful info, but not a mess like the debug level)
# notice (moderately verbose, what you want in production probably)
# warning (only very important / critical messages are logged)
-loglevel verbose
+loglevel notice
# Specify the log file name. Also 'stdout' can be used to force
# Redis to log on the standard output. Note that if you use standard
# after 60 sec if at least 10000 keys changed
#
# Note: you can disable saving at all commenting all the "save" lines.
+#
+# It is also possible to remove all the previously configured save
+# points by adding a save directive with a single empty string argument
+# like in the following example:
+#
+# save ""
save 900 1
save 300 10
save 60 10000
+# By default Redis will stop accepting writes if RDB snapshots are enabled
+# (at least one save point) and the latest background save failed.
+# This will make the user aware (in an hard way) that data is not persisting
+# on disk properly, otherwise chances are that no one will notice and some
+# distater will happen.
+#
+# If the background saving process will start working again Redis will
+# automatically allow writes again.
+#
+# However if you have setup your proper monitoring of the Redis server
+# and persistence, you may want to disable this feature so that Redis will
+# continue to work as usually even if there are problems with disk,
+# permissions, and so forth.
+stop-writes-on-bgsave-error yes
+
# Compress string objects using LZF when dump .rdb databases?
# For default that's set to 'yes' as it's almost always a win.
# If you want to save some CPU in the saving child set it to 'no' but
# is still in progress, the slave can act in two different ways:
#
# 1) if slave-serve-stale-data is set to 'yes' (the default) the slave will
-# still reply to client requests, possibly with out of data data, or the
+# still reply to client requests, possibly with out of date data, or the
# data set may just be empty if this is the first synchronization.
#
# 2) if slave-serve-stale data is set to 'no' the slave will reply with
#
slave-serve-stale-data yes
+# You can configure a slave instance to accept writes or not. Writing against
+# a slave instance may be useful to store some ephemeral data (because data
+# written on a slave will be easily deleted after resync with the master) but
+# may also cause problems if clients are writing to it because of a
+# misconfiguration.
+#
+# Since Redis 2.6 by default slaves are read-only.
+#
+# Note: read only slaves are not designed to be exposed to untrusted clients
+# on the internet. It's just a protection layer against misuse of the instance.
+# Still a read only slave exports by default all the administrative commands
+# such as CONFIG, DEBUG, and so forth. To a limited extend you can improve
+# security of read only slaves using 'rename-command' to shadow all the
+# administrative / dangerous commands.
+slave-read-only yes
+
+# Slaves send PINGs to server in a predefined interval. It's possible to change
+# this interval with the repl_ping_slave_period option. The default value is 10
+# seconds.
+#
+# repl-ping-slave-period 10
+
+# The following option sets a timeout for both Bulk transfer I/O timeout and
+# master data or ping response timeout. The default value is 60 seconds.
+#
+# It is important to make sure that this value is greater than the value
+# specified for repl-ping-slave-period otherwise a timeout will be detected
+# every time there is low traffic between the master and the slave.
+#
+# repl-timeout 60
+
################################## SECURITY ###################################
# Require clients to issue AUTH <PASSWORD> before processing any other
# Command renaming.
#
-# It is possilbe to change the name of dangerous commands in a shared
+# It is possible to change the name of dangerous commands in a shared
# environment. For instance the CONFIG command may be renamed into something
# of hard to guess so that it will be still available for internal-use
# tools but not available for general clients.
#
# rename-command CONFIG b840fc02d524045429941cc15f59e41cb7be6c52
#
-# It is also possilbe to completely kill a command renaming it into
+# It is also possible to completely kill a command renaming it into
# an empty string:
#
# rename-command CONFIG ""
################################### LIMITS ####################################
-# Set the max number of connected clients at the same time. By default there
-# is no limit, and it's up to the number of file descriptors the Redis process
-# is able to open. The special value '0' means no limits.
+# Set the max number of connected clients at the same time. By default
+# this limit is set to 10000 clients, however if the Redis server is not
+# able ot configure the process file limit to allow for the specified limit
+# the max number of allowed clients is set to the current file limit
+# minus 32 (as Redis reserves a few file descriptors for internal uses).
+#
# Once the limit is reached Redis will close all the new connections sending
# an error 'max number of clients reached'.
#
-# maxclients 128
+# maxclients 10000
# Don't use more memory than the specified amount of bytes.
-# When the memory limit is reached Redis will try to remove keys with an
-# EXPIRE set. It will try to start freeing keys that are going to expire
-# in little time and preserve keys with a longer time to live.
-# Redis will also try to remove objects from free lists if possible.
-#
-# If all this fails, Redis will start to reply with errors to commands
-# that will use more memory, like SET, LPUSH, and so on, and will continue
-# to reply to most read-only commands like GET.
-#
-# WARNING: maxmemory can be a good idea mainly if you want to use Redis as a
-# 'state' server or cache, not as a real DB. When Redis is used as a real
-# database the memory usage will grow over the weeks, it will be obvious if
-# it is going to use too much memory in the long run, and you'll have the time
-# to upgrade. With maxmemory after the limit is reached you'll start to get
-# errors for write operations, and this may even lead to DB inconsistency.
+# When the memory limit is reached Redis will try to remove keys
+# accordingly to the eviction policy selected (see maxmemmory-policy).
+#
+# If Redis can't remove keys according to the policy, or if the policy is
+# set to 'noeviction', Redis will start to reply with errors to commands
+# that would use more memory, like SET, LPUSH, and so on, and will continue
+# to reply to read-only commands like GET.
+#
+# This option is usually useful when using Redis as an LRU cache, or to set
+# an hard memory limit for an instance (using the 'noeviction' policy).
+#
+# WARNING: If you have slaves attached to an instance with maxmemory on,
+# the size of the output buffers needed to feed the slaves are subtracted
+# from the used memory count, so that network problems / resyncs will
+# not trigger a loop where keys are evicted, and in turn the output
+# buffer of slaves is full with DELs of keys evicted triggering the deletion
+# of more keys, and so forth until the database is completely emptied.
+#
+# In short... if you have slaves attached it is suggested that you set a lower
+# limit for maxmemory so that there is some free RAM on the system for slave
+# output buffers (but this is not needed if the policy is 'noeviction').
#
# maxmemory <bytes>
# volatile-lru -> remove the key with an expire set using an LRU algorithm
# allkeys-lru -> remove any key accordingly to the LRU algorithm
# volatile-random -> remove a random key with an expire set
-# allkeys->random -> remove a random key, any key
+# allkeys-random -> remove a random key, any key
# volatile-ttl -> remove the key with the nearest expire time (minor TTL)
# noeviction -> don't expire at all, just return an error on write operations
#
#
# The default is "everysec" that's usually the right compromise between
# speed and data safety. It's up to you to understand if you can relax this to
-# "no" that will will let the operating system flush the output buffer when
+# "no" that will let the operating system flush the output buffer when
# it wants, for better performances (but if you can live with the idea of
# some data loss consider the default persistence mode that's snapshotting),
# or on the contrary, use "always" that's very slow but a bit safer than
# BGSAVE or BGREWRITEAOF is in progress.
#
# This means that while another child is saving the durability of Redis is
-# the same as "appendfsync none", that in pratical terms means that it is
+# the same as "appendfsync none", that in practical terms means that it is
# possible to lost up to 30 seconds of log in the worst scenario (with the
# default Linux settings).
#
# is useful to avoid rewriting the AOF file even if the percentage increase
# is reached but it is still pretty small.
#
-# Specify a precentage of zero in order to disable the automatic AOF
+# Specify a percentage of zero in order to disable the automatic AOF
# rewrite feature.
auto-aof-rewrite-percentage 100
auto-aof-rewrite-min-size 64mb
+################################ LUA SCRIPTING ###############################
+
+# Max execution time of a Lua script in milliseconds.
+#
+# If the maximum execution time is reached Redis will log that a script is
+# still in execution after the maximum allowed time and will start to
+# reply to queries with an error.
+#
+# When a long running script exceed the maximum execution time only the
+# SCRIPT KILL and SHUTDOWN NOSAVE commands are available. The first can be
+# used to stop a script that did not yet called write commands. The second
+# is the only way to shut down the server in the case a write commands was
+# already issue by the script but the user don't want to wait for the natural
+# termination of the script.
+#
+# Set it to 0 or a negative value for unlimited execution without warnings.
+lua-time-limit 5000
+
+################################ REDIS CLUSTER ###############################
+#
+# Normal Redis instances can't be part of a Redis Cluster, only nodes that are
+# started as cluster nodes can. In order to start a Redis instance as a
+# cluster node enable the cluster support uncommenting the following:
+#
+# cluster-enabled yes
+
+# Every cluster node has a cluster configuration file. This file is not
+# intended to be edited by hand. It is created and updated by Redis nodes.
+# Every Redis Cluster node requires a different cluster configuration file.
+# Make sure that instances running in the same system does not have
+# overlapping cluster configuration file names.
+#
+# cluster-config-file nodes-6379.conf
+
+# In order to setup your cluster make sure to read the documentation
+# available at http://redis.io web site.
+
+################################## SLOW LOG ###################################
+
+# The Redis Slow Log is a system to log queries that exceeded a specified
+# execution time. The execution time does not include the I/O operations
+# like talking with the client, sending the reply and so forth,
+# but just the time needed to actually execute the command (this is the only
+# stage of command execution where the thread is blocked and can not serve
+# other requests in the meantime).
+#
+# You can configure the slow log with two parameters: one tells Redis
+# what is the execution time, in microseconds, to exceed in order for the
+# command to get logged, and the other parameter is the length of the
+# slow log. When a new command is logged the oldest one is removed from the
+# queue of logged commands.
+
+# The following time is expressed in microseconds, so 1000000 is equivalent
+# to one second. Note that a negative number disables the slow log, while
+# a value of zero forces the logging of every command.
+slowlog-log-slower-than 10000
+
+# There is no limit to this length. Just be aware that it will consume memory.
+# You can reclaim memory used by the slow log with SLOWLOG RESET.
+slowlog-max-len 1024
+
############################### ADVANCED CONFIG ###############################
-# Hashes are encoded in a special way (much more memory efficient) when they
-# have at max a given numer of elements, and the biggest element does not
-# exceed a given threshold. You can configure this limits with the following
-# configuration directives.
-hash-max-zipmap-entries 512
-hash-max-zipmap-value 64
+# Hashes are encoded using a memory efficient data structure when they have a
+# small number of entries, and the biggest entry does not exceed a given
+# threshold. These thresholds can be configured using the following directives.
+hash-max-ziplist-entries 512
+hash-max-ziplist-value 64
# Similarly to hashes, small lists are also encoded in a special way in order
# to save a lot of space. The special representation is only used when
# Active rehashing uses 1 millisecond every 100 milliseconds of CPU time in
# order to help rehashing the main Redis hash table (the one mapping top-level
-# keys to values). The hash table implementation redis uses (see dict.c)
+# keys to values). The hash table implementation Redis uses (see dict.c)
# performs a lazy rehashing: the more operation you run into an hash table
-# that is rhashing, the more rehashing "steps" are performed, so if the
+# that is rehashing, the more rehashing "steps" are performed, so if the
# server is idle the rehashing is never complete and some more memory is used
# by the hash table.
#
# want to free memory asap when possible.
activerehashing yes
+# The client output buffer limits can be used to force disconnection of clients
+# that are not reading data from the server fast enough for some reason (a
+# common reason is that a Pub/Sub client can't consume messages as fast as the
+# publisher can produce them).
+#
+# The limit can be set differently for the three different classes of clients:
+#
+# normal -> normal clients
+# slave -> slave clients and MONITOR clients
+# pubsub -> clients subcribed to at least one pubsub channel or pattern
+#
+# The syntax of every client-output-buffer-limit directive is the following:
+#
+# client-output-buffer-limit <class> <hard limit> <soft limit> <soft seconds>
+#
+# A client is immediately disconnected once the hard limit is reached, or if
+# the soft limit is reached and remains reached for the specified number of
+# seconds (continuously).
+# So for instance if the hard limit is 32 megabytes and the soft limit is
+# 16 megabytes / 10 seconds, the client will get disconnected immediately
+# if the size of the output buffers reach 32 megabytes, but will also get
+# disconnected if the client reaches 16 megabytes and continuously overcomes
+# the limit for 10 seconds.
+#
+# By default normal clients are not limited because they don't receive data
+# without asking (in a push way), but just after a request, so only
+# asynchronous clients may create a scenario where data is requested faster
+# than it can read.
+#
+# Instead there is a default limit for pubsub and slave clients, since
+# subscribers and slaves receive data in a push fashion.
+#
+# Both the hard or the soft limit can be disabled just setting it to zero.
+client-output-buffer-limit normal 0 0 0
+client-output-buffer-limit slave 256mb 64mb 60
+client-output-buffer-limit pubsub 32mb 8mb 60
+
################################## INCLUDES ###################################
# Include one or more other config files here. This is useful if you
-# have a standard template that goes to all redis server but also need
+# have a standard template that goes to all Redis server but also need
# to customize a few per-server settings. Include files can include
# other files, so use this wisely.
#